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86330faca6413ade18463eafc7da05ab59a49382
For some reason, the Android emulator OpenGL implementation needs the output framebuffer current when eglSwapBuffers is called; otherwise sRGB emulation breaks. We used to restore the default FBO explicitly,9b5e9ae607restored it implicitly through automatic state restoring, but30ecf75a0fbroke that by only saving and restoring shared context state. This change restores the explicit behaviour for non-shared contexts. Signed-off-by: Elias Naur <mail@eliasnaur.com>
Gio - https://gioui.org
Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).
Installation, examples, documentation
Go to gioui.org.
Issues
File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.
Contributing
Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.
See the contribution guide for more details.
An official GitHub mirror is available.
Description
Languages
Go
89.6%
C
7%
Java
1.7%
Objective-C
1.6%