141 Commits

Author SHA1 Message Date
Elias Naur 9018c07131 Revert "app: [Windows] suppress double-click behaviour for custom decorations"
This reverts commit 82cbb7b8da.

As Egon Elbre points out in

https://todo.sr.ht/~eliasnaur/gio/600#event-377179

this is not the right fix.
2024-07-16 16:28:37 +02:00
Egon Elbre 7293fa8a41 go.mod: update golang.org/x dependencies
This gets rid of a CVE warning about golang.org/x/image/tiff.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2024-07-16 15:59:05 +02:00
Elias Naur 82cbb7b8da app: [Windows] suppress double-click behaviour for custom decorations
Fixes: https://todo.sr.ht/~eliasnaur/gio/600
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-07-13 18:09:13 +02:00
Chris Waldon 6c19821a6c app: [Wayland] prevent recursive scroll event processing
This commit zeroes the accumulated scroll distance on the window before invoking the
event delivery code, since the event delivery code is able to call back into the scroll
processing. Prior to this change, the callback could re-processing the scroll delta
while magnifying it by a factor of 10.

Fixes: https://todo.sr.ht/~eliasnaur/gio/599
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-07-13 11:03:14 +02:00
Elias Naur 86349775b7 app: ensure Invalidate can be invoked when window is closing
This commit ensures that it is safe to invoke Invalidate() from another goroutine
while a Gio window may be in the process of closing. It can be difficult to prevent
this from happening, as window handles can easily be managed by a type that doesn't
know the exact moment of window close (it might be waiting on the window event loop
to return, but that hasn't happened yet). Without this change, the nil window
driver results in a panic in this situation.

Co-authored-by: Chris Waldon <christopher.waldon.dev@gmail.com>
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-07-02 15:06:52 +02:00
Chris Waldon 4a1b4c2642 app: add cross-platform empty view event detection
Custom rendering applications need to be prepared to handle empty view events,
as an empty view event is sent during window shutdown. However, the current
implementation requires applications to write a platform-specific helper
function for each supported platform in order to check whether a received
view event is empty. This commit provides a safe, convenient, cross-platform
method that applications can use to detect this special view event and respond
to it.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-06-28 08:46:36 +02:00
Elias Naur c900d58fb3 app: [macOS] fix ANGLE renderering
Setting CAMetalLayer.presentWithTransaction to YES breaks ANGLE rendering.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-27 17:48:08 +02:00
Elias Naur 74ccc9c2c7 app: use empty frame when FrameEvent.Frame isn't called
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-27 16:37:48 +02:00
Elias Naur 3f671afea8 app: ignore Invalidate for Windows not yet created
While here, don't overflow the Windows event queue.

Fixes: https://todo.sr.ht/~eliasnaur/gio/596
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-27 16:37:48 +02:00
Elias Naur 42357a29e0 app: reset Window when DestroyEvent is received
Fixes: https://todo.sr.ht/~eliasnaur/gio/595
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-27 10:41:22 +02:00
Elias Naur 8fb6d3da2b io/input: deliver all observed events before deferring the rest
Even when a command defers event delivery to the next frame, the already
observed events must still be delivered in the current frame. This
matters for pointer events that hit more than one event handler.

Fixes: https://todo.sr.ht/~eliasnaur/gio/594
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-20 15:26:33 +02:00
Elias Naur 706940ff9b io/input: improve documentation, code
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-20 13:23:36 +02:00
Chris Waldon 5542aac772 app: queue system actions before first call to Event()
This commit ensures that attempting to perform a system window action prior
to the first call to Event() does not panic. It adopts a similar strategy to
handling Option() prior to the first call to Event(): make a slice of the arguments
and apply them during window initialization.

Fixes: https://todo.sr.ht/~eliasnaur/gio/593
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-06-20 12:18:42 +02:00
Elias Naur 026d3f9daa .builds: increase file descriptor limit for Android's sdkmanager
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-20 09:53:17 +02:00
Elias Naur 38fca9ae13 widget: show software keyboard when a writable Editor is clicked
Extracted from https://github.com/gioui/gio/pull/138 by Inkeliz.

References: https://todo.sr.ht/~eliasnaur/gio/591
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-16 15:20:49 +02:00
Elias Naur e878dbc598 app: [macOS] ignore focus changes not meant for the Gio view
Extracted from https://github.com/gioui/gio/pull/138 by inkeliz.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-16 15:15:40 +02:00
inkeliz 1151eac07d pointer: fix documentation
Previously it uses event.Op{}, but such struct don't
exists anymore. Instead, it have a function with the
same name.

Signed-off-by: inkeliz <inkeliz@inkeliz.com>
2024-06-07 10:35:07 +02:00
Elias Naur 56177c55cf io/input: remove unused field
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-07 10:32:44 +02:00
Elias Naur e6da07a85a app: [iOS] add support for buildmode exe
Up until now, the iOS part has relied on a tool such as gogio to
synthesize a main function. This change adds support for running direcetly
in exe mode, while retaining support for embedded Gio in C programs.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-02 12:55:36 +02:00
Elias Naur 175e134478 app: [macOS] panic if Main is not called from the main goroutine
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-06-02 09:07:29 +02:00
Elias Naur 46cc311d19 app: fix typos
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-05-30 10:04:36 +02:00
Elias Naur b8821875ed Revert "app: [macOS] ensure the Window is initalized before Run functions"
This reverts commit 5083a23301 because Option
and Run no longer create the window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-05-30 10:03:37 +02:00
Elias Naur f6e33914d9 Revert "app: [Windows] ensure the Window is initalized before Run functions"
This reverts commit 971b01d836 because Option
and Run no longer creates the window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-05-30 10:03:37 +02:00
Elias Naur a394b330e8 app: defer window creation until Window.Event is called
We're moving towards making Window.Event, and in the future, Window.Events
create the window and drive the event loop to completion. In that model,
the other Window methods shouldn't create the window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-05-30 10:03:32 +02:00
Jack Mordaunt 24b0c2a4a1 internal/gl: [Windows] allow GetProgramInfoLog to return nothing
If GetProgrami returns 0 we will panic because a zero-sized buffer indexed
at zero will OOB panic: "runtime error: index out of range [0] with length 0".

This was observed and is not theoretical.

Windows 8 9200

Hardware: {
  "board": {
    "name": "1963",
    "vendor": "Hewlett-Packard"
  },
  "cpu": {
    "name": "Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz",
    "vendor": "GenuineIntel",
    "extra": {
      "cores": "4",
      "threads": "8"
    }
  },
  "ram": "8.00GB"
}

panic({0x7f7222ff260?, 0xc004b960d8?})
	runtime/panic.go:770 +0x132
gioui.org/internal/gl.(*Functions).GetProgramInfoLog(0xc004cd4000?, {0x7f720039345?})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/internal/gl/gl_windows.go:365 +0xc5
gioui.org/gpu/internal/opengl.(*Backend).newProgram(0xc004c8e008, {{0x7f7229d0b40, 0xc004e3a000}, {0x7f7229d0b60, 0xc004e3a120}, {{0xc002b04060, 0x2, 0x2}, 0x10}, {0x1, ...}, ...})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/internal/opengl/opengl.go:954 +0x26b
gioui.org/gpu/internal/opengl.(*Backend).NewPipeline(0x2ec?, {{0x7f7229d0b40, 0xc004e3a000}, {0x7f7229d0b60, 0xc004e3a120}, {{0xc002b04060, 0x2, 0x2}, 0x10}, {0x1, ...}, ...})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/internal/opengl/opengl.go:918 +0x65
gioui.org/gpu.createColorPrograms({_, _}, {{0x7f72241fcbb, 0x9}, {0x0, 0x0}, {0x7f72259c680, 0x42a}, {0x0, 0x0}, ...}, ...)
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:601 +0x332
gioui.org/gpu.newBlitter({0x7f7229fea48, 0xc004c8e008})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:559 +0x358
gioui.org/gpu.newRenderer({0x7f7229fea48, 0xc004c8e008})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:516 +0x25
gioui.org/gpu.(*gpu).init(...)
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:373
gioui.org/gpu.newGPU({0x7f7229fea48, 0xc004c8e008})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:365 +0x14d
gioui.org/gpu.NewWithDevice({0x7f7229fea48, 0xc004c8e008})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:355 +0x10c
gioui.org/gpu.New({0x7f7229cbdc0?, 0xc004bd2000?})
	gioui.org@v0.4.2-0.20231216201919-2128f7adea9b/gpu/gpu.go:342 +0x34

Signed-off-by: Jack Mordaunt <jackmordaunt.dev@gmail.com>
2024-05-25 18:24:35 +02:00
Walter Werner SCHNEIDER 7a9ce51988 widget: add more editor shortcuts
Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
2024-05-06 08:46:20 -04:00
Walter Werner SCHNEIDER 8242234274 internal/stroke: fix normal vector size
With this change the GPU renderer now properly handles the cases when the stroke width equals the stroke length where the normal vector is the same size as the original vector.

Fixes: https://todo.sr.ht/~eliasnaur/gio/576
Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
2024-05-06 10:45:29 +02:00
Elias Naur 691adf4e77 app: [X11] don't recreate EGL surface during resize
According to #565 X11 GPU drivers don't deal well with recreation of
EGL surfaces.

Thanks to Walter Schneider for debugging this issue and coming up with
the original patch.

Fixes: https://todo.sr.ht/~eliasnaur/gio/565
Co-authored-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-05-01 19:59:26 +02:00
Elias Naur ba1e34e570 app: [X11] add missing check for destroyed window
Fixes: https://todo.sr.ht/~eliasnaur/gio/577
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-26 16:44:50 +02:00
owhionetrusetuhecruos@schn.email 0deb7b3efc material: improve progress indicator layout
Fixes: https://todo.sr.ht/~eliasnaur/gio/570
Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
2024-04-21 08:51:20 +02:00
Elias Naur e8c73bcb37 app: [Wayland] suppress spurious ConfigEvents
As reported By Larry Clapp, Wayland would send a ConfigEvent with
every FrameEvent when fallback client side decorations are enabled.
This is because Window would call the driver Option and Perform
methods even when they're empty.

The change applies to every platform, but was only observable on
Wayland.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-20 20:25:08 +02:00
Elias Naur cf9f2bbffe app: [Wayland] don't send events after DestroyEvent
Like a previous commit for X11, this change ensures no events are
sent after DestroyEvent.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-20 20:25:03 +02:00
Elias Naur ed28861309 app: [X11] don't send events after DestroyEvent
Before this change, a FrameEvent may be delivered after DestroyEvent,
leading to a panic. Destroy the X11 window immediately thus ensuring no
events can be delivered after destroy.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-20 09:08:06 +02:00
Elias Naur 971b01d836 app: [Windows] ensure the Window is initalized before Run functions
Like the previous commit for macOS, this defers event processing until
after the Window is ready.

Fixes: https://todo.sr.ht/~eliasnaur/gio/575
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-19 17:19:45 +02:00
Elias Naur 5083a23301 app: [macOS] ensure the Window is initalized before Run functions
Don't call eventLoop.FlushEvents which in turn applies Options and
executes Run functions before the window is fully initialized.

References: https://todo.sr.ht/~eliasnaur/gio/575
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-19 17:08:14 +02:00
Elias Naur 61b603d521 .builds: bump builders to Go 1.22
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-15 10:21:41 +02:00
Egon Elbre 3b5148a64e op/clip: add note about Path.End
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2024-04-15 10:18:25 +02:00
Elias Naur ee6cdec60b io/pointer: [API] split scroll bounds into two separate axes
A single image.Rectangle for the scroll bounds introduced a subtle issue
with zero area rectangles (see #572). To avoid that and similar issues,
split the bounds into two separate one-dimensional ranges.

Fixes: https://todo.sr.ht/~eliasnaur/gio/572
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-14 08:54:12 +02:00
Elias Naur 42ef3476cc go.mod: bump minimum Go to 1.21
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-14 08:44:46 +02:00
Elias Naur 98d3a2eb24 gpu: fix viewport arguments for opacity layers
Fixes: https://todo.sr.ht/~eliasnaur/gio/574
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-12 23:34:18 +02:00
Elias Naur 109226b7e9 gpu: ensure opacity layers are rendered with correct pixel formats
FBOs and window framebuffers generally have different pixel formats, and
so require separate pipeline configurations.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-12 18:08:20 +02:00
Elias Naur 477bd5c744 gpu: remove unused parameter
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-04-12 17:20:23 +02:00
Chris Waldon 1802761c93 go.*: update go-text
This picks up some improvements to face splitting and line wrapping within the
text stack.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-03-29 13:29:03 -04:00
Chris Waldon 0558bb3f1c widget: update test expectations
This commit fixes our tests to expect some whitespace-handling changes in upstream
go-text.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-03-29 13:29:03 -04:00
Benoit KUGLER 78ce5e3ad5 deps: bump go-text/typesetting version to v0.1.0
Using this stable release should ensure user upgrading gio with go get -u do not encouter compilation error

Signed-off-by: Benoit KUGLER <benoit.kugler@gmail.com>
2024-03-29 13:29:03 -04:00
Aman Karmani 1be34eec6f app: [tvOS] fix build failures
Fixes: https://todo.sr.ht/~eliasnaur/gio/567
Signed-off-by: Aman Karmani <aman@tmm1.net>
2024-03-06 21:49:42 +00:00
Elias Naur 44ede4eceb app: update documentation for Window.Run
Window events are no longer asynchronous, so deadlocks are no longer
possible when calling Run.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-03-06 21:36:00 +00:00
Elias Naur 993ec907be app: introduce Config.Focused that tracks the window focus state
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-03-06 20:49:44 +00:00
Elias Naur 35785e9c96 app: [macOS] synchronize rendering with Core Animation for smooth resizes
Magic incantations lifted from

https://thume.ca/2019/06/19/glitchless-metal-window-resizing/

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-03-06 20:49:44 +00:00
Elias Naur 93ac0b03f1 app: [API] rename Window.NextEvent to Event to match Source.Event
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:52:04 +00:00
Elias Naur d58d386b9b app: [API] remove StageEvent and Stage
StageEvent served only redundant purposes:

- To detect whether the window has focus. That is covered by
  key.FocusEvent.
- To detect whether the window is currently visible. That is covered by
  the absence or presence of FrameEvents.
- To detect when the window native handle is valid. That is
  covered by ViewEvent.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:52:04 +00:00
Elias Naur f3fc0d62b8 app: [API] make ViewEvent an interface on all platforms
A uniform type allows convenient nil checks and for future window
backends on platforms other than Linux (which already had ViewEvent
as an interface).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:51:38 +00:00
Elias Naur 5e5d164929 app: [macOS] move destruction to NSView.dealloc
The dealloc method is where we're guaranteed the NSView is no longer
used anywhere.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur 1527e91a02 app: [macOS] send ViewEvents when the NSView is attached to a NSWindow
Instead of sending ViewEvents once at construction and once at destruction,
it's better to send them when the underlying NSView changes attachment.

The main advantage is that we're about to move the destruction and
emitting of DestroyEvent to the NSView's dealloc method. However, the
dealloc will not be called if user code has a strong reference to it
through a non-empty ViewEvent. By sending an empty ViewEvent when the
view is detached, well-behaving users will remove the strong reference.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur caba422d9c app: [macOS] make gio_trySetPrivateCursor static, remove its prefix
While here, don't use trySetPrivateCursor for the public openHandCursor
and closedHandCursor.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur 390242f214 app: [macOS] add missing autoreleasepools
Their absense didn't make a practical difference so far, but we're about
to refactor the macOS event processing loop where the pools do matter.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur fe1df00d02 app: merge with internal log package to remove the separate log.appID
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur 0d7f00c634 app: [macOS] use cgo.Handle for referring to Go windows from native code
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur d7528a8338 app: [macOS] use NSNotificationCenter to receive app events
Notifications don't require a list of windows nor an app delegate.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur 9bca5bfdcf app: [iOS] use cgo.Handle for referring to Go windows from native code
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur a880d6403d app: [API] make the zero-value Window useful and delete NewWindow
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00
Elias Naur 6879a30582 app: prepare Window for removal of Main and asynchronous FrameEvents
This is mostly a refactor, but there are two user-visible effects:
- Window.NextEvent may be called even after DestroyEvent is returned.
- Window.Invalidate always wakes up a blocking NextEvent, even when a
FrameEvent cannot be generated.

As a nice side-effect, X11, Wayland and Wasm no longer require separate
goroutines for their window loops.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:15 +00:00
Elias Naur 5cda660e6e app: slim down window.go by moving editorState to separate file
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 17:21:59 +00:00
Elias Naur 8cb06ffa30 app: [Wayland] fix reference to most recent metric
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 17:21:59 +00:00
Chris Waldon 297c03925d widget: [API] simplify Selectable event processing
Now (*widget.Selectable).Update() returns whether the selection changed during
event processing, rather than requiring a separate call to (*widget.Selectable).Events().

The Events() method has been removed as redundant.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-02-05 11:09:36 +00:00
Chris Waldon c645c2ec8e widget: [API] convert Editor to return one event at a time
This commit eliminates (*widget.Editor).Events() in favor of making
(*widget.Editor).Update() return events as they are generated in response to
input. This makes the behavior of the editor match the rest of the core widgets.
Callers who previously invoked Events() can now achieve the same thing by using
a loop like this:

for {
	ev, ok := editor.Update(gtx)
	if !ok {
		break
    }
	// Handle ev
}

This is undeniably more verbose, but it enables more sophisticated event processing.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-02-05 11:09:36 +00:00
Chris Waldon 95ca7b5b59 io/input: fix docs for Router.Queue
The method no longer returns anything, and thus does not actually report
whether any events matched a handler.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-02-05 11:09:36 +00:00
Elias Naur 5a843bee61 widget: update documentation
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur dbc10056f9 io/event: [API] rename InputOp to Op
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur eae39d8556 app: update documentation
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur e59f91dfd0 io/input,widget: [API] replace per-widget Focused with Source.Focused
Widgets have themselves as tags, by convention, and so it's possible to
replace the per-widget Focused methods with a general-purpose Source.
Focused query.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur c3f2abebca io/input: implement key.Filter.Name special case for matching every key
The empty key.Filter.Name now means matching every key name. This is a
replacement for the previous special case where the top-level key.InputOp
handler would get all unmatched events.

