forked from joejulian/gio
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63 Commits
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+16
-6
@@ -8,16 +8,21 @@ packages:
|
||||
- libxml2-dev
|
||||
- libssl-dev
|
||||
- libz-dev
|
||||
- llvm-dev # for cctools
|
||||
- uuid-dev ## for cctools
|
||||
- llvm-dev # cctools
|
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- uuid-dev # cctools
|
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- ninja-build # cctools
|
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- systemtap-sdt-dev # cctools
|
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- libbsd-dev # cctools
|
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- linux-libc-dev # cctools
|
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- libplist-utils # for gogio
|
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sources:
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- https://git.sr.ht/~eliasnaur/applesdks
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- https://git.sr.ht/~eliasnaur/gio
|
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- https://git.sr.ht/~eliasnaur/giouiorg
|
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- https://github.com/tpoechtrager/cctools-port.git
|
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- https://github.com/tpoechtrager/apple-libtapi.git
|
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- https://github.com/mackyle/xar.git
|
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- https://github.com/tpoechtrager/cctools-port
|
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- https://github.com/tpoechtrager/apple-libtapi
|
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- https://github.com/tpoechtrager/apple-libdispatch
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- https://github.com/mackyle/xar
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environment:
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APPLE_TOOLCHAIN_ROOT: /home/build/appletools
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PATH: /home/build/sdk/go/bin:/home/build/go/bin:/usr/bin
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@@ -42,6 +47,11 @@ tasks:
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- install_appletoolchain: |
|
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cd giouiorg
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go build -o $APPLE_TOOLCHAIN_ROOT/tools ./cmd/appletoolchain
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- build_libdispatch: |
|
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cd apple-libdispatch
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cmake -G Ninja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_INSTALL_PREFIX=$APPLE_TOOLCHAIN_ROOT/libdispatch .
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ninja
|
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ninja install
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- build_xar: |
|
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cd xar/xar
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ac_cv_lib_crypto_OpenSSL_add_all_ciphers=yes CC=clang ./autogen.sh --prefix=/usr
|
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@@ -53,7 +63,7 @@ tasks:
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./install.sh
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- build_cctools: |
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cd cctools-port/cctools
|
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./configure --prefix $APPLE_TOOLCHAIN_ROOT/toolchain --with-libtapi=$APPLE_TOOLCHAIN_ROOT/libtapi --target=x86_64-apple-darwin19
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./configure --target=x86_64-apple-darwin19 --prefix $APPLE_TOOLCHAIN_ROOT/toolchain --with-libtapi=$APPLE_TOOLCHAIN_ROOT/libtapi --with-libdispatch=$APPLE_TOOLCHAIN_ROOT/libdispatch --with-libblocksruntime=$APPLE_TOOLCHAIN_ROOT/libdispatch
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make install
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- test_macos: |
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cd gio
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@@ -67,11 +67,6 @@ tasks:
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CGO_ENABLED=1 GOARCH=386 go test ./...
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GOOS=windows go test -exec=wine ./...
|
||||
GOOS=js GOARCH=wasm go build -o /dev/null ./...
|
||||
- install_chrome: |
|
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curl -s https://dl.google.com/linux/linux_signing_key.pub | sudo apt-key add -
|
||||
sudo sh -c 'echo "deb [arch=amd64] https://dl-ssl.google.com/linux/chrome/deb/ stable main" >> /etc/apt/sources.list.d/google.list'
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get -qq install -y google-chrome-stable
|
||||
- install_jdk8: |
|
||||
curl -so jdk.deb "https://cdn.azul.com/zulu/bin/zulu8.42.0.21-ca-jdk8.0.232-linux_amd64.deb"
|
||||
sudo apt-get -qq install -y -f ./jdk.deb
|
||||
|
||||
@@ -60,10 +60,10 @@ func (c *d3d11Context) RenderTarget() (gpu.RenderTarget, error) {
|
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}
|
||||
|
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func (c *d3d11Context) Present() error {
|
||||
err := c.swchain.Present(1, 0)
|
||||
if err == nil {
|
||||
return nil
|
||||
}
|
||||
return wrapErr(c.swchain.Present(1, 0))
|
||||
}
|
||||
|
||||
func wrapErr(err error) error {
|
||||
if err, ok := err.(d3d11.ErrorCode); ok {
|
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switch err.Code {
|
||||
case d3d11.DXGI_STATUS_OCCLUDED:
|
||||
@@ -84,7 +84,7 @@ func (c *d3d11Context) Refresh() error {
|
||||
}
|
||||
c.releaseFBO()
|
||||
if err := c.swchain.ResizeBuffers(0, 0, 0, d3d11.DXGI_FORMAT_UNKNOWN, 0); err != nil {
|
||||
return err
|
||||
return wrapErr(err)
|
||||
}
|
||||
c.width = width
|
||||
c.height = height
|
||||
|
||||
+6
-5
@@ -12,16 +12,16 @@ Create a new Window by calling NewWindow. On mobile platforms or when Gio
|
||||
is embedded in another project, NewWindow merely connects with a previously
|
||||
created window.
|
||||
|
||||
A Window is run by receiving events from its Events channel. The most
|
||||
important event is FrameEvent that prompts an update of the window
|
||||
contents and state.
|
||||
A Window is run by calling NextEvent in a loop. The most important event is
|
||||
FrameEvent that prompts an update of the window contents.
|
||||
|
||||
For example:
|
||||
|
||||
import "gioui.org/unit"
|
||||
|
||||
w := app.NewWindow()
|
||||
for e := range w.Events() {
|
||||
for {
|
||||
e := w.NextEvent()
|
||||
if e, ok := e.(system.FrameEvent); ok {
|
||||
ops.Reset()
|
||||
// Add operations to ops.
|
||||
@@ -50,7 +50,8 @@ For example, to display a blank but otherwise functional window:
|
||||
func main() {
|
||||
go func() {
|
||||
w := app.NewWindow()
|
||||
for range w.Events() {
|
||||
for {
|
||||
w.NextEvent()
|
||||
}
|
||||
}()
|
||||
app.Main()
|
||||
|
||||
@@ -47,6 +47,13 @@ type WndClassEx struct {
|
||||
HIconSm syscall.Handle
|
||||
}
|
||||
|
||||
type Margins struct {
|
||||
CxLeftWidth int32
|
||||
CxRightWidth int32
|
||||
CyTopHeight int32
|
||||
CyBottomHeight int32
|
||||
}
|
||||
|
||||
type Msg struct {
|
||||
Hwnd syscall.Handle
|
||||
Message uint32
|
||||
@@ -69,6 +76,21 @@ type MinMaxInfo struct {
|
||||
PtMaxTrackSize Point
|
||||
}
|
||||
|
||||
type NCCalcSizeParams struct {
|
||||
Rgrc [3]Rect
|
||||
LpPos *WindowPos
|
||||
}
|
||||
|
||||
type WindowPos struct {
|
||||
HWND syscall.Handle
|
||||
HWNDInsertAfter syscall.Handle
|
||||
x int32
|
||||
y int32
|
||||
cx int32
|
||||
cy int32
|
||||
flags uint32
|
||||
}
|
||||
|
||||
type WindowPlacement struct {
|
||||
length uint32
|
||||
flags uint32
|
||||
@@ -245,6 +267,7 @@ const (
|
||||
WM_MOUSEHWHEEL = 0x020E
|
||||
WM_NCACTIVATE = 0x0086
|
||||
WM_NCHITTEST = 0x0084
|
||||
WM_NCCALCSIZE = 0x0083
|
||||
WM_PAINT = 0x000F
|
||||
WM_QUIT = 0x0012
|
||||
WM_SETCURSOR = 0x0020
|
||||
@@ -323,6 +346,7 @@ var (
|
||||
_DispatchMessage = user32.NewProc("DispatchMessageW")
|
||||
_EmptyClipboard = user32.NewProc("EmptyClipboard")
|
||||
_GetWindowRect = user32.NewProc("GetWindowRect")
|
||||
_GetClientRect = user32.NewProc("GetClientRect")
|
||||
_GetClipboardData = user32.NewProc("GetClipboardData")
|
||||
_GetDC = user32.NewProc("GetDC")
|
||||
_GetDpiForWindow = user32.NewProc("GetDpiForWindow")
|
||||
@@ -379,6 +403,9 @@ var (
|
||||
_ImmReleaseContext = imm32.NewProc("ImmReleaseContext")
|
||||
_ImmSetCandidateWindow = imm32.NewProc("ImmSetCandidateWindow")
|
||||
_ImmSetCompositionWindow = imm32.NewProc("ImmSetCompositionWindow")
|
||||
|
||||
dwmapi = syscall.NewLazySystemDLL("dwmapi")
|
||||
_DwmExtendFrameIntoClientArea = dwmapi.NewProc("DwmExtendFrameIntoClientArea")
|
||||
)
|
||||
|
||||
func AdjustWindowRectEx(r *Rect, dwStyle uint32, bMenu int, dwExStyle uint32) {
|
||||
@@ -430,6 +457,14 @@ func DispatchMessage(m *Msg) {
|
||||
_DispatchMessage.Call(uintptr(unsafe.Pointer(m)))
|
||||
}
|
||||
|
||||
func DwmExtendFrameIntoClientArea(hwnd syscall.Handle, margins Margins) error {
|
||||
r, _, _ := _DwmExtendFrameIntoClientArea.Call(uintptr(hwnd), uintptr(unsafe.Pointer(&margins)))
|
||||
if r != 0 {
|
||||
return fmt.Errorf("DwmExtendFrameIntoClientArea: %#x", r)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func EmptyClipboard() error {
|
||||
r, _, err := _EmptyClipboard.Call()
|
||||
if r == 0 {
|
||||
@@ -444,6 +479,12 @@ func GetWindowRect(hwnd syscall.Handle) Rect {
|
||||
return r
|
||||
}
|
||||
|
||||
func GetClientRect(hwnd syscall.Handle) Rect {
|
||||
var r Rect
|
||||
_GetClientRect.Call(uintptr(hwnd), uintptr(unsafe.Pointer(&r)))
|
||||
return r
|
||||
}
|
||||
|
||||
func GetClipboardData(format uint32) (syscall.Handle, error) {
|
||||
r, _, err := _GetClipboardData.Call(uintptr(format))
|
||||
if r == 0 {
|
||||
|
||||
@@ -242,6 +242,9 @@ func convertKeysym(s C.xkb_keysym_t) (string, bool) {
|
||||
if 'a' <= s && s <= 'z' {
|
||||
return string(rune(s - 'a' + 'A')), true
|
||||
}
|
||||
if C.XKB_KEY_KP_0 <= s && s <= C.XKB_KEY_KP_9 {
|
||||
return string(rune(s - C.XKB_KEY_KP_0 + '0')), true
|
||||
}
|
||||
if ' ' < s && s <= '~' {
|
||||
return string(rune(s)), true
|
||||
}
|
||||
@@ -255,8 +258,6 @@ func convertKeysym(s C.xkb_keysym_t) (string, bool) {
|
||||
n = key.NameRightArrow
|
||||
case C.XKB_KEY_Return:
|
||||
n = key.NameReturn
|
||||
case C.XKB_KEY_KP_Enter:
|
||||
n = key.NameEnter
|
||||
case C.XKB_KEY_Up:
|
||||
n = key.NameUpArrow
|
||||
case C.XKB_KEY_Down:
|
||||
@@ -297,9 +298,9 @@ func convertKeysym(s C.xkb_keysym_t) (string, bool) {
|
||||
n = key.NameF11
|
||||
case C.XKB_KEY_F12:
|
||||
n = key.NameF12
|
||||
case C.XKB_KEY_Tab, C.XKB_KEY_KP_Tab, C.XKB_KEY_ISO_Left_Tab:
|
||||
case C.XKB_KEY_Tab, C.XKB_KEY_ISO_Left_Tab:
|
||||
n = key.NameTab
|
||||
case 0x20, C.XKB_KEY_KP_Space:
|
||||
case 0x20:
|
||||
n = key.NameSpace
|
||||
case C.XKB_KEY_Control_L, C.XKB_KEY_Control_R:
|
||||
n = key.NameCtrl
|
||||
@@ -309,6 +310,64 @@ func convertKeysym(s C.xkb_keysym_t) (string, bool) {
|
||||
n = key.NameAlt
|
||||
case C.XKB_KEY_Super_L, C.XKB_KEY_Super_R:
|
||||
n = key.NameSuper
|
||||
|
||||
case C.XKB_KEY_KP_Space:
|
||||
n = key.NameSpace
|
||||
case C.XKB_KEY_KP_Tab:
|
||||
n = key.NameTab
|
||||
case C.XKB_KEY_KP_Enter:
|
||||
n = key.NameEnter
|
||||
case C.XKB_KEY_KP_F1:
|
||||
n = key.NameF1
|
||||
case C.XKB_KEY_KP_F2:
|
||||
n = key.NameF2
|
||||
case C.XKB_KEY_KP_F3:
|
||||
n = key.NameF3
|
||||
case C.XKB_KEY_KP_F4:
|
||||
n = key.NameF4
|
||||
case C.XKB_KEY_KP_Home:
|
||||
n = key.NameHome
|
||||
case C.XKB_KEY_KP_Left:
|
||||
n = key.NameLeftArrow
|
||||
case C.XKB_KEY_KP_Up:
|
||||
n = key.NameUpArrow
|
||||
case C.XKB_KEY_KP_Right:
|
||||
n = key.NameRightArrow
|
||||
case C.XKB_KEY_KP_Down:
|
||||
n = key.NameDownArrow
|
||||
case C.XKB_KEY_KP_Prior:
|
||||
// not supported
|
||||
return "", false
|
||||
case C.XKB_KEY_KP_Next:
|
||||
// not supported
|
||||
return "", false
|
||||
case C.XKB_KEY_KP_End:
|
||||
n = key.NameEnd
|
||||
case C.XKB_KEY_KP_Begin:
|
||||
n = key.NameHome
|
||||
case C.XKB_KEY_KP_Insert:
|
||||
// not supported
|
||||
return "", false
|
||||
case C.XKB_KEY_KP_Delete:
|
||||
n = key.NameDeleteForward
|
||||
case C.XKB_KEY_KP_Multiply:
|
||||
n = "*"
|
||||
case C.XKB_KEY_KP_Add:
|
||||
n = "+"
|
||||
case C.XKB_KEY_KP_Separator:
|
||||
// not supported
|
||||
return "", false
|
||||
case C.XKB_KEY_KP_Subtract:
|
||||
n = "-"
|
||||
case C.XKB_KEY_KP_Decimal:
|
||||
// TODO(dh): does a German keyboard layout also translate the numpad key to XKB_KEY_KP_DECIMAL? Because in
|
||||
// German, the decimal is a comma, not a period.
|
||||
n = "."
|
||||
case C.XKB_KEY_KP_Divide:
|
||||
n = "/"
|
||||
case C.XKB_KEY_KP_Equal:
|
||||
n = "="
|
||||
|
||||
default:
|
||||
return "", false
|
||||
}
|
||||
|
||||
+7
-7
@@ -953,18 +953,18 @@ func Java_org_gioui_GioView_onKeyEvent(env *C.JNIEnv, class C.jclass, handle C.j
|
||||
//export Java_org_gioui_GioView_onTouchEvent
|
||||
func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C.jlong, action, pointerID, tool C.jint, x, y, scrollX, scrollY C.jfloat, jbtns C.jint, t C.jlong) {
|
||||
w := cgo.Handle(handle).Value().(*window)
|
||||
var typ pointer.Type
|
||||
var kind pointer.Kind
|
||||
switch action {
|
||||
case C.AMOTION_EVENT_ACTION_DOWN, C.AMOTION_EVENT_ACTION_POINTER_DOWN:
|
||||
typ = pointer.Press
|
||||
kind = pointer.Press
|
||||
case C.AMOTION_EVENT_ACTION_UP, C.AMOTION_EVENT_ACTION_POINTER_UP:
|
||||
typ = pointer.Release
|
||||
kind = pointer.Release
|
||||
case C.AMOTION_EVENT_ACTION_CANCEL:
|
||||
typ = pointer.Cancel
|
||||
kind = pointer.Cancel
|
||||
case C.AMOTION_EVENT_ACTION_MOVE:
|
||||
typ = pointer.Move
|
||||
kind = pointer.Move
|
||||
case C.AMOTION_EVENT_ACTION_SCROLL:
|
||||
typ = pointer.Scroll
|
||||
kind = pointer.Scroll
|
||||
default:
|
||||
return
|
||||
}
|
||||
@@ -994,7 +994,7 @@ func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C
|
||||
return
|
||||
}
|
||||
w.callbacks.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: src,
|
||||
Buttons: btns,
|
||||
PointerID: pointer.ID(pointerID),
|
||||
|
||||
+19
-12
@@ -6,7 +6,7 @@ package app
|
||||
#include <Foundation/Foundation.h>
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) void gio_wakeupMainThread(void);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createDisplayLink(uintptr_t handle);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createDisplayLink(void);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_releaseDisplayLink(CFTypeRef dl);
|
||||
__attribute__ ((visibility ("hidden"))) int gio_startDisplayLink(CFTypeRef dl);
|
||||
__attribute__ ((visibility ("hidden"))) int gio_stopDisplayLink(CFTypeRef dl);
|
||||
@@ -42,7 +42,7 @@ static CFTypeRef newNSString(unichar *chars, NSUInteger length) {
|
||||
import "C"
|
||||
import (
|
||||
"errors"
|
||||
"runtime/cgo"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
"unicode/utf16"
|
||||
@@ -70,6 +70,9 @@ type displayLink struct {
|
||||
running uint32
|
||||
}
|
||||
|
||||
// displayLinks maps CFTypeRefs to *displayLinks.
|
||||
var displayLinks sync.Map
|
||||
|
||||
var mainFuncs = make(chan func(), 1)
|
||||
|
||||
// runOnMain runs the function on the main thread.
|
||||
@@ -121,25 +124,25 @@ func stringToNSString(str string) C.CFTypeRef {
|
||||
return C.newNSString(chars, C.NSUInteger(len(u16)))
|
||||
}
|
||||
|
||||
func NewDisplayLink(callback func()) (*displayLink, error) {
|
||||
func newDisplayLink(callback func()) (*displayLink, error) {
|
||||
d := &displayLink{
|
||||
callback: callback,
|
||||
done: make(chan struct{}),
|
||||
states: make(chan bool),
|
||||
dids: make(chan uint64),
|
||||
}
|
||||
h := cgo.NewHandle(d)
|
||||
dl := C.gio_createDisplayLink(C.uintptr_t(h))
|
||||
dl := C.gio_createDisplayLink()
|
||||
if dl == 0 {
|
||||
return nil, errors.New("app: failed to create display link")
|
||||
}
|
||||
go d.run(dl, h)
|
||||
go d.run(dl)
|
||||
return d, nil
|
||||
}
|
||||
|
||||
func (d *displayLink) run(dl C.CFTypeRef, h cgo.Handle) {
|
||||
func (d *displayLink) run(dl C.CFTypeRef) {
|
||||
defer C.gio_releaseDisplayLink(dl)
|
||||
defer h.Delete()
|
||||
displayLinks.Store(dl, d)
|
||||
defer displayLinks.Delete(dl)
|
||||
var stopTimer *time.Timer
|
||||
var tchan <-chan time.Time
|
||||
started := false
|
||||
@@ -200,10 +203,14 @@ func (d *displayLink) SetDisplayID(did uint64) {
|
||||
}
|
||||
|
||||
//export gio_onFrameCallback
|
||||
func gio_onFrameCallback(dl C.CFTypeRef, handle C.uintptr_t) {
|
||||
d := cgo.Handle(handle).Value().(*displayLink)
|
||||
if atomic.LoadUint32(&d.running) != 0 {
|
||||
d.callback()
|
||||
func gio_onFrameCallback(ref C.CFTypeRef) {
|
||||
d, exists := displayLinks.Load(ref)
|
||||
if !exists {
|
||||
return
|
||||
}
|
||||
dl := d.(*displayLink)
|
||||
if atomic.LoadUint32(&dl.running) != 0 {
|
||||
dl.callback()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+7
-7
@@ -117,7 +117,7 @@ func onCreate(view, controller C.CFTypeRef) {
|
||||
w := &window{
|
||||
view: view,
|
||||
}
|
||||
dl, err := NewDisplayLink(func() {
|
||||
dl, err := newDisplayLink(func() {
|
||||
w.draw(false)
|
||||
})
|
||||
if err != nil {
|
||||
@@ -236,16 +236,16 @@ func onText(view, str C.CFTypeRef) {
|
||||
|
||||
//export onTouch
|
||||
func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
|
||||
var typ pointer.Type
|
||||
var kind pointer.Kind
|
||||
switch phase {
|
||||
case C.UITouchPhaseBegan:
|
||||
typ = pointer.Press
|
||||
kind = pointer.Press
|
||||
case C.UITouchPhaseMoved:
|
||||
typ = pointer.Move
|
||||
kind = pointer.Move
|
||||
case C.UITouchPhaseEnded:
|
||||
typ = pointer.Release
|
||||
kind = pointer.Release
|
||||
case C.UITouchPhaseCancelled:
|
||||
typ = pointer.Cancel
|
||||
kind = pointer.Cancel
|
||||
default:
|
||||
return
|
||||
}
|
||||
@@ -253,7 +253,7 @@ func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.C
|
||||
t := time.Duration(float64(ti) * float64(time.Second))
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: pointer.Touch,
|
||||
PointerID: w.lookupTouch(last != 0, touchRef),
|
||||
Position: p,
|
||||
|
||||
+5
-17
@@ -123,6 +123,9 @@ static void handleTouches(int last, UIView *view, NSSet<UITouch *> *touches, UIE
|
||||
|
||||
@implementation GioView
|
||||
NSArray<UIKeyCommand *> *_keyCommands;
|
||||
+ (void)onFrameCallback:(CADisplayLink *)link {
|
||||
gio_onFrameCallback((__bridge CFTypeRef)link);
|
||||
}
|
||||
+ (Class)layerClass {
|
||||
return gio_layerClass();
|
||||
}
|
||||
@@ -227,23 +230,8 @@ NSArray<UIKeyCommand *> *_keyCommands;
|
||||
}
|
||||
@end
|
||||
|
||||
@interface DisplayLinkHandle : NSObject {
|
||||
}
|
||||
@property uintptr_t handle;
|
||||
@end
|
||||
|
||||
@implementation DisplayLinkHandle {
|
||||
}
|
||||
|
||||
- (void)onFrameCallback:(CADisplayLink *)link {
|
||||
gio_onFrameCallback((__bridge CFTypeRef)link, _handle);
|
||||
}
|
||||
@end
|
||||
|
||||
CFTypeRef gio_createDisplayLink(uintptr_t handle) {
|
||||
DisplayLinkHandle *h = [DisplayLinkHandle alloc];
|
||||
h.handle = handle;
|
||||
CADisplayLink *dl = [CADisplayLink displayLinkWithTarget:h selector:@selector(onFrameCallback:)];
|
||||
CFTypeRef gio_createDisplayLink(void) {
|
||||
CADisplayLink *dl = [CADisplayLink displayLinkWithTarget:[GioView class] selector:@selector(onFrameCallback:)];
|
||||
dl.paused = YES;
|
||||
NSRunLoop *runLoop = [NSRunLoop mainRunLoop];
|
||||
[dl addToRunLoop:runLoop forMode:[runLoop currentMode]];
|
||||
|
||||
+5
-5
@@ -275,7 +275,7 @@ func (w *window) addEventListeners() {
|
||||
}
|
||||
w.touches = w.touches[:0]
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Cancel,
|
||||
Kind: pointer.Cancel,
|
||||
Source: pointer.Touch,
|
||||
})
|
||||
return nil
|
||||
@@ -398,7 +398,7 @@ func modifiersFor(e js.Value) key.Modifiers {
|
||||
return mods
|
||||
}
|
||||
|
||||
func (w *window) touchEvent(typ pointer.Type, e js.Value) {
|
||||
func (w *window) touchEvent(kind pointer.Kind, e js.Value) {
|
||||
e.Call("preventDefault")
|
||||
t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
|
||||
changedTouches := e.Get("changedTouches")
|
||||
@@ -426,7 +426,7 @@ func (w *window) touchEvent(typ pointer.Type, e js.Value) {
|
||||
Y: float32(y) * scale,
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: pointer.Touch,
|
||||
Position: pos,
|
||||
PointerID: pid,
|
||||
@@ -448,7 +448,7 @@ func (w *window) touchIDFor(touch js.Value) pointer.ID {
|
||||
return pid
|
||||
}
|
||||
|
||||
func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
|
||||
func (w *window) pointerEvent(kind pointer.Kind, dx, dy float32, e js.Value) {
|
||||
e.Call("preventDefault")
|
||||
x, y := e.Get("clientX").Float(), e.Get("clientY").Float()
|
||||
rect := w.cnv.Call("getBoundingClientRect")
|
||||
@@ -476,7 +476,7 @@ func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
|
||||
btns |= pointer.ButtonTertiary
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: btns,
|
||||
Position: pos,
|
||||
|
||||
+18
-10
@@ -192,6 +192,10 @@ static CFTypeRef windowForView(CFTypeRef viewRef) {
|
||||
}
|
||||
|
||||
static void raiseWindow(CFTypeRef windowRef) {
|
||||
NSRunningApplication *currentApp = [NSRunningApplication currentApplication];
|
||||
if (![currentApp isActive]) {
|
||||
[currentApp activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)];
|
||||
}
|
||||
NSWindow* window = (__bridge NSWindow *)windowRef;
|
||||
[window makeKeyAndOrderFront:nil];
|
||||
}
|
||||
@@ -297,7 +301,9 @@ func (w *window) contextView() C.CFTypeRef {
|
||||
|
||||
func (w *window) ReadClipboard() {
|
||||
cstr := C.readClipboard()
|
||||
defer C.CFRelease(cstr)
|
||||
if cstr != 0 {
|
||||
defer C.CFRelease(cstr)
|
||||
}
|
||||
content := nsstringToString(cstr)
|
||||
w.w.Event(clipboard.Event{Text: content})
|
||||
}
|
||||
@@ -365,11 +371,11 @@ func (w *window) Configure(options []Option) {
|
||||
case Minimized:
|
||||
C.unhideWindow(window)
|
||||
case Maximized:
|
||||
if C.isWindowZoomed(window) != 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
}
|
||||
w.config.Mode = Windowed
|
||||
if C.isWindowZoomed(window) != 0 {
|
||||
C.zoomWindow(window)
|
||||
}
|
||||
w.setTitle(prev, cnf)
|
||||
if prev.Size != cnf.Size {
|
||||
w.config.Size = cnf.Size
|
||||
@@ -523,8 +529,10 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
|
||||
btn = pointer.ButtonPrimary
|
||||
case 1:
|
||||
btn = pointer.ButtonSecondary
|
||||
case 2:
|
||||
btn = pointer.ButtonTertiary
|
||||
}
|
||||
var typ pointer.Type
|
||||
var typ pointer.Kind
|
||||
switch cdir {
|
||||
case C.MOUSE_MOVE:
|
||||
typ = pointer.Move
|
||||
@@ -548,7 +556,7 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
|
||||
panic("invalid direction")
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: typ,
|
||||
Source: pointer.Mouse,
|
||||
Time: t,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -788,13 +796,13 @@ func configFor(scale float32) unit.Metric {
|
||||
//export gio_onClose
|
||||
func gio_onClose(view C.CFTypeRef) {
|
||||
w := mustView(view)
|
||||
w.displayLink.Close()
|
||||
w.w.Event(ViewEvent{})
|
||||
deleteView(view)
|
||||
w.w.Event(system.DestroyEvent{})
|
||||
w.displayLink.Close()
|
||||
w.displayLink = nil
|
||||
deleteView(view)
|
||||
C.CFRelease(w.view)
|
||||
w.view = 0
|
||||
w.displayLink = nil
|
||||
}
|
||||
|
||||
//export gio_onHide
|
||||
@@ -882,7 +890,7 @@ func newOSWindow() (*window, error) {
|
||||
scale: scale,
|
||||
redraw: make(chan struct{}, 1),
|
||||
}
|
||||
dl, err := NewDisplayLink(func() {
|
||||
dl, err := newDisplayLink(func() {
|
||||
select {
|
||||
case w.redraw <- struct{}{}:
|
||||
default:
|
||||
|
||||
+15
-9
@@ -92,24 +92,30 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
|
||||
- (void)mouseUp:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_UP, 0, 0);
|
||||
}
|
||||
- (void)middleMouseDown:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_DOWN, 0, 0);
|
||||
}
|
||||
- (void)middleMouseUp:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_UP, 0, 0);
|
||||
}
|
||||
- (void)rightMouseDown:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_DOWN, 0, 0);
|
||||
}
|
||||
- (void)rightMouseUp:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_UP, 0, 0);
|
||||
}
|
||||
- (void)otherMouseDown:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_DOWN, 0, 0);
|
||||
}
|
||||
- (void)otherMouseUp:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_UP, 0, 0);
|
||||
}
|
||||
- (void)mouseMoved:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_MOVE, 0, 0);
|
||||
}
|
||||
- (void)mouseDragged:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_MOVE, 0, 0);
|
||||
}
|
||||
- (void)rightMouseDragged:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_MOVE, 0, 0);
|
||||
}
|
||||
- (void)otherMouseDragged:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_MOVE, 0, 0);
|
||||
}
|
||||
- (void)scrollWheel:(NSEvent *)event {
|
||||
CGFloat dx = -event.scrollingDeltaX;
|
||||
CGFloat dy = -event.scrollingDeltaY;
|
||||
@@ -193,14 +199,14 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
|
||||
static GioWindowDelegate *globalWindowDel;
|
||||
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef dl, const CVTimeStamp *inNow, const CVTimeStamp *inOutputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *handle) {
|
||||
gio_onFrameCallback(dl, (uintptr_t)handle);
|
||||
gio_onFrameCallback(dl);
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
|
||||
CFTypeRef gio_createDisplayLink(uintptr_t handle) {
|
||||
CFTypeRef gio_createDisplayLink(void) {
|
||||
CVDisplayLinkRef dl;
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&dl);
|
||||
CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, (void *)(handle));
|
||||
CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, nil);
|
||||
return dl;
|
||||
}
|
||||
|
||||
|
||||
+11
-11
@@ -791,7 +791,7 @@ func gio_onTouchDown(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Source: pointer.Touch,
|
||||
Position: w.lastTouch,
|
||||
PointerID: pointer.ID(id),
|
||||
@@ -807,7 +807,7 @@ func gio_onTouchUp(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.ui
|
||||
w := s.touchFoci[id]
|
||||
delete(s.touchFoci, id)
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Source: pointer.Touch,
|
||||
Position: w.lastTouch,
|
||||
PointerID: pointer.ID(id),
|
||||
@@ -825,7 +825,7 @@ func gio_onTouchMotion(data unsafe.Pointer, touch *C.struct_wl_touch, t C.uint32
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: w.lastTouch,
|
||||
Source: pointer.Touch,
|
||||
PointerID: pointer.ID(id),
|
||||
@@ -844,7 +844,7 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
|
||||
for id, w := range s.touchFoci {
|
||||
delete(s.touchFoci, id)
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Cancel,
|
||||
Kind: pointer.Cancel,
|
||||
Source: pointer.Touch,
|
||||
})
|
||||
}
|
||||
@@ -869,7 +869,7 @@ func gio_onPointerLeave(data unsafe.Pointer, p *C.struct_wl_pointer, serial C.ui
|
||||
s.serial = serial
|
||||
if w.inCompositor {
|
||||
w.inCompositor = false
|
||||
w.w.Event(pointer.Event{Type: pointer.Cancel})
|
||||
w.w.Event(pointer.Event{Kind: pointer.Cancel})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -917,21 +917,21 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
|
||||
}
|
||||
}
|
||||
}
|
||||
var typ pointer.Type
|
||||
var kind pointer.Kind
|
||||
switch state {
|
||||
case 0:
|
||||
w.pointerBtns &^= btn
|
||||
typ = pointer.Release
|
||||
kind = pointer.Release
|
||||
// Move or resize gestures no longer applies.
