Commit Graph

2573 Commits

Author SHA1 Message Date
Elias Naur 5cf657065e app: [Windows] use SWP_NOZORDER instead of SWP_NOOWNERZORDER
As I read the SetWindowPos documentation, SWP_NOZORDER is the correct
flag for keeping the z-order of the window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 59480066b4 app: [Windows] don't assume fullscreen when not WS_OVERLAPPEDWINDOW
We're about to remove the WS_OVERLAPPEDWINDOW style for undecorated
windows, in which case the fullscreen assumption will no longer hold.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:32 +02:00
Elias Naur 69e4a3cff3 app: guarantee a ConfigEvent for every Window.Configure call
Not only is the client guaranteed a ConfigEvent, but app.Window
can assume that an unsupported decoration change will be corrected
(by a ConfigEvent with Decorated forced to the supported value).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-25 18:41:22 +02:00
Elias Naur c5e07ba01f app: [macOS] add support for ActionMove
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-24 21:41:56 +02:00
Elias Naur 8457df2d1f app: [macOS] add support for undecorated windows
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-24 20:56:16 +02:00
Elias Naur 8a9382940a widget/material: make DecorationsStyle method receivers by-value
Style values are ephemeral, and pointer methods can't be called in
the same expression a style value is constructed. Matches other style
types.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-24 19:56:56 +02:00
Elias Naur 6a5d3f996a app: don't draw fallback decorations for undecorated windows.
Until now, fallback decorations were only needed for Wayland client-side
decorations. We're about to support app.Decorated(false) one some platforms,
where Window should not fall back to drawing its own decorations.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 21:10:57 +02:00
Elias Naur 9f91fecdb3 app: [Wayland] don't allow changes to decoration mode
We're about to enable platform support for switching native
window decorations on and off. However, the Wayland platform
only supports server-side switching of decoration mode, not
(yet) client-side. Thus, don't switch mode even when asked to.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 20:33:20 +02:00
Elias Naur 3ca4c98596 gpu/headless: tweak test to pass on MacBook Pro M1
Apparently, there is a rounding error somewhere in the pipeline
from clearing a FBO to downloading its contents on at least one Apple
M1 machine. Tweak the test colors a bit to make it pass.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 19:14:53 +02:00
Elias Naur 371de3462b app: replace driver.Close with Perform(ActionClose)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 19:04:30 +02:00
Elias Naur 43116400d0 app: fix racing app.Window.Perform and app.Window.Option
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 17:58:45 +02:00
Elias Naur e31aa35622 app: draw fallback decorations on top
Before this change, client-side decorations for Wayland were drawn
before client content, which was prevented from drawing over
decorations with a clip. While visually correct, resize handles would't
work as long as client listeners are near the window edges to swallow
pointer input.

This change makes app.Window draw decorations last, fixing resizing
and saves a clipping operation. This is an alternative to the original
fix for #361, commit 20d4bc2.

References: https://todo.sr.ht/~eliasnaur/gio/361
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-23 13:41:34 +02:00
Chris Waldon 6a6ddc3f19 app: [Wayland] scale min/max window size correctly
The xdg_toplevel expects the min/max window size in DP rather
than pixels. The scaling factor would be applied twice because
we supplied pixels that we scaled ourselves, resulting in windows
twice the expected size on HiDPI screens. This bug probably went
for so long without being detected because it only manifests if
you actually set a minimum or maximum size.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-23 10:10:22 +02:00
Chris Waldon 55c96adb91 app: [Wayland] handle multiple global registry event orders
Not all wayland compositors advertise the global registry events
in the same order. In particular, river and sway differ in that
sway advertises the data_device_manager before the seat, and river
does it after. This commit updates our code to correctly bind
the data_device so that we can work with the clipboard regardless
of the registry event order.

Special thanks to Isaac Freund (river maintainer) for helping me
find the root of this problem. You can see Isaac's extremely helpful
and detailed analysis here:

https://github.com/riverwm/river/issues/554#issuecomment-1059750874

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-23 10:10:11 +02:00
Egon Elbre 72669e19bc unit: add Metric.DpToSp and Metric.SpToDp
It's sometimes necessary to specify padding or spacing based on
the text size.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2022-06-15 11:30:12 +02:00
Elias Naur bf6371c8e9 app: restore IME snippet after an EditorReplace
Commit 0273203743 removed the snippet
restore event, which broke IME on macOS and Windows.

Fixes: https://todo.sr.ht/~eliasnaur/gio/424
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-15 11:30:12 +02:00
Elias Naur 5ff316ed6d gpu: re-align coverUniforms struct
Direct3D requires GPU vertex attribute structs sizes be a multiple
16. A cleanup commit removed an unusued field, and broke that
assumption.