Add special case for system events such as focus switch shortcuts.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 77ff21605c io/input: test Router.TextInputHint
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur f5aa745038 io/input: discard pointer reset event if filter doesn't match
New handlers receive reset events the first time Source.Event is called.
However, in case the filter doesn't match a reset event it shouldn't be
reported.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 1fc646a8c2 io/input: test deferred behaviour of Router
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 33f9a850c8 io/pointer: make Cancel non-zero
It's semantically problematic that a zero Kind matches Cancel, and
outweighs the downside of having to explicitly mention Cancel in filters.
For example, GrabCmd was always deferred because the resulting Cancel
events always match the processed filters.

Remove Frame from a few tests now that GrabCmd can be executed
immediately.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 5fcfc40ab8 text,widget: remove dead code and fields
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 20c28ef282 io/input: tighten tests
Now that event delivery can be interleaved with commands, tests can be
made more precise.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur ed0d5d5767 all: [API] deliver key events to the first matching filter
Replace the key.Filter.Target field with a Focus field that matches only
of the specified tag has focus. This has the advantage of simpler event
delivery and for lower latency in delivering key events to new handlers.

For example, consider a UI where a button is activated by a key press,
which is turn displays a dialog with another button activated by the
same key. This change allows two button press(+releases) in the same frame
to arrive at the intended targets: one key press(+release) for each
button.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur d9a007586c all: [API] replace tag parameter of Source.Event with per-filter tags
Until now, every event has had a particular target. We're about to simplify
key event delivery to match the first matching filter, so there is no
longer a global meaning to the tag argument to Source.Event.

Add fields to filters to specify their target tags.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 496fc3cc82 io/input: permit FocusCmd to explicitly set the focus to any tag
If the client asks for the focus to be set to a tag, allow it. There is a
check at the end of Router.Frame that clears the focus if the tag turns
out to fail the requirements (visible and has asked for FocusEvents).

The change simplifies the logic for determining whether a command can
be executed immediately.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 8e209fd2eb gesture: report one event at a time
Events are now delivered one at a time, and this change makes the
corresponding change to gestures.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur ab9f42c820 widget: [API] replace Focus methods with explicit FocusCmds
Now that widgets by convention may be focused by issuing FocusCmd
directly, remove the now redundant Focus methods on Clickable, Editor,
Selectable.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 6dcebf205f widget: show soft keyboard on focus
We're about to replace the per-widget Focus methods with the client
executing FocusCmd themselves. To ensure the soft keyboard is not
forgotten, ask to show it automatically on focus.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 75314fcee2 all: use a single tag per widget for event handling
With the introduction of filters, it is now possible to have one tag per
widget by convention. Note that gestures still have their own tags, for
disambiguation.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur c515b7804e all: replace InvalidateOp with InvalidateCmd command
Curiously, InvalidateCmd is probably the only command that is appropriate
to call during layout.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 0fab08bd6c widget: [API] change Clickable.Update to report one click at a time
Similar to how events are processed one at a time, change Clickable to
report clicks one at a time.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 88f5ac9cb9 all: [API] deliver events one at a time to allow fine-grained event processing
Processing one event at a time allows a widget to execute commands after
the event that triggered it, instead of after all matching events.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur bce1dbd654 io/input: switch internal API to return one event at a time
Make the internal changes to support fine-grained event delivery.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur fc208248b7 io/input: [API] execute commands immediately
Change the semantics of commands to execute immediately. In cases where
execution of a command introduces a inconsistency, freeze event routing
and defer the command as well as queued events to the next frame.

Rename Source.Queue to Source.Execute to better fit the new command
semantics.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 67b58a6006 io/input: merge pointer and key filters
Refactor the pointer and key filter unions into the handler state struct.
This is a preparation for replacing calls to filtersMatches with queries
to the filter union.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 4d8caba6c9 io/input: merge per-handler state
We're about to need per-handler state related to neither pointer nor
key input. This change merges the pointer and key handler state into one
state struct, tracked in the Router.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 9dfada745c io/input: implement lazy event routing
This change defers event routing from the time the event is queued until
the time Events is called. This allows a future change to execute
commands immediately and to react to event order changes during a frame.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 651094d692 io/input: merge event queues
Replace the per-event event queues with a single queue of events, each
marked with the target tag. This change is a prerequisite for lazy event
delivery.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 3ba5fc557c io/input: remove pointerQueue.scratch optimization
We're about the refactor this quite subtle code, and the optimization
doesn't seem to carry its weight in complexity.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur d25912678c io/input: deliver reset events lazily
Refactor delivery of reset events to be resolved and delivered as part of
Source.Events. This is a preparation for changing event handling to be
lazy.

Reset events are delivered to event handlers that are either new or
haven't been active in the previous frame for a particular event type
(pointer or key events), to ensure the handler state is reset.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00
Elias Naur 27ef6dd7a2 io/key: [API] replace key.InputOp with a filter
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:33 +00:00
Elias Naur 73c3849da4 io/key: [API] introduce FocusFilter for matching focus and editor events
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 12a0ad7038 io/key: [API] add InputHintOp for specifying the input hint for a tag
We're about to replace key.InputOp with a filter; this change separates
the input hint into its own operation.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur ef8171b971 io: [API] introduce event filters; convert pointer input to use them
Instead of having to supply the predicates for event filtering at the
time of layout, the new Filter type allows widgets to filter at the time
of calling Source.Events. There is then only the need for a single input
op type, in package event.

Filters most importantly allow the use of one tag for several event types,
and we can define that a widget w has &w as its primary tag, by convention.
This allows the replacement of per-widget Focus methods with direct uses
of FocusCmd{&w}, and the later addition of Source.Focused(&w) queries.

Note that the TestCursor test needed restructuring to avoid its use of
InputOps.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur d2085ab7c5 io/system,app: [API] move DestroyEvent, StageEvent, Stage to package app
They're only useful at the top-level event loop in combination with an
app.Window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur d7636ea273 widget: remove test dependency on package app
Without the dependency, tests builds much faster.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur be86450ea5 widget/material: drop test dependency on package app
Without the dependency, tests builds much faster.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 1bcbaa8137 io/input,io/pointer: [API] make pointer grab a command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 676b670119 io/input,io/clipboard: [API] replace ReadOp with command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur d51aea553f io/input,io/clipboard: [API] replace WriteOp with command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur a3c539b3c2 io/input,io/transfer: [API] replace OfferOp with command
Also delete two tests that are no longer relevant.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur eed93aaffe io/input,io/key: [API] replace SnippetOp with command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 813d836641 io/input,io/key: [API] replace SelectionOp with command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 627e028d3c widget: [API] re-implement Clickable.Focus with a command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 9de80749e1 widget: [API] re-implement Selectable.Focus in terms of commands
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 8334d2abb4 widget: [API] re-implement Editor.Focus in terms of commands
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 5dd41f74d3 io/input,io/key: [API] replace SoftKeyboardOp with a command
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur be36fc88aa io/input,io/key: [API] introduce Command, replace FocusOp with FocusCmd
Modeling focus change as an operation is awkward, because focus changes
logically happen during event processing, not layout. In particular, you
want to apply focus changes even if a widget is subsequently never laid
out.

Now that input.Source is concrete, it's much more straightforward to
offer focus changes as a command which can be queued through the
Source. A future change may similarly offer a command for directional
focus changes.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur a11f35fe0d io/key,io/input: [API] move FocusDirection to package io/key
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 6027517949 io/input: [API] introduce Source, the interface between a Router and widgets
This change gets rid of the event.Queue interface by replacing it with
input.Source values. Source provides the interface to Router necessary
to implement interface widgets.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur c319f3c214 io/input: remove dependency on package gesture
This change is required to to replace event.Queue with a concrete
input.Source.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 4fcd96ac4b layout,app: [API] rename FrameEvent.Queue and Context.Queue to Source
We're about to replace the interface Queue with a concrete input.Source.
This change renames the field accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur d5a0d2cf60 io/input,io/router: [API] rename package io/router to io/input
The input name better matches its purpose, in particular when we
introduce input.Source.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 99399184ac widget: remove assumption that Context.Queue is an interface
We're about to make Context.Queue a concrete type, and this change
replaces code that relies on Queue being an interface.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur dd36ec5e07 app: [API] remove assumption that FrameEvent.Queue is an interface
We're about to make the Queue field of FrameEvent (and layout.Context)
a concrete type. Remove the interface assumption from app.Window.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur cb1e605203 app,io/system,layout: [API] move FrameEvent and Insets to package app
In the early days of Gio, FrameEvent was part of package app. It was
moved to package system to enable layout.NewContext be a convenient
short-hand for constructing a layout.

However, it seems the better design to leave FrameEvent (and Insets) in
package app, and move layout.NewContext there as well. More importantly,
the move allows us to replace the event.Queue interface with a concrete
type.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 60bfb9e064 io/router: [API] make SemanticID a uint, not uint64
4 billion semantic IDs should be enough for everyone.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur 3648bdc02a io/profile: [API] delete package
It was a design mistake to make profiling data available to programs.
Rather, profiling should either be a user-configurable debug overlay,
reported through runtime/trace, or both.

This change drops the io/profile package because we're about to overhaul
event routing.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
Elias Naur e19a248815 io/key: delete Event.String
The String method doesn't add anything in addition to the default Go
formatting of the type.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 10:59:51 +00:00
James Stanley 7cfd226b57 material: fix documentation of using buttons
Signed-off-by: James Stanley <james@incoherency.co.uk>
2024-02-05 10:59:23 +00:00
Danny Wilkins 05d28ad76a internal/gl: fix startup crash on openbsd from libGLESv2 naming
Signed-off-by: Danny Wilkins <tekk.tonic@aol.com>
2024-01-26 15:40:13 -05:00
James Stanley 40706d3782 material: fix documentation of creating an icon
Signed-off-by: James Stanley <james@incoherency.co.uk>
2024-01-16 15:14:46 +00:00
James Stanley adba14c062 material: fix documentation of changing theme colours
Signed-off-by: James Stanley <james@incoherency.co.uk>
2024-01-16 15:14:46 +00:00
Chris Waldon ab021c4566 app: fix automatic window decoration action processing
This commit adapts the use of the automatic window decorations to the
event processing changes introduced in v0.4.0. You must update widget
state before laying it out, not after. Doing so after (as this code used
to do) results in discarding updates.

Fixes: https://todo.sr.ht/~eliasnaur/gio/542
Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2024-01-07 13:34:44 -05:00
Dominik Honnef fe2a164d30 gpu: rename resourceCache to textureCache and use concrete key
The only remaining use of the cache is mapping handles to textures.
Using a concrete type for the key avoids the allocation caused by convT.

If we need more caches again in the future we can copy the type, or make
it generic.

Instead of updating the benchmark, we removed it outright. It suffered
from several flaws:

- The amount of work for each iteration of b.N wasn't constant, because
  the same cache was reused, growing ever larger in size.

- It only tested the cost of insertions. The comment "half are the same
  and half updated" wasn't true, as calling 'put' with the same key twice
  would've resulted in a panic.

- It didn't simulate any particular workload or cache size, making the
  benchmark useless for comparing different cache implementations. The
  cost of insertions isn't particularly interesting.

Signed-off-by: Dominik Honnef <dominik@honnef.co>
2024-01-04 11:57:06 -06:00
Dominik Honnef 4eca2c7d26 gpu: remove unused cache parameters
Signed-off-by: Dominik Honnef <dominik@honnef.co>
2024-01-04 11:57:02 -06:00
Dominik Honnef 7ea432fa13 widget: don't refer to non-existent method Clickable.Clicks
Signed-off-by: Dominik Honnef <dominik@honnef.co>
2024-01-04 11:56:56 -06:00
Dominik Honnef e666ef35ca gesture: adjust ClickKind.String for ClickType -> ClickKind rename
Signed-off-by: Dominik Honnef <dominik@honnef.co>
2024-01-04 11:56:50 -06:00
sewn a8ec3968d9 widget/material: allow changing height & radius of progressbar
Signed-off-by: sewn <sewn@disroot.org>
2023-12-19 11:32:43 -06:00
Elias Naur 2128f7adea app: [Windows] tolerate gpu.ErrDeviceLost from Refresh
Fixes: https://todo.sr.ht/~eliasnaur/gio/552
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2023-12-16 14:19:19 -06:00
Elias Naur a454d5fa38 flake.nix: upgrade to nixpkgs 23.11; upgrade to JDK 17
Apparently, newer Android SDKs now support Java versions newer than 8.
Finally.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2023-12-16 14:19:09 -06:00
Elias Naur 7d1ea02267 app: don't route internal wakeup events to the Router
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2023-12-16 14:18:22 -06:00
Elias Naur f7aa4b5c81 app: [Windows] fix restore size when leaving fullscreen
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2023-12-16 14:04:19 -06:00
Chris Waldon 52987e53f6 widget/material: fix list scrollbar display
This commit fixes a visual misalignment in scrollbars resulting from subtle differences
in the semantics of layout.Stack and layout.Background. layout.Stack will position expanded
children according to their minimum constraint regardless of their returned size, whereas
layout.Background uses their returned size. This means that layout.Expanded widgets returning
zero dimensions are positioned correctly, but they break when converted to use layout.Background.