|
||||
w.inCompositor = false
|
||||
case 1:
|
||||
w.pointerBtns |= btn
|
||||
typ = pointer.Press
|
||||
kind = pointer.Press
|
||||
}
|
||||
w.flushScroll()
|
||||
w.resetFling()
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
Position: w.lastPos,
|
||||
@@ -1573,7 +1573,7 @@ func (w *window) flushScroll() {
|
||||
return
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
Position: w.lastPos,
|
||||
@@ -1596,7 +1596,7 @@ func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: w.lastPos,
|
||||
Buttons: w.pointerBtns,
|
||||
Source: pointer.Mouse,
|
||||
|
||||
+72
-58
@@ -32,11 +32,6 @@ type ViewEvent struct {
|
||||
HWND uintptr
|
||||
}
|
||||
|
||||
type winDeltas struct {
|
||||
width int32
|
||||
height int32
|
||||
}
|
||||
|
||||
type window struct {
|
||||
hwnd syscall.Handle
|
||||
hdc syscall.Handle
|
||||
@@ -55,7 +50,6 @@ type window struct {
|
||||
animating bool
|
||||
focused bool
|
||||
|
||||
deltas winDeltas
|
||||
borderSize image.Point
|
||||
config Config
|
||||
}
|
||||
@@ -192,22 +186,12 @@ func createNativeWindow() (*window, error) {
|
||||
// It reads the window style and size/position and updates w.config.
|
||||
// If anything has changed it emits a ConfigEvent to notify the application.
|
||||
func (w *window) update() {
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
size := image.Point{
|
||||
X: int(r.Right - r.Left - w.deltas.width),
|
||||
Y: int(r.Bottom - r.Top - w.deltas.height),
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
w.config.Size = image.Point{
|
||||
X: int(cr.Right - cr.Left),
|
||||
Y: int(cr.Bottom - cr.Top),
|
||||
}
|
||||
|
||||
// Check the window mode.
|
||||
style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
|
||||
if style&windows.WS_OVERLAPPEDWINDOW == 0 {
|
||||
size = image.Point{
|
||||
X: int(r.Right - r.Left),
|
||||
Y: int(r.Bottom - r.Top),
|
||||
}
|
||||
}
|
||||
w.config.Size = size
|
||||
|
||||
w.borderSize = image.Pt(
|
||||
windows.GetSystemMetrics(windows.SM_CXSIZEFRAME),
|
||||
windows.GetSystemMetrics(windows.SM_CYSIZEFRAME),
|
||||
@@ -275,7 +259,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
w.pointerButton(pointer.ButtonTertiary, false, lParam, getModifiers())
|
||||
case windows.WM_CANCELMODE:
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Cancel,
|
||||
Kind: pointer.Cancel,
|
||||
})
|
||||
case windows.WM_SETFOCUS:
|
||||
w.focused = true
|
||||
@@ -304,7 +288,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
x, y := coordsFromlParam(lParam)
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -325,6 +309,28 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
// The system destroys the HWND for us.
|
||||
w.hwnd = 0
|
||||
windows.PostQuitMessage(0)
|
||||
case windows.WM_NCCALCSIZE:
|
||||
if w.config.Decorated {
|
||||
// Let Windows handle decorations.
|
||||
break
|
||||
}
|
||||
// No client areas; we draw decorations ourselves.
|
||||
if wParam != 1 {
|
||||
return 0
|
||||
}
|
||||
// lParam contains an NCCALCSIZE_PARAMS for us to adjust.
|
||||
place := windows.GetWindowPlacement(w.hwnd)
|
||||
if !place.IsMaximized() {
|
||||
// Nothing do adjust.
|
||||
return 0
|
||||
}
|
||||
// Adjust window position to avoid the extra padding in maximized
|
||||
// state. See https://devblogs.microsoft.com/oldnewthing/20150304-00/?p=44543.
|
||||
// Note that trying to do the adjustment in WM_GETMINMAXINFO is ignored by Windows.
|
||||
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(uintptr(lParam)))
|
||||
mi := windows.GetMonitorInfo(w.hwnd)
|
||||
szp.Rgrc[0] = mi.WorkArea
|
||||
return 0
|
||||
case windows.WM_PAINT:
|
||||
w.draw(true)
|
||||
case windows.WM_SIZE:
|
||||
@@ -344,18 +350,26 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
}
|
||||
case windows.WM_GETMINMAXINFO:
|
||||
mm := (*windows.MinMaxInfo)(unsafe.Pointer(uintptr(lParam)))
|
||||
var bw, bh int32
|
||||
if w.config.Decorated {
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
bw = r.Right - r.Left - (cr.Right - cr.Left)
|
||||
bh = r.Bottom - r.Top - (cr.Bottom - cr.Top)
|
||||
}
|
||||
if p := w.config.MinSize; p.X > 0 || p.Y > 0 {
|
||||
mm.PtMinTrackSize = windows.Point{
|
||||
X: int32(p.X) + w.deltas.width,
|
||||
Y: int32(p.Y) + w.deltas.height,
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
}
|
||||
}
|
||||
if p := w.config.MaxSize; p.X > 0 || p.Y > 0 {
|
||||
mm.PtMaxTrackSize = windows.Point{
|
||||
X: int32(p.X) + w.deltas.width,
|
||||
Y: int32(p.Y) + w.deltas.height,
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
}
|
||||
}
|
||||
return 0
|
||||
case windows.WM_SETCURSOR:
|
||||
w.cursorIn = (lParam & 0xffff) == windows.HTCLIENT
|
||||
if w.cursorIn {
|
||||
@@ -446,23 +460,18 @@ func (w *window) hitTest(x, y int) uintptr {
|
||||
if w.config.Mode == Fullscreen {
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
p := f32.Pt(float32(x), float32(y))
|
||||
if a, ok := w.w.ActionAt(p); ok && a == system.ActionMove {
|
||||
return windows.HTCAPTION
|
||||
}
|
||||
if w.config.Mode != Windowed {
|
||||
// Only windowed mode should allow resizing.
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
// Check for resize handle before system actions; otherwise it can be impossible to
|
||||
// resize a custom-decorations window when the system move area is flush with the
|
||||
// edge of the window.
|
||||
top := y <= w.borderSize.Y
|
||||
bottom := y >= w.config.Size.Y-w.borderSize.Y
|
||||
left := x <= w.borderSize.X
|
||||
right := x >= w.config.Size.X-w.borderSize.X
|
||||
switch {
|
||||
default:
|
||||
fallthrough
|
||||
case !top && !bottom && !left && !right:
|
||||
return windows.HTCLIENT
|
||||
case top && left:
|
||||
return windows.HTTOPLEFT
|
||||
case top && right:
|
||||
@@ -480,6 +489,11 @@ func (w *window) hitTest(x, y int) uintptr {
|
||||
case right:
|
||||
return windows.HTRIGHT
|
||||
}
|
||||
p := f32.Pt(float32(x), float32(y))
|
||||
if a, ok := w.w.ActionAt(p); ok && a == system.ActionMove {
|
||||
return windows.HTCAPTION
|
||||
}
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
|
||||
func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr, kmods key.Modifiers) {
|
||||
@@ -487,15 +501,15 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
|
||||
windows.SetFocus(w.hwnd)
|
||||
}
|
||||
|
||||
var typ pointer.Type
|
||||
var kind pointer.Kind
|
||||
if press {
|
||||
typ = pointer.Press
|
||||
kind = pointer.Press
|
||||
if w.pointerBtns == 0 {
|
||||
windows.SetCapture(w.hwnd)
|
||||
}
|
||||
w.pointerBtns |= btn
|
||||
} else {
|
||||
typ = pointer.Release
|
||||
kind = pointer.Release
|
||||
w.pointerBtns &^= btn
|
||||
if w.pointerBtns == 0 {
|
||||
windows.ReleaseCapture()
|
||||
@@ -504,7 +518,7 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
|
||||
x, y := coordsFromlParam(lParam)
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: typ,
|
||||
Kind: kind,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -539,7 +553,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
|
||||
}
|
||||
}
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -669,9 +683,6 @@ func (w *window) Configure(options []Option) {
|
||||
swpStyle := uintptr(windows.SWP_NOZORDER | windows.SWP_FRAMECHANGED)
|
||||
winStyle := uintptr(windows.WS_OVERLAPPEDWINDOW)
|
||||
style &^= winStyle
|
||||
if !w.config.Decorated {
|
||||
winStyle = 0
|
||||
}
|
||||
switch w.config.Mode {
|
||||
case Minimized:
|
||||
style |= winStyle
|
||||
@@ -684,41 +695,44 @@ func (w *window) Configure(options []Option) {
|
||||
showMode = windows.SW_SHOWMAXIMIZED
|
||||
|
||||
case Windowed:
|
||||
windows.SetWindowText(w.hwnd, w.config.Title)
|
||||
style |= winStyle
|
||||
showMode = windows.SW_SHOWNORMAL
|
||||
// Get target for client areaa size.
|
||||
// Get target for client area size.
|
||||
width = int32(w.config.Size.X)
|
||||
height = int32(w.config.Size.Y)
|
||||
// Get the current window size and position.
|
||||
wr := windows.GetWindowRect(w.hwnd)
|
||||
// Set desired window size.
|
||||
wr.Right = wr.Left + width
|
||||
wr.Bottom = wr.Top + height
|
||||
// Convert from client size to window size.
|
||||
r := wr
|
||||
windows.AdjustWindowRectEx(&r, uint32(style), 0, dwExStyle)
|
||||
// Calculate difference between client and full window sizes.
|
||||
w.deltas.width = r.Right - wr.Right + wr.Left - r.Left
|
||||
w.deltas.height = r.Bottom - wr.Bottom + wr.Top - r.Top
|
||||
// Set new window size and position.
|
||||
x = wr.Left
|
||||
y = wr.Top
|
||||
width = r.Right - r.Left
|
||||
height = r.Bottom - r.Top
|
||||
if w.config.Decorated {
|
||||
// Compute client size and position. Note that the client size is
|
||||
// equal to the window size when we are in control of decorations.
|
||||
r := windows.Rect{
|
||||
Right: width,
|
||||
Bottom: height,
|
||||
}
|
||||
windows.AdjustWindowRectEx(&r, uint32(style), 0, dwExStyle)
|
||||
width = r.Right - r.Left
|
||||
height = r.Bottom - r.Top
|
||||
}
|
||||
if !w.config.Decorated {
|
||||
// Enable drop shadows when we draw decorations.
|
||||
windows.DwmExtendFrameIntoClientArea(w.hwnd, windows.Margins{-1, -1, -1, -1})
|
||||
}
|
||||
|
||||
case Fullscreen:
|
||||
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
|
||||
mi := windows.GetMonitorInfo(w.hwnd)
|
||||
x, y = mi.Monitor.Left, mi.Monitor.Top
|
||||
width = mi.Monitor.Right - mi.Monitor.Left
|
||||
height = mi.Monitor.Bottom - mi.Monitor.Top
|
||||
showMode = windows.SW_SHOW
|
||||
showMode = windows.SW_SHOWMAXIMIZED
|
||||
}
|
||||
windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style)
|
||||
windows.SetWindowPos(w.hwnd, 0, x, y, width, height, swpStyle)
|
||||
windows.ShowWindow(w.hwnd, showMode)
|
||||
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
w.update()
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
|
||||
+7
-7
@@ -547,7 +547,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
case C.ButtonPress, C.ButtonRelease:
|
||||
bevt := (*C.XButtonEvent)(unsafe.Pointer(xev))
|
||||
ev := pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Source: pointer.Mouse,
|
||||
Position: f32.Point{
|
||||
X: float32(bevt.x),
|
||||
@@ -557,7 +557,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
Modifiers: w.xkb.Modifiers(),
|
||||
}
|
||||
if bevt._type == C.ButtonRelease {
|
||||
ev.Type = pointer.Release
|
||||
ev.Kind = pointer.Release
|
||||
}
|
||||
var btn pointer.Buttons
|
||||
const scrollScale = 10
|
||||
@@ -569,7 +569,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
case C.Button3:
|
||||
btn = pointer.ButtonSecondary
|
||||
case C.Button4:
|
||||
ev.Type = pointer.Scroll
|
||||
ev.Kind = pointer.Scroll
|
||||
// scroll up or left (if shift is pressed).
|
||||
if ev.Modifiers == key.ModShift {
|
||||
ev.Scroll.X = -scrollScale
|
||||
@@ -578,7 +578,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
}
|
||||
case C.Button5:
|
||||
// scroll down or right (if shift is pressed).
|
||||
ev.Type = pointer.Scroll
|
||||
ev.Kind = pointer.Scroll
|
||||
if ev.Modifiers == key.ModShift {
|
||||
ev.Scroll.X = +scrollScale
|
||||
} else {
|
||||
@@ -587,11 +587,11 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
case 6:
|
||||
// http://xahlee.info/linux/linux_x11_mouse_button_number.html
|
||||
// scroll left.
|
||||
ev.Type = pointer.Scroll
|
||||
ev.Kind = pointer.Scroll
|
||||
ev.Scroll.X = -scrollScale * 2
|
||||
case 7:
|
||||
// scroll right
|
||||
ev.Type = pointer.Scroll
|
||||
ev.Kind = pointer.Scroll
|
||||
ev.Scroll.X = +scrollScale * 2
|
||||
default:
|
||||
continue
|
||||
@@ -607,7 +607,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
case C.MotionNotify:
|
||||
mevt := (*C.XMotionEvent)(unsafe.Pointer(xev))
|
||||
w.w.Event(pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
Position: f32.Point{
|
||||
|
||||
+56
-31
@@ -61,6 +61,8 @@ type Window struct {
|
||||
// actions are the actions waiting to be performed.
|
||||
actions chan system.Action
|
||||
|
||||
// out is where the platform backend delivers events bound for the
|
||||
// user program.
|
||||
out chan event.Event
|
||||
frames chan *op.Ops
|
||||
frameAck chan struct{}
|
||||
@@ -107,6 +109,16 @@ type Window struct {
|
||||
}
|
||||
|
||||
imeState editorState
|
||||
|
||||
// event stores the state required for processing and delivering events
|
||||
// from NextEvent. If we had support for range over func, this would
|
||||
// be the iterator state.
|
||||
eventState struct {
|
||||
created bool
|
||||
initialOpts []Option
|
||||
wakeup func()
|
||||
timer *time.Timer
|
||||
}
|
||||
}
|
||||
|
||||
type editorState struct {
|
||||
@@ -185,7 +197,7 @@ func NewWindow(options ...Option) *Window {
|
||||
w.imeState.compose = key.Range{Start: -1, End: -1}
|
||||
w.semantic.ids = make(map[router.SemanticID]router.SemanticNode)
|
||||
w.callbacks.w = w
|
||||
go w.run(options)
|
||||
w.eventState.initialOpts = options
|
||||
return w
|
||||
}
|
||||
|
||||
@@ -195,11 +207,6 @@ func decoHeightOpt(h unit.Dp) Option {
|
||||
}
|
||||
}
|
||||
|
||||
// Events returns the channel where events are delivered.
|
||||
func (w *Window) Events() <-chan event.Event {
|
||||
return w.out
|
||||
}
|
||||
|
||||
// update the window contents, input operations declare input handlers,
|
||||
// and so on. The supplied operations list completely replaces the window state
|
||||
// from previous calls.
|
||||
@@ -713,7 +720,7 @@ func (w *Window) waitAck(d driver) {
|
||||
select {
|
||||
case f := <-w.driverFuncs:
|
||||
f(d)
|
||||
case w.out <- event.Event(nil):
|
||||
case w.out <- theFlushEvent:
|
||||
// A dummy event went through, so we know the application has processed the previous event.
|
||||
return
|
||||
case <-w.immediateRedraws:
|
||||
@@ -747,7 +754,7 @@ func (w *Window) waitFrame(d driver) *op.Ops {
|
||||
case frame := <-w.frames:
|
||||
// The client called FrameEvent.Frame.
|
||||
return frame
|
||||
case w.out <- event.Event(nil):
|
||||
case w.out <- theFlushEvent:
|
||||
// The client ignored FrameEvent and continued processing
|
||||
// events.
|
||||
return nil
|
||||
@@ -881,7 +888,6 @@ func (w *Window) processEvent(d driver, e event.Event) bool {
|
||||
if err := w.validateAndProcess(d, viewSize, e2.Sync, wrapper, signal); err != nil {
|
||||
w.destroyGPU()
|
||||
w.out <- system.DestroyEvent{Err: err}
|
||||
close(w.out)
|
||||
close(w.destroy)
|
||||
break
|
||||
}
|
||||
@@ -890,7 +896,6 @@ func (w *Window) processEvent(d driver, e event.Event) bool {
|
||||
case system.DestroyEvent:
|
||||
w.destroyGPU()
|
||||
w.out <- e2
|
||||
close(w.out)
|
||||
close(w.destroy)
|
||||
case ViewEvent:
|
||||
w.out <- e2
|
||||
@@ -899,6 +904,7 @@ func (w *Window) processEvent(d driver, e event.Event) bool {
|
||||
w.decorations.Config = e2.Config
|
||||
e2.Config = w.effectiveConfig()
|
||||
w.out <- e2
|
||||
case wakeupEvent:
|
||||
case event.Event:
|
||||
handled := w.queue.q.Queue(e2)
|
||||
if e, ok := e.(key.Event); ok && !handled {
|
||||
@@ -938,43 +944,51 @@ func (w *Window) processEvent(d driver, e event.Event) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
func (w *Window) run(options []Option) {
|
||||
if err := newWindow(&w.callbacks, options); err != nil {
|
||||
w.out <- system.DestroyEvent{Err: err}
|
||||
close(w.out)
|
||||
close(w.destroy)
|
||||
return
|
||||
// NextEvent blocks until an event is received from the window, such as
|
||||
// [io/system.FrameEvent]. It blocks forever if called after [io/system.DestroyEvent]
|
||||
// has been returned.
|
||||
func (w *Window) NextEvent() event.Event {
|
||||
state := &w.eventState
|
||||
if !state.created {
|
||||
state.created = true
|
||||
if err := newWindow(&w.callbacks, state.initialOpts); err != nil {
|
||||
close(w.destroy)
|
||||
return system.DestroyEvent{Err: err}
|
||||
}
|
||||
}
|
||||
var wakeup func()
|
||||
var timer *time.Timer
|
||||
for {
|
||||
var (
|
||||
wakeups <-chan struct{}
|
||||
timeC <-chan time.Time
|
||||
)
|
||||
if wakeup != nil {
|
||||
if state.wakeup != nil {
|
||||
wakeups = w.wakeups
|
||||
if timer != nil {
|
||||
timeC = timer.C
|
||||
if state.timer != nil {
|
||||
timeC = state.timer.C
|
||||
}
|
||||
}
|
||||
select {
|
||||
case t := <-w.scheduledRedraws:
|
||||
if timer != nil {
|
||||
timer.Stop()
|
||||
if state.timer != nil {
|
||||
state.timer.Stop()
|
||||
}
|
||||
timer = time.NewTimer(time.Until(t))
|
||||
case <-w.destroy:
|
||||
return
|
||||
state.timer = time.NewTimer(time.Until(t))
|
||||
case e := <-w.out:
|
||||
// Receiving a flushEvent indicates to the platform backend that
|
||||
// all previous events have been processed by the user program.
|
||||
if _, ok := e.(flushEvent); ok {
|
||||
break
|
||||
}
|
||||
return e
|
||||
case <-timeC:
|
||||
select {
|
||||
case w.redraws <- struct{}{}:
|
||||
wakeup()
|
||||
state.wakeup()
|
||||
default:
|
||||
}
|
||||
case <-wakeups:
|
||||
wakeup()
|
||||
case wakeup = <-w.wakeupFuncs:
|
||||
state.wakeup()
|
||||
case state.wakeup = <-w.wakeupFuncs:
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1022,9 +1036,9 @@ func (w *Window) decorate(d driver, e system.FrameEvent, o *op.Ops) (size, offse
|
||||
Metric: e.Metric,
|
||||
Constraints: layout.Exact(e.Size),
|
||||
}
|
||||
style.Layout(gtx)
|
||||
// Update the window based on the actions on the decorations.
|
||||
w.Perform(deco.Actions())
|
||||
w.Perform(deco.Update(gtx))
|
||||
style.Layout(gtx)
|
||||
// Offset to place the frame content below the decorations.
|
||||
decoHeight := gtx.Dp(w.decorations.Config.decoHeight)
|
||||
if w.decorations.currentHeight != decoHeight {
|
||||
@@ -1165,3 +1179,14 @@ func Decorated(enabled bool) Option {
|
||||
cnf.Decorated = enabled
|
||||
}
|
||||
}
|
||||
|
||||
// flushEvent is sent to detect when the user program
|
||||
// has completed processing of all prior events. Its an
|
||||
// [io/event.Event] but only for internal use.
|
||||
type flushEvent struct{}
|
||||
|
||||
func (t flushEvent) ImplementsEvent() {}
|
||||
|
||||
// theFlushEvent avoids allocating garbage when sending
|
||||
// flushEvents.
|
||||
var theFlushEvent flushEvent
|
||||
|
||||
+38
-39
@@ -39,18 +39,18 @@ type Hover struct {
|
||||
func (h *Hover) Add(ops *op.Ops) {
|
||||
pointer.InputOp{
|
||||
Tag: h,
|
||||
Types: pointer.Enter | pointer.Leave,
|
||||
Kinds: pointer.Enter | pointer.Leave,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// Hovered returns whether a pointer is inside the area.
|
||||
func (h *Hover) Hovered(q event.Queue) bool {
|
||||
// Update state and report whether a pointer is inside the area.
|
||||
func (h *Hover) Update(q event.Queue) bool {
|
||||
for _, ev := range q.Events(h) {
|
||||
e, ok := ev.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
switch e.Type {
|
||||
switch e.Kind {
|
||||
case pointer.Leave, pointer.Cancel:
|
||||
if h.entered && h.pid == e.PointerID {
|
||||
h.entered = false
|
||||
@@ -87,10 +87,10 @@ type Click struct {
|
||||
}
|
||||
|
||||
// ClickEvent represent a click action, either a
|
||||
// TypePress for the beginning of a click or a
|
||||
// TypeClick for a completed click.
|
||||
// KindPress for the beginning of a click or a
|
||||
// KindClick for a completed click.
|
||||
type ClickEvent struct {
|
||||
Type ClickType
|
||||
Kind ClickKind
|
||||
Position image.Point
|
||||
Source pointer.Source
|
||||
Modifiers key.Modifiers
|
||||
@@ -99,7 +99,7 @@ type ClickEvent struct {
|
||||
NumClicks int
|
||||
}
|
||||
|
||||
type ClickType uint8
|
||||
type ClickKind uint8
|
||||
|
||||
// Drag detects drag gestures in the form of pointer.Drag events.
|
||||
type Drag struct {
|
||||
@@ -136,15 +136,15 @@ const (
|
||||
)
|
||||
|
||||
const (
|
||||
// TypePress is reported for the first pointer
|
||||
// KindPress is reported for the first pointer
|
||||
// press.
|
||||
TypePress ClickType = iota
|
||||
// TypeClick is reported when a click action
|
||||
KindPress ClickKind = iota
|
||||
// KindClick is reported when a click action
|
||||
// is complete.
|
||||
TypeClick
|
||||
// TypeCancel is reported when the gesture is
|
||||
KindClick
|
||||
// KindCancel is reported when the gesture is
|
||||
// cancelled.
|
||||
TypeCancel
|
||||
KindCancel
|
||||
)
|
||||
|
||||
const (
|
||||
@@ -163,7 +163,7 @@ const touchSlop = unit.Dp(3)
|
||||
func (c *Click) Add(ops *op.Ops) {
|
||||
pointer.InputOp{
|
||||
Tag: c,
|
||||
Types: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
|
||||
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
@@ -177,24 +177,24 @@ func (c *Click) Pressed() bool {
|
||||
return c.pressed
|
||||
}
|
||||
|
||||
// Events returns the next click events, if any.
|
||||
func (c *Click) Events(q event.Queue) []ClickEvent {
|
||||
// Update state and return the click events.
|
||||
func (c *Click) Update(q event.Queue) []ClickEvent {
|
||||
var events []ClickEvent
|
||||
for _, evt := range q.Events(c) {
|
||||
e, ok := evt.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
switch e.Type {
|
||||
switch e.Kind {
|
||||
case pointer.Release:
|
||||
if !c.pressed || c.pid != e.PointerID {
|
||||
break
|
||||
}
|
||||
c.pressed = false
|
||||
if !c.entered || c.hovered {
|
||||
events = append(events, ClickEvent{Type: TypeClick, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
events = append(events, ClickEvent{Kind: KindClick, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
} else {
|
||||
events = append(events, ClickEvent{Type: TypeCancel})
|
||||
events = append(events, ClickEvent{Kind: KindCancel})
|
||||
}
|
||||
case pointer.Cancel:
|
||||
wasPressed := c.pressed
|
||||
@@ -202,7 +202,7 @@ func (c *Click) Events(q event.Queue) []ClickEvent {
|
||||
c.hovered = false
|
||||
c.entered = false
|
||||
if wasPressed {
|
||||
events = append(events, ClickEvent{Type: TypeCancel})
|
||||
events = append(events, ClickEvent{Kind: KindCancel})
|
||||
}
|
||||
case pointer.Press:
|
||||
if c.pressed {
|
||||
@@ -224,7 +224,7 @@ func (c *Click) Events(q event.Queue) []ClickEvent {
|
||||
c.clicks = 1
|
||||
}
|
||||
c.clickedAt = e.Time
|
||||
events = append(events, ClickEvent{Type: TypePress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
events = append(events, ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
case pointer.Leave:
|
||||
if !c.pressed {
|
||||
c.pid = e.PointerID
|
||||
@@ -254,7 +254,7 @@ func (s *Scroll) Add(ops *op.Ops, bounds image.Rectangle) {
|
||||
oph := pointer.InputOp{
|
||||
Tag: s,
|
||||
Grab: s.grab,
|
||||
Types: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
|
||||
ScrollBounds: bounds,
|
||||
}
|
||||
oph.Add(ops)
|
||||
@@ -268,9 +268,8 @@ func (s *Scroll) Stop() {
|
||||
s.flinger = fling.Animation{}
|
||||
}
|
||||
|
||||
// Scroll detects the scrolling distance from the available events and
|
||||
// ongoing fling gestures.
|
||||
func (s *Scroll) Scroll(cfg unit.Metric, q event.Queue, t time.Time, axis Axis) int {
|
||||
// Update state and report the scroll distance along axis.
|
||||
func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis) int {
|
||||
if s.axis != axis {
|
||||
s.axis = axis
|
||||
return 0
|
||||
@@ -281,7 +280,7 @@ func (s *Scroll) Scroll(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
switch e.Type {
|
||||
switch e.Kind {
|
||||
case pointer.Press:
|
||||
if s.dragging {
|
||||
break
|
||||
@@ -368,12 +367,12 @@ func (d *Drag) Add(ops *op.Ops) {
|
||||
pointer.InputOp{
|
||||
Tag: d,
|
||||
Grab: d.grab,
|
||||
Types: pointer.Press | pointer.Drag | pointer.Release,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// Events returns the next drag events, if any.
|
||||
func (d *Drag) Events(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event {
|
||||
// Update state and return the drag events.
|
||||
func (d *Drag) Update(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event {
|
||||
var events []pointer.Event
|
||||
for _, e := range q.Events(d) {
|
||||
e, ok := e.(pointer.Event)
|
||||
@@ -381,7 +380,7 @@ func (d *Drag) Events(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event
|
||||
continue
|
||||
}
|
||||
|
||||
switch e.Type {
|
||||
switch e.Kind {
|
||||
case pointer.Press:
|
||||
if !(e.Buttons == pointer.ButtonPrimary || e.Source == pointer.Touch) {
|
||||
continue
|
||||
@@ -444,16 +443,16 @@ func (a Axis) String() string {
|
||||
}
|
||||
}
|
||||
|
||||
func (ct ClickType) String() string {
|
||||
func (ct ClickKind) String() string {
|
||||
switch ct {
|
||||
case TypePress:
|
||||
return "TypePress"
|
||||
case TypeClick:
|
||||
return "TypeClick"
|
||||
case TypeCancel:
|
||||
return "TypeCancel"
|
||||
case KindPress:
|
||||
return "KindPress"
|
||||
case KindClick:
|
||||
return "KindClick"
|
||||
case KindCancel:
|
||||
return "KindCancel"
|
||||
default:
|
||||
panic("invalid ClickType")
|
||||
panic("invalid ClickKind")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -26,16 +26,16 @@ func TestHover(t *testing.T) {
|
||||
r.Frame(ops)
|
||||
|
||||
r.Queue(
|
||||
pointer.Event{Type: pointer.Move, Position: f32.Pt(30, 30)},
|
||||
pointer.Event{Kind: pointer.Move, Position: f32.Pt(30, 30)},
|
||||
)
|
||||
if !h.Hovered(r) {
|
||||
if !h.Update(r) {
|
||||
t.Fatal("expected hovered")
|
||||
}
|
||||
|
||||
r.Queue(
|
||||
pointer.Event{Type: pointer.Move, Position: f32.Pt(50, 50)},
|
||||
pointer.Event{Kind: pointer.Move, Position: f32.Pt(50, 50)},
|
||||
)
|
||||
if h.Hovered(r) {
|
||||
if h.Update(r) {
|
||||
t.Fatal("expected not hovered")
|
||||
}
|
||||
}
|
||||
@@ -75,7 +75,7 @@ func TestMouseClicks(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(tc.events...)