Fixes: https://todo.sr.ht/~eliasnaur/gio/422
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-15 11:30:05 +02:00
Elias Naur 916efb4612 all: apply suggestions from staticcheck.io
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-07 12:28:28 +02:00
Chris Waldon 11192a5142 text: eliminate path cache memory leak
This commit alters the method we use to check for valid cache hits
in the text path cache. Previously we stored the entire text.Layout
that was provided when the cache entry was set so that we could ensure
only identical text.Layouts would produce hits (guarding against hash
collisions). This commit instead pulls the glyph IDs for every glyph
in the text.Layout and stores them in the cache. This uses far less
memory and seems to allow cache entries to be GCed after eviction.

Fixes: https://todo.sr.ht/~eliasnaur/gio/418
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-07 12:28:28 +02:00
Elias Naur 9bf68963da flake.lock: run nix flake update
Otherwise, running Gio programs fails with an error because of
GPU driver mismatch.

References: https://todo.sr.ht/~eliasnaur/gio/417
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-07 12:28:28 +02:00
Elias Naur a10a8a816a .gitignore: delete
There was nothing relevant in it.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-07 12:28:28 +02:00
Elias Naur 4872bd3cd6 Revert "flake.lock: [NixOS] delete to avoid GPU driver version mismatch"
This reverts commit a896a467ec. Because
of

	https://github.com/NixOS/nix/issues/5810

not having flake.lock checked in makes the `nix` command add it instead,
regardless of its presence in `.gitignore`.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-07 12:28:12 +02:00
Chris Waldon 44ec48d325 io/router: fix focused key event propagation
When a key.InputOp is focused, keypresses that it does not explicitly
include in its key set should check for ancestor clip areas that are
interested in them. Previously this check only included ancestors of
the final clip area in the hit tree, and could fail to find ancestors
of the focused key.InputOp because they were in a different branch.

This commit also adds a test to lock in the new behavior.

This can likely be made more efficient by adding a rapid way to map
from the focused key tag to its index in the hit tree. I wasn't sure
whether the complexity was warranted, but I'm happy to do that if
it's desired.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-06-01 19:52:59 +02:00
Elias Naur a896a467ec flake.lock: [NixOS] delete to avoid GPU driver version mismatch
A `flake.lock` file pins the versions of packages Gio requires to build.
However, pinning the `libGL` package may result in a runtime incompatibility
between the user space GPU driver and the system GPU driver. The result is
an error such as

	glGetDisplay failed: 0x300

I don't know a way to keep the convenience of pinned flake.lock versions
combined with a system-defined `libGL` package version. This change implements
a workaround: exclude `flake.lock` from version control and let the first
use of `flake.nix` auto-create a lock file that (hopefully) is compatible
with the system.

References: https://todo.sr.ht/~eliasnaur/gio/417
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-06-01 12:01:44 +02:00
Elias Naur b5f12c5f26 f32: [API] unexport Rectangle
There are no public API that uses f32.Rectangle anymore. Move Rectangle
to an internal package for internal use.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur fc79ec5c94 layout: [API] remove FRect
We're about to unexport f32.Rectangle, this change removes the only
public API for it.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur 3d37491342 all: [API] replace unit.Value with separate unit.Dp, unit.Sp types
The unit.Value is a struct and thus more inconvenient to use than its
underlying float32 type. In addition, most uses don't need a general
value, but rather a specific unit given by the context. This change
replaces unit.Value with two float32 units, Dp and Sp. It also changes
variables and parameters of unit.Value to a specific unit type matching
the context. That is, unit.Dp everywhere except for text sizes which are
in Sp.

Switching to typed float32s has multiple advantages

- They can be constants:

const touchSlop = unit.Dp(16)

- Casting untyped constants is no longer necessary:

insets := layout.UniformInset(16)

- Calculation with values is natural:

func (s ScrollbarStyle) Width() unit.Dp {
	return s.Indicator.MinorWidth + s.Track.MinorPadding + s.Track.MinorPadding
}

The main API change is that calls to gtx.Px must be replaced with either
gtx.Dp or gtx.Sp depending on the unit.