This commit fixes the problem by returning correct dimensions from the scrollbar track.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2023-12-08 11:27:00 -05:00
Chris Waldon e32417353a widget: [API] rename scrollbar update method to update
This matches the convention of other state update methods. While here, remove useless
dimensions return. The update doesn't draw anything, so there are no dimensions involved.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2023-12-08 11:27:00 -05:00
118 changed files with 6003 additions and 5513 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ environment:
tasks:
- install_go: |
mkdir -p /home/build/sdk
curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
curl -s https://dl.google.com/go/go1.22.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
- prepare_toolchain: |
mkdir -p $APPLE_TOOLCHAIN_ROOT
cd $APPLE_TOOLCHAIN_ROOT
+1 -1
View File
@@ -16,7 +16,7 @@ environment:
tasks:
- install_go: |
mkdir -p /home/build/sdk
curl https://dl.google.com/go/go1.19.11.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
curl https://dl.google.com/go/go1.22.2.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
- test_gio: |
cd gio
go test ./...
+3 -1
View File
@@ -40,7 +40,7 @@ secrets:
tasks:
- install_go: |
mkdir -p /home/build/sdk
curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
curl -s https://dl.google.com/go/go1.22.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
- check_gofmt: |
cd gio
test -z "$(gofmt -s -l .)"
@@ -80,6 +80,8 @@ tasks:
unzip -q ndk.zip
rm ndk.zip
mv android-ndk-* ndk-bundle
# sdkmanager needs lots of file descriptors
ulimit -n 10000
yes|sdkmanager --licenses
sdkmanager "platforms;android-31" "build-tools;32.0.0"
- test_android: |
+1 -1
View File
@@ -10,7 +10,7 @@ environment:
tasks:
- install_go: |
mkdir -p /home/build/sdk
curl https://dl.google.com/go/go1.19.11.src.tar.gz | tar -C /home/build/sdk -xzf -
curl https://dl.google.com/go/go1.22.2.src.tar.gz | tar -C /home/build/sdk -xzf -
cd /home/build/sdk/go/src
./make.bash
- test_gio: |
+1 -1
View File
@@ -65,8 +65,8 @@ public final class GioView extends SurfaceView implements Choreographer.FrameCal
private final InputMethodManager imm;
private final float scrollXScale;
private final float scrollYScale;
private final AccessibilityManager accessManager;
private int keyboardHint;
private AccessibilityManager accessManager;
private long nhandle;
+93 -9
View File
@@ -3,9 +3,16 @@
package app
import (
"image"
"os"
"path/filepath"
"strings"
"time"
"gioui.org/io/input"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/unit"
)
// extraArgs contains extra arguments to append to
@@ -20,23 +27,88 @@ var extraArgs string
// On Android ID is the package property of AndroidManifest.xml,
// on iOS ID is the CFBundleIdentifier of the app Info.plist,
// on Wayland it is the toplevel app_id,
// on X11 it is the X11 XClassHint
// on X11 it is the X11 XClassHint.
//
// ID is set by the gogio tool or manually with the -X linker flag. For example,
// ID is set by the [gioui.org/cmd/gogio] tool or manually with the -X linker flag. For example,
//
// go build -ldflags="-X 'gioui.org/app.ID=org.gioui.example.Kitchen'" .
//
// Note that ID is treated as a constant, and that changing it at runtime
// is not supported. Default value of ID is filepath.Base(os.Args[0]).
// is not supported. The default value of ID is filepath.Base(os.Args[0]).
var ID = ""
func init() {
if extraArgs != "" {
args := strings.Split(extraArgs, "|")
os.Args = append(os.Args, args...)
// A FrameEvent requests a new frame in the form of a list of
// operations that describes the window content.
type FrameEvent struct {
// Now is the current animation. Use Now instead of time.Now to
// synchronize animation and to avoid the time.Now call overhead.
Now time.Time
// Metric converts device independent dp and sp to device pixels.
Metric unit.Metric
// Size is the dimensions of the window.
Size image.Point
// Insets represent the space occupied by system decorations and controls.
Insets Insets
// Frame completes the FrameEvent by drawing the graphical operations
// from ops into the window.
Frame func(frame *op.Ops)
// Source is the interface between the window and widgets.
Source input.Source
}
// ViewEvent provides handles to the underlying window objects for the
// current display protocol.
type ViewEvent interface {
implementsViewEvent()
ImplementsEvent()
// Valid will return true when the ViewEvent does contains valid handles.
// If a window receives an invalid ViewEvent, it should deinitialize any
// state referring to handles from a previous ViewEvent.
Valid() bool
}
// Insets is the space taken up by
// system decoration such as translucent
// system bars and software keyboards.
type Insets struct {
// Values are in pixels.
Top, Bottom, Left, Right unit.Dp
}
// NewContext is shorthand for
//
// layout.Context{
// Ops: ops,
// Now: e.Now,
// Source: e.Source,
// Metric: e.Metric,
// Constraints: layout.Exact(e.Size),
// }
//
// NewContext calls ops.Reset and adjusts ops for e.Insets.
func NewContext(ops *op.Ops, e FrameEvent) layout.Context {
ops.Reset()
size := e.Size
if e.Insets != (Insets{}) {
left := e.Metric.Dp(e.Insets.Left)
top := e.Metric.Dp(e.Insets.Top)
op.Offset(image.Point{
X: left,
Y: top,
}).Add(ops)
size.X -= left + e.Metric.Dp(e.Insets.Right)
size.Y -= top + e.Metric.Dp(e.Insets.Bottom)
}
if ID == "" {
ID = filepath.Base(os.Args[0])
return layout.Context{
Ops: ops,
Now: e.Now,
Source: e.Source,
Metric: e.Metric,
Constraints: layout.Exact(size),
}
}
@@ -63,3 +135,15 @@ func DataDir() (string, error) {
func Main() {
osMain()
}
func (FrameEvent) ImplementsEvent() {}
func init() {
if extraArgs != "" {
args := strings.Split(extraArgs, "|")
os.Args = append(os.Args, args...)
}
if ID == "" {
ID = filepath.Base(os.Args[0])
}
}
+5 -5
View File
@@ -60,10 +60,10 @@ func (c *d3d11Context) RenderTarget() (gpu.RenderTarget, error) {
}
func (c *d3d11Context) Present() error {
err := c.swchain.Present(1, 0)
if err == nil {
return nil
}
return wrapErr(c.swchain.Present(1, 0))
}
func wrapErr(err error) error {
if err, ok := err.(d3d11.ErrorCode); ok {
switch err.Code {
case d3d11.DXGI_STATUS_OCCLUDED:
@@ -84,7 +84,7 @@ func (c *d3d11Context) Refresh() error {
}
c.releaseFBO()
if err := c.swchain.ResizeBuffers(0, 0, 0, d3d11.DXGI_FORMAT_UNKNOWN, 0); err != nil {
return err
return wrapErr(err)
}
c.width = width
c.height = height
+11 -18
View File
@@ -8,21 +8,20 @@ See https://gioui.org for instructions to set up and run Gio programs.
# Windows
Create a new Window by calling NewWindow. On mobile platforms or when Gio
is embedded in another project, NewWindow merely connects with a previously
created window.
A Window is run by calling its Event method in a loop. The first time a
method on Window is called, a new GUI window is created and shown. On mobile
platforms or when Gio is embedded in another project, Window merely connects
with a previously created GUI window.
A Window is run by calling NextEvent in a loop. The most important event is
FrameEvent that prompts an update of the window contents.
The most important event is [FrameEvent] that prompts an update of the window
contents.
For example:
import "gioui.org/unit"
w := app.NewWindow()
w := new(app.Window)
for {
e := w.NextEvent()
if e, ok := e.(system.FrameEvent); ok {
e := w.Event()
if e, ok := e.(app.FrameEvent); ok {
ops.Reset()
// Add operations to ops.
...
@@ -32,7 +31,7 @@ For example:
}
A program must keep receiving events from the event channel until
DestroyEvent is received.
[DestroyEvent] is received.
# Main
@@ -51,18 +50,12 @@ For example, to display a blank but otherwise functional window:
go func() {
w := app.NewWindow()
for {
w.NextEvent()
w.Event()
}
}()
app.Main()
}
# Event queue
A FrameEvent's Queue method returns an event.Queue implementation that distributes
incoming events to the event handlers declared in the last frame.
See the gioui.org/io/event package for more information about event handlers.
# Permissions
The packages under gioui.org/app/permission should be imported
+4 -6
View File
@@ -17,9 +17,8 @@ import (
)
type androidContext struct {
win *window
eglSurf egl.NativeWindowType
width, height int
win *window
eglSurf egl.NativeWindowType
*egl.Context
}
@@ -45,9 +44,8 @@ func (c *androidContext) Refresh() error {
if err := c.win.setVisual(c.Context.VisualID()); err != nil {
return err
}
win, width, height := c.win.nativeWindow()
win, _, _ := c.win.nativeWindow()
c.eglSurf = egl.NativeWindowType(unsafe.Pointer(win))
c.width, c.height = width, height
return nil
}
@@ -55,7 +53,7 @@ func (c *androidContext) Lock() error {
// The Android emulator creates a broken surface if it is not
// created on the same thread as the context is made current.
if c.eglSurf != nil {
if err := c.Context.CreateSurface(c.eglSurf, c.width, c.height); err != nil {
if err := c.Context.CreateSurface(c.eglSurf); err != nil {
return err
}
c.eglSurf = nil
+11 -1
View File
@@ -69,7 +69,17 @@ func (c *wlContext) Refresh() error {
}
c.eglWin = eglWin
eglSurf := egl.NativeWindowType(uintptr(unsafe.Pointer(eglWin)))
return c.Context.CreateSurface(eglSurf, width, height)
if err := c.Context.CreateSurface(eglSurf); err != nil {
return err
}
if err := c.Context.MakeCurrent(); err != nil {
return err
}
defer c.Context.ReleaseCurrent()
// We're in charge of the frame callbacks, don't let eglSwapBuffers
// wait for callbacks that may never arrive.
c.Context.EnableVSync(false)
return nil
}
func (c *wlContext) Lock() error {
+12 -17
View File
@@ -5,8 +5,6 @@
package app
import (
"golang.org/x/sys/windows"
"gioui.org/internal/egl"
)
@@ -24,6 +22,18 @@ func init() {
if err != nil {
return nil, err
}
win, _, _ := w.HWND()
eglSurf := egl.NativeWindowType(win)
if err := ctx.CreateSurface(eglSurf); err != nil {
ctx.Release()
return nil, err
}
if err := ctx.MakeCurrent(); err != nil {
ctx.Release()
return nil, err
}
defer ctx.ReleaseCurrent()
ctx.EnableVSync(true)
return &glContext{win: w, Context: ctx}, nil
},
})
@@ -37,21 +47,6 @@ func (c *glContext) Release() {
}
func (c *glContext) Refresh() error {
c.Context.ReleaseSurface()
var (
win windows.Handle
width, height int
)
win, width, height = c.win.HWND()
eglSurf := egl.NativeWindowType(win)
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
return err
}
if err := c.Context.MakeCurrent(); err != nil {
return err
}
c.Context.EnableVSync(true)
c.Context.ReleaseCurrent()
return nil
}
+12 -11
View File
@@ -25,6 +25,18 @@ func init() {
if err != nil {
return nil, err
}
win, _, _ := w.window()
eglSurf := egl.NativeWindowType(uintptr(win))
if err := ctx.CreateSurface(eglSurf); err != nil {
ctx.Release()
return nil, err
}
if err := ctx.MakeCurrent(); err != nil {
ctx.Release()
return nil, err
}
defer ctx.ReleaseCurrent()
ctx.EnableVSync(true)
return &x11Context{win: w, Context: ctx}, nil
}
}
@@ -37,17 +49,6 @@ func (c *x11Context) Release() {
}
func (c *x11Context) Refresh() error {
c.Context.ReleaseSurface()
win, width, height := c.win.window()
eglSurf := egl.NativeWindowType(uintptr(win))
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
return err
}
if err := c.Context.MakeCurrent(); err != nil {
return err
}
c.Context.EnableVSync(true)
c.Context.ReleaseCurrent()
return nil
}
+1 -1
View File
@@ -7,7 +7,7 @@
#include <OpenGL/OpenGL.h>
#include "_cgo_export.h"
CALayer *gio_layerFactory(void) {
CALayer *gio_layerFactory(BOOL presentWithTrans) {
@autoreleasepool {
return [CALayer layer];
}
+118
View File
@@ -0,0 +1,118 @@
// SPDX-License-Identifier: Unlicense OR MIT
package app
import (
"unicode"
"unicode/utf16"
"gioui.org/io/input"
"gioui.org/io/key"
)
type editorState struct {
input.EditorState
compose key.Range
}
func (e *editorState) Replace(r key.Range, text string) {
if r.Start > r.End {
r.Start, r.End = r.End, r.Start
}
runes := []rune(text)
newEnd := r.Start + len(runes)
adjust := func(pos int) int {
switch {
case newEnd < pos && pos <= r.End:
return newEnd
case r.End < pos:
diff := newEnd - r.End
return pos + diff
}
return pos
}
e.Selection.Start = adjust(e.Selection.Start)
e.Selection.End = adjust(e.Selection.End)
if e.compose.Start != -1 {
e.compose.Start = adjust(e.compose.Start)
e.compose.End = adjust(e.compose.End)
}
s := e.Snippet
if r.End < s.Start || r.Start > s.End {
// Discard snippet if it doesn't overlap with replacement.
s = key.Snippet{
Range: key.Range{
Start: r.Start,
End: r.Start,
},
}
}
var newSnippet []rune
snippet := []rune(s.Text)
// Append first part of existing snippet.
if end := r.Start - s.Start; end > 0 {
newSnippet = append(newSnippet, snippet[:end]...)
}
// Append replacement.
newSnippet = append(newSnippet, runes...)
// Append last part of existing snippet.
if start := r.End; start < s.End {
newSnippet = append(newSnippet, snippet[start-s.Start:]...)
}
// Adjust snippet range to include replacement.
if r.Start < s.Start {
s.Start = r.Start
}
s.End = s.Start + len(newSnippet)
s.Text = string(newSnippet)
e.Snippet = s
}
// UTF16Index converts the given index in runes into an index in utf16 characters.
func (e *editorState) UTF16Index(runes int) int {
if runes == -1 {
return -1
}
if runes < e.Snippet.Start {
// Assume runes before sippet are one UTF-16 character each.
return runes
}
chars := e.Snippet.Start
runes -= e.Snippet.Start
for _, r := range e.Snippet.Text {
if runes == 0 {
break
}
runes--
chars++
if r1, _ := utf16.EncodeRune(r); r1 != unicode.ReplacementChar {
chars++
}
}
// Assume runes after snippets are one UTF-16 character each.
return chars + runes
}
// RunesIndex converts the given index in utf16 characters to an index in runes.
func (e *editorState) RunesIndex(chars int) int {
if chars == -1 {
return -1
}
if chars < e.Snippet.Start {
// Assume runes before offset are one UTF-16 character each.
return chars
}
runes := e.Snippet.Start
chars -= e.Snippet.Start
for _, r := range e.Snippet.Text {
if chars == 0 {
break
}
chars--
runes++
if r1, _ := utf16.EncodeRune(r); r1 != unicode.ReplacementChar {
chars--
}
}
// Assume runes after snippets are one UTF-16 character each.
return runes + chars
}
+4 -4
View File
@@ -11,8 +11,8 @@ import (
"gioui.org/font"
"gioui.org/font/gofont"
"gioui.org/io/input"
"gioui.org/io/key"
"gioui.org/io/router"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/text"
@@ -31,10 +31,10 @@ func FuzzIME(f *testing.F) {
f.Fuzz(func(t *testing.T, cmds []byte) {
cache := text.NewShaper(text.WithCollection(gofont.Collection()))
e := new(widget.Editor)
e.Focus()
var r router.Router
gtx := layout.Context{Ops: new(op.Ops), Queue: &r}
var r input.Router
gtx := layout.Context{Ops: new(op.Ops), Source: r.Source()}
gtx.Execute(key.FocusCmd{Tag: e})
// Layout once to register focus.
e.Layout(gtx, cache, font.Font{}, unit.Sp(10), op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
-7
View File
@@ -1,7 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
// Package points standard output, standard error and the standard
// library package log to the platform logger.
package log
var appID = "gio"
+5 -5
View File
@@ -238,17 +238,17 @@ func (x *Context) UpdateMask(depressed, latched, locked, depressedGroup, latched
C.xkb_layout_index_t(depressedGroup), C.xkb_layout_index_t(latchedGroup), C.xkb_layout_index_t(lockedGroup))
}
func convertKeysym(s C.xkb_keysym_t) (string, bool) {
func convertKeysym(s C.xkb_keysym_t) (key.Name, bool) {
if 'a' <= s && s <= 'z' {
return string(rune(s - 'a' + 'A')), true
return key.Name(rune(s - 'a' + 'A')), true
}
if C.XKB_KEY_KP_0 <= s && s <= C.XKB_KEY_KP_9 {
return string(rune(s - C.XKB_KEY_KP_0 + '0')), true
return key.Name(rune(s - C.XKB_KEY_KP_0 + '0')), true
}
if ' ' < s && s <= '~' {
return string(rune(s)), true
return key.Name(rune(s)), true
}
var n string
var n key.Name
switch s {
case C.XKB_KEY_Escape:
n = key.NameEscape
@@ -1,6 +1,6 @@
// SPDX-License-Identifier: Unlicense OR MIT
package log
package app
/*
#cgo LDFLAGS: -llog
@@ -22,7 +22,7 @@ import (
// 1024 is the truncation limit from android/log.h, plus a \n.
const logLineLimit = 1024
var logTag = C.CString(appID)
var logTag = C.CString(ID)
func init() {
// Android's logcat already includes timestamps.
@@ -3,7 +3,7 @@
//go:build darwin && ios
// +build darwin,ios
package log
package app
/*
#cgo CFLAGS: -Werror -fmodules -fobjc-arc -x objective-c
@@ -1,6 +1,6 @@
// SPDX-License-Identifier: Unlicense OR MIT
package log
package app
import (
"log"
+2 -1
View File
@@ -60,8 +60,9 @@ static void presentDrawable(CFTypeRef queueRef, CFTypeRef drawableRef) {
id<MTLDrawable> drawable = (__bridge id<MTLDrawable>)drawableRef;
id<MTLCommandQueue> queue = (__bridge id<MTLCommandQueue>)queueRef;
id<MTLCommandBuffer> cmdBuffer = [queue commandBuffer];
[cmdBuffer presentDrawable:drawable];
[cmdBuffer commit];
[cmdBuffer waitUntilScheduled];
[drawable present];
}
}
+4 -1
View File
@@ -21,7 +21,10 @@ Class gio_layerClass(void) {
static CFTypeRef getMetalLayer(CFTypeRef viewRef) {
@autoreleasepool {
UIView *view = (__bridge UIView *)viewRef;
return CFBridgingRetain(view.layer);
CAMetalLayer *l = (CAMetalLayer *)view.layer;