|
||||
|
||||
events := click.Events(&r)
|
||||
events := click.Update(&r)
|
||||
clicks := filterMouseClicks(events)
|
||||
if got, want := len(clicks), len(tc.clicks); got != want {
|
||||
t.Fatalf("got %d mouse clicks, expected %d", got, want)
|
||||
@@ -92,7 +92,7 @@ func TestMouseClicks(t *testing.T) {
|
||||
|
||||
func mouseClickEvents(times ...time.Duration) []event.Event {
|
||||
press := pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
}
|
||||
@@ -101,7 +101,7 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
|
||||
press := press
|
||||
press.Time = t
|
||||
release := press
|
||||
release.Type = pointer.Release
|
||||
release.Kind = pointer.Release
|
||||
events = append(events, press, release)
|
||||
}
|
||||
return events
|
||||
@@ -110,7 +110,7 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
|
||||
func filterMouseClicks(events []ClickEvent) []ClickEvent {
|
||||
var clicks []ClickEvent
|
||||
for _, ev := range events {
|
||||
if ev.Type == TypeClick {
|
||||
if ev.Kind == KindClick {
|
||||
clicks = append(clicks, ev)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ go 1.19
|
||||
require (
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2
|
||||
gioui.org/shader v1.0.6
|
||||
gioui.org/shader v1.0.8
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91
|
||||
|
||||
@@ -3,8 +3,8 @@ eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d/go.mod h1:OYVuxibdk9OSLX8v
|
||||
gioui.org/cpu v0.0.0-20210808092351-bfe733dd3334/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2 h1:AGDDxsJE1RpcXTAxPG2B4jrwVUJGFDjINIPi1jtO6pc=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/shader v1.0.6 h1:cvZmU+eODFR2545X+/8XucgZdTtEjR3QWW6W65b0q5Y=
|
||||
gioui.org/shader v1.0.6/go.mod h1:mWdiME581d/kV7/iEhLmUgUK5iZ09XR5XpduXzbePVM=
|
||||
gioui.org/shader v1.0.8 h1:6ks0o/A+b0ne7RzEqRZK5f4Gboz2CfG+mVliciy6+qA=
|
||||
gioui.org/shader v1.0.8/go.mod h1:mWdiME581d/kV7/iEhLmUgUK5iZ09XR5XpduXzbePVM=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372 h1:FQivqchis6bE2/9uF70M2gmmLpe82esEm2QadL0TEJo=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372/go.mod h1:evDBbvNR/KaVFZ2ZlDSOWWXIUKq0wCOEtzLxRM8SG3k=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20230616150549-2a7df14b6a22 h1:LBQTFxP2MfsyEDqSKmUBZaDuDHN1vpqDyOZjcqS7MYI=
|
||||
|
||||
+226
-46
@@ -68,22 +68,40 @@ type renderer struct {
|
||||
pather *pather
|
||||
packer packer
|
||||
intersections packer
|
||||
layers packer
|
||||
layerFBOs fboSet
|
||||
}
|
||||
|
||||
type drawOps struct {
|
||||
profile bool
|
||||
reader ops.Reader
|
||||
states []f32.Affine2D
|
||||
transStack []f32.Affine2D
|
||||
vertCache []byte
|
||||
viewport image.Point
|
||||
clear bool
|
||||
clearColor f32color.RGBA
|
||||
imageOps []imageOp
|
||||
pathOps []*pathOp
|
||||
pathOpCache []pathOp
|
||||
qs quadSplitter
|
||||
pathCache *opCache
|
||||
profile bool
|
||||
reader ops.Reader
|
||||
states []f32.Affine2D
|
||||
transStack []f32.Affine2D
|
||||
layers []opacityLayer
|
||||
opacityStack []int
|
||||
vertCache []byte
|
||||
viewport image.Point
|
||||
clear bool
|
||||
clearColor f32color.RGBA
|
||||
imageOps []imageOp
|
||||
pathOps []*pathOp
|
||||
pathOpCache []pathOp
|
||||
qs quadSplitter
|
||||
pathCache *opCache
|
||||
}
|
||||
|
||||
type opacityLayer struct {
|
||||
opacity float32
|
||||
parent int
|
||||
// depth of the opacity stack. Layers of equal depth are
|
||||
// independent and may be packed into one atlas.
|
||||
depth int
|
||||
// opStart and opEnd denote the range of drawOps.imageOps
|
||||
// that belong to the layer.
|
||||
opStart, opEnd int
|
||||
// clip of the layer operations.
|
||||
clip image.Rectangle
|
||||
place placement
|
||||
}
|
||||
|
||||
type drawState struct {
|
||||
@@ -127,7 +145,12 @@ type imageOp struct {
|
||||
clip image.Rectangle
|
||||
material material
|
||||
clipType clipType
|
||||
place placement
|
||||
// place is either a placement in the path fbos or intersection fbos,
|
||||
// depending on clipType.
|
||||
place placement
|
||||
// layerOps is the number of operations this
|
||||
// operation replaces.
|
||||
layerOps int
|
||||
}
|
||||
|
||||
func decodeStrokeOp(data []byte) float32 {
|
||||
@@ -154,17 +177,25 @@ type material struct {
|
||||
// For materialTypeColor.
|
||||
color f32color.RGBA
|
||||
// For materialTypeLinearGradient.
|
||||
color1 f32color.RGBA
|
||||
color2 f32color.RGBA
|
||||
color1 f32color.RGBA
|
||||
color2 f32color.RGBA
|
||||
opacity float32
|
||||
// For materialTypeTexture.
|
||||
data imageOpData
|
||||
tex driver.Texture
|
||||
uvTrans f32.Affine2D
|
||||
}
|
||||
|
||||
const (
|
||||
filterLinear = 0
|
||||
filterNearest = 1
|
||||
)
|
||||
|
||||
// imageOpData is the shadow of paint.ImageOp.
|
||||
type imageOpData struct {
|
||||
src *image.RGBA
|
||||
handle interface{}
|
||||
filter byte
|
||||
}
|
||||
|
||||
type linearGradientOpData struct {
|
||||
@@ -182,6 +213,7 @@ func decodeImageOp(data []byte, refs []interface{}) imageOpData {
|
||||
return imageOpData{
|
||||
src: refs[0].(*image.RGBA),
|
||||
handle: handle,
|
||||
filter: data[1],
|
||||
}
|
||||
}
|
||||
|
||||
@@ -222,8 +254,6 @@ func decodeLinearGradientOp(data []byte) linearGradientOpData {
|
||||
}
|
||||
}
|
||||
|
||||
type clipType uint8
|
||||
|
||||
type resource interface {
|
||||
release()
|
||||
}
|
||||
@@ -273,6 +303,9 @@ type blitUniforms struct {
|
||||
transform [4]float32
|
||||
uvTransformR1 [4]float32
|
||||
uvTransformR2 [4]float32
|
||||
opacity float32
|
||||
fbo float32
|
||||
_ [2]float32
|
||||
}
|
||||
|
||||
type colorUniforms struct {
|
||||
@@ -284,7 +317,7 @@ type gradientUniforms struct {
|
||||
color2 f32color.RGBA
|
||||
}
|
||||
|
||||
type materialType uint8
|
||||
type clipType uint8
|
||||
|
||||
const (
|
||||
clipTypeNone clipType = iota
|
||||
@@ -292,6 +325,8 @@ const (
|
||||
clipTypeIntersection
|
||||
)
|
||||
|
||||
type materialType uint8
|
||||
|
||||
const (
|
||||
materialColor materialType = iota
|
||||
materialLinearGradient
|
||||
@@ -391,6 +426,8 @@ func (g *gpu) frame(target RenderTarget) error {
|
||||
g.coverTimer.begin()
|
||||
g.renderer.uploadImages(g.cache, g.drawOps.imageOps)
|
||||
g.renderer.prepareDrawOps(g.cache, g.drawOps.imageOps)
|
||||
g.drawOps.layers = g.renderer.packLayers(g.drawOps.layers)
|
||||
g.renderer.drawLayers(g.cache, g.drawOps.layers, g.drawOps.imageOps)
|
||||
d := driver.LoadDesc{
|
||||
ClearColor: g.drawOps.clearColor,
|
||||
}
|
||||
@@ -400,7 +437,7 @@ func (g *gpu) frame(target RenderTarget) error {
|
||||
}
|
||||
g.ctx.BeginRenderPass(defFBO, d)
|
||||
g.ctx.Viewport(0, 0, viewport.X, viewport.Y)
|
||||
g.renderer.drawOps(g.cache, g.drawOps.imageOps)
|
||||
g.renderer.drawOps(g.cache, false, image.Point{}, g.renderer.blitter.viewport, g.drawOps.imageOps)
|
||||
g.coverTimer.end()
|
||||
g.ctx.EndRenderPass()
|
||||
g.cleanupTimer.begin()
|
||||
@@ -424,19 +461,41 @@ func (g *gpu) Profile() string {
|
||||
}
|
||||
|
||||
func (r *renderer) texHandle(cache *resourceCache, data imageOpData) driver.Texture {
|
||||
type cachekey struct {
|
||||
filter byte
|
||||
handle any
|
||||
}
|
||||
key := cachekey{
|
||||
filter: data.filter,
|
||||
handle: data.handle,
|
||||
}
|
||||
|
||||
var tex *texture
|
||||
t, exists := cache.get(data.handle)
|
||||
t, exists := cache.get(key)
|
||||
if !exists {
|
||||
t = &texture{
|
||||
src: data.src,
|
||||
}
|
||||
cache.put(data.handle, t)
|
||||
cache.put(key, t)
|
||||
}
|
||||
tex = t.(*texture)
|
||||
if tex.tex != nil {
|
||||
return tex.tex
|
||||
}
|
||||
handle, err := r.ctx.NewTexture(driver.TextureFormatSRGBA, data.src.Bounds().Dx(), data.src.Bounds().Dy(), driver.FilterLinearMipmapLinear, driver.FilterLinear, driver.BufferBindingTexture)
|
||||
|
||||
var minFilter, magFilter driver.TextureFilter
|
||||
switch data.filter {
|
||||
case filterLinear:
|
||||
minFilter, magFilter = driver.FilterLinearMipmapLinear, driver.FilterLinear
|
||||
case filterNearest:
|
||||
minFilter, magFilter = driver.FilterNearest, driver.FilterNearest
|
||||
}
|
||||
|
||||
handle, err := r.ctx.NewTexture(driver.TextureFormatSRGBA,
|
||||
data.src.Bounds().Dx(), data.src.Bounds().Dy(),
|
||||
minFilter, magFilter,
|
||||
driver.BufferBindingTexture,
|
||||
)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
@@ -464,15 +523,18 @@ func newRenderer(ctx driver.Device) *renderer {
|
||||
if cap := 8192; maxDim > cap {
|
||||
maxDim = cap
|
||||
}
|
||||
d := image.Pt(maxDim, maxDim)
|
||||
|
||||
r.packer.maxDims = image.Pt(maxDim, maxDim)
|
||||
r.intersections.maxDims = image.Pt(maxDim, maxDim)
|
||||
r.packer.maxDims = d
|
||||
r.intersections.maxDims = d
|
||||
r.layers.maxDims = d
|
||||
return r
|
||||
}
|
||||
|
||||
func (r *renderer) release() {
|
||||
r.pather.release()
|
||||
r.blitter.release()
|
||||
r.layerFBOs.delete(r.ctx, 0)
|
||||
}
|
||||
|
||||
func newBlitter(ctx driver.Device) *blitter {
|
||||
@@ -747,8 +809,7 @@ func (r *renderer) packStencils(pops *[]*pathOp) {
|
||||
ops = ops[:len(ops)-1]
|
||||
continue
|
||||
}
|
||||
sz := image.Point{X: p.clip.Dx(), Y: p.clip.Dy()}
|
||||
place, ok := r.packer.add(sz)
|
||||
place, ok := r.packer.add(p.clip.Size())
|
||||
if !ok {
|
||||
// The clip area is at most the entire screen. Hopefully no
|
||||
// screen is larger than GL_MAX_TEXTURE_SIZE.
|
||||
@@ -760,6 +821,83 @@ func (r *renderer) packStencils(pops *[]*pathOp) {
|
||||
*pops = ops
|
||||
}
|
||||
|
||||
func (r *renderer) packLayers(layers []opacityLayer) []opacityLayer {
|
||||
// Make every layer bounds contain nested layers; cull empty layers.
|
||||
for i := len(layers) - 1; i >= 0; i-- {
|
||||
l := layers[i]
|
||||
if l.parent != -1 {
|
||||
b := layers[l.parent].clip
|
||||
layers[l.parent].clip = b.Union(l.clip)
|
||||
}
|
||||
if l.clip.Empty() {
|
||||
layers = append(layers[:i], layers[i+1:]...)
|
||||
}
|
||||
}
|
||||
// Pack layers.
|
||||
r.layers.clear()
|
||||
depth := 0
|
||||
for i := range layers {
|
||||
l := &layers[i]
|
||||
// Only layers of the same depth may be packed together.
|
||||
if l.depth != depth {
|
||||
r.layers.newPage()
|
||||
}
|
||||
place, ok := r.layers.add(l.clip.Size())
|
||||
if !ok {
|
||||
// The layer area is at most the entire screen. Hopefully no
|
||||
// screen is larger than GL_MAX_TEXTURE_SIZE.
|
||||
panic(fmt.Errorf("layer size %v is larger than maximum texture size %v", l.clip.Size(), r.layers.maxDims))
|
||||
}
|
||||
l.place = place
|
||||
}
|
||||
return layers
|
||||
}
|
||||
|
||||
func (r *renderer) drawLayers(cache *resourceCache, layers []opacityLayer, ops []imageOp) {
|
||||
if len(r.layers.sizes) == 0 {
|
||||
return
|
||||
}
|
||||
fbo := -1
|
||||
r.layerFBOs.resize(r.ctx, driver.TextureFormatSRGBA, r.layers.sizes)
|
||||
for i := len(layers) - 1; i >= 0; i-- {
|
||||
l := layers[i]
|
||||
if fbo != l.place.Idx {
|
||||
if fbo != -1 {
|
||||
r.ctx.EndRenderPass()
|
||||
r.ctx.PrepareTexture(r.layerFBOs.fbos[fbo].tex)
|
||||
}
|
||||
fbo = l.place.Idx
|
||||
f := r.layerFBOs.fbos[fbo]
|
||||
r.ctx.BeginRenderPass(f.tex, driver.LoadDesc{Action: driver.LoadActionClear})
|
||||
}
|
||||
v := image.Rectangle{
|
||||
Min: l.place.Pos,
|
||||
Max: l.place.Pos.Add(l.clip.Size()),
|
||||
}
|
||||
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Max.X, v.Max.Y)
|
||||
f := r.layerFBOs.fbos[fbo]
|
||||
r.drawOps(cache, true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
|
||||
sr := f32.FRect(v)
|
||||
uvScale, uvOffset := texSpaceTransform(sr, f.size)
|
||||
uvTrans := f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset)
|
||||
// Replace layer ops with one textured op.
|
||||
ops[l.opStart] = imageOp{
|
||||
clip: l.clip,
|
||||
material: material{
|
||||
material: materialTexture,
|
||||
tex: f.tex,
|
||||
uvTrans: uvTrans,
|
||||
opacity: l.opacity,
|
||||
},
|
||||
layerOps: l.opEnd - l.opStart - 1,
|
||||
}
|
||||
}
|
||||
if fbo != -1 {
|
||||
r.ctx.EndRenderPass()
|
||||
r.ctx.PrepareTexture(r.layerFBOs.fbos[fbo].tex)
|
||||
}
|
||||
}
|
||||
|
||||
func (d *drawOps) reset(viewport image.Point) {
|
||||
d.profile = false
|
||||
d.viewport = viewport
|
||||
@@ -768,6 +906,8 @@ func (d *drawOps) reset(viewport image.Point) {
|
||||
d.pathOpCache = d.pathOpCache[:0]
|
||||
d.vertCache = d.vertCache[:0]
|
||||
d.transStack = d.transStack[:0]
|
||||
d.layers = d.layers[:0]
|
||||
d.opacityStack = d.opacityStack[:0]
|
||||
}
|
||||
|
||||
func (d *drawOps) collect(root *op.Ops, viewport image.Point) {
|
||||
@@ -866,6 +1006,27 @@ loop:
|
||||
state.t = d.transStack[n-1]
|
||||
d.transStack = d.transStack[:n-1]
|
||||
|
||||
case ops.TypePushOpacity:
|
||||
opacity := ops.DecodeOpacity(encOp.Data)
|
||||
parent := -1
|
||||
depth := len(d.opacityStack)
|
||||
if depth > 0 {
|
||||
parent = d.opacityStack[depth-1]
|
||||
}
|
||||
lidx := len(d.layers)
|
||||
d.layers = append(d.layers, opacityLayer{
|
||||
opacity: opacity,
|
||||
parent: parent,
|
||||
depth: depth,
|
||||
opStart: len(d.imageOps),
|
||||
})
|
||||
d.opacityStack = append(d.opacityStack, lidx)
|
||||
case ops.TypePopOpacity:
|
||||
n := len(d.opacityStack)
|
||||
idx := d.opacityStack[n-1]
|
||||
d.layers[idx].opEnd = len(d.imageOps)
|
||||
d.opacityStack = d.opacityStack[:n-1]
|
||||
|
||||
case ops.TypeStroke:
|
||||
quads.key.strokeWidth = decodeStrokeOp(encOp.Data)
|
||||
|
||||
@@ -958,7 +1119,7 @@ loop:
|
||||
mat := state.materialFor(bnd, off, partialTrans, bounds)
|
||||
|
||||
rect := state.cpath == nil || state.cpath.rect
|
||||
if bounds.Min == (image.Point{}) && bounds.Max == d.viewport && rect && mat.opaque && (mat.material == materialColor) {
|
||||
if bounds.Min == (image.Point{}) && bounds.Max == d.viewport && rect && mat.opaque && (mat.material == materialColor) && len(d.opacityStack) == 0 {
|
||||
// The image is a uniform opaque color and takes up the whole screen.
|
||||
// Scrap images up to and including this image and set clear color.
|
||||
d.imageOps = d.imageOps[:0]
|
||||
@@ -971,6 +1132,15 @@ loop:
|
||||
clip: bounds,
|
||||
material: mat,
|
||||
}
|
||||
if n := len(d.opacityStack); n > 0 {
|
||||
idx := d.opacityStack[n-1]
|
||||
lb := d.layers[idx].clip
|
||||
if lb.Empty() {
|
||||
d.layers[idx].clip = img.clip
|
||||
} else {
|
||||
d.layers[idx].clip = lb.Union(img.clip)
|
||||
}
|
||||
}
|
||||
|
||||
d.imageOps = append(d.imageOps, img)
|
||||
if clipData != nil {
|
||||
@@ -1000,7 +1170,9 @@ func expandPathOp(p *pathOp, clip image.Rectangle) {
|
||||
}
|
||||
|
||||
func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32.Affine2D, clip image.Rectangle) material {
|
||||
var m material
|
||||
m := material{
|
||||
opacity: 1.,
|
||||
}
|
||||
switch d.matType {
|
||||
case materialColor:
|
||||
m.material = materialColor
|
||||
@@ -1040,10 +1212,11 @@ func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32
|
||||
}
|
||||
|
||||
func (r *renderer) uploadImages(cache *resourceCache, ops []imageOp) {
|
||||
for _, img := range ops {
|
||||
for i := range ops {
|
||||
img := &ops[i]
|
||||
m := img.material
|
||||
if m.material == materialTexture {
|
||||
r.texHandle(cache, m.data)
|
||||
img.material.tex = r.texHandle(cache, m.data)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1053,10 +1226,10 @@ func (r *renderer) prepareDrawOps(cache *resourceCache, ops []imageOp) {
|
||||
m := img.material
|
||||
switch m.material {
|
||||
case materialTexture:
|
||||
r.ctx.PrepareTexture(r.texHandle(cache, m.data))
|
||||
r.ctx.PrepareTexture(m.tex)
|
||||
}
|
||||
|
||||
var fbo stencilFBO
|
||||
var fbo FBO
|
||||
switch img.clipType {
|
||||
case clipTypeNone:
|
||||
continue
|
||||
@@ -1069,24 +1242,26 @@ func (r *renderer) prepareDrawOps(cache *resourceCache, ops []imageOp) {
|
||||
}
|
||||
}
|
||||
|
||||
func (r *renderer) drawOps(cache *resourceCache, ops []imageOp) {
|
||||
func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point, viewport image.Point, ops []imageOp) {
|
||||
var coverTex driver.Texture
|
||||
for _, img := range ops {
|
||||
for i := 0; i < len(ops); i++ {
|
||||
img := ops[i]
|
||||
i += img.layerOps
|
||||
m := img.material
|
||||
switch m.material {
|
||||
case materialTexture:
|
||||
r.ctx.BindTexture(0, r.texHandle(cache, m.data))
|
||||
r.ctx.BindTexture(0, m.tex)
|
||||
}
|
||||
drc := img.clip
|
||||
drc := img.clip.Add(opOff)
|
||||
|
||||
scale, off := clipSpaceTransform(drc, r.blitter.viewport)
|
||||
var fbo stencilFBO
|
||||
scale, off := clipSpaceTransform(drc, viewport)
|
||||
var fbo FBO
|
||||
switch img.clipType {
|
||||
case clipTypeNone:
|
||||
p := r.blitter.pipelines[m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.blitter.blit(m.material, m.color, m.color1, m.color2, scale, off, m.uvTrans)
|
||||
r.blitter.blit(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.opacity, m.uvTrans)
|
||||
continue
|
||||
case clipTypePath:
|
||||
fbo = r.pather.stenciler.cover(img.place.Idx)
|
||||
@@ -1105,11 +1280,11 @@ func (r *renderer) drawOps(cache *resourceCache, ops []imageOp) {
|
||||
p := r.pather.coverer.pipelines[m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.pather.cover(m.material, m.color, m.color1, m.color2, scale, off, m.uvTrans, coverScale, coverOff)
|
||||
r.pather.cover(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.uvTrans, coverScale, coverOff)
|
||||
}
|
||||
}
|
||||
|
||||
func (b *blitter) blit(mat materialType, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, uvTrans f32.Affine2D) {
|
||||
func (b *blitter) blit(mat materialType, fbo bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, opacity float32, uvTrans f32.Affine2D) {
|
||||
p := b.pipelines[mat]
|
||||
b.ctx.BindPipeline(p.pipeline)
|
||||
var uniforms *blitUniforms
|
||||
@@ -1119,18 +1294,23 @@ func (b *blitter) blit(mat materialType, col f32color.RGBA, col1, col2 f32color.
|
||||
uniforms = &b.colUniforms.blitUniforms
|
||||
case materialTexture:
|
||||
t1, t2, t3, t4, t5, t6 := uvTrans.Elems()
|
||||
b.texUniforms.blitUniforms.uvTransformR1 = [4]float32{t1, t2, t3, 0}
|
||||
b.texUniforms.blitUniforms.uvTransformR2 = [4]float32{t4, t5, t6, 0}
|
||||
uniforms = &b.texUniforms.blitUniforms
|
||||
uniforms.uvTransformR1 = [4]float32{t1, t2, t3, 0}
|
||||
uniforms.uvTransformR2 = [4]float32{t4, t5, t6, 0}
|
||||
case materialLinearGradient:
|
||||
b.linearGradientUniforms.color1 = col1
|
||||
b.linearGradientUniforms.color2 = col2
|
||||
|
||||
t1, t2, t3, t4, t5, t6 := uvTrans.Elems()
|
||||
b.linearGradientUniforms.blitUniforms.uvTransformR1 = [4]float32{t1, t2, t3, 0}
|
||||
b.linearGradientUniforms.blitUniforms.uvTransformR2 = [4]float32{t4, t5, t6, 0}
|
||||
uniforms = &b.linearGradientUniforms.blitUniforms
|
||||
uniforms.uvTransformR1 = [4]float32{t1, t2, t3, 0}
|
||||
uniforms.uvTransformR2 = [4]float32{t4, t5, t6, 0}
|
||||
}
|
||||
uniforms.fbo = 0
|
||||
if fbo {
|
||||
uniforms.fbo = 1
|
||||
}
|
||||
uniforms.opacity = opacity
|
||||
uniforms.transform = [4]float32{scale.X, scale.Y, off.X, off.Y}
|
||||
p.UploadUniforms(b.ctx)
|
||||
b.ctx.DrawArrays(0, 4)
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.9 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 379 B |
Binary file not shown.
|
After Width: | Height: | Size: 334 B |
@@ -359,6 +359,73 @@ func TestImageRGBA(t *testing.T) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestImageRGBA_ScaleLinear(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
w := newWindow(t, 128, 128)
|
||||
defer clip.Rect{Max: image.Pt(128, 128)}.Push(o).Pop()
|
||||
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
|
||||
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
|
||||
im.Set(0, 0, colornames.Red)
|
||||
im.Set(1, 0, colornames.Green)
|
||||
im.Set(0, 1, colornames.White)
|
||||
im.Set(1, 1, colornames.Black)
|
||||
|
||||
op := paint.NewImageOp(im)
|
||||
op.Filter = paint.FilterLinear
|
||||
op.Add(o)
|
||||
|
||||
paint.PaintOp{}.Add(o)
|
||||
|
||||
if err := w.Frame(o); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}, func(r result) {
|
||||
r.expect(0, 0, colornames.Red)
|
||||
r.expect(8, 8, colornames.Red)
|
||||
|
||||
// TODO: this currently seems to do srgb scaling
|
||||
// instead of linear rgb scaling,
|
||||
r.expect(64-4, 0, color.RGBA{R: 197, G: 87, B: 0, A: 255})
|
||||
r.expect(64+4, 0, color.RGBA{R: 175, G: 98, B: 0, A: 255})
|
||||
|
||||
r.expect(127, 0, colornames.Green)
|
||||
r.expect(127-8, 8, colornames.Green)
|
||||
})
|
||||
}
|
||||
|
||||
func TestImageRGBA_ScaleNearest(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
w := newWindow(t, 128, 128)
|
||||
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
|
||||
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
|
||||
im.Set(0, 0, colornames.Red)
|
||||
im.Set(1, 0, colornames.Green)
|
||||
im.Set(0, 1, colornames.White)
|
||||
im.Set(1, 1, colornames.Black)
|
||||
|
||||
op := paint.NewImageOp(im)
|
||||
op.Filter = paint.FilterNearest
|
||||
op.Add(o)
|
||||
|
||||
paint.PaintOp{}.Add(o)
|
||||
|
||||
if err := w.Frame(o); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}, func(r result) {
|
||||
r.expect(0, 0, colornames.Red)
|
||||
r.expect(8, 8, colornames.Red)
|
||||
|
||||
r.expect(64-4, 0, colornames.Red)
|
||||
r.expect(64+4, 0, colornames.Green)
|
||||
|
||||
r.expect(127, 0, colornames.Green)
|
||||
r.expect(127-8, 8, colornames.Green)
|
||||
})
|
||||
}
|
||||
|
||||
func TestGapsInPath(t *testing.T) {
|
||||
ops := new(op.Ops)
|
||||
var p clip.Path
|
||||
@@ -413,6 +480,22 @@ func TestGapsInPath(t *testing.T) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestOpacity(t *testing.T) {
|
||||
run(t, func(ops *op.Ops) {
|
||||
opc1 := paint.PushOpacity(ops, .3)
|
||||
// Fill screen to exercize the glClear optimization.
|
||||
paint.FillShape(ops, color.NRGBA{R: 255, A: 255}, clip.Rect{Max: image.Pt(1024, 1024)}.Op())
|
||||
opc2 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(20, 10), Max: image.Pt(64, 128)}.Op())
|
||||
opc2.Pop()
|
||||
opc1.Pop()
|
||||
opc3 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(50+20, 10), Max: image.Pt(50+64, 128)}.Op())
|
||||
opc3.Pop()
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
// lerp calculates linear interpolation with color b and p.
|
||||
func lerp(a, b f32color.RGBA, p float32) f32color.RGBA {
|
||||
return f32color.RGBA{
|
||||
|
||||
+16
-12
@@ -58,7 +58,7 @@ type coverUniforms struct {
|
||||
uvCoverTransform [4]float32
|
||||
uvTransformR1 [4]float32
|
||||
uvTransformR2 [4]float32
|
||||
_ float32
|
||||
fbo float32
|
||||
}
|
||||
|
||||
type stenciler struct {
|
||||
@@ -90,10 +90,10 @@ type intersectUniforms struct {
|
||||
}
|
||||
|
||||
type fboSet struct {
|
||||
fbos []stencilFBO
|
||||
fbos []FBO
|
||||
}
|
||||
|
||||
type stencilFBO struct {
|
||||
type FBO struct {
|
||||
size image.Point
|
||||
tex driver.Texture
|
||||
}
|
||||
@@ -247,10 +247,10 @@ func newStenciler(ctx driver.Device) *stenciler {
|
||||
return st
|
||||
}
|
||||
|
||||
func (s *fboSet) resize(ctx driver.Device, sizes []image.Point) {
|
||||
func (s *fboSet) resize(ctx driver.Device, format driver.TextureFormat, sizes []image.Point) {
|
||||
// Add fbos.
|
||||
for i := len(s.fbos); i < len(sizes); i++ {
|
||||
s.fbos = append(s.fbos, stencilFBO{})
|
||||
s.fbos = append(s.fbos, FBO{})
|
||||
}
|
||||
// Resize fbos.
|
||||
for i, sz := range sizes {
|
||||
@@ -273,7 +273,7 @@ func (s *fboSet) resize(ctx driver.Device, sizes []image.Point) {
|
||||
if sz.X > max {
|
||||
sz.X = max
|
||||
}
|
||||
tex, err := ctx.NewTexture(driver.TextureFormatFloat, sz.X, sz.Y, driver.FilterNearest, driver.FilterNearest,
|
||||
tex, err := ctx.NewTexture(format, sz.X, sz.Y, driver.FilterNearest, driver.FilterNearest,
|
||||
driver.BufferBindingTexture|driver.BufferBindingFramebuffer)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
@@ -340,15 +340,15 @@ func (s *stenciler) beginIntersect(sizes []image.Point) {
|
||||
// 8 bit coverage is enough, but OpenGL ES only supports single channel
|
||||
// floating point formats. Replace with GL_RGB+GL_UNSIGNED_BYTE if
|
||||
// no floating point support is available.
|
||||
s.intersections.resize(s.ctx, sizes)
|
||||
s.intersections.resize(s.ctx, driver.TextureFormatFloat, sizes)
|
||||
}
|
||||
|
||||
func (s *stenciler) cover(idx int) stencilFBO {
|
||||
func (s *stenciler) cover(idx int) FBO {
|
||||
return s.fbos.fbos[idx]
|
||||
}
|
||||
|
||||
func (s *stenciler) begin(sizes []image.Point) {
|
||||
s.fbos.resize(s.ctx, sizes)
|
||||
s.fbos.resize(s.ctx, driver.TextureFormatFloat, sizes)
|
||||
}
|
||||
|
||||
func (s *stenciler) stencilPath(bounds image.Rectangle, offset f32.Point, uv image.Point, data pathData) {
|
||||
@@ -375,11 +375,11 @@ func (s *stenciler) stencilPath(bounds image.Rectangle, offset f32.Point, uv ima
|
||||
}
|
||||
}
|
||||
|
||||
func (p *pather) cover(mat materialType, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, uvTrans f32.Affine2D, coverScale, coverOff f32.Point) {
|
||||
p.coverer.cover(mat, col, col1, col2, scale, off, uvTrans, coverScale, coverOff)
|
||||
func (p *pather) cover(mat materialType, isFBO bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, uvTrans f32.Affine2D, coverScale, coverOff f32.Point) {
|
||||
p.coverer.cover(mat, isFBO, col, col1, col2, scale, off, uvTrans, coverScale, coverOff)
|
||||
}
|
||||
|
||||
func (c *coverer) cover(mat materialType, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, uvTrans f32.Affine2D, coverScale, coverOff f32.Point) {
|
||||
func (c *coverer) cover(mat materialType, isFBO bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, uvTrans f32.Affine2D, coverScale, coverOff f32.Point) {
|
||||
var uniforms *coverUniforms
|
||||
switch mat {
|
||||
case materialColor:
|
||||
@@ -399,6 +399,10 @@ func (c *coverer) cover(mat materialType, col f32color.RGBA, col1, col2 f32color
|
||||
c.texUniforms.uvTransformR2 = [4]float32{t4, t5, t6, 0}
|
||||
uniforms = &c.texUniforms.coverUniforms
|
||||
}
|
||||
uniforms.fbo = 0
|
||||
if isFBO {
|
||||
uniforms.fbo = 1
|
||||
}
|
||||
uniforms.transform = [4]float32{scale.X, scale.Y, off.X, off.Y}
|
||||
uniforms.uvCoverTransform = [4]float32{coverScale.X, coverScale.Y, coverOff.X, coverOff.Y}
|
||||
c.pipelines[mat].UploadUniforms(c.ctx)
|
||||
|
||||
@@ -62,6 +62,7 @@ func (c *Context) Release() {
|
||||
eglDestroyContext(c.disp, c.eglCtx.ctx)
|
||||
c.eglCtx = nil
|
||||
}
|
||||
eglTerminate(c.disp)
|
||||
c.disp = nilEGLDisplay
|
||||
}
|
||||
|
||||
|
||||
+69
-26
@@ -14,14 +14,25 @@ import (
|
||||
|
||||
type Ops struct {
|
||||
// version is incremented at each Reset.
