Elias Naur 8d8aeef66b app,gpu,internal/egl: lock OS thread when making OpenGL context current
OpenGL stores the current context in thread-local memory, but commit
4f5baa9a51 removed a runtime.LockOSThread from app.Window that ensured
the goroutine that drives the context stays on the operating thread that
has the context current. This change restores the thread lock.

As a bonus, this change makes the OpenGL contexts responsible for locking
the thread at MakeCurrent, thereby removing LockOSThread calls from GPU
backend-agnostic code.

Fixes: https://todo.sr.ht/~eliasnaur/gio/334
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-01-05 11:49:29 +01:00
2021-11-10 15:44:28 +01:00
2021-10-11 20:30:43 +02:00
2019-03-31 10:47:22 +02:00
2020-12-11 16:42:04 +01:00

Gio - https://gioui.org

Immediate mode GUI programs in Go for Android, iOS, macOS, Linux, FreeBSD, OpenBSD, Windows, and WebAssembly (experimental).

Installation, examples, documentation

Go to gioui.org.

builds.sr.ht status

Issues

File bugs and TODOs through the issue tracker or send an email to ~eliasnaur/gio@todo.sr.ht. For general discussion, use the mailing list: ~eliasnaur/gio@lists.sr.ht.

Contributing

Post discussion to the mailing list and patches to gio-patches. No Sourcehut account is required and you can post without being subscribed.

See the contribution guide for more details.

An official GitHub mirror is available.

S
Description
No description provided
Readme Multiple Licenses 6.2 MiB
Languages
Go 89.6%
C 7%
Java 1.7%
Objective-C 1.6%