l.needsDisplayOnBoundsChange = YES;
l.presentsWithTransaction = YES;
return CFBridgingRetain(l);
}
}
+6 -2
View File
@@ -12,9 +12,13 @@ package app
#import <QuartzCore/CAMetalLayer.h>
#include <CoreFoundation/CoreFoundation.h>
CALayer *gio_layerFactory(void) {
CALayer *gio_layerFactory(BOOL presentWithTrans) {
@autoreleasepool {
return [CAMetalLayer layer];
CAMetalLayer *l = [CAMetalLayer layer];
l.autoresizingMask = kCALayerHeightSizable|kCALayerWidthSizable;
l.needsDisplayOnBoundsChange = YES;
l.presentsWithTransaction = presentWithTrans;
return l;
}
}
+165 -21
View File
@@ -7,7 +7,9 @@ import (
"image"
"image/color"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/op"
"gioui.org/gpu"
"gioui.org/io/pointer"
@@ -43,6 +45,8 @@ type Config struct {
CustomRenderer bool
// Decorated reports whether window decorations are provided automatically.
Decorated bool
// Focused reports whether has the keyboard focus.
Focused bool
// decoHeight is the height of the fallback decoration for platforms such
// as Wayland that may need fallback client-side decorations.
decoHeight unit.Dp
@@ -131,8 +135,30 @@ func (o Orientation) String() string {
return ""
}
// eventLoop implements the functionality required for drivers where
// window event loops must run on a separate thread.
type eventLoop struct {
win *callbacks
// wakeup is the callback to wake up the event loop.
wakeup func()
// driverFuncs is a channel of functions to run the next
// time the window loop waits for events.
driverFuncs chan func()
// invalidates is notified when an invalidate is requested by the client.
invalidates chan struct{}
// immediateInvalidates is an optimistic invalidates that doesn't require a wakeup.
immediateInvalidates chan struct{}
// events is where the platform backend delivers events bound for the
// user program.
events chan event.Event
frames chan *op.Ops
frameAck chan struct{}
// delivering avoids re-entrant event delivery.
delivering bool
}
type frameEvent struct {
system.FrameEvent
FrameEvent
Sync bool
}
@@ -147,9 +173,13 @@ type context interface {
Unlock()
}
// Driver is the interface for the platform implementation
// driver is the interface for the platform implementation
// of a window.
type driver interface {
// Event blocks until an event is available and returns it.
Event() event.Event
// Invalidate requests a FrameEvent.
Invalidate()
// SetAnimating sets the animation flag. When the window is animating,
// FrameEvents are delivered as fast as the display can handle them.
SetAnimating(anim bool)
@@ -160,23 +190,29 @@ type driver interface {
// ReadClipboard requests the clipboard content.
ReadClipboard()
// WriteClipboard requests a clipboard write.
WriteClipboard(s string)
WriteClipboard(mime string, s []byte)
// Configure the window.
Configure([]Option)
// SetCursor updates the current cursor to name.
SetCursor(cursor pointer.Cursor)
// Wakeup wakes up the event loop and sends a WakeupEvent.
Wakeup()
// Wakeup()
// Perform actions on the window.
Perform(system.Action)
// EditorStateChanged notifies the driver that the editor state changed.
EditorStateChanged(old, new editorState)
// Run a function on the window thread.
Run(f func())
// Frame receives a frame.
Frame(frame *op.Ops)
// ProcessEvent processes an event.
ProcessEvent(e event.Event)
}
type windowRendezvous struct {
in chan windowAndConfig
out chan windowAndConfig
errs chan error
in chan windowAndConfig
out chan windowAndConfig
windows chan struct{}
}
type windowAndConfig struct {
@@ -186,32 +222,137 @@ type windowAndConfig struct {
func newWindowRendezvous() *windowRendezvous {
wr := &windowRendezvous{
in: make(chan windowAndConfig),
out: make(chan windowAndConfig),
errs: make(chan error),
in: make(chan windowAndConfig),
out: make(chan windowAndConfig),
windows: make(chan struct{}),
}
go func() {
var main windowAndConfig
in := wr.in
var window windowAndConfig
var out chan windowAndConfig
for {
select {
case w := <-wr.in:
var err error
if main.window != nil {
err = errors.New("multiple windows are not supported")
}
wr.errs <- err
main = w
case w := <-in:
window = w
out = wr.out
case out <- main:
case out <- window:
}
}
}()
return wr
}
func (wakeupEvent) ImplementsEvent() {}
func (ConfigEvent) ImplementsEvent() {}
func newEventLoop(w *callbacks, wakeup func()) *eventLoop {
return &eventLoop{
win: w,
wakeup: wakeup,
events: make(chan event.Event),
invalidates: make(chan struct{}, 1),
immediateInvalidates: make(chan struct{}),
frames: make(chan *op.Ops),
frameAck: make(chan struct{}),
driverFuncs: make(chan func(), 1),
}
}
// Frame receives a frame and waits for its processing. It is called by
// the client goroutine.
func (e *eventLoop) Frame(frame *op.Ops) {
e.frames <- frame
<-e.frameAck
}
// Event returns the next available event. It is called by the client
// goroutine.
func (e *eventLoop) Event() event.Event {
for {
evt := <-e.events
// Receiving a flushEvent indicates to the platform backend that
// all previous events have been processed by the user program.
if _, ok := evt.(flushEvent); ok {
continue
}
return evt
}
}
// Invalidate requests invalidation of the window. It is called by the client
// goroutine.
func (e *eventLoop) Invalidate() {
select {
case e.immediateInvalidates <- struct{}{}:
// The event loop was waiting, no need for a wakeup.
case e.invalidates <- struct{}{}:
// The event loop is sleeping, wake it up.
e.wakeup()
default:
// A redraw is pending.
}
}
// Run f in the window loop thread. It is called by the client goroutine.
func (e *eventLoop) Run(f func()) {
e.driverFuncs <- f
e.wakeup()
}
// FlushEvents delivers pending events to the client.
func (e *eventLoop) FlushEvents() {
if e.delivering {
return
}
e.delivering = true
defer func() { e.delivering = false }()
for {
evt, ok := e.win.nextEvent()
if !ok {
break
}
e.deliverEvent(evt)
}
}
func (e *eventLoop) deliverEvent(evt event.Event) {
var frames <-chan *op.Ops
for {
select {
case f := <-e.driverFuncs:
f()
case frame := <-frames:
// The client called FrameEvent.Frame.
frames = nil
e.win.ProcessFrame(frame, e.frameAck)
case e.events <- evt:
switch evt.(type) {
case flushEvent, DestroyEvent:
// DestroyEvents are not flushed.
return
case FrameEvent:
frames = e.frames
}
evt = theFlushEvent
case <-e.invalidates:
e.win.Invalidate()
case <-e.immediateInvalidates:
e.win.Invalidate()
}
}
}
func (e *eventLoop) Wakeup() {
for {
select {
case f := <-e.driverFuncs:
f()
case <-e.invalidates:
e.win.Invalidate()
case <-e.immediateInvalidates:
e.win.Invalidate()
default:
return
}
}
}
func walkActions(actions system.Action, do func(system.Action)) {
for a := system.Action(1); actions != 0; a <<= 1 {
@@ -221,3 +362,6 @@ func walkActions(actions system.Action, do func(system.Action)) {
}
}
}
func (wakeupEvent) ImplementsEvent() {}
func (ConfigEvent) ImplementsEvent() {}
+138 -95
View File
@@ -123,31 +123,36 @@ import (
"fmt"
"image"
"image/color"
"io"
"math"
"os"
"path/filepath"
"runtime"
"runtime/cgo"
"runtime/debug"
"strings"
"sync"
"time"
"unicode/utf16"
"unsafe"
"gioui.org/internal/f32color"
"gioui.org/op"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/io/semantic"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/unit"
)
type window struct {
callbacks *callbacks
loop *eventLoop
view C.jobject
handle cgo.Handle
@@ -156,18 +161,19 @@ type window struct {
fontScale float32
insets pixelInsets
stage system.Stage
visible bool
started bool
animating bool
win *C.ANativeWindow
config Config
win *C.ANativeWindow
config Config
inputHint key.InputHint
semantic struct {
hoverID router.SemanticID
rootID router.SemanticID
focusID router.SemanticID
diffs []router.SemanticID
hoverID input.SemanticID
rootID input.SemanticID
focusID input.SemanticID
diffs []input.SemanticID
}
}
@@ -199,9 +205,9 @@ type pixelInsets struct {
top, bottom, left, right int
}
// ViewEvent is sent whenever the Window's underlying Android view
// AndroidViewEvent is sent whenever the Window's underlying Android view
// changes.
type ViewEvent struct {
type AndroidViewEvent struct {
// View is a JNI global reference to the android.view.View
// instance backing the Window. The reference is valid until
// the next ViewEvent is received.
@@ -485,24 +491,30 @@ func Java_org_gioui_GioView_onCreateView(env *C.JNIEnv, class C.jclass, view C.j
})
view = C.jni_NewGlobalRef(env, view)
wopts := <-mainWindow.out
var cnf Config
w, ok := windows[wopts.window]
if !ok {
w = &window{
callbacks: wopts.window,
}
w.loop = newEventLoop(w.callbacks, w.wakeup)
w.callbacks.SetDriver(w)
cnf.apply(unit.Metric{}, wopts.options)
windows[wopts.window] = w
} else {
cnf = w.config
}
mainWindow.windows <- struct{}{}
if w.view != 0 {
w.detach(env)
}
w.view = view
w.visible = false
w.handle = cgo.NewHandle(w)
w.callbacks.SetDriver(w)
w.loadConfig(env, class)
w.Configure(wopts.options)
w.SetInputHint(key.HintAny)
w.setStage(system.StagePaused)
w.callbacks.Event(ViewEvent{View: uintptr(view)})
w.setConfig(env, cnf)
w.SetInputHint(w.inputHint)
w.processEvent(AndroidViewEvent{View: uintptr(view)})
return C.jlong(w.handle)
}
@@ -516,7 +528,7 @@ func Java_org_gioui_GioView_onDestroyView(env *C.JNIEnv, class C.jclass, handle
func Java_org_gioui_GioView_onStopView(env *C.JNIEnv, class C.jclass, handle C.jlong) {
w := cgo.Handle(handle).Value().(*window)
w.started = false
w.setStage(system.StagePaused)
w.visible = false
}
//export Java_org_gioui_GioView_onStartView
@@ -532,7 +544,7 @@ func Java_org_gioui_GioView_onStartView(env *C.JNIEnv, class C.jclass, handle C.
func Java_org_gioui_GioView_onSurfaceDestroyed(env *C.JNIEnv, class C.jclass, handle C.jlong) {
w := cgo.Handle(handle).Value().(*window)
w.win = nil
w.setStage(system.StagePaused)
w.visible = false
}
//export Java_org_gioui_GioView_onSurfaceChanged
@@ -554,9 +566,7 @@ func Java_org_gioui_GioView_onLowMemory(env *C.JNIEnv, class C.jclass) {
func Java_org_gioui_GioView_onConfigurationChanged(env *C.JNIEnv, class C.jclass, view C.jlong) {
w := cgo.Handle(view).Value().(*window)
w.loadConfig(env, class)
if w.stage >= system.StageInactive {
w.draw(env, true)
}
w.draw(env, true)
}
//export Java_org_gioui_GioView_onFrameCallback
@@ -565,10 +575,7 @@ func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view
if !exist {
return
}
if w.stage < system.StageInactive {
return
}
if w.animating {
if w.visible && w.animating {
w.draw(env, false)
callVoidMethod(env, w.view, gioView.postFrameCallback)
}
@@ -577,7 +584,7 @@ func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view
//export Java_org_gioui_GioView_onBack
func Java_org_gioui_GioView_onBack(env *C.JNIEnv, class C.jclass, view C.jlong) C.jboolean {
w := cgo.Handle(view).Value().(*window)
if w.callbacks.Event(key.Event{Name: key.NameBack}) {
if w.processEvent(key.Event{Name: key.NameBack}) {
return C.JNI_TRUE
}
return C.JNI_FALSE
@@ -586,7 +593,8 @@ func Java_org_gioui_GioView_onBack(env *C.JNIEnv, class C.jclass, view C.jlong)
//export Java_org_gioui_GioView_onFocusChange
func Java_org_gioui_GioView_onFocusChange(env *C.JNIEnv, class C.jclass, view C.jlong, focus C.jboolean) {
w := cgo.Handle(view).Value().(*window)
w.callbacks.Event(key.FocusEvent{Focus: focus == C.JNI_TRUE})
w.config.Focused = focus == C.JNI_TRUE
w.processEvent(ConfigEvent{Config: w.config})
}
//export Java_org_gioui_GioView_onWindowInsets
@@ -598,9 +606,7 @@ func Java_org_gioui_GioView_onWindowInsets(env *C.JNIEnv, class C.jclass, view C
left: int(left),
right: int(right),
}
if w.stage >= system.StageInactive {
w.draw(env, true)
}
w.draw(env, true)
}
//export Java_org_gioui_GioView_initializeAccessibilityNodeInfo
@@ -661,7 +667,35 @@ func Java_org_gioui_GioView_onClearA11yFocus(env *C.JNIEnv, class C.jclass, view
}
}
func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem router.SemanticNode, off image.Point, info C.jobject) error {
func (w *window) ProcessEvent(e event.Event) {
w.processEvent(e)
}
func (w *window) processEvent(e event.Event) bool {
if !w.callbacks.ProcessEvent(e) {
return false
}
w.loop.FlushEvents()
return true
}
func (w *window) Event() event.Event {
return w.loop.Event()
}
func (w *window) Invalidate() {
w.loop.Invalidate()
}
func (w *window) Run(f func()) {
w.loop.Run(f)
}
func (w *window) Frame(frame *op.Ops) {
w.loop.Frame(frame)
}
func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem input.SemanticNode, off image.Point, info C.jobject) error {
for _, ch := range sem.Children {
err := callVoidMethod(env, info, android.accessibilityNodeInfo.addChild, jvalue(w.view), jvalue(w.virtualIDFor(ch.ID)))
if err != nil {
@@ -704,7 +738,7 @@ func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem router.SemanticNod
panic(err)
}
}
if d.Gestures&router.ClickGesture != 0 {
if d.Gestures&input.ClickGesture != 0 {
addAction(ACTION_CLICK)
}
clsName := android.strings.androidViewView
@@ -749,25 +783,23 @@ func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem router.SemanticNod
return nil
}
func (w *window) virtualIDFor(id router.SemanticID) C.jint {
// TODO: Android virtual IDs are 32-bit Java integers, but childID is a int64.
func (w *window) virtualIDFor(id input.SemanticID) C.jint {
if id == w.semantic.rootID {
return HOST_VIEW_ID
}
return C.jint(id)
}
func (w *window) semIDFor(virtID C.jint) router.SemanticID {
func (w *window) semIDFor(virtID C.jint) input.SemanticID {
if virtID == HOST_VIEW_ID {
return w.semantic.rootID
}
return router.SemanticID(virtID)
return input.SemanticID(virtID)
}
func (w *window) detach(env *C.JNIEnv) {
callVoidMethod(env, w.view, gioView.unregister)
w.callbacks.Event(ViewEvent{})
w.callbacks.SetDriver(nil)
w.processEvent(AndroidViewEvent{})
w.handle.Delete()
C.jni_DeleteGlobalRef(env, w.view)
w.view = 0
@@ -778,18 +810,10 @@ func (w *window) setVisible(env *C.JNIEnv) {
if width == 0 || height == 0 {
return
}
w.setStage(system.StageRunning)
w.visible = true
w.draw(env, true)
}
func (w *window) setStage(stage system.Stage) {
if stage == w.stage {
return
}
w.stage = stage
w.callbacks.Event(system.StageEvent{stage})
}
func (w *window) setVisual(visID int) error {
if C.ANativeWindow_setBuffersGeometry(w.win, 0, 0, C.int32_t(visID)) != 0 {
return errors.New("ANativeWindow_setBuffersGeometry failed")
@@ -826,10 +850,13 @@ func (w *window) SetAnimating(anim bool) {
}
func (w *window) draw(env *C.JNIEnv, sync bool) {
if !w.visible {
return
}
size := image.Pt(int(C.ANativeWindow_getWidth(w.win)), int(C.ANativeWindow_getHeight(w.win)))
if size != w.config.Size {
w.config.Size = size
w.callbacks.Event(ConfigEvent{Config: w.config})
w.processEvent(ConfigEvent{Config: w.config})
}
if size.X == 0 || size.Y == 0 {
return
@@ -837,14 +864,14 @@ func (w *window) draw(env *C.JNIEnv, sync bool) {
const inchPrDp = 1.0 / 160
ppdp := float32(w.dpi) * inchPrDp
dppp := unit.Dp(1.0 / ppdp)
insets := system.Insets{
insets := Insets{
Top: unit.Dp(w.insets.top) * dppp,
Bottom: unit.Dp(w.insets.bottom) * dppp,
Left: unit.Dp(w.insets.left) * dppp,
Right: unit.Dp(w.insets.right) * dppp,
}
w.callbacks.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.processEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Insets: insets,
@@ -898,8 +925,8 @@ func runInJVM(jvm *C.JavaVM, f func(env *C.JNIEnv)) {
f(env)
}
func convertKeyCode(code C.jint) (string, bool) {
var n string
func convertKeyCode(code C.jint) (key.Name, bool) {
var n key.Name
switch code {
case C.AKEYCODE_FORWARD_DEL:
n = key.NameDeleteForward
@@ -943,7 +970,7 @@ func Java_org_gioui_GioView_onKeyEvent(env *C.JNIEnv, class C.jclass, handle C.j
if pressed == C.JNI_TRUE {
state = key.Press
}
w.callbacks.Event(key.Event{Name: n, State: state})
w.processEvent(key.Event{Name: n, State: state})
}
if pressed == C.JNI_TRUE && r != 0 && r != '\n' { // Checking for "\n" to prevent duplication with key.NameEnter (gio#224).
w.callbacks.EditorInsert(string(rune(r)))
@@ -993,7 +1020,7 @@ func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C
default:
return
}
w.callbacks.Event(pointer.Event{
w.processEvent(pointer.Event{
Kind: kind,
Source: src,
Buttons: btns,
@@ -1145,6 +1172,8 @@ func (w *window) ShowTextInput(show bool) {
}
func (w *window) SetInputHint(mode key.InputHint) {
w.inputHint = mode
// Constants defined at https://developer.android.com/reference/android/text/InputType.
const (
TYPE_NULL = 0
@@ -1291,14 +1320,14 @@ func findClass(env *C.JNIEnv, name string) C.jclass {
func osMain() {
}
func newWindow(window *callbacks, options []Option) error {
func newWindow(window *callbacks, options []Option) {
mainWindow.in <- windowAndConfig{window, options}
return <-mainWindow.errs
<-mainWindow.windows
}
func (w *window) WriteClipboard(s string) {
func (w *window) WriteClipboard(mime string, s []byte) {
runInJVM(javaVM(), func(env *C.JNIEnv) {
jstr := javaString(env, s)
jstr := javaString(env, string(s))
callStaticVoidMethod(env, android.gioCls, android.mwriteClipboard,
jvalue(android.appCtx), jvalue(jstr))
})
@@ -1312,47 +1341,56 @@ func (w *window) ReadClipboard() {
return
}
content := goString(env, C.jstring(c))
w.callbacks.Event(clipboard.Event{Text: content})
w.processEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))
},