|
||||
version int
|
||||
version uint32
|
||||
// data contains the serialized operations.
|
||||
data []byte
|
||||
// refs hold external references for operations.
|
||||
refs []interface{}
|
||||
// stringRefs provides space for string references, pointers to which will
|
||||
// be stored in refs. Storing a string directly in refs would cause a heap
|
||||
// allocation, to store the string header in an interface value. The backing
|
||||
// array of stringRefs, on the other hand, gets reused between calls to
|
||||
// reset, making string references free on average.
|
||||
//
|
||||
// Appending to stringRefs might reallocate the backing array, which will
|
||||
// leave pointers to the old array in refs. This temporarily causes a slight
|
||||
// increase in memory usage, but this, too, amortizes away as the capacity
|
||||
// of stringRefs approaches its stable maximum.
|
||||
stringRefs []string
|
||||
// nextStateID is the id allocated for the next
|
||||
// StateOp.
|
||||
nextStateID int
|
||||
nextStateID uint32
|
||||
// multipOp indicates a multi-op such as clip.Path is being added.
|
||||
multipOp bool
|
||||
|
||||
@@ -40,9 +51,10 @@ const (
|
||||
TypeMacro OpType = iota + firstOpIndex
|
||||
TypeCall
|
||||
TypeDefer
|
||||
TypePushTransform
|
||||
TypeTransform
|
||||
TypePopTransform
|
||||
TypePushOpacity
|
||||
TypePopOpacity
|
||||
TypeInvalidate
|
||||
TypeImage
|
||||
TypePaint
|
||||
@@ -72,30 +84,30 @@ const (
|
||||
TypeSemanticDesc
|
||||
TypeSemanticClass
|
||||
TypeSemanticSelected
|
||||
TypeSemanticDisabled
|
||||
TypeSemanticEnabled
|
||||
TypeSnippet
|
||||
TypeSelection
|
||||
TypeActionInput
|
||||
)
|
||||
|
||||
type StackID struct {
|
||||
id int
|
||||
prev int
|
||||
id uint32
|
||||
prev uint32
|
||||
}
|
||||
|
||||
// StateOp represents a saved operation snapshot to be restored
|
||||
// later.
|
||||
type StateOp struct {
|
||||
id int
|
||||
macroID int
|
||||
id uint32
|
||||
macroID uint32
|
||||
ops *Ops
|
||||
}
|
||||
|
||||
// stack tracks the integer identities of stack operations to ensure correct
|
||||
// pairing of their push and pop methods.
|
||||
type stack struct {
|
||||
currentID int
|
||||
nextID int
|
||||
currentID uint32
|
||||
nextID uint32
|
||||
}
|
||||
|
||||
type StackKind uint8
|
||||
@@ -111,6 +123,7 @@ const (
|
||||
ClipStack StackKind = iota
|
||||
TransStack
|
||||
PassStack
|
||||
OpacityStack
|
||||
_StackKind
|
||||
)
|
||||
|
||||
@@ -124,11 +137,12 @@ const (
|
||||
TypeMacroLen = 1 + 4 + 4
|
||||
TypeCallLen = 1 + 4 + 4 + 4 + 4
|
||||
TypeDeferLen = 1
|
||||
TypePushTransformLen = 1 + 4*6
|
||||
TypeTransformLen = 1 + 1 + 4*6
|
||||
TypePopTransformLen = 1
|
||||
TypePushOpacityLen = 1 + 4
|
||||
TypePopOpacityLen = 1
|
||||
TypeRedrawLen = 1 + 8
|
||||
TypeImageLen = 1
|
||||
TypeImageLen = 1 + 1
|
||||
TypePaintLen = 1
|
||||
TypeColorLen = 1 + 4
|
||||
TypeLinearGradientLen = 1 + 8*2 + 4*2
|
||||
@@ -156,7 +170,7 @@ const (
|
||||
TypeSemanticDescLen = 1
|
||||
TypeSemanticClassLen = 2
|
||||
TypeSemanticSelectedLen = 2
|
||||
TypeSemanticDisabledLen = 2
|
||||
TypeSemanticEnabledLen = 2
|
||||
TypeSnippetLen = 1 + 4 + 4
|
||||
TypeSelectionLen = 1 + 2*4 + 2*4 + 4 + 4
|
||||
TypeActionInputLen = 1 + 1
|
||||
@@ -183,8 +197,12 @@ func Reset(o *Ops) {
|
||||
for i := range o.refs {
|
||||
o.refs[i] = nil
|
||||
}
|
||||
for i := range o.stringRefs {
|
||||
o.stringRefs[i] = ""
|
||||
}
|
||||
o.data = o.data[:0]
|
||||
o.refs = o.refs[:0]
|
||||
o.stringRefs = o.stringRefs[:0]
|
||||
o.nextStateID = 0
|
||||
o.version++
|
||||
}
|
||||
@@ -248,11 +266,11 @@ func AddCall(o *Ops, callOps *Ops, pc PC, end PC) {
|
||||
bo.PutUint32(data[13:], uint32(end.refs))
|
||||
}
|
||||
|
||||
func PushOp(o *Ops, kind StackKind) (StackID, int) {
|
||||
func PushOp(o *Ops, kind StackKind) (StackID, uint32) {
|
||||
return o.stacks[kind].push(), o.macroStack.currentID
|
||||
}
|
||||
|
||||
func PopOp(o *Ops, kind StackKind, sid StackID, macroID int) {
|
||||
func PopOp(o *Ops, kind StackKind, sid StackID, macroID uint32) {
|
||||
if o.macroStack.currentID != macroID {
|
||||
panic("stack push and pop must not cross macro boundary")
|
||||
}
|
||||
@@ -265,12 +283,26 @@ func Write1(o *Ops, n int, ref1 interface{}) []byte {
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write1String(o *Ops, n int, ref1 string) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.stringRefs = append(o.stringRefs, ref1)
|
||||
o.refs = append(o.refs, &o.stringRefs[len(o.stringRefs)-1])
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write2(o *Ops, n int, ref1, ref2 interface{}) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.refs = append(o.refs, ref1, ref2)
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write2String(o *Ops, n int, ref1 interface{}, ref2 string) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.stringRefs = append(o.stringRefs, ref2)
|
||||
o.refs = append(o.refs, ref1, &o.stringRefs[len(o.stringRefs)-1])
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write3(o *Ops, n int, ref1, ref2, ref3 interface{}) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.refs = append(o.refs, ref1, ref2, ref3)
|
||||
@@ -278,7 +310,7 @@ func Write3(o *Ops, n int, ref1, ref2, ref3 interface{}) []byte {
|
||||
}
|
||||
|
||||
func PCFor(o *Ops) PC {
|
||||
return PC{data: len(o.data), refs: len(o.refs)}
|
||||
return PC{data: uint32(len(o.data)), refs: uint32(len(o.refs))}
|
||||
}
|
||||
|
||||
func (s *stack) push() StackID {
|
||||
@@ -354,6 +386,14 @@ func DecodeTransform(data []byte) (t f32.Affine2D, push bool) {
|
||||
return f32.NewAffine2D(a, b, c, d, e, f), push
|
||||
}
|
||||
|
||||
func DecodeOpacity(data []byte) float32 {
|
||||
if OpType(data[0]) != TypePushOpacity {
|
||||
panic("invalid op")
|
||||
}
|
||||
bo := binary.LittleEndian
|
||||
return math.Float32frombits(bo.Uint32(data[1:]))
|
||||
}
|
||||
|
||||
// DecodeSave decodes the state id of a save op.
|
||||
func DecodeSave(data []byte) int {
|
||||
if OpType(data[0]) != TypeSave {
|
||||
@@ -381,9 +421,10 @@ var opProps = [0x100]opProp{
|
||||
TypeMacro: {Size: TypeMacroLen, NumRefs: 0},
|
||||
TypeCall: {Size: TypeCallLen, NumRefs: 1},
|
||||
TypeDefer: {Size: TypeDeferLen, NumRefs: 0},
|
||||
TypePushTransform: {Size: TypePushTransformLen, NumRefs: 0},
|
||||
TypeTransform: {Size: TypeTransformLen, NumRefs: 0},
|
||||
TypePopTransform: {Size: TypePopTransformLen, NumRefs: 0},
|
||||
TypePushOpacity: {Size: TypePushOpacityLen, NumRefs: 0},
|
||||
TypePopOpacity: {Size: TypePopOpacityLen, NumRefs: 0},
|
||||
TypeInvalidate: {Size: TypeRedrawLen, NumRefs: 0},
|
||||
TypeImage: {Size: TypeImageLen, NumRefs: 2},
|
||||
TypePaint: {Size: TypePaintLen, NumRefs: 0},
|
||||
@@ -413,23 +454,23 @@ var opProps = [0x100]opProp{
|
||||
TypeSemanticDesc: {Size: TypeSemanticDescLen, NumRefs: 1},
|
||||
TypeSemanticClass: {Size: TypeSemanticClassLen, NumRefs: 0},
|
||||
TypeSemanticSelected: {Size: TypeSemanticSelectedLen, NumRefs: 0},
|
||||
TypeSemanticDisabled: {Size: TypeSemanticDisabledLen, NumRefs: 0},
|
||||
TypeSemanticEnabled: {Size: TypeSemanticEnabledLen, NumRefs: 0},
|
||||
TypeSnippet: {Size: TypeSnippetLen, NumRefs: 2},
|
||||
TypeSelection: {Size: TypeSelectionLen, NumRefs: 1},
|
||||
TypeActionInput: {Size: TypeActionInputLen, NumRefs: 0},
|
||||
}
|
||||
|
||||
func (t OpType) props() (size, numRefs int) {
|
||||
func (t OpType) props() (size, numRefs uint32) {
|
||||
v := opProps[t]
|
||||
return int(v.Size), int(v.NumRefs)
|
||||
return uint32(v.Size), uint32(v.NumRefs)
|
||||
}
|
||||
|
||||
func (t OpType) Size() int {
|
||||
return int(opProps[t].Size)
|
||||
func (t OpType) Size() uint32 {
|
||||
return uint32(opProps[t].Size)
|
||||
}
|
||||
|
||||
func (t OpType) NumRefs() int {
|
||||
return int(opProps[t].NumRefs)
|
||||
func (t OpType) NumRefs() uint32 {
|
||||
return uint32(opProps[t].NumRefs)
|
||||
}
|
||||
|
||||
func (t OpType) String() string {
|
||||
@@ -440,12 +481,14 @@ func (t OpType) String() string {
|
||||
return "Call"
|
||||
case TypeDefer:
|
||||
return "Defer"
|
||||
case TypePushTransform:
|
||||
return "PushTransform"
|
||||
case TypeTransform:
|
||||
return "Transform"
|
||||
case TypePopTransform:
|
||||
return "PopTransform"
|
||||
case TypePushOpacity:
|
||||
return "PushOpacity"
|
||||
case TypePopOpacity:
|
||||
return "PopOpacity"
|
||||
case TypeInvalidate:
|
||||
return "Invalidate"
|
||||
case TypeImage:
|
||||
|
||||
+13
-13
@@ -26,8 +26,8 @@ type EncodedOp struct {
|
||||
// Key is a unique key for a given op.
|
||||
type Key struct {
|
||||
ops *Ops
|
||||
pc int
|
||||
version int
|
||||
pc uint32
|
||||
version uint32
|
||||
}
|
||||
|
||||
// Shadow of op.MacroOp.
|
||||
@@ -39,8 +39,8 @@ type macroOp struct {
|
||||
|
||||
// PC is an instruction counter for an operation list.
|
||||
type PC struct {
|
||||
data int
|
||||
refs int
|
||||
data uint32
|
||||
refs uint32
|
||||
}
|
||||
|
||||
type macro struct {
|
||||
@@ -128,7 +128,7 @@ func (r *Reader) Decode() (EncodedOp, bool) {
|
||||
if nrefs != 1 {
|
||||
panic("internal error: unexpected number of macro refs")
|
||||
}
|
||||
deferData := Write1(&r.deferOps, n, refs[0])
|
||||
deferData := Write1(&r.deferOps, int(n), refs[0])
|
||||
copy(deferData, data)
|
||||
r.pc.data += n
|
||||
r.pc.refs += nrefs
|
||||
@@ -154,8 +154,8 @@ func (r *Reader) Decode() (EncodedOp, bool) {
|
||||
r.pc = op.endpc
|
||||
} else {
|
||||
// Treat an incomplete macro as containing all remaining ops.
|
||||
r.pc.data = len(r.ops.data)
|
||||
r.pc.refs = len(r.ops.refs)
|
||||
r.pc.data = uint32(len(r.ops.data))
|
||||
r.pc.refs = uint32(len(r.ops.refs))
|
||||
}
|
||||
continue
|
||||
}
|
||||
@@ -171,8 +171,8 @@ func (op *opMacroDef) decode(data []byte) {
|
||||
}
|
||||
bo := binary.LittleEndian
|
||||
data = data[:TypeMacroLen]
|
||||
op.endpc.data = int(int32(bo.Uint32(data[1:])))
|
||||
op.endpc.refs = int(int32(bo.Uint32(data[5:])))
|
||||
op.endpc.data = bo.Uint32(data[1:])
|
||||
op.endpc.refs = bo.Uint32(data[5:])
|
||||
}
|
||||
|
||||
func (m *macroOp) decode(data []byte, refs []interface{}) {
|
||||
@@ -183,8 +183,8 @@ func (m *macroOp) decode(data []byte, refs []interface{}) {
|
||||
data = data[:TypeCallLen]
|
||||
|
||||
m.ops = refs[0].(*Ops)
|
||||
m.start.data = int(int32(bo.Uint32(data[1:])))
|
||||
m.start.refs = int(int32(bo.Uint32(data[5:])))
|
||||
m.end.data = int(int32(bo.Uint32(data[9:])))
|
||||
m.end.refs = int(int32(bo.Uint32(data[13:])))
|
||||
m.start.data = bo.Uint32(data[1:])
|
||||
m.start.refs = bo.Uint32(data[5:])
|
||||
m.end.data = bo.Uint32(data[9:])
|
||||
m.end.refs = bo.Uint32(data[13:])
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ func (h ReadOp) Add(o *op.Ops) {
|
||||
}
|
||||
|
||||
func (h WriteOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeClipboardWriteLen, &h.Text)
|
||||
data := ops.Write1String(&o.Internal, ops.TypeClipboardWriteLen, h.Text)
|
||||
data[0] = byte(ops.TypeClipboardWrite)
|
||||
}
|
||||
|
||||
|
||||
+2
-3
@@ -323,8 +323,7 @@ func (h InputOp) Add(o *op.Ops) {
|
||||
if h.Tag == nil {
|
||||
panic("Tag must be non-nil")
|
||||
}
|
||||
filter := h.Keys
|
||||
data := ops.Write2(&o.Internal, ops.TypeKeyInputLen, h.Tag, &filter)
|
||||
data := ops.Write2String(&o.Internal, ops.TypeKeyInputLen, h.Tag, string(h.Keys))
|
||||
data[0] = byte(ops.TypeKeyInput)
|
||||
data[1] = byte(h.Hint)
|
||||
}
|
||||
@@ -343,7 +342,7 @@ func (h FocusOp) Add(o *op.Ops) {
|
||||
}
|
||||
|
||||
func (s SnippetOp) Add(o *op.Ops) {
|
||||
data := ops.Write2(&o.Internal, ops.TypeSnippetLen, s.Tag, &s.Text)
|
||||
data := ops.Write2String(&o.Internal, ops.TypeSnippetLen, s.Tag, s.Text)
|
||||
data[0] = byte(ops.TypeSnippet)
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint32(data[1:], uint32(s.Range.Start))
|
||||
|
||||
+2
-2
@@ -8,7 +8,7 @@ object such as a finger.
|
||||
The InputOp operation is used to declare a handler ready for pointer
|
||||
events. Use an event.Queue to receive events.
|
||||
|
||||
# Types
|
||||
# Kinds
|
||||
|
||||
Only events that match a specified list of types are delivered to a handler.
|
||||
|
||||
@@ -20,7 +20,7 @@ Leave, or Scroll):
|
||||
|
||||
pointer.InputOp{
|
||||
Tag: h,
|
||||
Types: pointer.Press | pointer.Drag | pointer.Release,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release,
|
||||
}.Add(ops)
|
||||
|
||||
Cancel events are always delivered.
|
||||
|
||||
+16
-14
@@ -18,7 +18,7 @@ import (
|
||||
|
||||
// Event is a pointer event.
|
||||
type Event struct {
|
||||
Type Type
|
||||
Kind Kind
|
||||
Source Source
|
||||
// PointerID is the id for the pointer and can be used
|
||||
// to track a particular pointer from Press to
|
||||
@@ -32,8 +32,10 @@ type Event struct {
|
||||
Time time.Duration
|
||||
// Buttons are the set of pressed mouse buttons for this event.
|
||||
Buttons Buttons
|
||||
// Position is the position of the event, relative to
|
||||
// the current transformation, as set by op.TransformOp.
|
||||
// Position is the coordinates of the event in the local coordinate
|
||||
// system of the receiving tag. The transformation from global window
|
||||
// coordinates to local coordinates is performed by the inverse of
|
||||
// the effective transformation of the tag.
|
||||
Position f32.Point
|
||||
// Scroll is the scroll amount, if any.
|
||||
Scroll f32.Point
|
||||
@@ -51,7 +53,7 @@ type PassOp struct {
|
||||
type PassStack struct {
|
||||
ops *ops.Ops
|
||||
id ops.StackID
|
||||
macroID int
|
||||
macroID uint32
|
||||
}
|
||||
|
||||
// InputOp declares an input handler ready for pointer
|
||||
@@ -61,8 +63,8 @@ type InputOp struct {
|
||||
// Grab, if set, request that the handler get
|
||||
// Grabbed priority.
|
||||
Grab bool
|
||||
// Types is a bitwise-or of event types to receive.
|
||||
Types Type
|
||||
// Kinds is a bitwise-or of event types to receive.
|
||||
Kinds Kind
|
||||
// ScrollBounds describe the maximum scrollable distances in both
|
||||
// axes. Specifically, any Event e delivered to Tag will satisfy
|
||||
//
|
||||
@@ -73,8 +75,8 @@ type InputOp struct {
|
||||
|
||||
type ID uint16
|
||||
|
||||
// Type of an Event.
|
||||
type Type uint
|
||||
// Kind of an Event.
|
||||
type Kind uint
|
||||
|
||||
// Priority of an Event.
|
||||
type Priority uint8
|
||||
@@ -169,7 +171,7 @@ const (
|
||||
const (
|
||||
// A Cancel event is generated when the current gesture is
|
||||
// interrupted by other handlers or the system.
|
||||
Cancel Type = (1 << iota) >> 1
|
||||
Cancel Kind = (1 << iota) >> 1
|
||||
// Press of a pointer.
|
||||
Press
|
||||
// Release of a pointer.
|
||||
@@ -243,7 +245,7 @@ func (op InputOp) Add(o *op.Ops) {
|
||||
if b := op.ScrollBounds; b.Min.X > 0 || b.Max.X < 0 || b.Min.Y > 0 || b.Max.Y < 0 {
|
||||
panic(fmt.Errorf("invalid scroll range value %v", b))
|
||||
}
|
||||
if op.Types>>16 > 0 {
|
||||
if op.Kinds>>16 > 0 {
|
||||
panic(fmt.Errorf("value in Types overflows uint16"))
|
||||
}
|
||||
data := ops.Write1(&o.Internal, ops.TypePointerInputLen, op.Tag)
|
||||
@@ -252,19 +254,19 @@ func (op InputOp) Add(o *op.Ops) {
|
||||
data[1] = 1
|
||||
}
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint16(data[2:], uint16(op.Types))
|
||||
bo.PutUint16(data[2:], uint16(op.Kinds))
|
||||
bo.PutUint32(data[4:], uint32(op.ScrollBounds.Min.X))
|
||||
bo.PutUint32(data[8:], uint32(op.ScrollBounds.Min.Y))
|
||||
bo.PutUint32(data[12:], uint32(op.ScrollBounds.Max.X))
|
||||
bo.PutUint32(data[16:], uint32(op.ScrollBounds.Max.Y))
|
||||
}
|
||||
|
||||
func (t Type) String() string {
|
||||
func (t Kind) String() string {
|
||||
if t == Cancel {
|
||||
return "Cancel"
|
||||
}
|
||||
var buf strings.Builder
|
||||
for tt := Type(1); tt > 0; tt <<= 1 {
|
||||
for tt := Kind(1); tt > 0; tt <<= 1 {
|
||||
if t&tt > 0 {
|
||||
if buf.Len() > 0 {
|
||||
buf.WriteByte('|')
|
||||
@@ -275,7 +277,7 @@ func (t Type) String() string {
|
||||
return buf.String()
|
||||
}
|
||||
|
||||
func (t Type) string() string {
|
||||
func (t Kind) string() string {
|
||||
switch t {
|
||||
case Press:
|
||||
return "Press"
|
||||
|
||||
@@ -8,7 +8,7 @@ import (
|
||||
|
||||
func TestTypeString(t *testing.T) {
|
||||
for _, tc := range []struct {
|
||||
typ Type
|
||||
typ Kind
|
||||
res string
|
||||
}{
|
||||
{Cancel, "Cancel"},
|
||||
|
||||
@@ -30,11 +30,6 @@ func TestKeyWakeup(t *testing.T) {
|
||||
if evts := r.Events(handler); len(evts) != 1 {
|
||||
t.Errorf("no Focus event for newly registered key.InputOp")
|
||||
}
|
||||
// Verify that r.Events does trigger a redraw.
|
||||
r.Frame(&ops)
|
||||
if _, wake := r.WakeupTime(); !wake {
|
||||
t.Errorf("key.FocusEvent event didn't trigger a redraw")
|
||||
}
|
||||
}
|
||||
|
||||
func TestKeyMultiples(t *testing.T) {
|
||||
@@ -279,7 +274,7 @@ func TestFocusScroll(t *testing.T) {
|
||||
key.InputOp{Tag: h}.Add(ops)
|
||||
pointer.InputOp{
|
||||
Tag: h,
|
||||
Types: pointer.Scroll,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rect(-100, -100, 100, 100),
|
||||
}.Add(ops)
|
||||
// Test that h is scrolled even if behind another handler.
|
||||
@@ -305,7 +300,7 @@ func TestFocusClick(t *testing.T) {
|
||||
key.InputOp{Tag: h}.Add(ops)
|
||||
pointer.InputOp{
|
||||
Tag: h,
|
||||
Types: pointer.Press | pointer.Release,
|
||||
Kinds: pointer.Press | pointer.Release,
|
||||
}.Add(ops)
|
||||
cl.Pop()
|
||||
r.Frame(ops)
|
||||
|
||||
+58
-44
@@ -66,7 +66,7 @@ type pointerHandler struct {
|
||||
area int
|
||||
active bool
|
||||
wantsGrab bool
|
||||
types pointer.Type
|
||||
types pointer.Kind
|
||||
// min and max horizontal/vertical scroll
|
||||
scrollRange image.Rectangle
|
||||
|
||||
@@ -242,7 +242,7 @@ func (c *pointerCollector) newHandler(tag event.Tag, events *handlerEvents) *poi
|
||||
c.q.handlers[tag] = h
|
||||
// Cancel handlers on (each) first appearance, but don't
|
||||
// trigger redraw.
|
||||
events.AddNoRedraw(tag, pointer.Event{Type: pointer.Cancel})
|
||||
events.AddNoRedraw(tag, pointer.Event{Kind: pointer.Cancel})
|
||||
}
|
||||
h.active = true
|
||||
h.area = areaID
|
||||
@@ -268,16 +268,16 @@ func (c *pointerCollector) inputOp(op pointer.InputOp, events *handlerEvents) {
|
||||
areaID := c.currentArea()
|
||||
area := &c.q.areas[areaID]
|
||||
area.semantic.content.tag = op.Tag
|
||||
if op.Types&(pointer.Press|pointer.Release) != 0 {
|
||||
if op.Kinds&(pointer.Press|pointer.Release) != 0 {
|
||||
area.semantic.content.gestures |= ClickGesture
|
||||
}
|
||||
if op.Types&pointer.Scroll != 0 {
|
||||
if op.Kinds&pointer.Scroll != 0 {
|
||||
area.semantic.content.gestures |= ScrollGesture
|
||||
}
|
||||
area.semantic.valid = area.semantic.content.gestures != 0
|
||||
h := c.newHandler(op.Tag, events)
|
||||
h.wantsGrab = h.wantsGrab || op.Grab
|
||||
h.types = h.types | op.Types
|
||||
h.types = h.types | op.Kinds
|
||||
h.scrollRange = op.ScrollBounds
|
||||
}
|
||||
|
||||
@@ -309,11 +309,11 @@ func (c *pointerCollector) semanticSelected(selected bool) {
|
||||
area.semantic.content.selected = selected
|
||||
}
|
||||
|
||||
func (c *pointerCollector) semanticDisabled(disabled bool) {
|
||||
func (c *pointerCollector) semanticEnabled(enabled bool) {
|
||||
areaID := c.currentArea()
|
||||
area := &c.q.areas[areaID]
|
||||
area.semantic.valid = true
|
||||
area.semantic.content.disabled = disabled
|
||||
area.semantic.content.disabled = !enabled
|
||||
}
|
||||
|
||||
func (c *pointerCollector) cursor(cursor pointer.Cursor) {
|
||||
@@ -432,39 +432,42 @@ func (q *pointerQueue) semanticIDFor(content semanticContent) SemanticID {
|
||||
return id.id
|
||||
}
|
||||
|
||||
func (q *pointerQueue) ActionAt(pos f32.Point) (system.Action, bool) {
|
||||
for i := len(q.hitTree) - 1; i >= 0; i-- {
|
||||
n := &q.hitTree[i]
|
||||
hit, _ := q.hit(n.area, pos)
|
||||
if !hit {
|
||||
continue
|
||||
}
|
||||
func (q *pointerQueue) ActionAt(pos f32.Point) (action system.Action, hasAction bool) {
|
||||
q.hitTest(pos, func(n *hitNode) bool {
|
||||
area := q.areas[n.area]
|
||||
return area.action, area.action != 0
|
||||
}
|
||||
return 0, false
|
||||
if area.action != 0 {
|
||||
action = area.action
|
||||
hasAction = true
|
||||
return false
|
||||
}
|
||||
return true
|
||||
})
|
||||
return action, hasAction
|
||||
}
|
||||
|
||||
func (q *pointerQueue) SemanticAt(pos f32.Point) (SemanticID, bool) {
|
||||
func (q *pointerQueue) SemanticAt(pos f32.Point) (semID SemanticID, hasSemID bool) {
|
||||
q.assignSemIDs()
|
||||
for i := len(q.hitTree) - 1; i >= 0; i-- {
|
||||
n := &q.hitTree[i]
|
||||
hit, _ := q.hit(n.area, pos)
|
||||
if !hit {
|
||||
continue
|
||||
}
|
||||
q.hitTest(pos, func(n *hitNode) bool {
|
||||
area := q.areas[n.area]
|
||||
if area.semantic.id != 0 {
|
||||
return area.semantic.id, true
|
||||
semID = area.semantic.id
|
||||
hasSemID = true
|
||||
return false
|
||||
}
|
||||
}
|
||||
return 0, false
|
||||
return true
|
||||
})
|
||||
return semID, hasSemID
|
||||
}
|
||||
|
||||
func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
|
||||
// hitTest searches the hit tree for nodes matching pos. Any node matching pos will
|
||||
// have the onNode func invoked on it to allow the caller to extract whatever information
|
||||
// is necessary for further processing. onNode may return false to terminate the walk of
|
||||
// the hit tree, or true to continue. Providing this algorithm in this generic way
|
||||
// allows normal event routing and system action event routing to share the same traversal
|
||||
// logic even though they are interested in different aspects of hit nodes.
|
||||
func (q *pointerQueue) hitTest(pos f32.Point, onNode func(*hitNode) bool) pointer.Cursor {
|
||||
// Track whether we're passing through hits.
|
||||
pass := true
|
||||
hits := q.scratch[:0]
|
||||
idx := len(q.hitTree) - 1
|
||||
cursor := pointer.CursorDefault
|
||||
for idx >= 0 {
|
||||
@@ -483,12 +486,23 @@ func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
|
||||
} else {
|
||||
idx = n.next
|
||||
}
|
||||
if !onNode(n) {
|
||||
break
|
||||
}
|
||||
}
|
||||
return cursor
|
||||
}
|
||||
|
||||
func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
|
||||
hits := q.scratch[:0]
|
||||
cursor := q.hitTest(pos, func(n *hitNode) bool {
|
||||
if n.tag != nil {
|
||||
if _, exists := q.handlers[n.tag]; exists {
|
||||
hits = addHandler(hits, n.tag)
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
})
|
||||
q.scratch = hits[:0]
|
||||
return hits, cursor
|
||||
}
|
||||
@@ -588,7 +602,7 @@ func (q *pointerQueue) Frame(events *handlerEvents) {
|
||||
|
||||
func (q *pointerQueue) dropHandler(events *handlerEvents, tag event.Tag) {
|
||||
if events != nil {
|
||||
events.Add(tag, pointer.Event{Type: pointer.Cancel})
|
||||
events.Add(tag, pointer.Event{Kind: pointer.Cancel})
|
||||
}
|
||||
for i := range q.pointers {
|
||||
p := &q.pointers[i]
|
||||
@@ -635,11 +649,11 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
|
||||
continue
|
||||
}
|
||||
h := q.handlers[n.tag]
|
||||
if e.Type&h.types == 0 {
|
||||
if e.Kind&h.types == 0 {
|
||||
continue
|
||||
}
|
||||
e := e
|
||||
if e.Type == pointer.Scroll {
|
||||
if e.Kind == pointer.Scroll {
|
||||
if sx == 0 && sy == 0 {
|
||||
break
|
||||
}
|
||||
@@ -649,7 +663,7 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
|
||||
}
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
events.Add(n.tag, e)
|
||||
if e.Type != pointer.Scroll {
|
||||
if e.Kind != pointer.Scroll {
|
||||
break
|
||||
}
|
||||
}
|
||||
@@ -669,7 +683,7 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
|
||||
}
|
||||
|
||||
func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
|
||||
if e.Type == pointer.Cancel {
|
||||
if e.Kind == pointer.Cancel {
|
||||
q.pointers = q.pointers[:0]
|
||||
for k := range q.handlers {
|
||||
q.dropHandler(events, k)
|
||||
@@ -680,14 +694,14 @@ func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
|
||||
p := &q.pointers[pidx]
|
||||
p.last = e
|
||||
|
||||
switch e.Type {
|
||||
switch e.Kind {
|
||||
case pointer.Press:
|
||||
q.deliverEnterLeaveEvents(p, events, e)
|
||||
p.pressed = true
|
||||
q.deliverEvent(p, events, e)
|
||||
case pointer.Move:
|
||||
if p.pressed {
|
||||
e.Type = pointer.Drag
|
||||
e.Kind = pointer.Drag
|
||||
}
|
||||
q.deliverEnterLeaveEvents(p, events, e)
|
||||
q.deliverEvent(p, events, e)
|
||||
@@ -721,7 +735,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
|
||||
var sx, sy = e.Scroll.X, e.Scroll.Y
|
||||
for _, k := range p.handlers {
|
||||
h := q.handlers[k]
|
||||
if e.Type == pointer.Scroll {
|
||||
if e.Kind == pointer.Scroll {
|
||||
if sx == 0 && sy == 0 {
|
||||
return
|
||||
}
|
||||
@@ -729,7 +743,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
|
||||
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
|
||||
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
|
||||
}
|
||||
if e.Type&h.types == 0 {
|
||||
if e.Kind&h.types == 0 {
|
||||
continue
|
||||
}
|
||||
e := e
|
||||
@@ -744,7 +758,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
|
||||
|
||||
func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEvents, e pointer.Event) {
|
||||
var hits []event.Tag
|
||||
if e.Source != pointer.Mouse && !p.pressed && e.Type != pointer.Press {
|
||||
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
|
||||
// Consider non-mouse pointers leaving when they're released.
|
||||
} else {
|
||||
hits, q.cursor = q.opHit(e.Position)
|
||||
@@ -776,9 +790,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
|
||||
continue
|
||||
}
|
||||
h := q.handlers[k]
|
||||
e.Type = pointer.Leave
|
||||
e.Kind = pointer.Leave
|
||||
|
||||
if e.Type&h.types != 0 {
|
||||
if e.Kind&h.types != 0 {
|
||||
e := e
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
events.Add(k, e)
|
||||
@@ -790,9 +804,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
|
||||
if _, found := searchTag(p.entered, k); found {
|
||||
continue
|
||||
}
|
||||
e.Type = pointer.Enter
|
||||
e.Kind = pointer.Enter
|
||||
|
||||
if e.Type&h.types != 0 {
|
||||
if e.Kind&h.types != 0 {
|
||||
e := e
|
||||
e.Position = q.invTransform(h.area, e.Position)
|
||||
events.Add(k, e)
|
||||
|
||||
+149
-105
@@ -14,6 +14,7 @@ import (
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
@@ -32,11 +33,6 @@ func TestPointerWakeup(t *testing.T) {
|
||||
}
|
||||
// However, adding a handler queues a Cancel event.
|
||||
assertEventPointerTypeSequence(t, r.Events(handler), pointer.Cancel)
|
||||
// Verify that r.Events does trigger a redraw.
|
||||
r.Frame(&ops)
|
||||
if _, wake := r.WakeupTime(); !wake {
|
||||
t.Errorf("pointer.Cancel event didn't trigger a redraw")
|
||||
}
|
||||
}
|
||||
|
||||
func TestPointerDrag(t *testing.T) {
|
||||
@@ -49,12 +45,12 @@ func TestPointerDrag(t *testing.T) {
|
||||
r.Queue(
|
||||
// Press.
