Modeling focus change as an operation is awkward, because focus changes
logically happen during event processing, not layout. In particular, you
want to apply focus changes even if a widget is subsequently never laid
out.
Now that input.Source is concrete, it's much more straightforward to
offer focus changes as a command which can be queued through the
Source. A future change may similarly offer a command for directional
focus changes.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This change gets rid of the event.Queue interface by replacing it with
input.Source values. Source provides the interface to Router necessary
to implement interface widgets.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We're about to replace the interface Queue with a concrete input.Source.
This change renames the field accordingly.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We're about to make Context.Queue a concrete type, and this change
replaces code that relies on Queue being an interface.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We're about to make the Queue field of FrameEvent (and layout.Context)
a concrete type. Remove the interface assumption from app.Window.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
In the early days of Gio, FrameEvent was part of package app. It was
moved to package system to enable layout.NewContext be a convenient
short-hand for constructing a layout.
However, it seems the better design to leave FrameEvent (and Insets) in
package app, and move layout.NewContext there as well. More importantly,
the move allows us to replace the event.Queue interface with a concrete
type.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
It was a design mistake to make profiling data available to programs.
Rather, profiling should either be a user-configurable debug overlay,
reported through runtime/trace, or both.
This change drops the io/profile package because we're about to overhaul
event routing.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit adapts the use of the automatic window decorations to the
event processing changes introduced in v0.4.0. You must update widget
state before laying it out, not after. Doing so after (as this code used
to do) results in discarding updates.
Fixes: https://todo.sr.ht/~eliasnaur/gio/542
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
The only remaining use of the cache is mapping handles to textures.
Using a concrete type for the key avoids the allocation caused by convT.
If we need more caches again in the future we can copy the type, or make
it generic.
Instead of updating the benchmark, we removed it outright. It suffered
from several flaws:
- The amount of work for each iteration of b.N wasn't constant, because
the same cache was reused, growing ever larger in size.
- It only tested the cost of insertions. The comment "half are the same
and half updated" wasn't true, as calling 'put' with the same key twice
would've resulted in a panic.
- It didn't simulate any particular workload or cache size, making the
benchmark useless for comparing different cache implementations. The
cost of insertions isn't particularly interesting.
Signed-off-by: Dominik Honnef <dominik@honnef.co>
This commit fixes a visual misalignment in scrollbars resulting from subtle differences
in the semantics of layout.Stack and layout.Background. layout.Stack will position expanded
children according to their minimum constraint regardless of their returned size, whereas
layout.Background uses their returned size. This means that layout.Expanded widgets returning
zero dimensions are positioned correctly, but they break when converted to use layout.Background.
This commit fixes the problem by returning correct dimensions from the scrollbar track.
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
This matches the convention of other state update methods. While here, remove useless
dimensions return. The update doesn't draw anything, so there are no dimensions involved.
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
It's relatively common to create a widget and then add a background to
it. Using layout.Stack causes bunch of heap allocs, which we would like
to avoid whenever we can.
This adds layout.Background which is roughly the same as:
layout.Stack{Alignment: layout.C}.Layout(gtx,
layout.Expanded(background),
layout.Stacked(widget)
)
goos: windows
goarch: amd64
pkg: gioui.org/layout
cpu: AMD Ryzen Threadripper 2950X 16-Core Processor
│ Stack │ Background │
│ sec/op │ sec/op vs base │
*-32 203.80n ± 1% 83.36n ± 3% -59.09% (p=0.000 n=10)
│ Stack │ Background │
│ B/op │ B/op vs base │
*-32 48.00 ± 0% 0.00 ± 0% -100.00% (p=0.000 n=10)
│ Stack │ Background │
│ allocs/op │ allocs/op vs base │
*-32 2.000 ± 0% 0.000 ± 0% -100.00% (p=0.000 n=10)
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
Calling window.Perform(system.ActionRaise) does not show the window on
the top if the app is currently not active. This can happen for example
if the app integrated with systray (https://pkg.go.dev/fyne.io/systray)
where the menu item launches a window, the window is not showing at the
top. It is fixed by activating the current app if necessary.
Signed-off-by: Siva Dirisala <siva.dirisala@gmail.com>
This adds support for nearest neighbor filtering,
which can be useful in quite a few scenarios.
img := paint.NewImageOp(m)
img.Filter = paint.FilterNearest
img.Add(gtx.Ops)
Fixes: https://todo.sr.ht/~eliasnaur/gio/414
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This commit introduces Update(gtx) functions for both Selectable and Editor, allowing their
state to be updated explicitly prior to layout. This completes the transition that allows all
Gio widgets to have their state updated ahead-of-time, ensuring that there is zero frame lag
between an input event and the widget response to that event.
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
This commit adds a GIODEBUG=text log message each time a system font is resolved.
This makes it vastly easier for application authors to determine which system fonts
are being used by their application.
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
The hash calculation is a significant bottleneck in caching,
replace it with a simpler "add; multiply by a prime" approach.
LabelStatic/1000runes-RTL-arabic-32 89.75µ ± 2% 63.58µ ± 1% -29.16% (p=0.002 n=6)
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
Selectable was using a key event filter copied directly from editor.go,
but it didn't actually process all those keys. Update the filter to only
ask for the keys that Selectable actually uses.
Signed-off-by: Larry Clapp <larry@theclapp.org>