})
})
}
func (w *window) Configure(options []Option) {
cnf := w.config
cnf.apply(unit.Metric{}, options)
runInJVM(javaVM(), func(env *C.JNIEnv) {
prev := w.config
cnf := w.config
cnf.apply(unit.Metric{}, options)
// Decorations are never disabled.
cnf.Decorated = true
if prev.Orientation != cnf.Orientation {
w.config.Orientation = cnf.Orientation
setOrientation(env, w.view, cnf.Orientation)
}
if prev.NavigationColor != cnf.NavigationColor {
w.config.NavigationColor = cnf.NavigationColor
setNavigationColor(env, w.view, cnf.NavigationColor)
}
if prev.StatusColor != cnf.StatusColor {
w.config.StatusColor = cnf.StatusColor
setStatusColor(env, w.view, cnf.StatusColor)
}
if prev.Mode != cnf.Mode {
switch cnf.Mode {
case Fullscreen:
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_TRUE)
w.config.Mode = Fullscreen
case Windowed:
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_FALSE)
w.config.Mode = Windowed
}
}
if cnf.Decorated != prev.Decorated {
w.config.Decorated = cnf.Decorated
}
w.callbacks.Event(ConfigEvent{Config: w.config})
w.setConfig(env, cnf)
})
}
func (w *window) setConfig(env *C.JNIEnv, cnf Config) {
prev := w.config
// Decorations are never disabled.
cnf.Decorated = true
if prev.Orientation != cnf.Orientation {
w.config.Orientation = cnf.Orientation
setOrientation(env, w.view, cnf.Orientation)
}
if prev.NavigationColor != cnf.NavigationColor {
w.config.NavigationColor = cnf.NavigationColor
setNavigationColor(env, w.view, cnf.NavigationColor)
}
if prev.StatusColor != cnf.StatusColor {
w.config.StatusColor = cnf.StatusColor
setStatusColor(env, w.view, cnf.StatusColor)
}
if prev.Mode != cnf.Mode {
switch cnf.Mode {
case Fullscreen:
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_TRUE)
w.config.Mode = Fullscreen
case Windowed:
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_FALSE)
w.config.Mode = Windowed
}
}
if cnf.Decorated != prev.Decorated {
w.config.Decorated = cnf.Decorated
}
w.processEvent(ConfigEvent{Config: w.config})
}
func (w *window) Perform(system.Action) {}
func (w *window) SetCursor(cursor pointer.Cursor) {
@@ -1361,9 +1399,10 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
})
}
func (w *window) Wakeup() {
func (w *window) wakeup() {
runOnMain(func(env *C.JNIEnv) {
w.callbacks.Event(wakeupEvent{})
w.loop.Wakeup()
w.loop.FlushEvents()
})
}
@@ -1454,4 +1493,8 @@ func Java_org_gioui_Gio_scheduleMainFuncs(env *C.JNIEnv, cls C.jclass) {
}
}
func (_ ViewEvent) ImplementsEvent() {}
func (AndroidViewEvent) implementsViewEvent() {}
func (AndroidViewEvent) ImplementsEvent() {}
func (a AndroidViewEvent) Valid() bool {
return a != (AndroidViewEvent{})
}
+8 -3
View File
@@ -75,9 +75,13 @@ var displayLinks sync.Map
var mainFuncs = make(chan func(), 1)
func isMainThread() bool {
return bool(C.isMainThread())
}
// runOnMain runs the function on the main thread.
func runOnMain(f func()) {
if C.isMainThread() {
if isMainThread() {
f()
return
}
@@ -260,8 +264,9 @@ func windowSetCursor(from, to pointer.Cursor) pointer.Cursor {
return to
}
func (w *window) Wakeup() {
func (w *window) wakeup() {
runOnMain(func() {
w.w.Event(wakeupEvent{})
w.loop.Wakeup()
w.loop.FlushEvents()
})
}
+153 -66
View File
@@ -12,6 +12,9 @@ package app
#include <UIKit/UIKit.h>
#include <stdint.h>
__attribute__ ((visibility ("hidden"))) int gio_applicationMain(int argc, char *argv[]);
__attribute__ ((visibility ("hidden"))) void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle);
struct drawParams {
CGFloat dpi, sdpi;
CGFloat width, height;
@@ -19,6 +22,7 @@ struct drawParams {
};
static void writeClipboard(unichar *chars, NSUInteger length) {
#if !TARGET_OS_TV
@autoreleasepool {
NSString *s = [NSString string];
if (length > 0) {
@@ -27,13 +31,18 @@ static void writeClipboard(unichar *chars, NSUInteger length) {
UIPasteboard *p = UIPasteboard.generalPasteboard;
p.string = s;
}
#endif
}
static CFTypeRef readClipboard(void) {
#if !TARGET_OS_TV
@autoreleasepool {
UIPasteboard *p = UIPasteboard.generalPasteboard;
return (__bridge_retained CFTypeRef)p.string;
}
#else
return nil;
#endif
}
static void showTextInput(CFTypeRef viewRef) {
@@ -72,21 +81,27 @@ import "C"
import (
"image"
"io"
"os"
"runtime"
"runtime/cgo"
"runtime/debug"
"strings"
"time"
"unicode/utf16"
"unsafe"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
"gioui.org/unit"
)
type ViewEvent struct {
type UIKitViewEvent struct {
// ViewController is a CFTypeRef for the UIViewController backing a Window.
ViewController uintptr
}
@@ -95,18 +110,17 @@ type window struct {
view C.CFTypeRef
w *callbacks
displayLink *displayLink
loop *eventLoop
visible bool
cursor pointer.Cursor
config Config
hidden bool
cursor pointer.Cursor
config Config
pointerMap []C.CFTypeRef
}
var mainWindow = newWindowRendezvous()
var views = make(map[C.CFTypeRef]*window)
func init() {
// Darwin requires UI operations happen on the main thread only.
runtime.LockOSThread()
@@ -114,55 +128,59 @@ func init() {
//export onCreate
func onCreate(view, controller C.CFTypeRef) {
wopts := <-mainWindow.out
w := &window{
view: view,
w: wopts.window,
}
w.loop = newEventLoop(w.w, w.wakeup)
w.w.SetDriver(w)
mainWindow.windows <- struct{}{}
dl, err := newDisplayLink(func() {
w.draw(false)
})
if err != nil {
panic(err)
w.w.ProcessEvent(DestroyEvent{Err: err})
return
}
w.displayLink = dl
wopts := <-mainWindow.out
w.w = wopts.window
w.w.SetDriver(w)
views[view] = w
C.gio_viewSetHandle(view, C.uintptr_t(cgo.NewHandle(w)))
w.Configure(wopts.options)
w.w.Event(system.StageEvent{Stage: system.StagePaused})
w.w.Event(ViewEvent{ViewController: uintptr(controller)})
w.ProcessEvent(UIKitViewEvent{ViewController: uintptr(controller)})
}
func viewFor(h C.uintptr_t) *window {
return cgo.Handle(h).Value().(*window)
}
//export gio_onDraw
func gio_onDraw(view C.CFTypeRef) {
w := views[view]
func gio_onDraw(h C.uintptr_t) {
w := viewFor(h)
w.draw(true)
}
func (w *window) draw(sync bool) {
if w.hidden {
return
}
params := C.viewDrawParams(w.view)
if params.width == 0 || params.height == 0 {
return
}
wasVisible := w.visible
w.visible = true
if !wasVisible {
w.w.Event(system.StageEvent{Stage: system.StageRunning})
}
const inchPrDp = 1.0 / 163
m := unit.Metric{
PxPerDp: float32(params.dpi) * inchPrDp,
PxPerSp: float32(params.sdpi) * inchPrDp,
}
dppp := unit.Dp(1. / m.PxPerDp)
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: image.Point{
X: int(params.width + .5),
Y: int(params.height + .5),
},
Insets: system.Insets{
Insets: Insets{
Top: unit.Dp(params.top) * dppp,
Bottom: unit.Dp(params.bottom) * dppp,
Left: unit.Dp(params.left) * dppp,
@@ -175,26 +193,34 @@ func (w *window) draw(sync bool) {
}
//export onStop
func onStop(view C.CFTypeRef) {
w := views[view]
w.visible = false
w.w.Event(system.StageEvent{Stage: system.StagePaused})
func onStop(h C.uintptr_t) {
w := viewFor(h)
w.hidden = true
}
//export onStart
func onStart(h C.uintptr_t) {
w := viewFor(h)
w.hidden = false
w.draw(true)
}
//export onDestroy
func onDestroy(view C.CFTypeRef) {
w := views[view]
delete(views, view)
w.w.Event(ViewEvent{})
w.w.Event(system.DestroyEvent{})
func onDestroy(h C.uintptr_t) {
w := viewFor(h)
w.ProcessEvent(UIKitViewEvent{})
w.ProcessEvent(DestroyEvent{})
w.displayLink.Close()
w.displayLink = nil
cgo.Handle(h).Delete()
w.view = 0
}
//export onFocus
func onFocus(view C.CFTypeRef, focus int) {
w := views[view]
w.w.Event(key.FocusEvent{Focus: focus != 0})
func onFocus(h C.uintptr_t, focus int) {
w := viewFor(h)
w.config.Focused = focus != 0
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export onLowMemory
@@ -204,38 +230,38 @@ func onLowMemory() {
}
//export onUpArrow
func onUpArrow(view C.CFTypeRef) {
views[view].onKeyCommand(key.NameUpArrow)
func onUpArrow(h C.uintptr_t) {
viewFor(h).onKeyCommand(key.NameUpArrow)
}
//export onDownArrow
func onDownArrow(view C.CFTypeRef) {
views[view].onKeyCommand(key.NameDownArrow)
func onDownArrow(h C.uintptr_t) {
viewFor(h).onKeyCommand(key.NameDownArrow)
}
//export onLeftArrow
func onLeftArrow(view C.CFTypeRef) {
views[view].onKeyCommand(key.NameLeftArrow)
func onLeftArrow(h C.uintptr_t) {
viewFor(h).onKeyCommand(key.NameLeftArrow)
}
//export onRightArrow
func onRightArrow(view C.CFTypeRef) {
views[view].onKeyCommand(key.NameRightArrow)
func onRightArrow(h C.uintptr_t) {
viewFor(h).onKeyCommand(key.NameRightArrow)
}
//export onDeleteBackward
func onDeleteBackward(view C.CFTypeRef) {
views[view].onKeyCommand(key.NameDeleteBackward)
func onDeleteBackward(h C.uintptr_t) {
viewFor(h).onKeyCommand(key.NameDeleteBackward)
}
//export onText
func onText(view, str C.CFTypeRef) {
w := views[view]
func onText(h C.uintptr_t, str C.CFTypeRef) {
w := viewFor(h)
w.w.EditorInsert(nsstringToString(str))
}
//export onTouch
func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
func onTouch(h C.uintptr_t, last C.int, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
var kind pointer.Kind
switch phase {
case C.UITouchPhaseBegan:
@@ -249,10 +275,10 @@ func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.C
default:
return
}
w := views[view]
w := viewFor(h)
t := time.Duration(float64(ti) * float64(time.Second))
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: kind,
Source: pointer.Touch,
PointerID: w.lookupTouch(last != 0, touchRef),
@@ -265,11 +291,16 @@ func (w *window) ReadClipboard() {
cstr := C.readClipboard()
defer C.CFRelease(cstr)
content := nsstringToString(cstr)
w.w.Event(clipboard.Event{Text: content})
w.ProcessEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))
},
})
}
func (w *window) WriteClipboard(s string) {
u16 := utf16.Encode([]rune(s))
func (w *window) WriteClipboard(mime string, s []byte) {
u16 := utf16.Encode([]rune(string(s)))
var chars *C.unichar
if len(u16) > 0 {
chars = (*C.unichar)(unsafe.Pointer(&u16[0]))
@@ -280,7 +311,7 @@ func (w *window) WriteClipboard(s string) {
func (w *window) Configure([]Option) {
// Decorations are never disabled.
w.config.Decorated = true
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func (w *window) EditorStateChanged(old, new editorState) {}
@@ -288,10 +319,6 @@ func (w *window) EditorStateChanged(old, new editorState) {}
func (w *window) Perform(system.Action) {}
func (w *window) SetAnimating(anim bool) {
v := w.view
if v == 0 {
return
}
if anim {
w.displayLink.Start()
} else {
@@ -303,8 +330,8 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
w.cursor = windowSetCursor(w.cursor, cursor)
}
func (w *window) onKeyCommand(name string) {
w.w.Event(key.Event{
func (w *window) onKeyCommand(name key.Name) {
w.ProcessEvent(key.Event{
Name: name,
})
}
@@ -343,17 +370,77 @@ func (w *window) ShowTextInput(show bool) {
func (w *window) SetInputHint(_ key.InputHint) {}
func newWindow(win *callbacks, options []Option) error {
mainWindow.in <- windowAndConfig{win, options}
return <-mainWindow.errs
func (w *window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
w.loop.FlushEvents()
}
func (w *window) Event() event.Event {
return w.loop.Event()
}
func (w *window) Invalidate() {
w.loop.Invalidate()
}
func (w *window) Run(f func()) {
w.loop.Run(f)
}
func (w *window) Frame(frame *op.Ops) {
w.loop.Frame(frame)
}
func newWindow(win *callbacks, options []Option) {
mainWindow.in <- windowAndConfig{win, options}
<-mainWindow.windows
}
var mainMode = mainModeUndefined
const (
mainModeUndefined = iota
mainModeExe
mainModeLibrary
)
func osMain() {
if !isMainThread() {
panic("app.Main must be run on the main goroutine")
}
switch mainMode {
case mainModeUndefined:
mainMode = mainModeExe
var argv []*C.char
for _, arg := range os.Args {
a := C.CString(arg)
defer C.free(unsafe.Pointer(a))
argv = append(argv, a)
}
C.gio_applicationMain(C.int(len(argv)), unsafe.SliceData(argv))
case mainModeExe:
panic("app.Main may be called only once")
case mainModeLibrary:
// Do nothing, we're embedded as a library.
}
}
//export gio_runMain
func gio_runMain() {
runMain()
if !isMainThread() {
panic("app.Main must be run on the main goroutine")
}
switch mainMode {
case mainModeUndefined:
mainMode = mainModeLibrary
runMain()
case mainModeExe:
// Do nothing, main has already been called.
}
}
func (_ ViewEvent) ImplementsEvent() {}
func (UIKitViewEvent) implementsViewEvent() {}
func (UIKitViewEvent) ImplementsEvent() {}
func (u UIKitViewEvent) Valid() bool {
return u != (UIKitViewEvent{})
}
+51 -22
View File
@@ -11,6 +11,7 @@
__attribute__ ((visibility ("hidden"))) Class gio_layerClass(void);
@interface GioView: UIView <UIKeyInput>
@property uintptr_t handle;
@end
@implementation GioViewController
@@ -25,12 +26,13 @@ CGFloat _keyboardHeight;
self.view.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
UIView *drawView = [[GioView alloc] initWithFrame:zeroFrame];
[self.view addSubview: drawView];
#ifndef TARGET_OS_TV
#if !TARGET_OS_TV
drawView.multipleTouchEnabled = YES;
#endif
drawView.preservesSuperviewLayoutMargins = YES;
drawView.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
onCreate((__bridge CFTypeRef)drawView, (__bridge CFTypeRef)self);
#if !TARGET_OS_TV
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillChange:)
name:UIKeyboardWillShowNotification
@@ -43,6 +45,7 @@ CGFloat _keyboardHeight;
selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification
object:nil];
#endif
[[NSNotificationCenter defaultCenter] addObserver: self
selector: @selector(applicationDidEnterBackground:)
name: UIApplicationDidEnterBackgroundNotification
@@ -54,33 +57,33 @@ CGFloat _keyboardHeight;
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
UIView *drawView = self.view.subviews[0];
if (drawView != nil) {
gio_onDraw((__bridge CFTypeRef)drawView);
GioView *view = (GioView *)self.view.subviews[0];
if (view != nil) {
onStart(view.handle);
}
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
UIView *drawView = self.view.subviews[0];
if (drawView != nil) {
onStop((__bridge CFTypeRef)drawView);
GioView *view = (GioView *)self.view.subviews[0];
if (view != nil) {
onStop(view.handle);
}
}
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
CFTypeRef viewRef = (__bridge CFTypeRef)self.view.subviews[0];
onDestroy(viewRef);
GioView *view = (GioView *)self.view.subviews[0];
onDestroy(view.handle);
}
- (void)viewDidLayoutSubviews {
[super viewDidLayoutSubviews];
UIView *view = self.view.subviews[0];
GioView *view = (GioView *)self.view.subviews[0];
CGRect frame = self.view.bounds;
// Adjust view bounds to make room for the keyboard.
frame.size.height -= _keyboardHeight;
view.frame = frame;
gio_onDraw((__bridge CFTypeRef)view);
gio_onDraw(view.handle);
}
- (void)didReceiveMemoryWarning {
@@ -88,6 +91,7 @@ CGFloat _keyboardHeight;
[super didReceiveMemoryWarning];
}
#if !TARGET_OS_TV
- (void)keyboardWillChange:(NSNotification *)note {
NSDictionary *userInfo = note.userInfo;
CGRect f = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
@@ -99,13 +103,13 @@ CGFloat _keyboardHeight;
_keyboardHeight = 0.0;
[self.view setNeedsLayout];
}
#endif
@end
static void handleTouches(int last, UIView *view, NSSet<UITouch *> *touches, UIEvent *event) {
static void handleTouches(int last, GioView *view, NSSet<UITouch *> *touches, UIEvent *event) {
CGFloat scale = view.contentScaleFactor;
NSUInteger i = 0;
NSUInteger n = [touches count];
CFTypeRef viewRef = (__bridge CFTypeRef)view;
for (UITouch *touch in touches) {
CFTypeRef touchRef = (__bridge CFTypeRef)touch;
i++;
@@ -116,7 +120,7 @@ static void handleTouches(int last, UIView *view, NSSet<UITouch *> *touches, UIE
CGPoint loc = [coalescedTouch locationInView:view];
j++;
int lastTouch = last && i == n && j == m;
onTouch(lastTouch, viewRef, touchRef, touch.phase, loc.x*scale, loc.y*scale, [coalescedTouch timestamp]);
onTouch(view.handle, lastTouch, touchRef, touch.phase, loc.x*scale, loc.y*scale, [coalescedTouch timestamp]);
}
}
}
@@ -151,13 +155,13 @@ NSArray<UIKeyCommand *> *_keyCommands;
- (void)onWindowDidBecomeKey:(NSNotification *)note {
if (self.isFirstResponder) {
onFocus((__bridge CFTypeRef)self, YES);
onFocus(self.handle, YES);
}
}
- (void)onWindowDidResignKey:(NSNotification *)note {
if (self.isFirstResponder) {
onFocus((__bridge CFTypeRef)self, NO);
onFocus(self.handle, NO);
}
}
@@ -178,7 +182,7 @@ NSArray<UIKeyCommand *> *_keyCommands;
}
- (void)insertText:(NSString *)text {
onText((__bridge CFTypeRef)self, (__bridge CFTypeRef)text);
onText(self.handle, (__bridge CFTypeRef)text);
}
- (BOOL)canBecomeFirstResponder {
@@ -190,23 +194,23 @@ NSArray<UIKeyCommand *> *_keyCommands;
}
- (void)deleteBackward {
onDeleteBackward((__bridge CFTypeRef)self);
onDeleteBackward(self.handle);
}
- (void)onUpArrow {
onUpArrow((__bridge CFTypeRef)self);
onUpArrow(self.handle);
}
- (void)onDownArrow {
onDownArrow((__bridge CFTypeRef)self);
onDownArrow(self.handle);
}
- (void)onLeftArrow {
onLeftArrow((__bridge CFTypeRef)self);
onLeftArrow(self.handle);
}
- (void)onRightArrow {
onRightArrow((__bridge CFTypeRef)self);
onRightArrow(self.handle);
}
- (NSArray<UIKeyCommand *> *)keyCommands {
@@ -271,3 +275,28 @@ void gio_showCursor() {
void gio_setCursor(NSUInteger curID) {
// Not supported.
}
void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