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
// Move outside the area.
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(150, 150),
|
||||
},
|
||||
)
|
||||
@@ -71,12 +67,12 @@ func TestPointerDragNegative(t *testing.T) {
|
||||
r.Queue(
|
||||
// Press.
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(-50, -50),
|
||||
},
|
||||
// Move outside the area.
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(-150, -150),
|
||||
},
|
||||
)
|
||||
@@ -91,15 +87,15 @@ func TestPointerGrab(t *testing.T) {
|
||||
|
||||
types := pointer.Press | pointer.Release
|
||||
|
||||
pointer.InputOp{Tag: handler1, Types: types, Grab: true}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler3, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Kinds: types, Grab: true}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler3, Kinds: types}.Add(&ops)
|
||||
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -109,7 +105,7 @@ func TestPointerGrab(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -125,15 +121,15 @@ func TestPointerGrabSameHandlerTwice(t *testing.T) {
|
||||
|
||||
types := pointer.Press | pointer.Release
|
||||
|
||||
pointer.InputOp{Tag: handler1, Types: types, Grab: true}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Kinds: types, Grab: true}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
|
||||
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -142,7 +138,7 @@ func TestPointerGrabSameHandlerTwice(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -159,10 +155,10 @@ func TestPointerMove(t *testing.T) {
|
||||
|
||||
// Handler 1 area: (0, 0) - (100, 100)
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
|
||||
// Handler 2 area: (50, 50) - (100, 100) (areas intersect).
|
||||
r2 := clip.Rect(image.Rect(50, 50, 200, 200)).Push(&ops)
|
||||
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
|
||||
r2.Pop()
|
||||
r1.Pop()
|
||||
|
||||
@@ -171,21 +167,21 @@ func TestPointerMove(t *testing.T) {
|
||||
r.Queue(
|
||||
// Hit both handlers.
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
// Hit handler 1.
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(49, 50),
|
||||
},
|
||||
// Hit no handlers.
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(100, 50),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Cancel,
|
||||
Kind: pointer.Cancel,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(handler1), pointer.Cancel, pointer.Enter, pointer.Move, pointer.Move, pointer.Leave, pointer.Cancel)
|
||||
@@ -198,7 +194,7 @@ func TestPointerTypes(t *testing.T) {
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
pointer.InputOp{
|
||||
Tag: handler,
|
||||
Types: pointer.Press | pointer.Release,
|
||||
Kinds: pointer.Press | pointer.Release,
|
||||
}.Add(&ops)
|
||||
r1.Pop()
|
||||
|
||||
@@ -206,21 +202,58 @@ func TestPointerTypes(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(150, 150),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(150, 150),
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(handler), pointer.Cancel, pointer.Press, pointer.Release)
|
||||
}
|
||||
|
||||
func TestPointerSystemAction(t *testing.T) {
|
||||
t.Run("simple", func(t *testing.T) {
|
||||
var ops op.Ops
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
system.ActionInputOp(system.ActionMove).Add(&ops)
|
||||
r1.Pop()
|
||||
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
assertActionAt(t, r, f32.Pt(50, 50), system.ActionMove)
|
||||
})
|
||||
t.Run("covered by another clip", func(t *testing.T) {
|
||||
var ops op.Ops
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
system.ActionInputOp(system.ActionMove).Add(&ops)
|
||||
clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops).Pop()
|
||||
r1.Pop()
|
||||
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
assertActionAt(t, r, f32.Pt(50, 50), system.ActionMove)
|
||||
})
|
||||
t.Run("uses topmost action op", func(t *testing.T) {
|
||||
var ops op.Ops
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
system.ActionInputOp(system.ActionMove).Add(&ops)
|
||||
r2 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
system.ActionInputOp(system.ActionClose).Add(&ops)
|
||||
r2.Pop()
|
||||
r1.Pop()
|
||||
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
assertActionAt(t, r, f32.Pt(50, 50), system.ActionClose)
|
||||
})
|
||||
}
|
||||
|
||||
func TestPointerPriority(t *testing.T) {
|
||||
handler1 := new(int)
|
||||
handler2 := new(int)
|
||||
@@ -230,14 +263,14 @@ func TestPointerPriority(t *testing.T) {
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
pointer.InputOp{
|
||||
Tag: handler1,
|
||||
Types: pointer.Scroll,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Max: image.Point{X: 100}},
|
||||
}.Add(&ops)
|
||||
|
||||
r2 := clip.Rect(image.Rect(0, 0, 100, 50)).Push(&ops)
|
||||
pointer.InputOp{
|
||||
Tag: handler2,
|
||||
Types: pointer.Scroll,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Max: image.Point{X: 20}},
|
||||
}.Add(&ops)
|
||||
r2.Pop()
|
||||
@@ -246,7 +279,7 @@ func TestPointerPriority(t *testing.T) {
|
||||
r3 := clip.Rect(image.Rect(0, 100, 100, 200)).Push(&ops)
|
||||
pointer.InputOp{
|
||||
Tag: handler3,
|
||||
Types: pointer.Scroll,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollBounds: image.Rectangle{Min: image.Point{X: -20, Y: -40}},
|
||||
}.Add(&ops)
|
||||
r3.Pop()
|
||||
@@ -256,25 +289,25 @@ func TestPointerPriority(t *testing.T) {
|
||||
r.Queue(
|
||||
// Hit handler 1 and 2.
|
||||
pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Position: f32.Pt(50, 25),
|
||||
Scroll: f32.Pt(50, 0),
|
||||
},
|
||||
// Hit handler 1.
|
||||
pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Position: f32.Pt(50, 75),
|
||||
Scroll: f32.Pt(50, 50),
|
||||
},
|
||||
// Hit handler 3.
|
||||
pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Position: f32.Pt(50, 150),
|
||||
Scroll: f32.Pt(-30, -30),
|
||||
},
|
||||
// Hit no handlers.
|
||||
pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Position: f32.Pt(50, 225),
|
||||
},
|
||||
)
|
||||
@@ -310,7 +343,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Hit both handlers.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -323,7 +356,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Leave the second area by moving into the first.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(45, 45),
|
||||
},
|
||||
)
|
||||
@@ -334,7 +367,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Move, but stay within the same hit area.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(40, 40),
|
||||
},
|
||||
)
|
||||
@@ -344,7 +377,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Move outside of both inputs.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(300, 300),
|
||||
},
|
||||
)
|
||||
@@ -354,7 +387,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Check that a Press event generates Enter Events.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(125, 125),
|
||||
},
|
||||
)
|
||||
@@ -365,12 +398,12 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
r.Queue(
|
||||
// Leave
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(25, 25),
|
||||
},
|
||||
// Enter
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -380,7 +413,7 @@ func TestPointerEnterLeave(t *testing.T) {
|
||||
// Check that a Release event generates Enter/Leave Events.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(25,
|
||||
25),
|
||||
},
|
||||
@@ -408,15 +441,15 @@ func TestMultipleAreas(t *testing.T) {
|
||||
// Hit first area, then second area, then both.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(25, 25),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(150, 150),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -432,11 +465,11 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
|
||||
// Handler 1 area: (0, 0) - (100, 100)
|
||||
r1 := clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler1, Kinds: types}.Add(&ops)
|
||||
|
||||
// Handler 2 area: (25, 25) - (75, 75) (nested within first).
|
||||
r2 := clip.Rect(image.Rect(25, 25, 75, 75)).Push(&ops)
|
||||
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
|
||||
pointer.InputOp{Tag: handler2, Kinds: types}.Add(&ops)
|
||||
r2.Pop()
|
||||
r1.Pop()
|
||||
|
||||
@@ -445,7 +478,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Hit both handlers.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -457,7 +490,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Leave the second area by moving into the first.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(20, 20),
|
||||
},
|
||||
)
|
||||
@@ -467,7 +500,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Move, but stay within the same hit area.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(10, 10),
|
||||
},
|
||||
)
|
||||
@@ -477,7 +510,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Move outside of both inputs.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(200, 200),
|
||||
},
|
||||
)
|
||||
@@ -487,7 +520,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Check that a Press event generates Enter Events.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
@@ -497,7 +530,7 @@ func TestPointerEnterLeaveNested(t *testing.T) {
|
||||
// Check that a Release event generates Enter/Leave Events.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(20, 20),
|
||||
},
|
||||
)
|
||||
@@ -516,7 +549,7 @@ func TestPointerActiveInputDisappears(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(25, 25),
|
||||
},
|
||||
)
|
||||
@@ -527,7 +560,7 @@ func TestPointerActiveInputDisappears(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(25, 25),
|
||||
},
|
||||
)
|
||||
@@ -549,21 +582,21 @@ func TestMultitouch(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: h1pt,
|
||||
PointerID: p1,
|
||||
},
|
||||
)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: h2pt,
|
||||
PointerID: p2,
|
||||
},
|
||||
)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: h2pt,
|
||||
PointerID: p2,
|
||||
},
|
||||
@@ -596,7 +629,7 @@ func TestCursor(t *testing.T) {
|
||||
|
||||
_at := func(x, y float32) pointer.Event {
|
||||
return pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Position: f32.Pt(x, y),
|
||||
@@ -696,14 +729,14 @@ func TestPassOp(t *testing.T) {
|
||||
h1, h2, h3, h4 := new(int), new(int), new(int), new(int)
|
||||
area := clip.Rect(image.Rect(0, 0, 100, 100))
|
||||
root := area.Push(&ops)
|
||||
pointer.InputOp{Tag: h1, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h1, Kinds: pointer.Press}.Add(&ops)
|
||||
child1 := area.Push(&ops)
|
||||
pointer.InputOp{Tag: h2, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h2, Kinds: pointer.Press}.Add(&ops)
|
||||
child1.Pop()
|
||||
child2 := area.Push(&ops)
|
||||
pass := pointer.PassOp{}.Push(&ops)
|
||||
pointer.InputOp{Tag: h3, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h4, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h3, Kinds: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h4, Kinds: pointer.Press}.Add(&ops)
|
||||
pass.Pop()
|
||||
child2.Pop()
|
||||
root.Pop()
|
||||
@@ -712,7 +745,7 @@ func TestPassOp(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(h1), pointer.Cancel, pointer.Press)
|
||||
@@ -725,13 +758,13 @@ func TestAreaPassthrough(t *testing.T) {
|
||||
var ops op.Ops
|
||||
|
||||
h := new(int)
|
||||
pointer.InputOp{Tag: h, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h, Kinds: pointer.Press}.Add(&ops)
|
||||
clip.Rect(image.Rect(0, 0, 100, 100)).Push(&ops).Pop()
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(h), pointer.Cancel, pointer.Press)
|
||||
@@ -742,7 +775,7 @@ func TestEllipse(t *testing.T) {
|
||||
|
||||
h := new(int)
|
||||
cl := clip.Ellipse(image.Rect(0, 0, 100, 100)).Push(&ops)
|
||||
pointer.InputOp{Tag: h, Types: pointer.Press}.Add(&ops)
|
||||
pointer.InputOp{Tag: h, Kinds: pointer.Press}.Add(&ops)
|
||||
cl.Pop()
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
@@ -750,15 +783,15 @@ func TestEllipse(t *testing.T) {
|
||||
// Outside ellipse.
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
// Inside ellipse.
|
||||
pointer.Event{
|
||||
Position: f32.Pt(50, 50),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(h), pointer.Cancel, pointer.Press)
|
||||
@@ -787,7 +820,7 @@ func TestTransfer(t *testing.T) {
|
||||
return src, tgt
|
||||
}
|
||||
// Cancel is received when the pointer is first seen.
|
||||
cancel := pointer.Event{Type: pointer.Cancel}
|
||||
cancel := pointer.Event{Kind: pointer.Cancel}
|
||||
|
||||
t.Run("transfer.Offer should panic on nil Data", func(t *testing.T) {
|
||||
defer func() {
|
||||
@@ -807,11 +840,11 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), cancel)
|
||||
@@ -821,11 +854,11 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(30, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(30, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), transfer.CancelEvent{})
|
||||
@@ -848,11 +881,11 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), cancel)
|
||||
@@ -869,11 +902,11 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), cancel)
|
||||
@@ -883,7 +916,7 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), transfer.CancelEvent{})
|
||||
@@ -906,11 +939,11 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), cancel)
|
||||
@@ -920,7 +953,7 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
assertEventSequence(t, r.Events(src), transfer.RequestEvent{Type: "file"})
|
||||
@@ -973,15 +1006,15 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
ofr := &offer{data: "hello"}
|
||||
@@ -1016,15 +1049,15 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(&hover), pointer.Cancel, pointer.Enter)
|
||||
@@ -1033,7 +1066,7 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
|
||||
@@ -1064,15 +1097,15 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
)
|
||||
assertEventPointerTypeSequence(t, r.Events(&hover), pointer.Cancel)
|
||||
@@ -1081,7 +1114,7 @@ func TestTransfer(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(40, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
|
||||
@@ -1129,7 +1162,7 @@ func TestPassCursor(t *testing.T) {
|
||||
r.Frame(&ops)
|
||||
r.Queue(pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
})
|
||||
if got := r.Cursor(); want != got {
|
||||
t.Errorf("got cursor %v, want %v", got, want)
|
||||
@@ -1154,18 +1187,18 @@ func addPointerHandler(ops *op.Ops, tag event.Tag, area image.Rectangle) {
|
||||
defer clip.Rect(area).Push(ops).Pop()
|
||||
pointer.InputOp{
|
||||
Tag: tag,
|
||||
Types: pointer.Press | pointer.Release | pointer.Move | pointer.Drag | pointer.Enter | pointer.Leave,
|
||||
Kinds: pointer.Press | pointer.Release | pointer.Move | pointer.Drag | pointer.Enter | pointer.Leave,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// pointerTypes converts a sequence of event.Event to their pointer.Types. It assumes
|
||||
// that all input events are of underlying type pointer.Event, and thus will
|
||||
// panic if some are not.
|
||||
func pointerTypes(events []event.Event) []pointer.Type {
|
||||
var types []pointer.Type
|
||||
func pointerTypes(events []event.Event) []pointer.Kind {
|
||||
var types []pointer.Kind
|
||||
for _, e := range events {
|
||||
if e, ok := e.(pointer.Event); ok {
|
||||
types = append(types, e.Type)
|
||||
types = append(types, e.Kind)
|
||||
}
|
||||
}
|
||||
return types
|
||||
@@ -1173,7 +1206,7 @@ func pointerTypes(events []event.Event) []pointer.Type {
|
||||
|
||||
// assertEventPointerTypeSequence checks that the provided events match the expected pointer event types
|
||||
// in the provided order.
|
||||
func assertEventPointerTypeSequence(t *testing.T, events []event.Event, expected ...pointer.Type) {
|
||||
func assertEventPointerTypeSequence(t *testing.T, events []event.Event, expected ...pointer.Kind) {
|
||||
t.Helper()
|
||||
got := pointerTypes(events)
|
||||
if !reflect.DeepEqual(got, expected) {
|
||||
@@ -1201,7 +1234,7 @@ func eventsToString(evs []event.Event) string {
|
||||
for _, ev := range evs {
|
||||
switch e := ev.(type) {
|
||||
case pointer.Event:
|
||||
s = append(s, fmt.Sprintf("%T{%s}", e, e.Type.String()))
|
||||
s = append(s, fmt.Sprintf("%T{%s}", e, e.Kind.String()))
|
||||
default:
|
||||
s = append(s, fmt.Sprintf("{%T}", e))
|
||||
}
|
||||
@@ -1231,6 +1264,17 @@ func assertScrollEvent(t *testing.T, ev event.Event, scroll f32.Point) {
|
||||
}
|
||||
}
|
||||
|
||||
// assertActionAt checks that the router has a system action of the expected type at point.
|
||||
func assertActionAt(t *testing.T, q Router, point f32.Point, expected system.Action) {
|
||||
t.Helper()
|
||||
action, ok := q.ActionAt(point)
|
||||
if !ok {
|
||||
t.Errorf("expected action %v at %v, got no action", expected, point)
|
||||
} else if action != expected {
|
||||
t.Errorf("expected action %v at %v, got %v", expected, point, action)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkRouterAdd(b *testing.B) {
|
||||
// Set this to the number of overlapping handlers that you want to
|
||||
// evaluate performance for. Typical values for the example applications
|
||||
@@ -1259,7 +1303,7 @@ func BenchmarkRouterAdd(b *testing.B) {
|
||||
Push(&ops)
|
||||
pointer.InputOp{
|
||||
Tag: handlers[i],
|
||||
Types: pointer.Move,
|
||||
Kinds: pointer.Move,
|
||||
}.Add(&ops)
|
||||
}
|
||||
var r Router
|
||||
@@ -1269,7 +1313,7 @@ func BenchmarkRouterAdd(b *testing.B) {
|
||||
for i := 0; i < b.N; i++ {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
|
||||
+11
-21
@@ -273,7 +273,7 @@ func (q *Router) ScrollFocus(dist image.Point) {
|
||||
}
|
||||
area := q.key.queue.AreaFor(focus)
|
||||
q.pointer.queue.Deliver(area, pointer.Event{
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Touch,
|
||||
Scroll: f32internal.FPt(dist),
|
||||
}, &q.handlers)
|
||||
@@ -317,9 +317,9 @@ func (q *Router) ClickFocus() {
|
||||
Source: pointer.Touch,
|
||||
}
|
||||
area := q.key.queue.AreaFor(focus)
|
||||
e.Type = pointer.Press
|
||||
e.Kind = pointer.Press
|
||||
q.pointer.queue.Deliver(area, e, &q.handlers)
|
||||
e.Type = pointer.Release
|
||||
e.Kind = pointer.Release
|
||||
q.pointer.queue.Deliver(area, e, &q.handlers)
|
||||
}
|
||||
|
||||
@@ -438,7 +438,7 @@ func (q *Router) collect() {
|
||||
op := pointer.InputOp{
|
||||
Tag: encOp.Refs[0].(event.Tag),
|
||||
Grab: encOp.Data[1] != 0,
|
||||
Types: pointer.Type(bo.Uint16(encOp.Data[2:])),
|
||||
Kinds: pointer.Kind(bo.Uint16(encOp.Data[2:])),
|
||||
ScrollBounds: image.Rectangle{
|
||||
Min: image.Point{
|
||||
X: int(int32(bo.Uint32(encOp.Data[4:]))),
|
||||
@@ -490,11 +490,11 @@ func (q *Router) collect() {
|
||||
}
|
||||
kc.softKeyboard(op.Show)
|
||||
case ops.TypeKeyInput:
|
||||
filter := encOp.Refs[1].(*key.Set)
|
||||
filter := key.Set(*encOp.Refs[1].(*string))
|
||||
op := key.InputOp{
|
||||
Tag: encOp.Refs[0].(event.Tag),
|
||||
Hint: key.InputHint(encOp.Data[1]),
|
||||
Keys: *filter,
|
||||
Keys: filter,
|
||||
}
|
||||
a := pc.currentArea()
|
||||
b := pc.currentAreaBounds()
|
||||
@@ -532,10 +532,10 @@ func (q *Router) collect() {
|
||||
|
||||
// Semantic ops.
|
||||
case ops.TypeSemanticLabel:
|
||||
lbl := encOp.Refs[0].(string)
|
||||
lbl := *encOp.Refs[0].(*string)
|
||||
pc.semanticLabel(lbl)
|
||||
case ops.TypeSemanticDesc:
|
||||
desc := encOp.Refs[0].(string)
|
||||
desc := *encOp.Refs[0].(*string)
|
||||
pc.semanticDesc(desc)
|
||||
case ops.TypeSemanticClass:
|
||||
class := semantic.ClassOp(encOp.Data[1])
|
||||
@@ -546,11 +546,11 @@ func (q *Router) collect() {
|
||||
} else {
|
||||
pc.semanticSelected(false)
|
||||
}
|
||||
case ops.TypeSemanticDisabled:
|
||||
case ops.TypeSemanticEnabled:
|
||||
if encOp.Data[1] != 0 {
|
||||
pc.semanticDisabled(true)
|
||||
pc.semanticEnabled(true)
|
||||
} else {
|
||||
pc.semanticDisabled(false)
|
||||
pc.semanticEnabled(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -593,16 +593,6 @@ func (h *handlerEvents) HadEvents() bool {
|
||||
func (h *handlerEvents) Events(k event.Tag) []event.Event {
|
||||
if events, ok := h.handlers[k]; ok {
|
||||
h.handlers[k] = h.handlers[k][:0]
|
||||
// Schedule another frame if we delivered events to the user
|
||||
// to flush half-updated state. This is important when an
|
||||
// event changes UI state that has already been laid out. In
|
||||
// the worst case, we waste a frame, increasing power usage.
|
||||
//
|
||||
// Gio is expected to grow the ability to construct
|
||||
// frame-to-frame differences and only render to changed
|
||||
// areas. In that case, the waste of a spurious frame should
|
||||
// be minimal.
|
||||
h.hadEvents = h.hadEvents || len(events) > 0
|
||||
return events
|
||||
}
|
||||
return nil
|
||||
|
||||
@@ -74,11 +74,11 @@ func TestSemanticTree(t *testing.T) {
|
||||
|
||||
func TestSemanticDescription(t *testing.T) {
|
||||
var ops op.Ops
|
||||
pointer.InputOp{Tag: new(int), Types: pointer.Press | pointer.Release}.Add(&ops)
|
||||
pointer.InputOp{Tag: new(int), Kinds: pointer.Press | pointer.Release}.Add(&ops)
|
||||
semantic.DescriptionOp("description").Add(&ops)
|
||||
semantic.LabelOp("label").Add(&ops)
|
||||
semantic.Button.Add(&ops)
|
||||
semantic.DisabledOp(true).Add(&ops)
|
||||
semantic.EnabledOp(false).Add(&ops)
|
||||
semantic.SelectedOp(true).Add(&ops)
|
||||
var r Router
|
||||
r.Frame(&ops)
|
||||
|
||||
@@ -36,16 +36,16 @@ const (
|
||||
// boolean state.
|
||||
type SelectedOp bool
|
||||
|
||||
// DisabledOp describes the disabled state.
|
||||
type DisabledOp bool
|
||||
// EnabledOp describes the enabled state.
|
||||
type EnabledOp bool
|
||||
|
||||
func (l LabelOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeSemanticLabelLen, string(l))
|
||||
data := ops.Write1String(&o.Internal, ops.TypeSemanticLabelLen, string(l))
|
||||
data[0] = byte(ops.TypeSemanticLabel)
|
||||
}
|
||||
|
||||
func (d DescriptionOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeSemanticDescLen, string(d))
|
||||
data := ops.Write1String(&o.Internal, ops.TypeSemanticDescLen, string(d))
|
||||
data[0] = byte(ops.TypeSemanticDesc)
|
||||
}
|
||||
|
||||
@@ -63,10 +63,10 @@ func (s SelectedOp) Add(o *op.Ops) {
|
||||
}
|
||||
}
|
||||
|
||||
func (d DisabledOp) Add(o *op.Ops) {
|
||||
data := ops.Write(&o.Internal, ops.TypeSemanticDisabledLen)
|
||||
data[0] = byte(ops.TypeSemanticDisabled)
|
||||
if d {
|
||||
func (e EnabledOp) Add(o *op.Ops) {
|
||||
data := ops.Write(&o.Internal, ops.TypeSemanticEnabledLen)
|
||||
data[0] = byte(ops.TypeSemanticEnabled)
|
||||
if e {
|
||||
data[1] = 1
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,6 +103,30 @@ func ExampleStack() {
|
||||
// Expand: {(50,50) (100,100)}
|
||||
}
|
||||
|
||||
func ExampleBackground() {
|
||||
gtx := layout.Context{
|
||||
Ops: new(op.Ops),
|
||||
Constraints: layout.Constraints{
|
||||
Max: image.Point{X: 100, Y: 100},
|
||||
},
|
||||
}
|
||||
|
||||
layout.Background{}.Layout(gtx,
|
||||
// Force widget to the same size as the second.
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
fmt.Printf("Expand: %v\n", gtx.Constraints)
|
||||
return layoutWidget(gtx, 10, 10)
|
||||
},
|
||||
// Rigid 50x50 widget.
