Elias Naur 1eaa5dd15e app,app/internal/gpu: process frame in parallel
A frame ops buffers is tracersed twice: once for GPU commands,
and once for everything else. There is already a GPU goroutine for
concurrentl issuing of GPU commands; move the frame ops processing
to the goroutine as well. Both frame ops passed can then proceed
in parallel.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-11-08 13:53:11 +01:00
2019-11-07 18:51:32 +01:00
2019-11-07 18:51:32 +01:00
2019-10-23 10:18:11 +02:00
2019-10-14 23:10:35 +02:00
2019-10-23 10:53:59 +02:00
2019-10-12 14:04:34 +02:00
2019-03-31 10:47:22 +02:00
2019-10-12 14:36:25 +02:00
2019-10-12 14:36:25 +02:00

Gio

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, Windows and WebAssembly. See gioui.org for details and documentation.

builds.sr.ht status

Issues

File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.

Contributing

Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.

See the contribution guide for more details.

License

Dual-licensed under UNLICENSE or the MIT.

S
Description
No description provided
Readme Multiple Licenses 6.2 MiB
Languages
Go 89.6%
C 7%
Java 1.7%
Objective-C 1.6%