Idea by Christophe Meessen.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur 48a8540a68 all: [API] change clip.RRect and UniformRRect to take integer coordinates
Like the change to op.Offset before this, clip.RRect and UniformRRect
is usually used with integer coordinates. Change to integer coordinates
to eliminate many useless conversions to float32.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur a63e0cb44a all: [API] change op.Offset to take integer coordinates
op.Offset is a convenience function most often used by layouts. Layouts
usually operate in integer coordinates, and the float32 version of op.Offset
needlessly force conversions from int to float32. This change makes op.Offset
take integer coordinates, to better match its intended use.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Elias Naur 14805af367 gesture,widget,f32: [API] use integer coordinates for gesture coordinates
Most widget code operate in integer coordinates. This change makes
gesture pointer coordinates integer, to lessen the number of float32
to int conversions.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00
Chris Waldon 87be31cbec widget/material: ensure scrollbar within dimensions
This commit fixes a visual-only bug in the ListStyle that could
make the scrollbar float at the edge of the maximum constraints
when the list did not occupy the full constraints. The list
would still reserve layout space for the scrollbar in the correct
position, but the scrollbar would not be displayed there.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-05-31 09:37:27 +02:00
Chris Waldon 99d0332067 widget/material: prevent invalid list item constraints
Previously, a bug in the ListStyle could result in items being
passed a negative value in the minimum constraints.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-05-31 09:37:09 +02:00
Egon Elbre cbbb5865e5 app/internal/windows: fix WS_CLIPCHILDREN value
Fixes: https://todo.sr.ht/~eliasnaur/gio/419
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2022-05-31 09:25:12 +02:00
Elias Naur 2a0a196d1a app: don't deadlock if Window.validateAndProcess fails
Fixes: https://todo.sr.ht/~eliasnaur/gio/417
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-27 11:31:13 +02:00
Chris Waldon 28acb79b82 text: fix doc typos
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-05-27 11:17:39 +02:00
Elias Naur 79f037f983 app: lock GPU context during present
The OpenGL backend needs it, but I keep forgetting to test it when
rearranging the window rendering code. The gogio X11 end-to-end test
tests this issue, but unfortunately it is disabled because of flakiness.

Fixes: https://todo.sr.ht/~eliasnaur/gio/412
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-17 09:30:35 +02:00
Elias Naur 0e2e02a662 app: don't lock up when using custom renderers
A recent change broke custom rendering by not allowing the client
to continue after calling FrameEvent.Frame. This change makes sure
the client is allowed to continue regardless of rendering mode.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-10 21:41:37 +02:00
Elias Naur 7fc594fa4b io/key: remove key.NameUp/Down/Left/Right
They're no longer used now that Android directional keys are mapped
to key.Name*Arrow.

References: https://todo.sr.ht/~eliasnaur/gio/410
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-10 16:49:59 +02:00
Mearaj 7ced0d29ab app,widget: use arrow keys for Android navigation
Android doesn't distinguish between the arrow keys on a keyboard and the
directional keys on a remote control, so there's no way to move the caret
in an Editor with arrow keys. This change updates the Android port to map
Android's DPAD_* key codes to the arrow key names, fixing caret movement.
The change also updates Editor to only request arrow keys that actually move
the caret, to keep directional focus movement working.

Fixes: https://todo.sr.ht/~eliasnaur/gio/410
Signed-off-by: Mearaj <mearajbhagad@gmail.com>
2022-05-10 16:41:32 +02:00
Elias Naur c68417aaf9 go.*: upgrade github.com/benoitkugler/textlayout to v0.1.1
The v0.1.1 release is much smaller because the module no longer contains
test data. See

https://github.com/benoitkugler/textlayout/issues/10

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-07 09:31:44 +02:00
Chris Waldon 4996337d26 widget: ensure empty editor makes space for caret
Prior to this change an editor with no content and a zero minimum
constraint would return itself has having width zero. This
prevented users from being able to see the editor when they
moved focus to it, as it could not display its caret. This
simple change ensures that, at minimum, the editor returns
its dimensions to include the width of a caret.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-05-07 09:14:10 +02:00
Inkeliz c97f976e7d app: [Android] improve keyboard hints
This patch adds support for the following KeyboardHint: Text, Email,
Telephone and URL.

Signed-off-by: Inkeliz <inkeliz@inkeliz.com>
2022-05-06 09:18:06 +02:00
Thomas Mathews 45e8c781e2 layout: improve layout.List documentation
Updated the documentation for layout.List to include the details about how
drawing is performed for items in it. This gives the user an understanding about
how so many items can be drawn for performance.

Signed-off-by: Thomas Mathews <thomas.c.mathews@gmail.com>
2022-05-03 07:57:28 +02:00
Elias Naur a9a9a7c02f go.*: upgrade github.com/benoitkugler/textlayout to v0.1.0
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-28 11:45:41 +02:00
Elias Naur aa14056350 io/router: remove unused frect function
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-25 09:12:42 +02:00
Elias Naur 4e6a9c0909 cmd: delete tools module
It has moved to its own repository:

https://git.sr.ht/~eliasnaur/gio-cmd

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 14:39:16 +02:00
Elias Naur 1071f56119 app: only perform actions and apply options on wakeups
In particular, avoid a race between the setup of the platform window
returned by NewWindow and Window.Perform.

Fixes: https://todo.sr.ht/~eliasnaur/gio/405
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 12:51:53 +02:00
Elias Naur d22ec125ea app: replace Config.center with Perform(ActionCenter)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 11:51:20 +02:00
Elias Naur 1a833ab0a4 app: replace driver.Raise with Perform(ActionRaise)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 11:36:06 +02:00
Elias Naur 6ede60d84e app: [Android] avoid out-of-bounds access in getCursorCapsMode
Fixes: https://todo.sr.ht/~eliasnaur/gio/404
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-04-24 10:50:48 +02:00