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
return layoutWidget(gtx, 50, 50)
|
||||
},
|
||||
)
|
||||
|
||||
// Output:
|
||||
// Expand: {(50,50) (100,100)}
|
||||
}
|
||||
|
||||
func ExampleList() {
|
||||
gtx := layout.Context{
|
||||
Ops: new(op.Ops),
|
||||
|
||||
+1
-1
@@ -144,7 +144,7 @@ func (l *List) Dragging() bool {
|
||||
}
|
||||
|
||||
func (l *List) update(gtx Context) {
|
||||
d := l.scroll.Scroll(gtx.Metric, gtx, gtx.Now, gesture.Axis(l.Axis))
|
||||
d := l.scroll.Update(gtx.Metric, gtx, gtx.Now, gesture.Axis(l.Axis))
|
||||
l.scrollDelta = d
|
||||
l.Position.Offset += d
|
||||
}
|
||||
|
||||
+9
-9
@@ -93,18 +93,18 @@ func TestListPosition(t *testing.T) {
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(0, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Scroll: f32.Pt(5, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(5, 0),
|
||||
},
|
||||
)},
|
||||
@@ -113,18 +113,18 @@ func TestListPosition(t *testing.T) {
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(0, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Scroll: f32.Pt(3, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(5, 0),
|
||||
},
|
||||
)},
|
||||
@@ -133,18 +133,18 @@ func TestListPosition(t *testing.T) {
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(0, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Type: pointer.Scroll,
|
||||
Kind: pointer.Scroll,
|
||||
Scroll: f32.Pt(10, 0),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(15, 0),
|
||||
},
|
||||
)},
|
||||
|
||||
@@ -118,3 +118,36 @@ func (s Stack) Layout(gtx Context, children ...StackChild) Dimensions {
|
||||
Baseline: baseline,
|
||||
}
|
||||
}
|
||||
|
||||
// Background lays out single child widget on top of a background,
|
||||
// centering, if necessary.
|
||||
type Background struct{}
|
||||
|
||||
// Layout a widget and then add a background to it.
|
||||
func (Background) Layout(gtx Context, background, widget Widget) Dimensions {
|
||||
macro := op.Record(gtx.Ops)
|
||||
wdims := widget(gtx)
|
||||
baseline := wdims.Baseline
|
||||
call := macro.Stop()
|
||||
|
||||
cgtx := gtx
|
||||
cgtx.Constraints.Min = gtx.Constraints.Constrain(wdims.Size)
|
||||
bdims := background(cgtx)
|
||||
|
||||
if bdims.Size != wdims.Size {
|
||||
p := image.Point{
|
||||
X: (bdims.Size.X - wdims.Size.X) / 2,
|
||||
Y: (bdims.Size.Y - wdims.Size.Y) / 2,
|
||||
}
|
||||
baseline += (bdims.Size.Y - wdims.Size.Y) / 2
|
||||
trans := op.Offset(p).Push(gtx.Ops)
|
||||
defer trans.Pop()
|
||||
}
|
||||
|
||||
call.Add(gtx.Ops)
|
||||
|
||||
return Dimensions{
|
||||
Size: bdims.Size,
|
||||
Baseline: baseline,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package layout
|
||||
|
||||
import (
|
||||
"image"
|
||||
"testing"
|
||||
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
func BenchmarkStack(b *testing.B) {
|
||||
gtx := Context{
|
||||
Ops: new(op.Ops),
|
||||
Constraints: Constraints{
|
||||
Max: image.Point{X: 100, Y: 100},
|
||||
},
|
||||
}
|
||||
b.ReportAllocs()
|
||||
b.ResetTimer()
|
||||
|
||||
for i := 0; i < b.N; i++ {
|
||||
gtx.Ops.Reset()
|
||||
|
||||
Stack{}.Layout(gtx,
|
||||
Expanded(emptyWidget{
|
||||
Size: image.Point{X: 60, Y: 60},
|
||||
}.Layout),
|
||||
Stacked(emptyWidget{
|
||||
Size: image.Point{X: 30, Y: 30},
|
||||
}.Layout),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkBackground(b *testing.B) {
|
||||
gtx := Context{
|
||||
Ops: new(op.Ops),
|
||||
Constraints: Constraints{
|
||||
Max: image.Point{X: 100, Y: 100},
|
||||
},
|
||||
}
|
||||
b.ReportAllocs()
|
||||
b.ResetTimer()
|
||||
|
||||
for i := 0; i < b.N; i++ {
|
||||
gtx.Ops.Reset()
|
||||
|
||||
Background{}.Layout(gtx,
|
||||
emptyWidget{
|
||||
Size: image.Point{X: 60, Y: 60},
|
||||
}.Layout,
|
||||
emptyWidget{
|
||||
Size: image.Point{X: 30, Y: 30},
|
||||
}.Layout,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
type emptyWidget struct {
|
||||
Size image.Point
|
||||
}
|
||||
|
||||
func (w emptyWidget) Layout(gtx Context) Dimensions {
|
||||
return Dimensions{Size: w.Size}
|
||||
}
|
||||
+7
-1
@@ -29,7 +29,7 @@ type Op struct {
|
||||
type Stack struct {
|
||||
ops *ops.Ops
|
||||
id ops.StackID
|
||||
macroID int
|
||||
macroID uint32
|
||||
}
|
||||
|
||||
var pathSeed maphash.Seed
|
||||
@@ -204,6 +204,9 @@ func (p *Path) Line(delta f32.Point) {
|
||||
|
||||
// LineTo moves the pen to the absolute point specified, recording a line.
|
||||
func (p *Path) LineTo(to f32.Point) {
|
||||
if to == p.pen {
|
||||
return
|
||||
}
|
||||
data := ops.WriteMulti(p.ops, scene.CommandSize+4)
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint32(data[0:], uint32(p.contour))
|
||||
@@ -250,6 +253,9 @@ func (p *Path) Quad(ctrl, to f32.Point) {
|
||||
// QuadTo records a quadratic Bézier from the pen to end
|
||||
// with the control point ctrl, with absolute coordinates.
|
||||
func (p *Path) QuadTo(ctrl, to f32.Point) {
|
||||
if ctrl == p.pen && to == p.pen {
|
||||
return
|
||||
}
|
||||
data := ops.WriteMulti(p.ops, scene.CommandSize+4)
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint32(data[0:], uint32(p.contour))
|
||||
|
||||
@@ -111,7 +111,7 @@ type TransformOp struct {
|
||||
// TransformStack represents a TransformOp pushed on the transformation stack.
|
||||
type TransformStack struct {
|
||||
id ops.StackID
|
||||
macroID int
|
||||
macroID uint32
|
||||
ops *ops.Ops
|
||||
}
|
||||
|
||||
|
||||
@@ -15,8 +15,20 @@ import (
|
||||
"gioui.org/op/clip"
|
||||
)
|
||||
|
||||
// ImageFilter is the scaling filter for images.
|
||||
type ImageFilter byte
|
||||
|
||||
const (
|
||||
// FilterLinear uses linear interpolation for scaling.
|
||||
FilterLinear ImageFilter = iota
|
||||
// FilterNearest uses nearest neighbor interpolation for scaling.
|
||||
FilterNearest
|
||||
)
|
||||
|
||||
// ImageOp sets the brush to an image.
|
||||
type ImageOp struct {
|
||||
Filter ImageFilter
|
||||
|
||||
uniform bool
|
||||
color color.NRGBA
|
||||
src *image.RGBA
|
||||
@@ -44,6 +56,14 @@ type LinearGradientOp struct {
|
||||
type PaintOp struct {
|
||||
}
|
||||
|
||||
// OpacityStack represents an opacity applied to all painting operations
|
||||
// until Pop is called.
|
||||
type OpacityStack struct {
|
||||
id ops.StackID
|
||||
macroID uint32
|
||||
ops *ops.Ops
|
||||
}
|
||||
|
||||
// NewImageOp creates an ImageOp backed by src.
|
||||
//
|
||||
// NewImageOp assumes the backing image is immutable, and may cache a
|
||||
@@ -95,6 +115,7 @@ func (i ImageOp) Add(o *op.Ops) {
|
||||
}
|
||||
data := ops.Write2(&o.Internal, ops.TypeImageLen, i.src, i.handle)
|
||||
data[0] = byte(ops.TypeImage)
|
||||
data[1] = byte(i.Filter)
|
||||
}
|
||||
|
||||
func (c ColorOp) Add(o *op.Ops) {
|
||||
@@ -145,3 +166,31 @@ func Fill(ops *op.Ops, c color.NRGBA) {
|
||||
ColorOp{Color: c}.Add(ops)
|
||||
PaintOp{}.Add(ops)
|
||||
}
|
||||
|
||||
// PushOpacity creates a drawing layer with an opacity in the range [0;1].
|
||||
// The layer includes every subsequent drawing operation until [OpacityStack.Pop]
|
||||
// is called.
|
||||
//
|
||||
// The layer is drawn in two steps. First, the layer operations are
|
||||
// drawn to a separate image. Then, the image is blended on top of
|
||||
// the frame, with the opacity used as the blending factor.
|
||||
func PushOpacity(o *op.Ops, opacity float32) OpacityStack {
|
||||
if opacity > 1 {
|
||||
opacity = 1
|
||||
}
|
||||
if opacity < 0 {
|
||||
opacity = 0
|
||||
}
|
||||
id, macroID := ops.PushOp(&o.Internal, ops.OpacityStack)
|
||||
data := ops.Write(&o.Internal, ops.TypePushOpacityLen)
|
||||
bo := binary.LittleEndian
|
||||
data[0] = byte(ops.TypePushOpacity)
|
||||
bo.PutUint32(data[1:], math.Float32bits(opacity))
|
||||
return OpacityStack{ops: &o.Internal, id: id, macroID: macroID}
|
||||
}
|
||||
|
||||
func (t OpacityStack) Pop() {
|
||||
ops.PopOp(t.ops, ops.OpacityStack, t.id, t.macroID)
|
||||
data := ops.Write(t.ops, ops.TypePopOpacityLen)
|
||||
data[0] = byte(ops.TypePopOpacity)
|
||||
}
|
||||
|
||||
+68
-67
@@ -36,7 +36,8 @@ type document struct {
|
||||
lines []line
|
||||
alignment Alignment
|
||||
// alignWidth is the width used when aligning text.
|
||||
alignWidth int
|
||||
alignWidth int
|
||||
unreadRuneCount int
|
||||
}
|
||||
|
||||
// append adds the lines of other to the end of l and ensures they
|
||||
@@ -52,6 +53,7 @@ func (l *document) reset() {
|
||||
l.lines = l.lines[:0]
|
||||
l.alignment = Start
|
||||
l.alignWidth = 0
|
||||
l.unreadRuneCount = 0
|
||||
}
|
||||
|
||||
func max(a, b int) int {
|
||||
@@ -93,6 +95,55 @@ type line struct {
|
||||
yOffset int
|
||||
}
|
||||
|
||||
// insertTrailingSyntheticNewline adds a synthetic newline to the final logical run of the line
|
||||
// with the given shaping cluster index.
|
||||
func (l *line) insertTrailingSyntheticNewline(newLineClusterIdx int) {
|
||||
// If there was a newline at the end of this paragraph, insert a synthetic glyph representing it.
|
||||
finalContentRun := len(l.runs) - 1
|
||||
// If there was a trailing newline update the rune counts to include
|
||||
// it on the last line of the paragraph.
|
||||
l.runeCount += 1
|
||||
l.runs[finalContentRun].Runes.Count += 1
|
||||
|
||||
syntheticGlyph := glyph{
|
||||
id: 0,
|
||||
clusterIndex: newLineClusterIdx,
|
||||
glyphCount: 0,
|
||||
runeCount: 1,
|
||||
xAdvance: 0,
|
||||
yAdvance: 0,
|
||||
xOffset: 0,
|
||||
yOffset: 0,
|
||||
}
|
||||
// Inset the synthetic newline glyph on the proper end of the run.
|
||||
if l.runs[finalContentRun].Direction.Progression() == system.FromOrigin {
|
||||
l.runs[finalContentRun].Glyphs = append(l.runs[finalContentRun].Glyphs, syntheticGlyph)
|
||||
} else {
|
||||
// Ensure capacity.
|
||||
l.runs[finalContentRun].Glyphs = append(l.runs[finalContentRun].Glyphs, glyph{})
|
||||
copy(l.runs[finalContentRun].Glyphs[1:], l.runs[finalContentRun].Glyphs)
|
||||
l.runs[finalContentRun].Glyphs[0] = syntheticGlyph
|
||||
}
|
||||
}
|
||||
|
||||
func (l *line) setTruncatedCount(truncatedCount int) {
|
||||
// If we've truncated the text with a truncator, adjust the rune counts within the
|
||||
// truncator to make it represent the truncated text.
|
||||
finalRunIdx := len(l.runs) - 1
|
||||
l.runs[finalRunIdx].truncator = true
|
||||
finalGlyphIdx := len(l.runs[finalRunIdx].Glyphs) - 1
|
||||
// The run represents all of the truncated text.
|
||||
l.runs[finalRunIdx].Runes.Count = truncatedCount
|
||||
// Only the final glyph represents any runes, and it represents all truncated text.
|
||||
for i := range l.runs[finalRunIdx].Glyphs {
|
||||
if i == finalGlyphIdx {
|
||||
l.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = truncatedCount
|
||||
} else {
|
||||
l.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Range describes the position and quantity of a range of text elements
|
||||
// within a larger slice. The unit is usually runes of unicode data or
|
||||
// glyphs of shaped font data.
|
||||
@@ -233,6 +284,7 @@ func (s *shaperImpl) addFace(f font.Face, md giofont.Font) {
|
||||
if _, ok := s.faceToIndex[f.Font]; ok {
|
||||
return
|
||||
}
|
||||
s.logger.Printf("loaded face %s(style:%s, weight:%d)", md.Typeface, md.Style, md.Weight)
|
||||
idx := len(s.faces)
|
||||
s.faceToIndex[f.Font] = idx
|
||||
s.faces = append(s.faces, f)
|
||||
@@ -528,35 +580,21 @@ func (s *shaperImpl) LayoutRunes(params Parameters, txt []rune) document {
|
||||
if hasNewline {
|
||||
txt = txt[:len(txt)-1]
|
||||
}
|
||||
truncatedNewline := false
|
||||
if hasNewline && len(txt) == 0 {
|
||||
params.forceTruncate = false
|
||||
// If we only have a newline, shape a space to get line metrics.
|
||||
ls, truncated = s.shapeAndWrapText(params, []rune{' '})
|
||||
if truncated > 0 {
|
||||
// Our space was truncated. Since our space didn't exist in any meaningful
|
||||
// capacity, ensure the truncated count is zeroed out.
|
||||
truncated = 0
|
||||
truncatedNewline = true
|
||||
} else {
|
||||
// We shaped a space to get proper line metrics, but we need to drop
|
||||
// the rune/glyph info since it isn't actually part of the text.
|
||||
ls[0][0].Glyphs = ls[0][0].Glyphs[:0]
|
||||
ls[0][0].Advance = 0
|
||||
ls[0][0].Runes.Count = 0
|
||||
}
|
||||
} else {
|
||||
ls, truncated = s.shapeAndWrapText(params, replaceControlCharacters(txt))
|
||||
if params.MaxLines != 0 && hasNewline {
|
||||
// If we might end up truncating a trailing newline, we must insert the truncator symbol
|
||||
// on the final line (if we hit the limit).
|
||||
params.forceTruncate = true
|
||||
}
|
||||
ls, truncated = s.shapeAndWrapText(params, replaceControlCharacters(txt))
|
||||
|
||||
didTruncate := truncated > 0 || truncatedNewline || (params.forceTruncate && params.MaxLines == len(ls))
|
||||
|
||||
if didTruncate && hasNewline {
|
||||
// We've truncated the newline, since it was at the end and we've truncated some amount of runes
|
||||
// before it.
|
||||
hasTruncator := truncated > 0 || (params.forceTruncate && params.MaxLines == len(ls))
|
||||
if hasTruncator && hasNewline {
|
||||
// We have a truncator at the end of the line, so the newline is logically
|
||||
// truncated as well.
|
||||
truncated++
|
||||
hasNewline = false
|
||||
}
|
||||
|
||||
// Convert to Lines.
|
||||
textLines := make([]line, len(ls))
|
||||
maxHeight := fixed.Int26_6(0)
|
||||
@@ -565,49 +603,12 @@ func (s *shaperImpl) LayoutRunes(params Parameters, txt []rune) document {
|
||||
if otLine.lineHeight > maxHeight {
|
||||
maxHeight = otLine.lineHeight
|
||||
}
|
||||
isFinalLine := i == len(ls)-1
|
||||
if isFinalLine && hasNewline {
|
||||
// If there was a trailing newline update the rune counts to include
|
||||
// it on the last line of the paragraph.
|
||||
finalRunIdx := len(otLine.runs) - 1
|
||||
otLine.runeCount += 1
|
||||
otLine.runs[finalRunIdx].Runes.Count += 1
|
||||
|
||||
syntheticGlyph := glyph{
|
||||
id: 0,
|
||||
clusterIndex: len(txt),
|
||||
glyphCount: 0,
|
||||
runeCount: 1,
|
||||
xAdvance: 0,
|
||||
yAdvance: 0,
|
||||
xOffset: 0,
|
||||
yOffset: 0,
|
||||
if isFinalLine := i == len(ls)-1; isFinalLine {
|
||||
if hasNewline {
|
||||
otLine.insertTrailingSyntheticNewline(len(txt))
|
||||
}
|
||||
// Inset the synthetic newline glyph on the proper end of the run.
|
||||
if otLine.runs[finalRunIdx].Direction.Progression() == system.FromOrigin {
|
||||
otLine.runs[finalRunIdx].Glyphs = append(otLine.runs[finalRunIdx].Glyphs, syntheticGlyph)
|
||||
} else {
|
||||
// Ensure capacity.
|
||||
otLine.runs[finalRunIdx].Glyphs = append(otLine.runs[finalRunIdx].Glyphs, glyph{})
|
||||
copy(otLine.runs[finalRunIdx].Glyphs[1:], otLine.runs[finalRunIdx].Glyphs)
|
||||
otLine.runs[finalRunIdx].Glyphs[0] = syntheticGlyph
|
||||
}
|
||||
}
|
||||
if isFinalLine && didTruncate {
|
||||
// If we've truncated the text with a truncator, adjust the rune counts within the
|
||||
// truncator to make it represent the truncated text.
|
||||
finalRunIdx := len(otLine.runs) - 1
|
||||
otLine.runs[finalRunIdx].truncator = true
|
||||
finalGlyphIdx := len(otLine.runs[finalRunIdx].Glyphs) - 1
|
||||
// The run represents all of the truncated text.
|
||||
otLine.runs[finalRunIdx].Runes.Count = truncated
|
||||
// Only the final glyph represents any runes, and it represents all truncated text.
|
||||
for i := range otLine.runs[finalRunIdx].Glyphs {
|
||||
if i == finalGlyphIdx {
|
||||
otLine.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = truncated
|
||||
} else {
|
||||
otLine.runs[finalRunIdx].Glyphs[finalGlyphIdx].runeCount = 0
|
||||
}
|
||||
if hasTruncator {
|
||||
otLine.setTruncatedCount(truncated)
|
||||
}
|
||||
}
|
||||
textLines[i] = otLine
|
||||
|
||||
+19
-20
@@ -3,9 +3,8 @@
|
||||
package text
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"hash/maphash"
|
||||
"image"
|
||||
"sync/atomic"
|
||||
|
||||
giofont "gioui.org/font"
|
||||
"gioui.org/io/system"
|
||||
@@ -88,32 +87,32 @@ type glyphValue[V any] struct {
|
||||
}
|
||||
|
||||
type glyphLRU[V any] struct {
|
||||
seed maphash.Seed
|
||||
seed uint64
|
||||
cache lru[uint64, glyphValue[V]]
|
||||
}
|
||||
|
||||
var seed uint32
|
||||
|
||||
// hashGlyphs computes a hash key based on the ID and X offset of
|
||||
// every glyph in the slice.
|
||||
func (c *glyphLRU[V]) hashGlyphs(gs []Glyph) uint64 {
|
||||
if c.seed == (maphash.Seed{}) {
|
||||
c.seed = maphash.MakeSeed()
|
||||
if c.seed == 0 {
|
||||
c.seed = uint64(atomic.AddUint32(&seed, 3900798947))
|
||||
}
|
||||
var h maphash.Hash
|
||||
h.SetSeed(c.seed)
|
||||
var b [8]byte
|
||||
firstX := fixed.Int26_6(0)
|
||||
for i, g := range gs {
|
||||
if i == 0 {
|
||||
firstX = g.X
|
||||
}
|
||||
// Cache glyph X offsets relative to the first glyph.
|
||||
binary.LittleEndian.PutUint32(b[:4], uint32(g.X-firstX))
|
||||
h.Write(b[:4])
|
||||
binary.LittleEndian.PutUint64(b[:], uint64(g.ID))
|
||||
h.Write(b[:])
|
||||
if len(gs) == 0 {
|
||||
return 0
|
||||
}
|
||||
sum := h.Sum64()
|
||||
return sum
|
||||
|
||||
h := c.seed
|
||||
firstX := gs[0].X
|
||||
for _, g := range gs {
|
||||
h += uint64(g.X - firstX)
|
||||
h *= 6585573582091643
|
||||
h += uint64(g.ID)
|
||||
h *= 3650802748644053
|
||||
}
|
||||
|
||||
return h
|
||||
}
|
||||
|
||||
func (c *glyphLRU[V]) Get(key uint64, gs []Glyph) (V, bool) {
|
||||
|
||||
+11
-9
@@ -121,7 +121,7 @@ type Glyph struct {
|
||||
// belongs to. If Flags does not contain FlagClusterBreak, this value will
|
||||
// always be zero. The final glyph in the cluster contains the runes count
|
||||
// for the entire cluster.
|
||||
Runes int
|
||||
Runes uint16
|
||||
// Flags encode special properties of this glyph.
|
||||
Flags Flags
|
||||
}
|
||||
@@ -245,8 +245,11 @@ func WithCollection(collection []FontFace) ShaperOption {
|
||||
}
|
||||
}
|
||||
|
||||
// NewShaper constructs a shaper with the provided collection of font faces
|
||||
// available.
|
||||
// NewShaper constructs a shaper with the provided options.
|
||||
//
|
||||
// NewShaper must be called after [app.NewWindow], unless the [NoSystemFonts]
|
||||
// option is specified. This is an unfortunate restriction caused by some platforms
|
||||
// such as Android.
|
||||
func NewShaper(options ...ShaperOption) *Shaper {
|
||||
l := &Shaper{}
|
||||
for _, opt := range options {
|
||||
@@ -351,11 +354,7 @@ func (l *Shaper) layoutText(params Parameters, txt io.Reader, str string) {
|
||||
unreadRunes++
|
||||
}
|
||||
}
|
||||
lastLineIdx := len(lines.lines) - 1
|
||||
lastRunIdx := len(lines.lines[lastLineIdx].runs) - 1
|
||||
lastGlyphIdx := len(lines.lines[lastLineIdx].runs[lastRunIdx].Glyphs) - 1
|
||||
lines.lines[lastLineIdx].runs[lastRunIdx].Runes.Count += unreadRunes
|
||||
lines.lines[lastLineIdx].runs[lastRunIdx].Glyphs[lastGlyphIdx].runeCount += unreadRunes
|
||||
l.txt.unreadRuneCount = unreadRunes
|
||||
}
|
||||
}
|
||||
l.txt.append(lines)
|
||||
@@ -470,7 +469,7 @@ func (l *Shaper) NextGlyph() (_ Glyph, ok bool) {
|
||||
Ascent: line.ascent,
|
||||
Descent: line.descent,
|
||||
Advance: g.xAdvance,
|
||||
Runes: g.runeCount,
|
||||
Runes: uint16(g.runeCount),
|
||||
Offset: fixed.Point26_6{
|
||||
X: g.xOffset,
|
||||
Y: g.yOffset,
|
||||
@@ -505,6 +504,9 @@ func (l *Shaper) NextGlyph() (_ Glyph, ok bool) {
|
||||
}
|
||||
if endOfCluster {
|
||||
glyph.Flags |= FlagClusterBreak
|
||||
if run.truncator {
|
||||
glyph.Runes += uint16(l.txt.unreadRuneCount)
|
||||
}
|
||||
} else {
|
||||
glyph.Runes = 0
|
||||
}
|
||||
|
||||
+41
-21
@@ -51,9 +51,9 @@ func TestWrappingTruncation(t *testing.T) {
|
||||
for g, ok := cache.NextGlyph(); ok; g, ok = cache.NextGlyph() {
|
||||
glyphs = append(glyphs, g)
|
||||
if g.Flags&FlagTruncator != 0 && g.Flags&FlagClusterBreak != 0 {
|
||||
truncatedRunes += g.Runes
|
||||
truncatedRunes += int(g.Runes)
|
||||
} else {
|
||||
untruncatedRunes += g.Runes
|
||||
untruncatedRunes += int(g.Runes)
|
||||
}
|
||||
if g.Flags&FlagLineBreak != 0 {
|
||||
lineCount++
|
||||
@@ -117,9 +117,9 @@ func TestWrappingForcedTruncation(t *testing.T) {
|
||||
for g, ok := cache.NextGlyph(); ok; g, ok = cache.NextGlyph() {
|
||||
glyphs = append(glyphs, g)
|
||||
if g.Flags&FlagTruncator != 0 && g.Flags&FlagClusterBreak != 0 {
|
||||
truncatedRunes += g.Runes
|
||||
truncatedRunes += int(g.Runes)
|
||||
} else {
|
||||
untruncatedRunes += g.Runes
|
||||
untruncatedRunes += int(g.Runes)
|
||||
}
|
||||
if g.Flags&FlagLineBreak != 0 {
|
||||
lineCount++
|
||||
@@ -154,9 +154,11 @@ func TestWrappingForcedTruncation(t *testing.T) {
|
||||
// consistently and does not create spurious lines of text.
|
||||
func TestShapingNewlineHandling(t *testing.T) {
|
||||
type testcase struct {
|
||||
textInput string
|
||||
expectedLines int
|
||||
expectedGlyphs int
|
||||
textInput string
|
||||
expectedLines int
|
||||
expectedGlyphs int
|
||||
maxLines int
|
||||
expectedTruncated int
|
||||
}
|
||||
for _, tc := range []testcase{
|
||||
{textInput: "a\n", expectedLines: 1, expectedGlyphs: 3},
|
||||
@@ -165,21 +167,41 @@ func TestShapingNewlineHandling(t *testing.T) {
|
||||
{textInput: "\n", expectedLines: 1, expectedGlyphs: 2},
|
||||
{textInput: "\n\n", expectedLines: 2, expectedGlyphs: 3},
|
||||
{textInput: "\n\n\n", expectedLines: 3, expectedGlyphs: 4},
|
||||
{textInput: "\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 1, expectedTruncated: 1},
|
||||
{textInput: "\n\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 1, expectedTruncated: 2},
|
||||
{textInput: "\n\n\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 1, expectedTruncated: 3},
|
||||
{textInput: "a\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 2, expectedTruncated: 1},
|
||||
{textInput: "a\n\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 2, expectedTruncated: 2},
|
||||
{textInput: "a\n\n\n", expectedLines: 1, maxLines: 1, expectedGlyphs: 2, expectedTruncated: 3},
|
||||
{textInput: "\n", expectedLines: 1, maxLines: 2, expectedGlyphs: 2},
|
||||
{textInput: "\n\n", expectedLines: 2, maxLines: 2, expectedGlyphs: 2, expectedTruncated: 1},
|
||||
{textInput: "\n\n\n", expectedLines: 2, maxLines: 2, expectedGlyphs: 2, expectedTruncated: 2},
|
||||
{textInput: "a\n", expectedLines: 1, maxLines: 2, expectedGlyphs: 3},
|
||||
{textInput: "a\n\n", expectedLines: 2, maxLines: 2, expectedGlyphs: 3, expectedTruncated: 1},
|
||||
{textInput: "a\n\n\n", expectedLines: 2, maxLines: 2, expectedGlyphs: 3, expectedTruncated: 2},
|
||||
} {
|
||||
t.Run(fmt.Sprintf("%q", tc.textInput), func(t *testing.T) {
|
||||
t.Run(fmt.Sprintf("%q-maxLines%d", tc.textInput, tc.maxLines), func(t *testing.T) {
|
||||
ltrFace, _ := opentype.Parse(goregular.TTF)
|
||||
collection := []FontFace{{Face: ltrFace}}
|
||||
cache := NewShaper(NoSystemFonts(), WithCollection(collection))
|
||||
checkGlyphs := func() {
|
||||
glyphs := []Glyph{}
|
||||
runes := 0
|
||||
truncated := 0
|
||||
for g, ok := cache.NextGlyph(); ok; g, ok = cache.NextGlyph() {
|
||||
glyphs = append(glyphs, g)
|
||||
runes += g.Runes
|
||||
if g.Flags&FlagTruncator == 0 {
|
||||
runes += int(g.Runes)
|
||||
} else {
|
||||
truncated += int(g.Runes)
|
||||
}
|
||||
}
|
||||
if expected := len([]rune(tc.textInput)); expected != runes {
|
||||
if expected := len([]rune(tc.textInput)) - tc.expectedTruncated; expected != runes {
|
||||
t.Errorf("expected %d runes, got %d", expected, runes)
|
||||
}
|
||||
if truncated != tc.expectedTruncated {
|
||||
t.Errorf("expected %d truncated runes, got %d", tc.expectedTruncated, truncated)
|
||||
}
|
||||
if len(glyphs) != tc.expectedGlyphs {
|
||||
t.Errorf("expected %d glyphs, got %d", tc.expectedGlyphs, len(glyphs))
|
||||
}
|
||||
@@ -207,29 +229,27 @@ func TestShapingNewlineHandling(t *testing.T) {
|
||||
t.Errorf("expected paragraph start glyph to have cursor y")
|
||||
}
|
||||
}
|
||||
if count := strings.Count(tc.textInput, "\n"); found != count {
|
||||
if count := strings.Count(tc.textInput, "\n"); found != count && tc.maxLines == 0 {
|
||||
t.Errorf("expected %d paragraph breaks, found %d", count, found)
|
||||
} else if tc.maxLines > 0 && found > tc.maxLines {
|
||||
t.Errorf("expected %d paragraph breaks due to truncation, found %d", tc.maxLines, found)
|
||||
}
|
||||
}
|
||||
cache.LayoutString(Parameters{
|
||||
params := Parameters{
|
||||
Alignment: Middle,
|
||||
PxPerEm: fixed.I(10),
|
||||
MinWidth: 200,
|
||||
MaxWidth: 200,
|
||||
Locale: english,
|
||||
}, tc.textInput)
|
||||
MaxLines: tc.maxLines,
|
||||
}
|
||||
cache.LayoutString(params, tc.textInput)
|
||||
if lineCount := len(cache.txt.lines); lineCount > tc.expectedLines {
|
||||
t.Errorf("shaping string %q created %d lines", tc.textInput, lineCount)
|
||||
}
|
||||
checkGlyphs()
|
||||
|
||||
cache.Layout(Parameters{
|
||||
Alignment: Middle,
|
||||
PxPerEm: fixed.I(10),
|
||||
MinWidth: 200,
|
||||
MaxWidth: 200,
|
||||
Locale: english,
|
||||
}, strings.NewReader(tc.textInput))
|
||||
cache.Layout(params, strings.NewReader(tc.textInput))
|
||||
if lineCount := len(cache.txt.lines); lineCount > tc.expectedLines {
|
||||
t.Errorf("shaping reader %q created %d lines", tc.textInput, lineCount)
|
||||
}
|
||||
@@ -551,7 +571,7 @@ func TestShapeStringRuneAccounting(t *testing.T) {
|
||||
}
|
||||
totalRunes := 0
|
||||
for _, g := range glyphs {
|
||||
totalRunes += g.Runes
|
||||
totalRunes += int(g.Runes)
|
||||
}
|
||||
if inputRunes := len([]rune(tc.input)); totalRunes != inputRunes {
|
||||
t.Errorf("input contained %d runes, but glyphs contained %d", inputRunes, totalRunes)
|
||||
|
||||
+9
-12
@@ -11,15 +11,15 @@ type Bool struct {
|
||||
Value bool
|
||||
|
||||
clk Clickable
|
||||
|
||||
changed bool
|
||||
}
|
||||
|
||||
// Changed reports whether Value has changed since the last
|
||||
// call to Changed.
|
||||
func (b *Bool) Changed() bool {
|
||||
changed := b.changed
|
||||
b.changed = false
|
||||
// Update the widget state and report whether Value was changed.
|
||||
func (b *Bool) Update(gtx layout.Context) bool {
|
||||
changed := false
|
||||
for b.clk.Clicked(gtx) {
|
||||
b.Value = !b.Value
|
||||
changed = true
|
||||
}
|
||||
return changed
|
||||
}
|
||||
|
||||
@@ -43,13 +43,10 @@ func (b *Bool) History() []Press {
|
||||
}
|
||||
|
||||
func (b *Bool) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
|
||||
b.Update(gtx)
|
||||
dims := b.clk.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
for b.clk.Clicked() {
|
||||
b.Value = !b.Value
|
||||
b.changed = true
|
||||
}
|
||||
semantic.SelectedOp(b.Value).Add(gtx.Ops)
|
||||
semantic.DisabledOp(gtx.Queue == nil).Add(gtx.Ops)
|
||||
semantic.EnabledOp(gtx.Queue != nil).Add(gtx.Ops)
|
||||
return w(gtx)
|
||||
})
|
||||
return dims
|
||||
|
||||
+76
-68
@@ -17,17 +17,16 @@ import (
|
||||
|
||||
// Clickable represents a clickable area.
|
||||
type Clickable struct {
|
||||
click gesture.Click
|
||||
clicks []Click
|
||||
// prevClicks is the index into clicks that marks the clicks
|
||||
// from the most recent Layout call. prevClicks is used to keep
|
||||
// clicks bounded.
|
||||
prevClicks int
|
||||
history []Press
|
||||
click gesture.Click
|
||||
// clicks is for saved clicks to support Clicked.
|
||||
clicks []Click
|
||||
history []Press
|
||||
|
||||
keyTag struct{}
|
||||
requestFocus bool
|
||||
focused bool
|
||||
keyTag struct{}
|
||||
requestFocus bool
|
||||
requestClicks int
|
||||
focused bool
|
||||
pressedKey string
|
||||
}
|
||||
|
||||
// Click represents a click.
|
||||
@@ -49,26 +48,24 @@ type Press struct {
|
||||
Cancelled bool
|
||||
}
|
||||
|
||||
// Click executes a simple programmatic click
|
||||
// Click executes a simple programmatic click.
|
||||
func (b *Clickable) Click() {
|
||||
b.clicks = append(b.clicks, Click{
|
||||
Modifiers: 0,
|
||||
NumClicks: 1,
|
||||
})
|
||||
b.requestClicks++
|
||||
}
|
||||
|
||||
// Clicked reports whether there are pending clicks as would be
|
||||
// reported by Clicks. If so, Clicked removes the earliest click.
|
||||
func (b *Clickable) Clicked() bool {
|
||||
if len(b.clicks) == 0 {
|
||||
return false
|
||||
// Clicked reports whether there are pending clicks. If so, Clicked
|
||||
// removes the earliest click.