GioView *v = (__bridge GioView *)viewRef;
v.handle = handle;
}
@interface _gioAppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end
@implementation _gioAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
GioViewController *controller = [[GioViewController alloc] initWithNibName:nil bundle:nil];
self.window.rootViewController = controller;
[self.window makeKeyAndVisible];
return YES;
}
@end
int gio_applicationMain(int argc, char *argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([_gioAppDelegate class]));
}
}
+99 -96
View File
@@ -6,6 +6,7 @@ import (
"fmt"
"image"
"image/color"
"io"
"strings"
"syscall/js"
"time"
@@ -13,16 +14,18 @@ import (
"unicode/utf8"
"gioui.org/internal/f32color"
"gioui.org/op"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/unit"
)
type ViewEvent struct {
type JSViewEvent struct {
Element js.Value
}
@@ -53,9 +56,6 @@ type window struct {
composing bool
requestFocus bool
chanAnimation chan struct{}
chanRedraw chan struct{}
config Config
inset f32.Point
scale float32
@@ -68,7 +68,7 @@ type window struct {
contextStatus contextStatus
}
func newWindow(win *callbacks, options []Option) error {
func newWindow(win *callbacks, options []Option) {
doc := js.Global().Get("document")
cont := getContainer(doc)
cnv := createCanvas(doc)
@@ -83,7 +83,9 @@ func newWindow(win *callbacks, options []Option) error {
head: doc.Get("head"),
clipboard: js.Global().Get("navigator").Get("clipboard"),
wakeups: make(chan struct{}, 1),
w: win,
}
w.w.SetDriver(w)
w.requestAnimationFrame = w.window.Get("requestAnimationFrame")
w.browserHistory = w.window.Get("history")
w.visualViewport = w.window.Get("visualViewport")
@@ -93,42 +95,28 @@ func newWindow(win *callbacks, options []Option) error {
if screen := w.window.Get("screen"); screen.Truthy() {
w.screenOrientation = screen.Get("orientation")
}
w.chanAnimation = make(chan struct{}, 1)
w.chanRedraw = make(chan struct{}, 1)
w.redraw = w.funcOf(func(this js.Value, args []js.Value) interface{} {
w.chanAnimation <- struct{}{}
w.draw(false)
return nil
})
w.clipboardCallback = w.funcOf(func(this js.Value, args []js.Value) interface{} {
content := args[0].String()
go win.Event(clipboard.Event{Text: content})
w.processEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))
},
})
return nil
})
w.addEventListeners()
w.addHistory()
w.w = win
go func() {
defer w.cleanup()
w.w.SetDriver(w)
w.Configure(options)
w.blur()
w.w.Event(ViewEvent{Element: cont})
w.w.Event(system.StageEvent{Stage: system.StageRunning})
w.resize()
w.draw(true)
for {
select {
case <-w.wakeups:
w.w.Event(wakeupEvent{})
case <-w.chanAnimation:
w.animCallback()
case <-w.chanRedraw:
w.draw(true)
}
}
}()
return nil
w.Configure(options)
w.blur()
w.processEvent(JSViewEvent{Element: cont})
w.resize()
w.draw(true)
}
func getContainer(doc js.Value) js.Value {
@@ -188,12 +176,12 @@ func (w *window) addEventListeners() {
w.cnv.Set("width", 0)
w.cnv.Set("height", 0)
w.resize()
w.requestRedraw()
w.draw(true)
return nil
})
w.addEventListener(w.visualViewport, "resize", func(this js.Value, args []js.Value) interface{} {
w.resize()
w.requestRedraw()
w.draw(true)
return nil
})
w.addEventListener(w.window, "contextmenu", func(this js.Value, args []js.Value) interface{} {
@@ -201,22 +189,11 @@ func (w *window) addEventListeners() {
return nil
})
w.addEventListener(w.window, "popstate", func(this js.Value, args []js.Value) interface{} {
if w.w.Event(key.Event{Name: key.NameBack}) {
if w.processEvent(key.Event{Name: key.NameBack}) {
return w.browserHistory.Call("forward")
}
return w.browserHistory.Call("back")
})
w.addEventListener(w.document, "visibilitychange", func(this js.Value, args []js.Value) interface{} {
ev := system.StageEvent{}
switch w.document.Get("visibilityState").String() {
case "hidden", "prerender", "unloaded":
ev.Stage = system.StagePaused
default:
ev.Stage = system.StageRunning
}
w.w.Event(ev)
return nil
})
w.addEventListener(w.cnv, "mousemove", func(this js.Value, args []js.Value) interface{} {
w.pointerEvent(pointer.Move, 0, 0, args[0])
return nil
@@ -274,18 +251,20 @@ func (w *window) addEventListeners() {
w.touches[i] = js.Null()
}
w.touches = w.touches[:0]
w.w.Event(pointer.Event{
w.processEvent(pointer.Event{
Kind: pointer.Cancel,
Source: pointer.Touch,
})
return nil
})
w.addEventListener(w.tarea, "focus", func(this js.Value, args []js.Value) interface{} {
w.w.Event(key.FocusEvent{Focus: true})
w.config.Focused = true
w.processEvent(ConfigEvent{Config: w.config})
return nil
})
w.addEventListener(w.tarea, "blur", func(this js.Value, args []js.Value) interface{} {
w.w.Event(key.FocusEvent{Focus: false})
w.config.Focused = false
w.processEvent(ConfigEvent{Config: w.config})
w.blur()
return nil
})
@@ -374,10 +353,50 @@ func (w *window) keyEvent(e js.Value, ks key.State) {
Modifiers: modifiersFor(e),
State: ks,
}
w.w.Event(cmd)
w.processEvent(cmd)
}
}
func (w *window) ProcessEvent(e event.Event) {
w.processEvent(e)
}
func (w *window) processEvent(e event.Event) bool {
if !w.w.ProcessEvent(e) {
return false
}
select {
case w.wakeups <- struct{}{}:
default:
}
return true
}
func (w *window) Event() event.Event {
for {
evt, ok := w.w.nextEvent()
if ok {
if _, destroy := evt.(DestroyEvent); destroy {
w.cleanup()
}
return evt
}
<-w.wakeups
}
}
func (w *window) Invalidate() {
w.w.Invalidate()
}
func (w *window) Run(f func()) {
f()
}
func (w *window) Frame(frame *op.Ops) {
w.w.ProcessFrame(frame, nil)
}
// modifiersFor returns the modifier set for a DOM MouseEvent or
// KeyEvent.
func modifiersFor(e js.Value) key.Modifiers {
@@ -425,7 +444,7 @@ func (w *window) touchEvent(kind pointer.Kind, e js.Value) {
X: float32(x) * scale,
Y: float32(y) * scale,
}
w.w.Event(pointer.Event{
w.processEvent(pointer.Event{
Kind: kind,
Source: pointer.Touch,
Position: pos,
@@ -475,7 +494,7 @@ func (w *window) pointerEvent(kind pointer.Kind, dx, dy float32, e js.Value) {
if jbtns&4 != 0 {
btns |= pointer.ButtonTertiary
}
w.w.Event(pointer.Event{
w.processEvent(pointer.Event{
Kind: kind,
Source: pointer.Mouse,
Buttons: btns,
@@ -502,17 +521,6 @@ func (w *window) funcOf(f func(this js.Value, args []js.Value) interface{}) js.F
return jsf
}
func (w *window) animCallback() {
anim := w.animating
w.animRequested = anim
if anim {
w.requestAnimationFrame.Invoke(w.redraw)
}
if anim {
w.draw(false)
}
}
func (w *window) EditorStateChanged(old, new editorState) {}
func (w *window) SetAnimating(anim bool) {
@@ -533,14 +541,14 @@ func (w *window) ReadClipboard() {
w.clipboard.Call("readText", w.clipboard).Call("then", w.clipboardCallback)
}
func (w *window) WriteClipboard(s string) {
func (w *window) WriteClipboard(mime string, s []byte) {
if w.clipboard.IsUndefined() {
return
}
if w.clipboard.Get("writeText").IsUndefined() {
return
}
w.clipboard.Call("writeText", s)
w.clipboard.Call("writeText", string(s))
}
func (w *window) Configure(options []Option) {
@@ -568,7 +576,7 @@ func (w *window) Configure(options []Option) {
if cnf.Decorated != prev.Decorated {
w.config.Decorated = cnf.Decorated
}
w.w.Event(ConfigEvent{Config: w.config})
w.processEvent(ConfigEvent{Config: w.config})
}
func (w *window) Perform(system.Action) {}
@@ -607,23 +615,14 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
style.Set("cursor", webCursor[cursor])
}
func (w *window) Wakeup() {
select {
case w.wakeups <- struct{}{}:
default:
}
}
func (w *window) ShowTextInput(show bool) {
// Run in a goroutine to avoid a deadlock if the
// focus change result in an event.
go func() {
if show {
w.focus()
} else {
w.blur()
}
}()
if show {
w.focus()
} else {
w.blur()
}
}
func (w *window) SetInputHint(mode key.InputHint) {
@@ -640,7 +639,7 @@ func (w *window) resize() {
}
if size != w.config.Size {
w.config.Size = size
w.w.Event(ConfigEvent{Config: w.config})
w.processEvent(ConfigEvent{Config: w.config})
}
if vx, vy := w.visualViewport.Get("width"), w.visualViewport.Get("height"); !vx.IsUndefined() && !vy.IsUndefined() {
@@ -660,13 +659,20 @@ func (w *window) draw(sync bool) {
if w.contextStatus == contextStatusLost {
return
}
anim := w.animating
w.animRequested = anim
if anim {
w.requestAnimationFrame.Invoke(w.redraw)
} else if !sync {
return
}
size, insets, metric := w.getConfig()
if metric == (unit.Metric{}) || size.X == 0 || size.Y == 0 {
return
}
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.processEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: size,
Insets: insets,
@@ -676,10 +682,10 @@ func (w *window) draw(sync bool) {
})
}
func (w *window) getConfig() (image.Point, system.Insets, unit.Metric) {
func (w *window) getConfig() (image.Point, Insets, unit.Metric) {
invscale := unit.Dp(1. / w.scale)
return image.Pt(w.config.Size.X, w.config.Size.Y),
system.Insets{
Insets{
Bottom: unit.Dp(w.inset.Y) * invscale,
Right: unit.Dp(w.inset.X) * invscale,
}, unit.Metric{
@@ -735,19 +741,12 @@ func (w *window) navigationColor(c color.NRGBA) {
theme.Set("content", fmt.Sprintf("#%06X", []uint8{rgba.R, rgba.G, rgba.B}))
}
func (w *window) requestRedraw() {
select {
case w.chanRedraw <- struct{}{}:
default:
}
}
func osMain() {
select {}
}
func translateKey(k string) (string, bool) {
var n string
func translateKey(k string) (key.Name, bool) {
var n key.Name
switch k {
case "ArrowUp":
@@ -814,11 +813,15 @@ func translateKey(k string) (string, bool) {
r, s := utf8.DecodeRuneInString(k)
// If there is exactly one printable character, return that.
if s == len(k) && unicode.IsPrint(r) {
return strings.ToUpper(k), true
return key.Name(strings.ToUpper(k)), true
}
return "", false
}
return n, true
}
func (_ ViewEvent) ImplementsEvent() {}
func (JSViewEvent) implementsViewEvent() {}
func (JSViewEvent) ImplementsEvent() {}
func (j JSViewEvent) Valid() bool {
return !(j.Element.IsNull() || j.Element.IsUndefined())
}
+292 -213
View File
@@ -8,16 +8,21 @@ package app
import (
"errors"
"image"
"io"
"runtime"
"runtime/cgo"
"strings"
"time"
"unicode"
"unicode/utf8"
"gioui.org/internal/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
"gioui.org/unit"
_ "gioui.org/internal/cocoainit"
@@ -35,8 +40,9 @@ import (
#define MOUSE_SCROLL 4
__attribute__ ((visibility ("hidden"))) void gio_main(void);
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createView(void);
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createView(int presentWithTrans);
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight);
__attribute__ ((visibility ("hidden"))) void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle);
static void writeClipboard(CFTypeRef str) {
@autoreleasepool {
@@ -56,148 +62,212 @@ static CFTypeRef readClipboard(void) {
}
static CGFloat viewHeight(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.height;
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.height;
}
}
static CGFloat viewWidth(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.width;
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.width;
}
}
static CGFloat getScreenBackingScale(void) {
return [NSScreen.mainScreen backingScaleFactor];
@autoreleasepool {
return [NSScreen.mainScreen backingScaleFactor];
}
}
static CGFloat getViewBackingScale(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view.window backingScaleFactor];
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
return [view.window backingScaleFactor];
}
}
static void setNeedsDisplay(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
[view setNeedsDisplay:YES];
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
[view setNeedsDisplay:YES];
}
}
static NSPoint cascadeTopLeftFromPoint(CFTypeRef windowRef, NSPoint topLeft) {
NSWindow *window = (__bridge NSWindow *)windowRef;
return [window cascadeTopLeftFromPoint:topLeft];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
return [window cascadeTopLeftFromPoint:topLeft];
}
}
static void makeKeyAndOrderFront(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window makeKeyAndOrderFront:nil];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window makeKeyAndOrderFront:nil];
}
}
static void toggleFullScreen(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window toggleFullScreen:nil];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window toggleFullScreen:nil];
}
}
static NSWindowStyleMask getWindowStyleMask(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
return [window styleMask];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
return [window styleMask];
}
}
static void setWindowStyleMask(CFTypeRef windowRef, NSWindowStyleMask mask) {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.styleMask = mask;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.styleMask = mask;
}
}
static void setWindowTitleVisibility(CFTypeRef windowRef, NSWindowTitleVisibility state) {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.titleVisibility = state;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.titleVisibility = state;
}
}
static void setWindowTitlebarAppearsTransparent(CFTypeRef windowRef, int transparent) {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.titlebarAppearsTransparent = (BOOL)transparent;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.titlebarAppearsTransparent = (BOOL)transparent;
}
}
static void setWindowStandardButtonHidden(CFTypeRef windowRef, NSWindowButton btn, int hide) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window standardWindowButton:btn].hidden = (BOOL)hide;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window standardWindowButton:btn].hidden = (BOOL)hide;
}
}
static void performWindowDragWithEvent(CFTypeRef windowRef, CFTypeRef evt) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window performWindowDragWithEvent:(__bridge NSEvent*)evt];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window performWindowDragWithEvent:(__bridge NSEvent*)evt];
}
}
static void closeWindow(CFTypeRef windowRef) {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window performClose:nil];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window performClose:nil];
}
}
static void setSize(CFTypeRef windowRef, CGFloat width, CGFloat height) {
NSWindow* window = (__bridge NSWindow *)windowRef;
NSSize size = NSMakeSize(width, height);
[window setContentSize:size];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
NSSize size = NSMakeSize(width, height);
[window setContentSize:size];
}
}
static void setMinSize(CFTypeRef windowRef, CGFloat width, CGFloat height) {
NSWindow* window = (__bridge NSWindow *)windowRef;
window.contentMinSize = NSMakeSize(width, height);
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
window.contentMinSize = NSMakeSize(width, height);
}
}
static void setMaxSize(CFTypeRef windowRef, CGFloat width, CGFloat height) {
NSWindow* window = (__bridge NSWindow *)windowRef;
window.contentMaxSize = NSMakeSize(width, height);
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
window.contentMaxSize = NSMakeSize(width, height);
}
}
static void setScreenFrame(CFTypeRef windowRef, CGFloat x, CGFloat y, CGFloat w, CGFloat h) {
NSWindow* window = (__bridge NSWindow *)windowRef;
NSRect r = NSMakeRect(x, y, w, h);
[window setFrame:r display:YES];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
NSRect r = NSMakeRect(x, y, w, h);
[window setFrame:r display:YES];
}
}
static void resetLayerFrame(CFTypeRef viewRef) {
@autoreleasepool {
NSView* view = (__bridge NSView *)viewRef;
NSRect r = view.frame;
view.layer.frame = r;
}
}
static void hideWindow(CFTypeRef windowRef) {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window miniaturize:window];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window miniaturize:window];
}
}
static void unhideWindow(CFTypeRef windowRef) {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window deminiaturize:window];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window deminiaturize:window];
}
}
static NSRect getScreenFrame(CFTypeRef windowRef) {
NSWindow* window = (__bridge NSWindow *)windowRef;
return [[window screen] frame];
@autoreleasepool {
NSWindow* window = (__bridge NSWindow *)windowRef;
return [[window screen] frame];
}
}
static void setTitle(CFTypeRef windowRef, CFTypeRef titleRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.title = (__bridge NSString *)titleRef;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
window.title = (__bridge NSString *)titleRef;
}
}
static int isWindowZoomed(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
return window.zoomed ? 1 : 0;
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
return window.zoomed ? 1 : 0;
}
}
static void zoomWindow(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window zoom:nil];
@autoreleasepool {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window zoom:nil];
}
}
static CFTypeRef layerForView(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return (__bridge CFTypeRef)view.layer;
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
return (__bridge CFTypeRef)view.layer;
}
}
static CFTypeRef windowForView(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return (__bridge CFTypeRef)view.window;
@autoreleasepool {
NSView *view = (__bridge NSView *)viewRef;