|
||||
func (b *Clickable) Clicked(gtx layout.Context) bool {
|
||||
if len(b.clicks) > 0 {
|
||||
b.clicks = b.clicks[1:]
|
||||
return true
|
||||
}
|
||||
n := copy(b.clicks, b.clicks[1:])
|
||||
b.clicks = b.clicks[:n]
|
||||
if b.prevClicks > 0 {
|
||||
b.prevClicks--
|
||||
b.clicks = b.Update(gtx)
|
||||
if len(b.clicks) > 0 {
|
||||
b.clicks = b.clicks[1:]
|
||||
return true
|
||||
}
|
||||
return true
|
||||
return false
|
||||
}
|
||||
|
||||
// Hovered reports whether a pointer is over the element.
|
||||
@@ -91,44 +88,44 @@ func (b *Clickable) Focused() bool {
|
||||
return b.focused
|
||||
}
|
||||
|
||||
// Clicks returns and clear the clicks since the last call to Clicks.
|
||||
func (b *Clickable) Clicks() []Click {
|
||||
clicks := b.clicks
|
||||
b.clicks = nil
|
||||
b.prevClicks = 0
|
||||
return clicks
|
||||
}
|
||||
|
||||
// History is the past pointer presses useful for drawing markers.
|
||||
// History is retained for a short duration (about a second).
|
||||
func (b *Clickable) History() []Press {
|
||||
return b.history
|
||||
}
|
||||
|
||||
// Layout and update the button state
|
||||
// Layout and update the button state.
|
||||
func (b *Clickable) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
|
||||
b.update(gtx)
|
||||
b.Update(gtx)
|
||||
m := op.Record(gtx.Ops)
|
||||
dims := w(gtx)
|
||||
c := m.Stop()
|
||||
defer clip.Rect(image.Rectangle{Max: dims.Size}).Push(gtx.Ops).Pop()
|
||||
disabled := gtx.Queue == nil
|
||||
semantic.DisabledOp(disabled).Add(gtx.Ops)
|
||||
enabled := gtx.Queue != nil
|
||||
semantic.EnabledOp(enabled).Add(gtx.Ops)
|
||||
b.click.Add(gtx.Ops)
|
||||
if !disabled {
|
||||
if enabled {
|
||||
keys := key.Set("⏎|Space")
|
||||
if !b.focused {
|
||||
keys = ""
|
||||
}
|
||||
key.InputOp{Tag: &b.keyTag, Keys: keys}.Add(gtx.Ops)
|
||||
if b.requestFocus {
|
||||
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
|
||||
b.requestFocus = false
|
||||
}
|
||||
} else {
|
||||
b.focused = false
|
||||
}
|
||||
c.Add(gtx.Ops)
|
||||
return dims
|
||||
}
|
||||
|
||||
// Update the button state by processing events, and return the resulting
|
||||
// clicks, if any.
|
||||
func (b *Clickable) Update(gtx layout.Context) []Click {
|
||||
b.clicks = nil
|
||||
if gtx.Queue == nil {
|
||||
b.focused = false
|
||||
}
|
||||
if b.requestFocus {
|
||||
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
|
||||
b.requestFocus = false
|
||||
}
|
||||
for len(b.history) > 0 {
|
||||
c := b.history[0]
|
||||
if c.End.IsZero() || gtx.Now.Sub(c.End) < 1*time.Second {
|
||||
@@ -137,34 +134,31 @@ func (b *Clickable) Layout(gtx layout.Context, w layout.Widget) layout.Dimension
|
||||
n := copy(b.history, b.history[1:])
|
||||
b.history = b.history[:n]
|
||||
}
|
||||
return dims
|
||||
}
|
||||
|
||||
// update the button state by processing events.
|
||||
func (b *Clickable) update(gtx layout.Context) {
|
||||
// Flush clicks from before the last update.
|
||||
n := copy(b.clicks, b.clicks[b.prevClicks:])
|
||||
b.clicks = b.clicks[:n]
|
||||
b.prevClicks = n
|
||||
|
||||
for _, e := range b.click.Events(gtx) {
|
||||
switch e.Type {
|
||||
case gesture.TypeClick:
|
||||
b.clicks = append(b.clicks, Click{
|
||||
Modifiers: e.Modifiers,
|
||||
NumClicks: e.NumClicks,
|
||||
})
|
||||
var clicks []Click
|
||||
if c := b.requestClicks; c > 0 {
|
||||
b.requestClicks = 0
|
||||
clicks = append(clicks, Click{
|
||||
NumClicks: c,
|
||||
})
|
||||
}
|
||||
for _, e := range b.click.Update(gtx) {
|
||||
switch e.Kind {
|
||||
case gesture.KindClick:
|
||||
if l := len(b.history); l > 0 {
|
||||
b.history[l-1].End = gtx.Now
|
||||
}
|
||||
case gesture.TypeCancel:
|
||||
clicks = append(clicks, Click{
|
||||
Modifiers: e.Modifiers,
|
||||
NumClicks: e.NumClicks,
|
||||
})
|
||||
case gesture.KindCancel:
|
||||
for i := range b.history {
|
||||
b.history[i].Cancelled = true
|
||||
if b.history[i].End.IsZero() {
|
||||
b.history[i].End = gtx.Now
|
||||
}
|
||||
}
|
||||
case gesture.TypePress:
|
||||
case gesture.KindPress:
|
||||
if e.Source == pointer.Mouse {
|
||||
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
|
||||
}
|
||||
@@ -178,17 +172,31 @@ func (b *Clickable) update(gtx layout.Context) {
|
||||
switch e := e.(type) {
|
||||
case key.FocusEvent:
|
||||
b.focused = e.Focus
|
||||
if !b.focused {
|
||||
b.pressedKey = ""
|
||||
}
|
||||
case key.Event:
|
||||
if !b.focused || e.State != key.Release {
|
||||
if !b.focused {
|
||||
break
|
||||
}
|
||||
if e.Name != key.NameReturn && e.Name != key.NameSpace {
|
||||
break
|
||||
}
|
||||
b.clicks = append(b.clicks, Click{
|
||||
Modifiers: e.Modifiers,
|
||||
NumClicks: 1,
|
||||
})
|
||||
switch e.State {
|
||||
case key.Press:
|
||||
b.pressedKey = e.Name
|
||||
case key.Release:
|
||||
if b.pressedKey != e.Name {
|
||||
break
|
||||
}
|
||||
// only register a key as a click if the key was pressed and released while this button was focused
|
||||
b.pressedKey = ""
|
||||
clicks = append(clicks, Click{
|
||||
Modifiers: e.Modifiers,
|
||||
NumClicks: 1,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
return clicks
|
||||
}
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package widget_test
|
||||
|
||||
import (
|
||||
"image"
|
||||
"testing"
|
||||
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/router"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/widget"
|
||||
)
|
||||
|
||||
func TestClickable(t *testing.T) {
|
||||
var (
|
||||
ops op.Ops
|
||||
r router.Router
|
||||
b1 widget.Clickable
|
||||
b2 widget.Clickable
|
||||
)
|
||||
gtx := layout.NewContext(&ops, system.FrameEvent{Queue: &r})
|
||||
layout := func() {
|
||||
b1.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Dimensions{Size: image.Pt(100, 100)}
|
||||
})
|
||||
// buttons are on top of each other but we only use focus and keyevents, so this is fine
|
||||
b2.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Dimensions{Size: image.Pt(100, 100)}
|
||||
})
|
||||
}
|
||||
frame := func() {
|
||||
ops.Reset()
|
||||
layout()
|
||||
r.Frame(gtx.Ops)
|
||||
}
|
||||
// frame: request focus for button 1
|
||||
b1.Focus()
|
||||
frame()
|
||||
// frame: gain focus for button 1
|
||||
frame()
|
||||
if !b1.Focused() {
|
||||
t.Error("button 1 did not gain focus")
|
||||
}
|
||||
if b2.Focused() {
|
||||
t.Error("button 2 should not have focus")
|
||||
}
|
||||
// frame: press & release return
|
||||
frame()
|
||||
r.Queue(
|
||||
key.Event{
|
||||
Name: key.NameReturn,
|
||||
State: key.Press,
|
||||
},
|
||||
key.Event{
|
||||
Name: key.NameReturn,
|
||||
State: key.Release,
|
||||
},
|
||||
)
|
||||
if !b1.Clicked(gtx) {
|
||||
t.Error("button 1 did not get clicked when it got return press & release")
|
||||
}
|
||||
if b2.Clicked(gtx) {
|
||||
t.Error("button 2 got clicked when it did not have focus")
|
||||
}
|
||||
// frame: press return down
|
||||
r.Queue(
|
||||
key.Event{
|
||||
Name: key.NameReturn,
|
||||
State: key.Press,
|
||||
},
|
||||
)
|
||||
frame()
|
||||
if b1.Clicked(gtx) {
|
||||
t.Error("button 1 got clicked, even if it only got return press")
|
||||
}
|
||||
// frame: request focus for button 2
|
||||
b2.Focus()
|
||||
frame()
|
||||
// frame: gain focus for button 2
|
||||
frame()
|
||||
if b1.Focused() {
|
||||
t.Error("button 1 should not have focus")
|
||||
}
|
||||
if !b2.Focused() {
|
||||
t.Error("button 2 did not gain focus")
|
||||
}
|
||||
// frame: release return
|
||||
r.Queue(
|
||||
key.Event{
|
||||
Name: key.NameReturn,
|
||||
State: key.Release,
|
||||
},
|
||||
)
|
||||
frame()
|
||||
if b1.Clicked(gtx) {
|
||||
t.Error("button 1 got clicked, even if it had lost focus")
|
||||
}
|
||||
if b2.Clicked(gtx) {
|
||||
t.Error("button 2 should not have been clicked, as it only got return release")
|
||||
}
|
||||
}
|
||||
+28
-22
@@ -12,12 +12,11 @@ import (
|
||||
|
||||
// Decorations handles the states of window decorations.
|
||||
type Decorations struct {
|
||||
clicks []Clickable
|
||||
clicks map[int]*Clickable
|
||||
resize [8]struct {
|
||||
gesture.Hover
|
||||
gesture.Drag
|
||||
}
|
||||
actions system.Action
|
||||
maximized bool
|
||||
}
|
||||
|
||||
@@ -35,22 +34,13 @@ func (d *Decorations) Clickable(action system.Action) *Clickable {
|
||||
panic(fmt.Errorf("not a single action"))
|
||||
}
|
||||
idx := bits.TrailingZeros(uint(action))
|
||||
if n := idx - len(d.clicks); n >= 0 {
|
||||
d.clicks = append(d.clicks, make([]Clickable, n+1)...)
|
||||
}
|
||||
click := &d.clicks[idx]
|
||||
if click.Clicked() {
|
||||
if action == system.ActionMaximize {
|
||||
if d.maximized {
|
||||
d.maximized = false
|
||||
d.actions |= system.ActionUnmaximize
|
||||
} else {
|
||||
d.maximized = true
|
||||
d.actions |= system.ActionMaximize
|
||||
}
|
||||
} else {
|
||||
d.actions |= action
|
||||
click, found := d.clicks[idx]
|
||||
if !found {
|
||||
click = new(Clickable)
|
||||
if d.clicks == nil {
|
||||
d.clicks = make(map[int]*Clickable)
|
||||
}
|
||||
d.clicks[idx] = click
|
||||
}
|
||||
return click
|
||||
}
|
||||
@@ -66,11 +56,27 @@ func (d *Decorations) Perform(actions system.Action) {
|
||||
}
|
||||
}
|
||||
|
||||
// Actions returns the set of actions activated by the user.
|
||||
func (d *Decorations) Actions() system.Action {
|
||||
a := d.actions
|
||||
d.actions = 0
|
||||
return a
|
||||
// Update the state and return the set of actions activated by the user.
|
||||
func (d *Decorations) Update(gtx layout.Context) system.Action {
|
||||
var actions system.Action
|
||||
for idx, clk := range d.clicks {
|
||||
if !clk.Clicked(gtx) {
|
||||
continue
|
||||
}
|
||||
action := system.Action(1 << idx)
|
||||
switch {
|
||||
case action == system.ActionMaximize && d.maximized:
|
||||
action = system.ActionUnmaximize
|
||||
case action == system.ActionUnmaximize && !d.maximized:
|
||||
action = system.ActionMaximize
|
||||
}
|
||||
switch action {
|
||||
case system.ActionMaximize, system.ActionUnmaximize:
|
||||
d.maximized = !d.maximized
|
||||
}
|
||||
actions |= action
|
||||
}
|
||||
return actions
|
||||
}
|
||||
|
||||
// Maximized returns whether the window is maximized.
|
||||
|
||||
+26
-37
@@ -17,41 +17,16 @@ type Draggable struct {
|
||||
// Type contains the MIME type and matches transfer.SourceOp.
|
||||
Type string
|
||||
|
||||
handle struct{}
|
||||
drag gesture.Drag
|
||||
click f32.Point
|
||||
pos f32.Point
|
||||
requested bool
|
||||
request string
|
||||
handle struct{}
|
||||
drag gesture.Drag
|
||||
click f32.Point
|
||||
pos f32.Point
|
||||
}
|
||||
|
||||
func (d *Draggable) Layout(gtx layout.Context, w, drag layout.Widget) layout.Dimensions {
|
||||
if gtx.Queue == nil {
|
||||
return w(gtx)
|
||||
}
|
||||
pos := d.pos
|
||||
for _, ev := range d.drag.Events(gtx.Metric, gtx.Queue, gesture.Both) {
|
||||
switch ev.Type {
|
||||
case pointer.Press:
|
||||
d.click = ev.Position
|
||||
pos = f32.Point{}
|
||||
case pointer.Drag, pointer.Release:
|
||||
pos = ev.Position.Sub(d.click)
|
||||
}
|
||||
}
|
||||
d.pos = pos
|
||||
|
||||
for _, ev := range gtx.Queue.Events(&d.handle) {
|
||||
switch e := ev.(type) {
|
||||
case transfer.RequestEvent:
|
||||
d.requested = true
|
||||
d.request = e.Type
|
||||
case transfer.CancelEvent:
|
||||
d.requested = false
|
||||
d.request = ""
|
||||
}
|
||||
}
|
||||
|
||||
dims := w(gtx)
|
||||
|
||||
stack := clip.Rect{Max: dims.Size}.Push(gtx.Ops)
|
||||
@@ -64,7 +39,7 @@ func (d *Draggable) Layout(gtx layout.Context, w, drag layout.Widget) layout.Dim
|
||||
|
||||
if drag != nil && d.drag.Pressed() {
|
||||
rec := op.Record(gtx.Ops)
|
||||
op.Offset(pos.Round()).Add(gtx.Ops)
|
||||
op.Offset(d.pos.Round()).Add(gtx.Ops)
|
||||
drag(gtx)
|
||||
op.Defer(gtx.Ops, rec.Stop())
|
||||
}
|
||||
@@ -77,13 +52,27 @@ func (d *Draggable) Dragging() bool {
|
||||
return d.drag.Dragging()
|
||||
}
|
||||
|
||||
// Requested returns the MIME type, if any, for which the Draggable was requested to offer data.
|
||||
func (d *Draggable) Requested() (mime string, requested bool) {
|
||||
mime = d.request
|
||||
requested = d.requested
|
||||
d.requested = false
|
||||
d.request = ""
|
||||
return
|
||||
// Update the draggable and returns the MIME type for which the Draggable was
|
||||
// requested to offer data, if any
|
||||
func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
|
||||
pos := d.pos
|
||||
for _, ev := range d.drag.Update(gtx.Metric, gtx.Queue, gesture.Both) {
|
||||
switch ev.Kind {
|
||||
case pointer.Press:
|
||||
d.click = ev.Position
|
||||
pos = f32.Point{}
|
||||
case pointer.Drag, pointer.Release:
|
||||
pos = ev.Position.Sub(d.click)
|
||||
}
|
||||
}
|
||||
d.pos = pos
|
||||
|
||||
for _, ev := range gtx.Queue.Events(&d.handle) {
|
||||
if e, ok := ev.(transfer.RequestEvent); ok {
|
||||
return e.Type, true
|
||||
}
|
||||
}
|
||||
return "", false
|
||||
}
|
||||
|
||||
// Offer the data ready for a drop. Must be called after being Requested.
|
||||
|
||||
+3
-3
@@ -39,15 +39,15 @@ func TestDraggable(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Position: f32.Pt(10, 10),
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(20, 10),
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
},
|
||||
pointer.Event{
|
||||
Position: f32.Pt(20, 10),
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
},
|
||||
)
|
||||
ofr := &offer{data: "hello"}
|
||||
|
||||
+19
-16
@@ -225,7 +225,7 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
axis = gesture.Vertical
|
||||
smin, smax = sbounds.Min.Y, sbounds.Max.Y
|
||||
}
|
||||
sdist := e.scroller.Scroll(gtx.Metric, gtx, gtx.Now, axis)
|
||||
sdist := e.scroller.Update(gtx.Metric, gtx, gtx.Now, axis)
|
||||
var soff int
|
||||
if e.SingleLine {
|
||||
e.text.ScrollRel(sdist, 0)
|
||||
@@ -238,8 +238,8 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
switch evt := evt.(type) {
|
||||
case gesture.ClickEvent:
|
||||
switch {
|
||||
case evt.Type == gesture.TypePress && evt.Source == pointer.Mouse,
|
||||
evt.Type == gesture.TypeClick && evt.Source != pointer.Mouse:
|
||||
case evt.Kind == gesture.KindPress && evt.Source == pointer.Mouse,
|
||||
evt.Kind == gesture.KindClick && evt.Source != pointer.Mouse:
|
||||
prevCaretPos, _ := e.text.Selection()
|
||||
e.blinkStart = gtx.Now
|
||||
e.text.MoveCoord(image.Point{
|
||||
@@ -278,10 +278,10 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
case pointer.Event:
|
||||
release := false
|
||||
switch {
|
||||
case evt.Type == pointer.Release && evt.Source == pointer.Mouse:
|
||||
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
|
||||
release = true
|
||||
fallthrough
|
||||
case evt.Type == pointer.Drag && evt.Source == pointer.Mouse:
|
||||
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
|
||||
if e.dragging {
|
||||
e.blinkStart = gtx.Now
|
||||
e.text.MoveCoord(image.Point{
|
||||
@@ -305,10 +305,10 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
|
||||
func (e *Editor) clickDragEvents(gtx layout.Context) []event.Event {
|
||||
var combinedEvents []event.Event
|
||||
for _, evt := range e.clicker.Events(gtx) {
|
||||
for _, evt := range e.clicker.Update(gtx) {
|
||||
combinedEvents = append(combinedEvents, evt)
|
||||
}
|
||||
for _, evt := range e.dragger.Events(gtx.Metric, gtx, gesture.Both) {
|
||||
for _, evt := range e.dragger.Update(gtx.Metric, gtx, gesture.Both) {
|
||||
combinedEvents = append(combinedEvents, evt)
|
||||
}
|
||||
return combinedEvents
|
||||
@@ -517,15 +517,10 @@ func (e *Editor) initBuffer() {
|
||||
e.text.WrapPolicy = e.WrapPolicy
|
||||
}
|
||||
|
||||
// Layout lays out the editor using the provided textMaterial as the paint material
|
||||
// for the text glyphs+caret and the selectMaterial as the paint material for the
|
||||
// selection rectangle.
|
||||
func (e *Editor) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp, textMaterial, selectMaterial op.CallOp) layout.Dimensions {
|
||||
// Update the state of the editor in response to input events.
|
||||
func (e *Editor) Update(gtx layout.Context) {
|
||||
e.initBuffer()
|
||||
e.text.Update(gtx, lt, font, size, e.processEvents)
|
||||
|
||||
dims := e.layout(gtx, textMaterial, selectMaterial)
|
||||
|
||||
e.processEvents(gtx)
|
||||
if e.focused {
|
||||
// Notify IME of selection if it changed.
|
||||
newSel := e.ime.selection
|
||||
@@ -551,8 +546,16 @@ func (e *Editor) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, siz
|
||||
|
||||
e.updateSnippet(gtx, e.ime.start, e.ime.end)
|
||||
}
|
||||
}
|
||||
|
||||
return dims
|
||||
// Layout lays out the editor using the provided textMaterial as the paint material
|
||||
// for the text glyphs+caret and the selectMaterial as the paint material for the
|
||||
// selection rectangle.
|
||||
func (e *Editor) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp, textMaterial, selectMaterial op.CallOp) layout.Dimensions {
|
||||
e.Update(gtx)
|
||||
|
||||
e.text.Layout(gtx, lt, font, size)
|
||||
return e.layout(gtx, textMaterial, selectMaterial)
|
||||
}
|
||||
|
||||
// updateSnippet adds a key.SnippetOp if the snippet content or position
|
||||
|
||||
+11
-54
@@ -139,7 +139,7 @@ func TestEditorReadOnly(t *testing.T) {
|
||||
// Type some new characters.
|
||||
gtx.Ops.Reset()
|
||||
gtx.Queue = &testQueue{events: []event.Event{key.EditEvent{Range: key.Range{Start: cStart2, End: cEnd2}, Text: "something else"}}}
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
textContent2 := e.Text()
|
||||
if textContent2 != textContent {
|
||||
t.Errorf("readonly editor modified by key.EditEvent")
|
||||
@@ -159,22 +159,22 @@ func TestEditorReadOnly(t *testing.T) {
|
||||
gtx.Ops.Reset()
|
||||
gtx.Queue = &testQueue{events: []event.Event{
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Position: f32.Pt(float32(dims.Size.X)*.5, 5),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Drag,
|
||||
Kind: pointer.Drag,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Position: layout.FPt(dims.Size).Mul(.5),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Position: layout.FPt(dims.Size).Mul(.5),
|
||||
},
|
||||
}}
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
cStart3, cEnd3 := e.Selection()
|
||||
if cStart3 == cStart2 || cEnd3 == cEnd2 {
|
||||
t.Errorf("expected mouse interaction to change selection.")
|
||||
@@ -285,44 +285,10 @@ func TestEditor(t *testing.T) {
|
||||
e.MoveCaret(-3, -3)
|
||||
assertCaret(t, e, 1, 1, len("æbc\na"))
|
||||
e.text.Mask = '*'
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
assertCaret(t, e, 1, 1, len("æbc\na"))
|
||||
e.MoveCaret(-3, -3)
|
||||
assertCaret(t, e, 0, 2, len("æb"))
|
||||
/*
|
||||
NOTE(whereswaldon): it isn't possible to check the raw glyph data
|
||||
like this anymore. How should we handle this?
|
||||
e.Mask = '\U0001F92B'
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{},op.CallOp{})
|
||||
e.moveEnd(selectionClear)
|
||||
assertCaret(t, e, 0, 3, len("æbc"))
|
||||
|
||||
// When a password mask is applied, it should replace all visible glyphs
|
||||
spaces := 0
|
||||
for _, r := range textSample {
|
||||
if unicode.IsSpace(r) {
|
||||
spaces++
|
||||
}
|
||||
}
|
||||
nonSpaces := len([]rune(textSample)) - spaces
|
||||
glyphCounts := make(map[int]int)
|
||||
// This loop assumes a single-run text, which we know is safe here.
|
||||
for _, line := range e.lines {
|
||||
for _, glyph := range line.Runs[0].Glyphs {
|
||||
glyphCounts[int(glyph.ID)]++
|
||||
}
|
||||
}
|
||||
if len(glyphCounts) > 2 {
|
||||
t.Errorf("masked text contained glyphs other than mask and whitespace")
|
||||
}
|
||||
|
||||
for gid, count := range glyphCounts {
|
||||
if count != spaces && count != nonSpaces {
|
||||
t.Errorf("glyph with id %d occurred %d times, expected either %d or %d", gid, count, spaces, nonSpaces)
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
// Test that moveLine applies x offsets from previous moves.
|
||||
e.SetText("long line\nshort")
|
||||
e.SetCaret(0, 0)
|
||||
@@ -680,11 +646,8 @@ func TestEditorMoveWord(t *testing.T) {
|
||||
Constraints: layout.Exact(image.Pt(100, 100)),
|
||||
Locale: english,
|
||||
}
|
||||
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
|
||||
fontSize := unit.Sp(10)
|
||||
font := font.Font{}
|
||||
e.SetText(t)
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
return e
|
||||
}
|
||||
for ii, tt := range tests {
|
||||
@@ -785,11 +748,8 @@ func TestEditorInsert(t *testing.T) {
|
||||
Constraints: layout.Exact(image.Pt(100, 100)),
|
||||
Locale: english,
|
||||
}
|
||||
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
|
||||
fontSize := unit.Sp(10)
|
||||
font := font.Font{}
|
||||
e.SetText(t)
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
return e
|
||||
}
|
||||
for ii, tt := range tests {
|
||||
@@ -875,11 +835,8 @@ func TestEditorDeleteWord(t *testing.T) {
|
||||
Constraints: layout.Exact(image.Pt(100, 100)),
|
||||
Locale: english,
|
||||
}
|
||||
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
|
||||
fontSize := unit.Sp(10)
|
||||
font := font.Font{}
|
||||
e.SetText(t)
|
||||
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
|
||||
e.Update(gtx)
|
||||
return e
|
||||
}
|
||||
for ii, tt := range tests {
|
||||
@@ -947,13 +904,13 @@ g 2 4 6 8 g
|
||||
events: []event.Event{
|
||||
pointer.Event{
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Source: pointer.Mouse,
|
||||
Time: tim,
|
||||
Position: f32.Pt(textWidth(e, startPos.lineCol.line, 0, startPos.lineCol.col), textBaseline(e, startPos.lineCol.line)),
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Source: pointer.Mouse,
|
||||
Time: tim,
|
||||
Position: f32.Pt(textWidth(e, endPos.lineCol.line, 0, endPos.lineCol.col), textBaseline(e, endPos.lineCol.line)),
|
||||
|
||||
+53
-54
@@ -20,8 +20,6 @@ type Enum struct {
|
||||
focus string
|
||||
focused bool
|
||||
|
||||
changed bool
|
||||
|
||||
keys []*enumKey
|
||||
}
|
||||
|
||||
@@ -40,11 +38,55 @@ func (e *Enum) index(k string) *enumKey {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Changed reports whether Value has changed by user interaction since the last
|
||||
// call to Changed.
|
||||
func (e *Enum) Changed() bool {
|
||||
changed := e.changed
|
||||
e.changed = false
|
||||
// Update the state and report whether Value has changed by user interaction.
|
||||
func (e *Enum) Update(gtx layout.Context) bool {
|
||||
if gtx.Queue == nil {
|
||||
e.focused = false
|
||||
}
|
||||
e.hovering = false
|
||||
changed := false
|
||||
for _, state := range e.keys {
|
||||
for _, ev := range state.click.Update(gtx) {
|
||||
switch ev.Kind {
|
||||
case gesture.KindPress:
|
||||
if ev.Source == pointer.Mouse {
|
||||
key.FocusOp{Tag: &state.tag}.Add(gtx.Ops)
|
||||
}
|
||||
case gesture.KindClick:
|
||||
if state.key != e.Value {
|
||||
e.Value = state.key
|
||||
changed = true
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, ev := range gtx.Events(&state.tag) {
|
||||
switch ev := ev.(type) {
|
||||
case key.FocusEvent:
|
||||
if ev.Focus {
|
||||
e.focused = true
|
||||
e.focus = state.key
|
||||
} else if state.key == e.focus {
|
||||
e.focused = false
|
||||
}
|
||||
case key.Event:
|
||||
if !e.focused || ev.State != key.Release {
|
||||
break
|
||||
}
|
||||
if ev.Name != key.NameReturn && ev.Name != key.NameSpace {
|
||||
break
|
||||
}
|
||||
if state.key != e.Value {
|
||||
e.Value = state.key
|
||||
changed = true
|
||||
}
|
||||
}
|
||||
}
|
||||
if state.click.Hovered() {
|
||||
e.hovered = state.key
|
||||
e.hovering = true
|
||||
}
|
||||
}
|
||||
|
||||
return changed
|
||||
}
|
||||
|
||||
@@ -60,6 +102,7 @@ func (e *Enum) Focused() (string, bool) {
|
||||
|
||||
// Layout adds the event handler for the key k.
|
||||
func (e *Enum) Layout(gtx layout.Context, k string, content layout.Widget) layout.Dimensions {
|
||||
e.Update(gtx)
|
||||
m := op.Record(gtx.Ops)
|
||||
dims := content(gtx)
|
||||
c := m.Stop()
|
||||
@@ -73,57 +116,13 @@ func (e *Enum) Layout(gtx layout.Context, k string, content layout.Widget) layou
|
||||
e.keys = append(e.keys, state)
|
||||
}
|
||||
clk := &state.click
|
||||
for _, ev := range clk.Events(gtx) {
|
||||
switch ev.Type {
|
||||
case gesture.TypePress:
|
||||
if ev.Source == pointer.Mouse {
|
||||
key.FocusOp{Tag: &state.tag}.Add(gtx.Ops)
|
||||
}
|
||||
case gesture.TypeClick:
|
||||
if state.key != e.Value {
|
||||
e.Value = state.key
|
||||
e.changed = true
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, ev := range gtx.Events(&state.tag) {
|
||||
switch ev := ev.(type) {
|
||||
case key.FocusEvent:
|
||||
if ev.Focus {
|
||||
e.focused = true
|
||||
e.focus = state.key
|
||||
} else if state.key == e.focus {
|
||||
e.focused = false
|
||||
}
|
||||
case key.Event:
|
||||
if !e.focused || ev.State != key.Release {
|
||||
break
|
||||
}
|
||||
if ev.Name != key.NameReturn && ev.Name != key.NameSpace {
|
||||
break
|
||||
}
|
||||
if state.key != e.Value {
|
||||
e.Value = state.key
|
||||
e.changed = true
|
||||
}
|
||||
}
|
||||
}
|
||||
if clk.Hovered() {
|
||||
e.hovered = k
|
||||
e.hovering = true
|
||||
} else if e.hovered == k {
|
||||
e.hovering = false
|
||||
}
|
||||
|
||||
clk.Add(gtx.Ops)
|
||||
disabled := gtx.Queue == nil
|
||||
if !disabled {
|
||||
enabled := gtx.Queue != nil
|
||||
if enabled {
|
||||
key.InputOp{Tag: &state.tag, Keys: "⏎|Space"}.Add(gtx.Ops)
|
||||
} else if e.focus == k {
|
||||
e.focused = false
|
||||
}
|
||||
semantic.SelectedOp(k == e.Value).Add(gtx.Ops)
|
||||
semantic.DisabledOp(disabled).Add(gtx.Ops)
|
||||
semantic.EnabledOp(enabled).Add(gtx.Ops)
|
||||
c.Add(gtx.Ops)
|
||||
|
||||
return dims
|
||||
|
||||
+8
-10
@@ -47,23 +47,21 @@ func ExampleClickable_passthrough() {
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Mouse,
|
||||
Buttons: pointer.ButtonPrimary,
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
// The second layout ensures that the click event is registered by the buttons.
|
||||
widget()
|
||||
|
||||
if button1.Clicked() {
|
||||
if button1.Clicked(gtx) {
|
||||
fmt.Println("button1 clicked!")
|
||||
}
|
||||
if button2.Clicked() {
|
||||
if button2.Clicked(gtx) {
|
||||
fmt.Println("button2 clicked!")
|
||||
}
|
||||
|
||||
@@ -95,7 +93,7 @@ func ExampleDraggable_Layout() {
|
||||
drag.Layout(gtx, w, w)
|
||||
// drag must respond with an Offer event when requested.
|
||||
// Use the drag method for this.
|
||||
if m, ok := drag.Requested(); ok {
|
||||
if m, ok := drag.Update(gtx); ok {
|
||||
drag.Offer(gtx.Ops, m, offer{Data: "hello world"})
|
||||
}
|
||||
|
||||
@@ -125,15 +123,15 @@ func ExampleDraggable_Layout() {
|
||||
// Send drag and drop gesture events.
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(5, 5), // in the drag area
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Move,
|
||||
Kind: pointer.Move,
|
||||
Position: f32.Pt(5, 5), // in the drop area
|
||||
},
|
||||
pointer.Event{
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(30, 30), // in the drop area
|
||||
},
|
||||
)
|
||||
|
||||
+29
-63
@@ -9,59 +9,29 @@ import (
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op/clip"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
// Float is for selecting a value in a range.
|
||||
type Float struct {
|
||||
// Value is the value of the Float, in the [0; 1] range.
|
||||
Value float32
|
||||
|
||||
drag gesture.Drag
|
||||
pos float32 // position normalized to [0, 1]
|
||||
length float32
|
||||
changed bool
|
||||
drag gesture.Drag
|
||||
axis layout.Axis
|
||||
length float32
|
||||
}
|
||||
|
||||
// Dragging returns whether the value is being interacted with.
|
||||
func (f *Float) Dragging() bool { return f.drag.Dragging() }
|
||||
|
||||
// Layout updates the value according to drag events along the f's main axis.
|
||||
//
|
||||
// The range of f is set by the minimum constraints main axis value.
|
||||
func (f *Float) Layout(gtx layout.Context, axis layout.Axis, min, max float32, invert bool, pointerMargin int) layout.Dimensions {
|
||||
func (f *Float) Layout(gtx layout.Context, axis layout.Axis, pointerMargin unit.Dp) layout.Dimensions {
|
||||
f.Update(gtx)
|
||||
size := gtx.Constraints.Min
|
||||
f.length = float32(axis.Convert(size).X)
|
||||
f.axis = axis
|
||||
|
||||
var de *pointer.Event
|
||||
for _, e := range f.drag.Events(gtx.Metric, gtx, gesture.Axis(axis)) {
|
||||
if e.Type == pointer.Press || e.Type == pointer.Drag {
|
||||
de = &e
|
||||
}
|
||||
}
|
||||
|
||||
value := f.Value
|
||||
if de != nil {
|
||||
xy := de.Position.X
|
||||
if axis == layout.Vertical {
|
||||
xy = f.length - de.Position.Y
|
||||
}
|
||||
if invert {
|
||||
xy = f.length - xy
|
||||
}
|
||||
f.pos = xy / f.length
|
||||
value = min + (max-min)*f.pos
|
||||
} else if min != max {
|
||||
f.pos = (value - min) / (max - min)
|
||||
}
|
||||
// Unconditionally call setValue in case min, max, or value changed.
|
||||
f.setValue(value, min, max)
|
||||
|
||||
if f.pos < 0 {
|
||||
f.pos = 0
|
||||
} else if f.pos > 1 {
|
||||
f.pos = 1
|
||||
}
|
||||
|
||||
margin := axis.Convert(image.Pt(pointerMargin, 0))
|
||||
margin := axis.Convert(image.Pt(gtx.Dp(pointerMargin), 0))
|
||||
rect := image.Rectangle{
|
||||
Min: margin.Mul(-1),
|
||||
Max: size.Add(margin),
|
||||
@@ -72,30 +42,26 @@ func (f *Float) Layout(gtx layout.Context, axis layout.Axis, min, max float32, i
|
||||
return layout.Dimensions{Size: size}
|
||||
}
|
||||
|
||||
func (f *Float) setValue(value, min, max float32) {
|
||||
if min > max {
|
||||
min, max = max, min
|
||||
// Update the Value according to drag events along the f's main axis.
|
||||
// The return value reports whether the value was changed.
|
||||
//
|
||||
// The range of f is set by the minimum constraints main axis value.
|
||||
func (f *Float) Update(gtx layout.Context) bool {
|
||||
changed := false
|
||||
for _, e := range f.drag.Update(gtx.Metric, gtx, gesture.Axis(f.axis)) {
|
||||
if f.length > 0 && (e.Kind == pointer.Press || e.Kind == pointer.Drag) {
|
||||
pos := e.Position.X
|
||||
if f.axis == layout.Vertical {
|
||||
pos = f.length - e.Position.Y
|
||||
}
|
||||
f.Value = pos / f.length
|
||||
if f.Value < 0 {
|
||||
f.Value = 0
|
||||
} else if f.Value > 1 {
|
||||
f.Value = 1
|
||||
}
|
||||
changed = true
|
||||
}
|
||||
}
|
||||
if value < min {
|
||||
value = min
|
||||
} else if value > max {
|
||||
value = max
|
||||
}
|
||||
if f.Value != value {
|
||||
f.Value = value
|
||||
f.changed = true
|
||||
}
|
||||
}
|
||||
|
||||
// Pos reports the selected position.
|
||||
func (f *Float) Pos() float32 {
|
||||
return f.pos * f.length
|
||||
}
|
||||
|
||||
// Changed reports whether the value has changed since
|
||||
// the last call to Changed.
|
||||
func (f *Float) Changed() bool {
|
||||
changed := f.changed
|
||||
f.changed = false
|
||||
return changed
|
||||
}
|
||||
|
||||
+5
-5
@@ -134,17 +134,17 @@ type textIterator struct {
|
||||
|
||||
// processGlyph checks whether the glyph is visible within the iterator's configured
|
||||
// viewport and (if so) updates the iterator's text dimensions to include the glyph.
|
||||
func (it *textIterator) processGlyph(g text.Glyph, ok bool) (_ text.Glyph, visibleOrBefore bool) {
|
||||
func (it *textIterator) processGlyph(g text.Glyph, ok bool) (visibleOrBefore bool) {
|
||||
if it.maxLines > 0 {
|
||||
if g.Flags&text.FlagTruncator != 0 && g.Flags&text.FlagClusterBreak != 0 {
|
||||
// A glyph carrying both of these flags provides the count of truncated runes.
|
||||
it.truncated = g.Runes
|
||||
it.truncated = int(g.Runes)
|
||||
}
|
||||
if g.Flags&text.FlagLineBreak != 0 {
|
||||
it.linesSeen++
|
||||
}
|
||||
if it.linesSeen == it.maxLines && g.Flags&text.FlagParagraphBreak != 0 {
|
||||
return g, false
|
||||
return false
|
||||
}
|
||||
}
|
||||
// Compute the maximum extent to which glyphs overhang on the horizontal
|
||||
@@ -191,7 +191,7 @@ func (it *textIterator) processGlyph(g text.Glyph, ok bool) (_ text.Glyph, visib
|
||||
it.bounds.Max.X = max(it.bounds.Max.X, logicalBounds.Max.X)
|
||||
it.bounds.Max.Y = max(it.bounds.Max.Y, logicalBounds.Max.Y)
|
||||
}
|
||||
return g, ok && !below
|
||||
return ok && !below
|
||||
}
|
||||
|
||||
func fixedToFloat(i fixed.Int26_6) float32 {
|
||||
@@ -206,7 +206,7 @@ func fixedToFloat(i fixed.Int26_6) float32 {
|
||||
// This design is awkward, but prevents the line slice from escaping
|
||||
// to the heap.
|
||||
func (it *textIterator) paintGlyph(gtx layout.Context, shaper *text.Shaper, glyph text.Glyph, line []text.Glyph) ([]text.Glyph, bool) {
|
||||
_, visibleOrBefore := it.processGlyph(glyph, true)
|
||||
visibleOrBefore := it.processGlyph(glyph, true)
|
||||
if it.visible {
|
||||
if len(line) == 0 {
|
||||
it.lineOff = f32.Point{X: fixedToFloat(glyph.X), Y: float32(glyph.Y)}.Sub(layout.FPt(it.viewport.Min))
|
||||
|
||||
@@ -146,10 +146,7 @@ func TestGlyphIterator(t *testing.T) {
|
||||
glyphs := getGlyphs(16, 0, maxWidth, text.Start, tc.str)
|
||||
it := textIterator{viewport: tc.viewport, maxLines: tc.maxLines}
|
||||
for i, g := range glyphs {
|
||||
gOut, ok := it.processGlyph(g, true)
|
||||
if gOut != g {
|
||||
t.Errorf("textIterator modified glyphs[%d], original:\n%#+v, modified:\n%#+v", i, g, gOut)
|
||||
}
|
||||
ok := it.processGlyph(g, true)
|
||||
if !ok && i != tc.stopAtGlyph {
|
||||
t.Errorf("expected iterator to stop at glyph %d, stopped at %d", tc.stopAtGlyph, i)
|
||||
}
|
||||
|
||||
+5
-5
@@ -61,8 +61,8 @@ func (s *Scrollbar) Layout(gtx layout.Context, axis layout.Axis, viewportStart,
|
||||
}
|
||||
|
||||
// Jump to a click in the track.
|
||||
for _, event := range s.track.Events(gtx) {
|
||||
if event.Type != gesture.TypeClick ||
|
||||
for _, event := range s.track.Update(gtx) {
|
||||
if event.Kind != gesture.KindClick ||
|
||||
event.Modifiers != key.Modifiers(0) ||
|
||||
event.NumClicks > 1 {
|
||||
continue
|
||||
@@ -80,8 +80,8 @@ func (s *Scrollbar) Layout(gtx layout.Context, axis layout.Axis, viewportStart,
|
||||
}
|
||||
|
||||
// Offset to account for any drags.
|
||||
for _, event := range s.drag.Events(gtx.Metric, gtx, gesture.Axis(axis)) {
|
||||
switch event.Type {
|
||||
for _, event := range s.drag.Update(gtx.Metric, gtx, gesture.Axis(axis)) {
|
||||
switch event.Kind {
|
||||
case pointer.Drag:
|
||||
case pointer.Release, pointer.Cancel:
|
||||
s.dragging = false
|
||||
@@ -136,7 +136,7 @@ func (s *Scrollbar) Layout(gtx layout.Context, axis layout.Axis, viewportStart,
|
||||
|
||||
// Process events from the indicator so that hover is
|
||||
// detected properly.
|
||||
_ = s.indicator.Events(gtx)
|
||||
_ = s.indicator.Update(gtx)
|
||||
|
||||
return layout.Dimensions{}
|
||||
}
|
||||
|
||||
+14
-18
@@ -93,9 +93,8 @@ func IconButton(th *Theme, button *widget.Clickable, icon *widget.Icon, descript
|
||||
func Clickable(gtx layout.Context, button *widget.Clickable, w layout.Widget) layout.Dimensions {
|
||||
return button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
semantic.Button.Add(gtx.Ops)
|
||||
constraints := gtx.Constraints
|
||||
return layout.Stack{}.Layout(gtx,
|
||||
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Background{}.Layout(gtx,
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
defer clip.Rect{Max: gtx.Constraints.Min}.Push(gtx.Ops).Pop()
|
||||
if button.Hovered() || button.Focused() {
|
||||
paint.Fill(gtx.Ops, f32color.Hovered(color.NRGBA{}))
|
||||
@@ -104,11 +103,8 @@ func Clickable(gtx layout.Context, button *widget.Clickable, w layout.Widget) la
|
||||
drawInk(gtx, c)
|
||||
}
|
||||
return layout.Dimensions{Size: gtx.Constraints.Min}
|
||||
}),
|
||||
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
|
||||
gtx.Constraints = constraints
|
||||
return w(gtx)
|
||||
}),
|
||||
},
|
||||
w,
|
||||
)
|
||||
})
|
||||
}
|
||||
@@ -131,8 +127,8 @@ func (b ButtonLayoutStyle) Layout(gtx layout.Context, w layout.Widget) layout.Di
|
||||
min := gtx.Constraints.Min
|
||||
return b.Button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
semantic.Button.Add(gtx.Ops)
|
||||
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
|
||||
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Background{}.Layout(gtx,
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
rr := gtx.Dp(b.CornerRadius)
|
||||
defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
|
||||
background := b.Background
|
||||
@@ -147,11 +143,11 @@ func (b ButtonLayoutStyle) Layout(gtx layout.Context, w layout.Widget) layout.Di
|
||||
drawInk(gtx, c)
|
||||
}
|
||||
return layout.Dimensions{Size: gtx.Constraints.Min}
|
||||
}),
|
||||
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
|
||||
},
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
gtx.Constraints.Min = min
|
||||
return layout.Center.Layout(gtx, w)
|
||||
}),
|
||||
},
|
||||
)
|
||||
})
|
||||
}
|
||||
@@ -163,8 +159,8 @@ func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
if d := b.Description; d != "" {
|
||||
semantic.DescriptionOp(b.Description).Add(gtx.Ops)
|
||||
}
|
||||
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
|
||||
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Background{}.Layout(gtx,
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
rr := (gtx.Constraints.Min.X + gtx.Constraints.Min.Y) / 4
|
||||
defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
|
||||
background := b.Background
|
||||
@@ -179,8 +175,8 @@ func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
drawInk(gtx, c)
|
||||
}
|
||||
return layout.Dimensions{Size: gtx.Constraints.Min}
|
||||
}),
|
||||
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
|
||||
},
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
size := gtx.Dp(b.Size)
|
||||
if b.Icon != nil {
|
||||
@@ -191,7 +187,7 @@ func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
Size: image.Point{X: size, Y: size},
|
||||
}
|
||||
})
|
||||
}),
|
||||
},
|
||||
)
|
||||
})
|
||||
c := m.Stop()
|
||||
|
||||
@@ -88,18 +88,18 @@ func (d DecorationsStyle) layoutDecorations(gtx layout.Context) layout.Dimension
|
||||
cl := d.Decorations.Clickable(a)
|
||||
dims := cl.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
semantic.Button.Add(gtx.Ops)
|
||||
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
|
||||
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Background{}.Layout(gtx,
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
defer clip.Rect{Max: gtx.Constraints.Min}.Push(gtx.Ops).Pop()
|
||||
for _, c := range cl.History() {
|
||||
drawInk(gtx, c)
|
||||
}
|
||||
return layout.Dimensions{Size: gtx.Constraints.Min}
|
||||
}),
|
||||
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
|
||||
},
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
paint.ColorOp{Color: d.Foreground}.Add(gtx.Ops)
|
||||
return inset.Layout(gtx, w)
|
||||
}),
|
||||
},
|
||||
)
|
||||
})
|
||||
size.X += dims.Size.X
|
||||
|
||||
+6
-10
@@ -165,12 +165,9 @@ func (s ScrollbarStyle) layout(gtx layout.Context, axis layout.Axis, viewportSta
|
||||
if axis == layout.Horizontal {
|
||||
inset.Top, inset.Bottom, inset.Left, inset.Right = inset.Left, inset.Right, inset.Top, inset.Bottom
|
||||
}
|
||||
// Capture the outer constraints because layout.Stack will reset
|
||||
// the minimum to zero.
|
||||
outerConstraints := gtx.Constraints
|
||||
|
||||
return layout.Stack{}.Layout(gtx,
|
||||
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
|
||||
return layout.Background{}.Layout(gtx,
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
// Lay out the draggable track underneath the scroll indicator.
|
||||
area := image.Rectangle{
|
||||
Max: gtx.Constraints.Min,
|
||||
@@ -186,10 +183,9 @@ func (s ScrollbarStyle) layout(gtx layout.Context, axis layout.Axis, viewportSta
|
||||
s.Scrollbar.AddTrack(gtx.Ops)
|
||||
|
||||
paint.FillShape(gtx.Ops, s.Track.Color, clip.Rect(area).Op())
|
||||
return layout.Dimensions{}
|
||||
}),
|
||||
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
|
||||
gtx.Constraints = outerConstraints
|
||||
return layout.Dimensions{Size: gtx.Constraints.Min}
|
||||
},
|
||||
func(gtx layout.Context) layout.Dimensions {
|
||||
return inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
|
||||
// Use axis-independent constraints.
|
||||
gtx.Constraints.Min = axis.Convert(gtx.Constraints.Min)
|
||||
@@ -231,7 +227,7 @@ func (s ScrollbarStyle) layout(gtx layout.Context, axis layout.Axis, viewportSta
|
||||
|
||||
return layout.Dimensions{Size: axis.Convert(gtx.Constraints.Min)}
|
||||
})
|
||||
}),
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -38,6 +38,7 @@ func RadioButton(th *Theme, group *widget.Enum, key, label string) RadioButtonSt
|
||||
|
||||
// Layout updates enum and displays the radio button.
|
||||
func (r RadioButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
r.Group.Update(gtx)
|
||||
hovered, hovering := r.Group.Hovered()
|
||||
focus, focused := r.Group.Focused()
|
||||
return r.Group.Layout(gtx, r.Key, func(gtx layout.Context) layout.Dimensions {
|
||||
|
||||
+17
-20
@@ -16,10 +16,8 @@ import (
|
||||
)
|
||||
|
||||
// Slider is for selecting a value in a range.
|
||||
func Slider(th *Theme, float *widget.Float, min, max float32) SliderStyle {
|
||||
func Slider(th *Theme, float *widget.Float) SliderStyle {
|
||||
return SliderStyle{
|
||||
Min: min,
|
||||
Max: max,
|
||||
Color: th.Palette.ContrastBg,
|
||||
Float: float,
|
||||
FingerSize: th.FingerSize,
|
||||
@@ -27,35 +25,34 @@ func Slider(th *Theme, float *widget.Float, min, max float32) SliderStyle {
|
||||
}
|
||||
|
||||
type SliderStyle struct {
|
||||
Axis layout.Axis
|
||||
Min, Max float32
|
||||
Invert bool
|
||||
Color color.NRGBA
|
||||
Float *widget.Float
|
||||
Axis layout.Axis
|
||||
Color color.NRGBA
|
||||
Float *widget.Float
|
||||
|
||||
FingerSize unit.Dp
|
||||
}
|
||||
|
||||
func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
thumbRadius := gtx.Dp(6)
|
||||
const thumbRadius unit.Dp = 6
|
||||
tr := gtx.Dp(thumbRadius)
|
||||
trackWidth := gtx.Dp(2)
|
||||
|
||||
axis := s.Axis
|
||||
// Keep a minimum length so that the track is always visible.
|
||||
minLength := thumbRadius + 3*thumbRadius + thumbRadius
|
||||
minLength := tr + 3*tr + tr
|
||||
// Try to expand to finger size, but only if the constraints
|
||||
// allow for it.
|
||||
touchSizePx := min(gtx.Dp(s.FingerSize), axis.Convert(gtx.Constraints.Max).Y)
|
||||
sizeMain := max(axis.Convert(gtx.Constraints.Min).X, minLength)
|
||||
sizeCross := max(2*thumbRadius, touchSizePx)
|
||||
sizeCross := max(2*tr, touchSizePx)
|
||||
size := axis.Convert(image.Pt(sizeMain, sizeCross))
|
||||
|
||||
o := axis.Convert(image.Pt(thumbRadius, 0))
|
||||
o := axis.Convert(image.Pt(tr, 0))
|
||||
trans := op.Offset(o).Push(gtx.Ops)
|
||||
gtx.Constraints.Min = axis.Convert(image.Pt(sizeMain-2*thumbRadius, sizeCross))
|
||||
s.Float.Layout(gtx, axis, s.Min, s.Max, s.Invert, thumbRadius)
|
||||
gtx.Constraints.Min = axis.Convert(image.Pt(sizeMain-2*tr, sizeCross))
|
||||
dims := s.Float.Layout(gtx, axis, thumbRadius)
|
||||
gtx.Constraints.Min = gtx.Constraints.Min.Add(axis.Convert(image.Pt(0, sizeCross)))
|
||||
thumbPos := thumbRadius + int(s.Float.Pos())
|
||||
thumbPos := tr + int(s.Float.Value*float32(axis.Convert(dims.Size).X))
|
||||
trans.Pop()
|
||||
|
||||
color := s.Color
|
||||
@@ -65,7 +62,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
|
||||
rect := func(minx, miny, maxx, maxy int) image.Rectangle {
|
||||
r := image.Rect(minx, miny, maxx, maxy)
|
||||
if s.Invert != (axis == layout.Vertical) {
|
||||
if axis == layout.Vertical {
|
||||
r.Max.X, r.Min.X = sizeMain-r.Min.X, sizeMain-r.Max.X
|
||||
}
|
||||
r.Min = axis.Convert(r.Min)
|
||||
@@ -75,7 +72,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
|
||||
// Draw track before thumb.
|
||||
track := rect(
|
||||
thumbRadius, sizeCross/2-trackWidth/2,
|
||||
tr, sizeCross/2-trackWidth/2,
|
||||
thumbPos, sizeCross/2+trackWidth/2,
|
||||
)
|
||||
paint.FillShape(gtx.Ops, color, clip.Rect(track).Op())
|
||||
@@ -83,15 +80,15 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
// Draw track after thumb.
|
||||
track = rect(
|
||||
thumbPos, axis.Convert(track.Min).Y,
|
||||
sizeMain-thumbRadius, axis.Convert(track.Max).Y,
|
||||
sizeMain-tr, axis.Convert(track.Max).Y,
|
||||
)
|
||||
paint.FillShape(gtx.Ops, f32color.MulAlpha(color, 96), clip.Rect(track).Op())
|
||||
|
||||
// Draw thumb.
|
||||
pt := image.Pt(thumbPos, sizeCross/2)
|
||||
thumb := rect(
|
||||
pt.X-thumbRadius, pt.Y-thumbRadius,
|
||||
pt.X+thumbRadius, pt.Y+thumbRadius,
|
||||
pt.X-tr, pt.Y-tr,
|
||||
pt.X+tr, pt.Y+tr,
|
||||
)
|
||||
paint.FillShape(gtx.Ops, color, clip.Ellipse(thumb).Op(gtx.Ops))
|
||||
|
||||
|
||||
@@ -39,6 +39,7 @@ func Switch(th *Theme, swtch *widget.Bool, description string) SwitchStyle {
|
||||
|
||||
// Layout updates the switch and displays it.
|
||||
func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
s.Switch.Update(gtx)
|
||||
trackWidth := gtx.Dp(36)
|
||||
trackHeight := gtx.Dp(16)
|
||||
thumbSize := gtx.Dp(20)
|
||||
|
||||
+16
-10
@@ -182,25 +182,31 @@ func (l *Selectable) Truncated() bool {
|
||||
return l.text.Truncated()
|
||||
}
|
||||
|
||||
// Update the state of the selectable in response to input events.
|
||||
func (l *Selectable) Update(gtx layout.Context) {
|
||||
l.initialize()
|
||||
l.handleEvents(gtx)
|
||||
}
|
||||
|
||||
// Layout clips to the dimensions of the selectable, updates the shaped text, configures input handling, and paints
|
||||
// the text and selection rectangles. The provided textMaterial and selectionMaterial ops are used to set the
|
||||
// paint material for the text and selection rectangles, respectively.
|
||||
func (l *Selectable) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp, textMaterial, selectionMaterial op.CallOp) layout.Dimensions {
|
||||
l.initialize()
|
||||
l.Update(gtx)
|
||||
l.text.LineHeight = l.LineHeight
|
||||
l.text.LineHeightScale = l.LineHeightScale
|
||||
l.text.Alignment = l.Alignment
|
||||
l.text.MaxLines = l.MaxLines
|
||||
l.text.Truncator = l.Truncator
|
||||
l.text.WrapPolicy = l.WrapPolicy
|
||||
l.text.Update(gtx, lt, font, size, l.handleEvents)
|
||||
l.text.Layout(gtx, lt, font, size)
|
||||
dims := l.text.Dimensions()
|
||||
defer clip.Rect(image.Rectangle{Max: dims.Size}).Push(gtx.Ops).Pop()
|
||||
pointer.CursorText.Add(gtx.Ops)
|
||||
var keys key.Set
|
||||
if l.focused {
|
||||
const keyFilterAllArrows = "(ShortAlt)-(Shift)-[←,→,↑,↓]|(Shift)-[⏎,⌤]|(ShortAlt)-(Shift)-[⌫,⌦]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,V,X,A]|Short-(Shift)-Z"
|
||||
keys = keyFilterAllArrows
|
||||
const keyFilter = "(ShortAlt)-(Shift)-[←,→,↑,↓]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,X,A]"
|
||||
keys = keyFilter
|
||||
}
|
||||
key.InputOp{Tag: l, Keys: keys}.Add(gtx.Ops)
|
||||
if l.requestFocus {
|
||||
@@ -236,8 +242,8 @@ func (e *Selectable) processPointer(gtx layout.Context) {
|
||||
switch evt := evt.(type) {
|
||||
case gesture.ClickEvent:
|
||||
switch {
|
||||
case evt.Type == gesture.TypePress && evt.Source == pointer.Mouse,
|
||||
evt.Type == gesture.TypeClick && evt.Source != pointer.Mouse:
|
||||
case evt.Kind == gesture.KindPress && evt.Source == pointer.Mouse,
|
||||
evt.Kind == gesture.KindClick && evt.Source != pointer.Mouse:
|
||||
prevCaretPos, _ := e.text.Selection()
|
||||
e.text.MoveCoord(image.Point{
|
||||
X: int(math.Round(float64(evt.Position.X))),
|
||||
@@ -271,10 +277,10 @@ func (e *Selectable) processPointer(gtx layout.Context) {
|
||||
case pointer.Event:
|
||||
release := false
|
||||
switch {
|
||||
case evt.Type == pointer.Release && evt.Source == pointer.Mouse:
|
||||
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
|
||||
release = true
|
||||
fallthrough
|
||||
case evt.Type == pointer.Drag && evt.Source == pointer.Mouse:
|
||||
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
|
||||
if e.dragging {
|
||||
e.text.MoveCoord(image.Point{
|
||||
X: int(math.Round(float64(evt.Position.X))),
|
||||
@@ -292,10 +298,10 @@ func (e *Selectable) processPointer(gtx layout.Context) {
|
||||
|
||||
func (e *Selectable) clickDragEvents(gtx layout.Context) []event.Event {
|
||||
var combinedEvents []event.Event
|
||||
for _, evt := range e.clicker.Events(gtx) {
|
||||
for _, evt := range e.clicker.Update(gtx) {
|
||||
combinedEvents = append(combinedEvents, evt)
|
||||
}
|
||||
for _, evt := range e.dragger.Events(gtx.Metric, gtx, gesture.Both) {
|
||||
for _, evt := range e.dragger.Update(gtx.Metric, gtx, gesture.Both) {
|
||||
combinedEvents = append(combinedEvents, evt)
|
||||
}
|
||||
return combinedEvents
|
||||
|
||||
+10
-11
@@ -228,10 +228,8 @@ func (e *textView) calculateViewSize(gtx layout.Context) image.Point {
|
||||
return gtx.Constraints.Constrain(base)
|
||||
}
|
||||
|
||||
// Update the text, reshaping it as necessary. If not nil, eventHandling will be invoked after reshaping the text to
|
||||
// allow parent widgets to adapt to any changes in text content or positioning. If eventHandling modifies the contents
|
||||
// of the textView, it is guaranteed to be reshaped (and ready for painting) before Update returns.
|
||||
func (e *textView) Update(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp, eventHandling func(gtx layout.Context)) {
|
||||
// Layout the text, reshaping it as necessary.
|
||||
func (e *textView) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp) {
|
||||
if e.params.Locale != gtx.Locale {
|
||||
e.params.Locale = gtx.Locale
|
||||
e.invalidate()
|
||||
@@ -289,10 +287,6 @@ func (e *textView) Update(gtx layout.Context, lt *text.Shaper, font font.Font, s
|
||||
}
|
||||
|
||||
e.makeValid()
|
||||
if eventHandling != nil {
|
||||
eventHandling(gtx)
|
||||
e.makeValid()
|
||||
}
|
||||
|
||||
if viewSize := e.calculateViewSize(gtx); viewSize != e.viewSize {
|
||||
e.viewSize = viewSize
|
||||
@@ -492,14 +486,19 @@ func (e *textView) layoutText(lt *text.Shaper) {
|
||||
it := textIterator{viewport: image.Rectangle{Max: image.Point{X: math.MaxInt, Y: math.MaxInt}}}
|
||||
if lt != nil {
|
||||
lt.Layout(e.params, r)
|
||||
for glyph, ok := it.processGlyph(lt.NextGlyph()); ok; glyph, ok = it.processGlyph(lt.NextGlyph()) {
|
||||
e.index.Glyph(glyph)
|
||||
for {
|
||||
g, ok := lt.NextGlyph()
|
||||
if !it.processGlyph(g, ok) {
|
||||
break
|
||||
}
|
||||
e.index.Glyph(g)
|
||||
}
|
||||
} else {
|
||||
// Make a fake glyph for every rune in the reader.
|
||||
b := bufio.NewReader(r)
|
||||
for _, _, err := b.ReadRune(); err != io.EOF; _, _, err = b.ReadRune() {
|
||||
g, _ := it.processGlyph(text.Glyph{Runes: 1, Flags: text.FlagClusterBreak}, true)
|
||||
g := text.Glyph{Runes: 1, Flags: text.FlagClusterBreak}
|
||||
_ = it.processGlyph(g, true)
|
||||
e.index.Glyph(g)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ import (
|
||||
"os"
|
||||
"sort"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
colEmoji "eliasnaur.com/font/noto/emoji/color"
|
||||
"gioui.org/font"
|
||||
@@ -48,10 +47,6 @@ var (
|
||||
}()
|
||||
)
|
||||
|
||||
func init() {
|
||||
rand.Seed(int64(time.Now().Nanosecond()))
|
||||
}
|
||||
|
||||
func runBenchmarkPermutations(b *testing.B, benchmark func(b *testing.B, runes int, locale system.Locale, document string)) {
|
||||
docKeys := maps.Keys(documents)
|
||||
sort.Strings(docKeys)
|
||||
@@ -127,11 +122,12 @@ func BenchmarkLabelDynamic(b *testing.B) {
|
||||
font := font.Font{}
|
||||
runes := []rune(txt)[:runeCount]
|
||||
l := Label{}
|
||||
r := rand.New(rand.NewSource(42))
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
// simulate a constantly changing string
|
||||
a := rand.Intn(len(runes))
|
||||
b := rand.Intn(len(runes))
|
||||
a := r.Intn(len(runes))
|
||||
b := r.Intn(len(runes))
|
||||
runes[a], runes[b] = runes[b], runes[a]
|
||||
l.Layout(gtx, cache, font, fontSize, string(runes), op.CallOp{})
|
||||
if render {
|
||||
@@ -196,11 +192,12 @@ func BenchmarkEditorDynamic(b *testing.B) {
|
||||
runes := []rune(txt)[:runeCount]
|
||||
e := Editor{}
|
||||
e.SetText(string(runes))
|
||||
r := rand.New(rand.NewSource(42))
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
// simulate a constantly changing string
|
||||
a := rand.Intn(e.Len())
|
||||
b := rand.Intn(e.Len())
|
||||
a := r.Intn(e.Len())
|
||||
b := r.Intn(e.Len())
|
||||
e.SetCaret(a, a+1)
|
||||
takeStr := e.SelectedText()
|
||||
e.Insert("")
|
||||
|
||||
@@ -35,12 +35,12 @@ func TestBool(t *testing.T) {
|
||||
r.Queue(
|
||||
pointer.Event{
|
||||
Source: pointer.Touch,
|
||||
Type: pointer.Press,
|
||||
Kind: pointer.Press,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
pointer.Event{
|
||||
Source: pointer.Touch,
|
||||
Type: pointer.Release,
|
||||
Kind: pointer.Release,
|
||||
Position: f32.Pt(50, 50),
|
||||
},
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user