return (__bridge CFTypeRef)view.window;
}
}
static void raiseWindow(CFTypeRef windowRef) {
NSRunningApplication *currentApp = [NSRunningApplication currentApplication];
if (![currentApp isActive]) {
[currentApp activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)];
@autoreleasepool {
NSRunningApplication *currentApp = [NSRunningApplication currentApplication];
if (![currentApp isActive]) {
[currentApp activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)];
}
NSWindow* window = (__bridge NSWindow *)windowRef;
[window makeKeyAndOrderFront:nil];
}
NSWindow* window = (__bridge NSWindow *)windowRef;
[window makeKeyAndOrderFront:nil];
}
static CFTypeRef createInputContext(CFTypeRef clientRef) {
@@ -209,23 +279,23 @@ static CFTypeRef createInputContext(CFTypeRef clientRef) {
}
static void discardMarkedText(CFTypeRef viewRef) {
@autoreleasepool {
@autoreleasepool {
id<NSTextInputClient> view = (__bridge id<NSTextInputClient>)viewRef;
NSTextInputContext *ctx = [NSTextInputContext currentInputContext];
if (view == [ctx client]) {
[ctx discardMarkedText];
}
}
}
}
static void invalidateCharacterCoordinates(CFTypeRef viewRef) {
@autoreleasepool {
@autoreleasepool {
id<NSTextInputClient> view = (__bridge id<NSTextInputClient>)viewRef;
NSTextInputContext *ctx = [NSTextInputContext currentInputContext];
if (view == [ctx client]) {
[ctx invalidateCharacterCoordinates];
}
}
}
}
*/
import "C"
@@ -235,9 +305,9 @@ func init() {
runtime.LockOSThread()
}
// ViewEvent notified the client of changes to the window AppKit handles.
// The handles are retained until another ViewEvent is sent.
type ViewEvent struct {
// AppKitViewEvent notifies the client of changes to the window AppKit handles.
// The handles are retained until another AppKitViewEvent is sent.
type AppKitViewEvent struct {
// View is a CFTypeRef for the NSView for the window.
View uintptr
// Layer is a CFTypeRef of the CALayer of View.
@@ -247,21 +317,20 @@ type ViewEvent struct {
type window struct {
view C.CFTypeRef
w *callbacks
stage system.Stage
anim bool
visible bool
displayLink *displayLink
// redraw is a single entry channel for making sure only one
// display link redraw request is in flight.
redraw chan struct{}
cursor pointer.Cursor
pointerBtns pointer.Buttons
loop *eventLoop
scale float32
config Config
}
// viewMap is the mapping from Cocoa NSViews to Go windows.
var viewMap = make(map[C.CFTypeRef]*window)
// launched is closed when applicationDidFinishLaunching is called.
var launched = make(chan struct{})
@@ -269,30 +338,8 @@ var launched = make(chan struct{})
// cascadeTopLeftFromPoint.
var nextTopLeft C.NSPoint
// mustView is like lookupView, except that it panics
// if the view isn't mapped.
func mustView(view C.CFTypeRef) *window {
w, ok := lookupView(view)
if !ok {
panic("no window for view")
}
return w
}
func lookupView(view C.CFTypeRef) (*window, bool) {
w, exists := viewMap[view]
if !exists {
return nil, false
}
return w, true
}
func deleteView(view C.CFTypeRef) {
delete(viewMap, view)
}
func insertView(view C.CFTypeRef, w *window) {
viewMap[view] = w
func windowFor(h C.uintptr_t) *window {
return cgo.Handle(h).Value().(*window)
}
func (w *window) contextView() C.CFTypeRef {
@@ -305,11 +352,16 @@ func (w *window) ReadClipboard() {
defer C.CFRelease(cstr)
}
content := nsstringToString(cstr)
w.w.Event(clipboard.Event{Text: content})
w.ProcessEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))
},
})
}
func (w *window) WriteClipboard(s string) {
cstr := stringToNSString(s)
func (w *window) WriteClipboard(mime string, s []byte) {
cstr := stringToNSString(string(s))
defer C.CFRelease(cstr)
C.writeClipboard(cstr)
}
@@ -412,8 +464,11 @@ func (w *window) Configure(options []Option) {
C.setWindowStandardButtonHidden(window, C.NSWindowCloseButton, barTrans)
C.setWindowStandardButtonHidden(window, C.NSWindowMiniaturizeButton, barTrans)
C.setWindowStandardButtonHidden(window, C.NSWindowZoomButton, barTrans)
// When toggling the titlebar, the layer doesn't update its frame
// until the next resize. Force it.
C.resetLayerFrame(w.view)
}
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func (w *window) setTitle(prev, cnf Config) {
@@ -464,7 +519,8 @@ func (w *window) ShowTextInput(show bool) {}
func (w *window) SetInputHint(_ key.InputHint) {}
func (w *window) SetAnimating(anim bool) {
if anim {
w.anim = anim
if w.anim && w.visible {
w.displayLink.Start()
} else {
w.displayLink.Stop()
@@ -481,26 +537,18 @@ func (w *window) runOnMain(f func()) {
})
}
func (w *window) setStage(stage system.Stage) {
if stage == w.stage {
return
}
w.stage = stage
w.w.Event(system.StageEvent{Stage: stage})
}
//export gio_onKeys
func gio_onKeys(view, cstr C.CFTypeRef, ti C.double, mods C.NSUInteger, keyDown C.bool) {
func gio_onKeys(h C.uintptr_t, cstr C.CFTypeRef, ti C.double, mods C.NSUInteger, keyDown C.bool) {
str := nsstringToString(cstr)
kmods := convertMods(mods)
ks := key.Release
if keyDown {
ks = key.Press
}
w := mustView(view)
w := windowFor(h)
for _, k := range str {
if n, ok := convertKey(k); ok {
w.w.Event(key.Event{
w.ProcessEvent(key.Event{
Name: n,
Modifiers: kmods,
State: ks,
@@ -510,15 +558,15 @@ func gio_onKeys(view, cstr C.CFTypeRef, ti C.double, mods C.NSUInteger, keyDown
}
//export gio_onText
func gio_onText(view, cstr C.CFTypeRef) {
func gio_onText(h C.uintptr_t, cstr C.CFTypeRef) {
str := nsstringToString(cstr)
w := mustView(view)
w := windowFor(h)
w.w.EditorInsert(str)
}
//export gio_onMouse
func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx, dy C.CGFloat, ti C.double, mods C.NSUInteger) {
w := mustView(view)
func gio_onMouse(h C.uintptr_t, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx, dy C.CGFloat, ti C.double, mods C.NSUInteger) {
w := windowFor(h)
t := time.Duration(float64(ti)*float64(time.Second) + .5)
xf, yf := float32(x)*w.scale, float32(y)*w.scale
dxf, dyf := float32(dx)*w.scale, float32(dy)*w.scale
@@ -555,7 +603,7 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
default:
panic("invalid direction")
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: typ,
Source: pointer.Mouse,
Time: t,
@@ -567,35 +615,29 @@ func gio_onMouse(view, evt C.CFTypeRef, cdir C.int, cbtn C.NSInteger, x, y, dx,
}
//export gio_onDraw
func gio_onDraw(view C.CFTypeRef) {
w := mustView(view)
func gio_onDraw(h C.uintptr_t) {
w := windowFor(h)
w.draw()
}
//export gio_onFocus
func gio_onFocus(view C.CFTypeRef, focus C.int) {
w := mustView(view)
w.w.Event(key.FocusEvent{Focus: focus == 1})
if w.stage >= system.StageInactive {
if focus == 0 {
w.setStage(system.StageInactive)
} else {
w.setStage(system.StageRunning)
}
}
func gio_onFocus(h C.uintptr_t, focus C.int) {
w := windowFor(h)
w.SetCursor(w.cursor)
w.config.Focused = focus == 1
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export gio_onChangeScreen
func gio_onChangeScreen(view C.CFTypeRef, did uint64) {
w := mustView(view)
func gio_onChangeScreen(h C.uintptr_t, did uint64) {
w := windowFor(h)
w.displayLink.SetDisplayID(did)
C.setNeedsDisplay(w.view)
}
//export gio_hasMarkedText
func gio_hasMarkedText(view C.CFTypeRef) C.int {
w := mustView(view)
func gio_hasMarkedText(h C.uintptr_t) C.int {
w := windowFor(h)
state := w.w.EditorState()
if state.compose.Start != -1 {
return 1
@@ -604,8 +646,8 @@ func gio_hasMarkedText(view C.CFTypeRef) C.int {
}
//export gio_markedRange
func gio_markedRange(view C.CFTypeRef) C.NSRange {
w := mustView(view)
func gio_markedRange(h C.uintptr_t) C.NSRange {
w := windowFor(h)
state := w.w.EditorState()
rng := state.compose
start, end := rng.Start, rng.End
@@ -620,8 +662,8 @@ func gio_markedRange(view C.CFTypeRef) C.NSRange {
}
//export gio_selectedRange
func gio_selectedRange(view C.CFTypeRef) C.NSRange {
w := mustView(view)
func gio_selectedRange(h C.uintptr_t) C.NSRange {
w := windowFor(h)
state := w.w.EditorState()
rng := state.Selection
start, end := rng.Start, rng.End
@@ -636,14 +678,14 @@ func gio_selectedRange(view C.CFTypeRef) C.NSRange {
}
//export gio_unmarkText
func gio_unmarkText(view C.CFTypeRef) {
w := mustView(view)
func gio_unmarkText(h C.uintptr_t) {
w := windowFor(h)
w.w.SetComposingRegion(key.Range{Start: -1, End: -1})
}
//export gio_setMarkedText
func gio_setMarkedText(view, cstr C.CFTypeRef, selRange C.NSRange, replaceRange C.NSRange) {
w := mustView(view)
func gio_setMarkedText(h C.uintptr_t, cstr C.CFTypeRef, selRange C.NSRange, replaceRange C.NSRange) {
w := windowFor(h)
str := nsstringToString(cstr)
state := w.w.EditorState()
rng := state.compose
@@ -682,8 +724,8 @@ func gio_setMarkedText(view, cstr C.CFTypeRef, selRange C.NSRange, replaceRange
}
//export gio_substringForProposedRange
func gio_substringForProposedRange(view C.CFTypeRef, crng C.NSRange, actual C.NSRangePointer) C.CFTypeRef {
w := mustView(view)
func gio_substringForProposedRange(h C.uintptr_t, crng C.NSRange, actual C.NSRangePointer) C.CFTypeRef {
w := windowFor(h)
state := w.w.EditorState()
start, end := state.Snippet.Start, state.Snippet.End
if start > end {
@@ -703,8 +745,8 @@ func gio_substringForProposedRange(view C.CFTypeRef, crng C.NSRange, actual C.NS
}
//export gio_insertText
func gio_insertText(view, cstr C.CFTypeRef, crng C.NSRange) {
w := mustView(view)
func gio_insertText(h C.uintptr_t, cstr C.CFTypeRef, crng C.NSRange) {
w := windowFor(h)
state := w.w.EditorState()
rng := state.compose
if rng.Start == -1 {
@@ -728,13 +770,13 @@ func gio_insertText(view, cstr C.CFTypeRef, crng C.NSRange) {
}
//export gio_characterIndexForPoint
func gio_characterIndexForPoint(view C.CFTypeRef, p C.NSPoint) C.NSUInteger {
func gio_characterIndexForPoint(h C.uintptr_t, p C.NSPoint) C.NSUInteger {
return C.NSNotFound
}
//export gio_firstRectForCharacterRange
func gio_firstRectForCharacterRange(view C.CFTypeRef, crng C.NSRange, actual C.NSRangePointer) C.NSRect {
w := mustView(view)
func gio_firstRectForCharacterRange(h C.uintptr_t, crng C.NSRange, actual C.NSRangePointer) C.NSRect {
w := windowFor(h)
state := w.w.EditorState()
sel := state.Selection
u16start := state.UTF16Index(sel.Start)
@@ -761,6 +803,10 @@ func (w *window) draw() {
case <-w.redraw:
default:
}
w.visible = true
if w.anim {
w.SetAnimating(w.anim)
}
w.scale = float32(C.getViewBackingScale(w.view))
wf, hf := float32(C.viewWidth(w.view)), float32(C.viewHeight(w.view))
sz := image.Point{
@@ -769,15 +815,14 @@ func (w *window) draw() {
}
if sz != w.config.Size {
w.config.Size = sz
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
if sz.X == 0 || sz.Y == 0 {
return
}
cfg := configFor(w.scale)
w.setStage(system.StageRunning)
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Metric: cfg,
@@ -786,6 +831,27 @@ func (w *window) draw() {
})
}
func (w *window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
w.loop.FlushEvents()
}
func (w *window) Event() event.Event {
return w.loop.Event()
}
func (w *window) Invalidate() {
w.loop.Invalidate()
}
func (w *window) Run(f func()) {
w.loop.Run(f)
}
func (w *window) Frame(frame *op.Ops) {
w.loop.Frame(frame)
}
func configFor(scale float32) unit.Metric {
return unit.Metric{
PxPerDp: scale,
@@ -793,56 +859,54 @@ func configFor(scale float32) unit.Metric {
}
}
//export gio_onClose
func gio_onClose(view C.CFTypeRef) {
w := mustView(view)
w.w.Event(ViewEvent{})
w.w.Event(system.DestroyEvent{})
//export gio_onAttached
func gio_onAttached(h C.uintptr_t, attached C.int) {
w := windowFor(h)
if attached != 0 {
layer := C.layerForView(w.view)
w.ProcessEvent(AppKitViewEvent{View: uintptr(w.view), Layer: uintptr(layer)})
} else {
w.ProcessEvent(AppKitViewEvent{})
w.visible = false
w.SetAnimating(w.anim)
}
}
//export gio_onDestroy
func gio_onDestroy(h C.uintptr_t) {
w := windowFor(h)
w.ProcessEvent(DestroyEvent{})
w.displayLink.Close()
w.displayLink = nil
deleteView(view)
C.CFRelease(w.view)
cgo.Handle(h).Delete()
w.view = 0
}
//export gio_onHide
func gio_onHide(view C.CFTypeRef) {
w := mustView(view)
w.setStage(system.StagePaused)
func gio_onHide(h C.uintptr_t) {
w := windowFor(h)
w.visible = false
w.SetAnimating(w.anim)
}
//export gio_onShow
func gio_onShow(view C.CFTypeRef) {
w := mustView(view)
w.setStage(system.StageRunning)
func gio_onShow(h C.uintptr_t) {
w := windowFor(h)
w.draw()
}
//export gio_onFullscreen
func gio_onFullscreen(view C.CFTypeRef) {
w := mustView(view)
func gio_onFullscreen(h C.uintptr_t) {
w := windowFor(h)
w.config.Mode = Fullscreen
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export gio_onWindowed
func gio_onWindowed(view C.CFTypeRef) {
w := mustView(view)
func gio_onWindowed(h C.uintptr_t) {
w := windowFor(h)
w.config.Mode = Windowed
w.w.Event(ConfigEvent{Config: w.config})
}
//export gio_onAppHide
func gio_onAppHide() {
for _, w := range viewMap {
w.setStage(system.StagePaused)
}
}
//export gio_onAppShow
func gio_onAppShow() {
for _, w := range viewMap {
w.setStage(system.StageRunning)
}
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export gio_onFinishLaunching
@@ -850,20 +914,27 @@ func gio_onFinishLaunching() {
close(launched)
}
func newWindow(win *callbacks, options []Option) error {
func newWindow(win *callbacks, options []Option) {
<-launched
errch := make(chan error)
res := make(chan struct{})
runOnMain(func() {
w, err := newOSWindow()
if err != nil {
errch <- err
w := &window{
redraw: make(chan struct{}, 1),
w: win,
}
w.loop = newEventLoop(w.w, w.wakeup)
win.SetDriver(w)
res <- struct{}{}
var cnf Config
cnf.apply(unit.Metric{}, options)
if err := w.init(cnf.CustomRenderer); err != nil {
w.ProcessEvent(DestroyEvent{Err: err})
return
}
errch <- nil
w.w = win
window := C.gio_createWindow(w.view, 0, 0, 0, 0, 0, 0)
// Release our reference now that the NSWindow has it.
C.CFRelease(w.view)
w.updateWindowMode()
win.SetDriver(w)
w.Configure(options)
if nextTopLeft.x == 0 && nextTopLeft.y == 0 {
// cascadeTopLeftFromPoint treats (0, 0) as a no-op,
@@ -873,23 +944,21 @@ func newWindow(win *callbacks, options []Option) error {
nextTopLeft = C.cascadeTopLeftFromPoint(window, nextTopLeft)
// makeKeyAndOrderFront assumes ownership of our window reference.
C.makeKeyAndOrderFront(window)
layer := C.layerForView(w.view)
w.w.Event(ViewEvent{View: uintptr(w.view), Layer: uintptr(layer)})
})
return <-errch
<-res
}
func newOSWindow() (*window, error) {
view := C.gio_createView()
func (w *window) init(customRenderer bool) error {
presentWithTrans := 1
if customRenderer {
presentWithTrans = 0
}
view := C.gio_createView(C.int(presentWithTrans))
if view == 0 {
return nil, errors.New("newOSWindows: failed to create view")
return errors.New("newOSWindow: failed to create view")
}
scale := float32(C.getViewBackingScale(view))
w := &window{
view: view,
scale: scale,
redraw: make(chan struct{}, 1),
}
w.scale = scale
dl, err := newDisplayLink(func() {
select {
case w.redraw <- struct{}{}:
@@ -897,24 +966,30 @@ func newOSWindow() (*window, error) {
return
}
w.runOnMain(func() {
C.setNeedsDisplay(w.view)
if w.visible {
C.setNeedsDisplay(w.view)
}
})
})
w.displayLink = dl
if err != nil {
C.CFRelease(view)
return nil, err
return err
}
insertView(view, w)
return w, nil
C.gio_viewSetHandle(view, C.uintptr_t(cgo.NewHandle(w)))
w.view = view
return nil
}
func osMain() {
if !isMainThread() {
panic("app.Main must run on the main goroutine")
}
C.gio_main()
}
func convertKey(k rune) (string, bool) {
var n string
func convertKey(k rune) (key.Name, bool) {
var n key.Name
switch k {
case 0x1b:
n = key.NameEscape
@@ -975,7 +1050,7 @@ func convertKey(k rune) (string, bool) {
if !unicode.IsPrint(k) {
return "", false
}
n = string(k)
n = key.Name(k)
}
return n, true
}
@@ -997,4 +1072,8 @@ func convertMods(mods C.NSUInteger) key.Modifiers {
return kmods
}
func (_ ViewEvent) ImplementsEvent() {}
func (AppKitViewEvent) implementsViewEvent() {}
func (AppKitViewEvent) ImplementsEvent() {}
func (a AppKitViewEvent) Valid() bool {
return a != (AppKitViewEvent{})
}
+89 -53
View File
@@ -6,7 +6,7 @@
#include "_cgo_export.h"
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(BOOL presentWithTrans);
@interface GioAppDelegate : NSObject<NSApplicationDelegate>
@end
@@ -14,40 +14,55 @@ __attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
@interface GioWindowDelegate : NSObject<NSWindowDelegate>
@end
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
@property uintptr_t handle;
@property BOOL presentWithTrans;
@end
@implementation GioWindowDelegate
- (void)windowWillMiniaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onHide((__bridge CFTypeRef)window.contentView);
GioView *view = (GioView *)window.contentView;
gio_onHide(view.handle);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onShow((__bridge CFTypeRef)window.contentView);
GioView *view = (GioView *)window.contentView;
gio_onShow(view.handle);
}
- (void)windowWillEnterFullScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onFullscreen((__bridge CFTypeRef)window.contentView);
GioView *view = (GioView *)window.contentView;
gio_onFullscreen(view.handle);
}
- (void)windowWillExitFullScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onWindowed((__bridge CFTypeRef)window.contentView);
GioView *view = (GioView *)window.contentView;
gio_onWindowed(view.handle);
}
- (void)windowDidChangeScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
CFTypeRef view = (__bridge CFTypeRef)window.contentView;
gio_onChangeScreen(view, dispID);
GioView *view = (GioView *)window.contentView;
gio_onChangeScreen(view.handle, dispID);
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onFocus((__bridge CFTypeRef)window.contentView, 1);
GioView *view = (GioView *)window.contentView;
if ([window firstResponder] == view) {
gio_onFocus(view.handle, 1);
}
}
- (void)windowDidResignKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onFocus((__bridge CFTypeRef)window.contentView, 0);
GioView *view = (GioView *)window.contentView;
if ([window firstResponder] == view) {
gio_onFocus(view.handle, 0);
}
}
@end
static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) {
static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) {
NSPoint p = [view convertPoint:[event locationInWindow] fromView:nil];
if (!event.hasPreciseScrollingDeltas) {
// dx and dy are in rows and columns.
@@ -56,12 +71,9 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
}
// Origin is in the lower left corner. Convert to upper left.
CGFloat height = view.bounds.size.height;
gio_onMouse((__bridge CFTypeRef)view, (__bridge CFTypeRef)event, typ, event.buttonNumber, p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]);
gio_onMouse(view.handle, (__bridge CFTypeRef)event, typ, event.buttonNumber, p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]);
}
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
@end
@implementation GioView
- (void)setFrameSize:(NSSize)newSize {
[super setFrameSize:newSize];
@@ -70,21 +82,19 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
// drawRect is called when OpenGL is used, displayLayer otherwise.
// Don't know why.
- (void)drawRect:(NSRect)r {
gio_onDraw((__bridge CFTypeRef)self);
gio_onDraw(self.handle);
}
- (void)displayLayer:(CALayer *)layer {
layer.contentsScale = self.window.backingScaleFactor;
gio_onDraw((__bridge CFTypeRef)self);
gio_onDraw(self.handle);
}
- (CALayer *)makeBackingLayer {
CALayer *layer = gio_layerFactory();
CALayer *layer = gio_layerFactory(self.presentWithTrans);
layer.delegate = self;
return layer;
}
- (void)viewDidMoveToWindow {
if (self.window == nil) {
gio_onClose((__bridge CFTypeRef)self);
}
gio_onAttached(self.handle, self.window != nil ? 1 : 0);
}
- (void)mouseDown:(NSEvent *)event {
handleMouse(self, event, MOUSE_DOWN, 0, 0);
@@ -124,14 +134,14 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
- (void)keyDown:(NSEvent *)event {
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
NSString *keys = [event charactersIgnoringModifiers];
gio_onKeys((__bridge CFTypeRef)self, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
}
- (void)keyUp:(NSEvent *)event {
NSString *keys = [event charactersIgnoringModifiers];
gio_onKeys((__bridge CFTypeRef)self, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
}
- (void)insertText:(id)string {
gio_onText((__bridge CFTypeRef)self, (__bridge CFTypeRef)string);
gio_onText(self.handle, (__bridge CFTypeRef)string);
}
- (void)doCommandBySelector:(SEL)sel {
// Don't pass commands up the responder chain.
@@ -139,17 +149,17 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
}
- (BOOL)hasMarkedText {
int res = gio_hasMarkedText((__bridge CFTypeRef)self);
int res = gio_hasMarkedText(self.handle);
return res ? YES : NO;
}
- (NSRange)markedRange {
return gio_markedRange((__bridge CFTypeRef)self);
return gio_markedRange(self.handle);
}
- (NSRange)selectedRange {
return gio_selectedRange((__bridge CFTypeRef)self);
return gio_selectedRange(self.handle);
}
- (void)unmarkText {
gio_unmarkText((__bridge CFTypeRef)self);
gio_unmarkText(self.handle);
}
- (void)setMarkedText:(id)string
selectedRange:(NSRange)selRange
@@ -161,14 +171,14 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
} else {
str = string;
}
gio_setMarkedText((__bridge CFTypeRef)self, (__bridge CFTypeRef)str, selRange, replaceRange);
gio_setMarkedText(self.handle, (__bridge CFTypeRef)str, selRange, replaceRange);
}
- (NSArray<NSAttributedStringKey> *)validAttributesForMarkedText {
return nil;
}
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)range
actualRange:(NSRangePointer)actualRange {
NSString *str = CFBridgingRelease(gio_substringForProposedRange((__bridge CFTypeRef)self, range, actualRange));
NSString *str = CFBridgingRelease(gio_substringForProposedRange(self.handle, range, actualRange));
return [[NSAttributedString alloc] initWithString:str attributes:nil];
}
- (void)insertText:(id)string
@@ -180,17 +190,34 @@ static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFlo
} else {
str = string;
}
gio_insertText((__bridge CFTypeRef)self, (__bridge CFTypeRef)str, replaceRange);
gio_insertText(self.handle, (__bridge CFTypeRef)str, replaceRange);
}
- (NSUInteger)characterIndexForPoint:(NSPoint)p {
return gio_characterIndexForPoint((__bridge CFTypeRef)self, p);
return gio_characterIndexForPoint(self.handle, p);
}
- (NSRect)firstRectForCharacterRange:(NSRange)rng
actualRange:(NSRangePointer)actual {
NSRect r = gio_firstRectForCharacterRange((__bridge CFTypeRef)self, rng, actual);
NSRect r = gio_firstRectForCharacterRange(self.handle, rng, actual);
r = [self convertRect:r toView:nil];
return [[self window] convertRectToScreen:r];
}
- (void)applicationWillUnhide:(NSNotification *)notification {
gio_onShow(self.handle);
}
- (void)applicationDidHide:(NSNotification *)notification {
gio_onHide(self.handle);
}
- (void)dealloc {
gio_onDestroy(self.handle);
}
- (BOOL) becomeFirstResponder {
gio_onFocus(self.handle, 1);
return [super becomeFirstResponder];
}
- (BOOL) resignFirstResponder {
gio_onFocus(self.handle, 0);
return [super resignFirstResponder];
}
@end
// Delegates are weakly referenced from their peers. Nothing
@@ -240,7 +267,7 @@ void gio_showCursor() {
// some cursors are not public, this tries to use a private cursor
// and uses fallback when the use of private cursor fails.
void gio_trySetPrivateCursor(SEL cursorName, NSCursor* fallback) {
static void trySetPrivateCursor(SEL cursorName, NSCursor* fallback) {
if ([NSCursor respondsToSelector:cursorName]) {
id object = [NSCursor performSelector:cursorName];
if ([object isKindOfClass:[NSCursor class]]) {
@@ -272,7 +299,7 @@ void gio_setCursor(NSUInteger curID) {
break;
case 6: // pointer.CursorAllScroll
// For some reason, using _moveCursor fails on Monterey.
// gio_trySetPrivateCursor(@selector(_moveCursor), NSCursor.arrowCursor);
// trySetPrivateCursor(@selector(_moveCursor), NSCursor.arrowCursor);
[NSCursor.arrowCursor set];
break;
case 7: // pointer.CursorColResize
@@ -282,33 +309,31 @@ void gio_setCursor(NSUInteger curID) {
[NSCursor.resizeUpDownCursor set];
break;
case 9: // pointer.CursorGrab
// [NSCursor.openHandCursor set];
gio_trySetPrivateCursor(@selector(openHandCursor), NSCursor.arrowCursor);
[NSCursor.openHandCursor set];
break;
case 10: // pointer.CursorGrabbing
// [NSCursor.closedHandCursor set];
gio_trySetPrivateCursor(@selector(closedHandCursor), NSCursor.arrowCursor);
[NSCursor.closedHandCursor set];
break;
case 11: // pointer.CursorNotAllowed
[NSCursor.operationNotAllowedCursor set];
break;
case 12: // pointer.CursorWait
gio_trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
break;
case 13: // pointer.CursorProgress
gio_trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
break;
case 14: // pointer.CursorNorthWestResize
gio_trySetPrivateCursor(@selector(_windowResizeNorthWestCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeNorthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 15: // pointer.CursorNorthEastResize
gio_trySetPrivateCursor(@selector(_windowResizeNorthEastCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeNorthEastCursor), NSCursor.resizeUpDownCursor);
break;
case 16: // pointer.CursorSouthWestResize
gio_trySetPrivateCursor(@selector(_windowResizeSouthWestCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeSouthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 17: // pointer.CursorSouthEastResize
gio_trySetPrivateCursor(@selector(_windowResizeSouthEastCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeSouthEastCursor), NSCursor.resizeUpDownCursor);
break;
case 18: // pointer.CursorNorthSouthResize
[NSCursor.resizeUpDownCursor set];
@@ -329,10 +354,10 @@ void gio_setCursor(NSUInteger curID) {
[NSCursor.resizeDownCursor set];
break;
case 24: // pointer.CursorNorthEastSouthWestResize
gio_trySetPrivateCursor(@selector(_windowResizeNorthEastSouthWestCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeNorthEastSouthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 25: // pointer.CursorNorthWestSouthEastResize
gio_trySetPrivateCursor(@selector(_windowResizeNorthWestSouthEastCursor), NSCursor.resizeUpDownCursor);
trySetPrivateCursor(@selector(_windowResizeNorthWestSouthEastCursor), NSCursor.resizeUpDownCursor);
break;
default:
[NSCursor.arrowCursor set];
@@ -368,28 +393,39 @@ CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGF
}
}
CFTypeRef gio_createView(void) {
CFTypeRef gio_createView(int presentWithTrans) {
@autoreleasepool {
NSRect frame = NSMakeRect(0, 0, 0, 0);
GioView* view = [[GioView alloc] initWithFrame:frame];
view.presentWithTrans = presentWithTrans ? YES : NO;
view.wantsLayer = YES;
view.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
[[NSNotificationCenter defaultCenter] addObserver:view
selector:@selector(applicationWillUnhide:)
name:NSApplicationWillUnhideNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:view
selector:@selector(applicationDidHide:)
name:NSApplicationDidHideNotification
object:nil];
return CFBridgingRetain(view);
}
}
void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
@autoreleasepool {
GioView *v = (__bridge GioView *)viewRef;
v.handle = handle;
}
}
@implementation GioAppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
[NSApp activateIgnoringOtherApps:YES];
gio_onFinishLaunching();
}
- (void)applicationDidHide:(NSNotification *)aNotification {
gio_onAppHide();
}
- (void)applicationWillUnhide:(NSNotification *)notification {
gio_onAppShow();
}
@end
void gio_main() {
+11 -12
View File
@@ -12,13 +12,6 @@ import (
"gioui.org/io/pointer"
)
// ViewEvent provides handles to the underlying window objects for the
// current display protocol.
type ViewEvent interface {
implementsViewEvent()
ImplementsEvent()
}
type X11ViewEvent struct {
// Display is a pointer to the X11 Display created by XOpenDisplay.
Display unsafe.Pointer
@@ -28,6 +21,9 @@ type X11ViewEvent struct {
func (X11ViewEvent) implementsViewEvent() {}
func (X11ViewEvent) ImplementsEvent() {}
func (x X11ViewEvent) Valid() bool {
return x != (X11ViewEvent{})
}
type WaylandViewEvent struct {
// Display is the *wl_display returned by wl_display_connect.
@@ -38,6 +34,9 @@ type WaylandViewEvent struct {
func (WaylandViewEvent) implementsViewEvent() {}
func (WaylandViewEvent) ImplementsEvent() {}
func (w WaylandViewEvent) Valid() bool {
return w != (WaylandViewEvent{})
}
func osMain() {
select {}
@@ -49,7 +48,7 @@ type windowDriver func(*callbacks, []Option) error
// let each driver initialize these variables with their own version of createWindow.
var wlDriver, x11Driver windowDriver
func newWindow(window *callbacks, options []Option) error {
func newWindow(window *callbacks, options []Option) {
var errFirst error
for _, d := range []windowDriver{wlDriver, x11Driver} {
if d == nil {
@@ -57,16 +56,16 @@ func newWindow(window *callbacks, options []Option) error {
}
err := d(window, options)
if err == nil {
return nil
return
}
if errFirst == nil {
errFirst = err
}
}
if errFirst != nil {
return errFirst
if errFirst == nil {
errFirst = errors.New("app: no window driver available")
}
return errors.New("app: no window driver available")
window.ProcessEvent(DestroyEvent{Err: errFirst})
}
// xCursor contains mapping from pointer.Cursor to XCursor.
+178 -119
View File
@@ -15,6 +15,7 @@ import (
"math"
"os"
"os/exec"
"runtime"
"strconv"
"sync"
"time"
@@ -25,10 +26,12 @@ import (
"gioui.org/app/internal/xkb"
"gioui.org/f32"
"gioui.org/internal/fling"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
"gioui.org/unit"
)
@@ -97,7 +100,9 @@ type wlDisplay struct {
read, write int
}
repeat repeatState
repeat repeatState
poller poller
readClipClose chan struct{}
}
type wlSeat struct {
@@ -137,7 +142,7 @@ type repeatState struct {
delay time.Duration
key uint32
win *callbacks
win *window
stopC chan struct{}
start time.Duration
@@ -194,12 +199,10 @@ type window struct {
dir f32.Point
}
stage system.Stage
dead bool
configured bool
lastFrameCallback *C.struct_wl_callback
animating bool
redraw bool
// The most recent configure serial waiting to be ack'ed.
serial C.uint32_t
scale int
@@ -209,9 +212,11 @@ type window struct {
wsize image.Point // window config size before going fullscreen or maximized
inCompositor bool // window is moving or being resized
clipReads chan clipboard.Event
clipReads chan transfer.DataEvent
wakeups chan struct{}
closing bool
}
type poller struct {
@@ -260,25 +265,17 @@ func newWLWindow(callbacks *callbacks, options []Option) error {
return err
}
w.w = callbacks
go func() {
defer d.destroy()
defer w.destroy()
w.w.SetDriver(w)
w.w.SetDriver(w)
// Finish and commit setup from createNativeWindow.
w.Configure(options)
w.draw(true)
C.wl_surface_commit(w.surf)
// Finish and commit setup from createNativeWindow.
w.Configure(options)
C.wl_surface_commit(w.surf)
w.w.Event(WaylandViewEvent{
Display: unsafe.Pointer(w.display()),
Surface: unsafe.Pointer(w.surf),
})
err := w.loop()
w.w.Event(WaylandViewEvent{})
w.w.Event(system.DestroyEvent{Err: err})
}()
w.ProcessEvent(WaylandViewEvent{
Display: unsafe.Pointer(w.display()),
Surface: unsafe.Pointer(w.surf),
})
return nil
}
@@ -354,7 +351,7 @@ func (d *wlDisplay) createNativeWindow(options []Option) (*window, error) {
ppdp: ppdp,
ppsp: ppdp,
wakeups: make(chan struct{}, 1),
clipReads: make(chan clipboard.Event, 1),
clipReads: make(chan transfer.DataEvent, 1),
}
w.surf = C.wl_compositor_create_surface(d.compositor)
if w.surf == nil {
@@ -549,15 +546,15 @@ func gio_onSeatName(data unsafe.Pointer, seat *C.struct_wl_seat, name *C.char) {
func gio_onXdgSurfaceConfigure(data unsafe.Pointer, wmSurf *C.struct_xdg_surface, serial C.uint32_t) {
w := callbackLoad(data).(*window)
w.serial = serial
w.redraw = true
C.xdg_surface_ack_configure(wmSurf, serial)
w.setStage(system.StageRunning)
w.configured = true
w.draw(true)
}
//export gio_onToplevelClose
func gio_onToplevelClose(data unsafe.Pointer, topLvl *C.struct_xdg_toplevel) {
w := callbackLoad(data).(*window)
w.dead = true
w.closing = true
}
//export gio_onToplevelConfigure
@@ -586,8 +583,8 @@ func gio_onToplevelDecorationConfigure(data unsafe.Pointer, deco *C.struct_zxdg_
} else {
w.size.Y += int(w.config.decoHeight)
}
w.w.Event(ConfigEvent{Config: w.config})
w.redraw = true
w.ProcessEvent(ConfigEvent{Config: w.config})
w.draw(true)
}
}
@@ -645,7 +642,7 @@ func gio_onSurfaceEnter(data unsafe.Pointer, surf *C.struct_wl_surface, output *
if w.config.Mode == Minimized {
// Minimized window got brought back up: it is no longer so.
w.config.Mode = Windowed
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
}
@@ -790,7 +787,7 @@ func gio_onTouchDown(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.
X: fromFixed(x) * float32(w.scale),
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Press,
Source: pointer.Touch,
Position: w.lastTouch,
@@ -806,7 +803,7 @@ func gio_onTouchUp(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.ui
s.serial = serial
w := s.touchFoci[id]
delete(s.touchFoci, id)
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Release,
Source: pointer.Touch,
Position: w.lastTouch,
@@ -824,7 +821,7 @@ func gio_onTouchMotion(data unsafe.Pointer, touch *C.struct_wl_touch, t C.uint32
X: fromFixed(x) * float32(w.scale),
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Move,
Position: w.lastTouch,
Source: pointer.Touch,
@@ -843,7 +840,7 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
s := callbackLoad(data).(*wlSeat)
for id, w := range s.touchFoci {
delete(s.touchFoci, id)
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Cancel,
Source: pointer.Touch,
})
@@ -869,7 +866,7 @@ func gio_onPointerLeave(data unsafe.Pointer, p *C.struct_wl_pointer, serial C.ui
s.serial = serial
if w.inCompositor {
w.inCompositor = false
w.w.Event(pointer.Event{Kind: pointer.Cancel})
w.ProcessEvent(pointer.Event{Kind: pointer.Cancel})
}
}
@@ -930,7 +927,7 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
}
w.flushScroll()
w.resetFling()
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: kind,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
@@ -1018,23 +1015,34 @@ func gio_onPointerAxisDiscrete(data unsafe.Pointer, p *C.struct_wl_pointer, axis
}
func (w *window) ReadClipboard() {
if w.disp.readClipClose != nil {
return
}
w.disp.readClipClose = make(chan struct{})
r, err := w.disp.readClipboard()
// Send empty responses on unavailable clipboards or errors.
if r == nil || err != nil {
w.w.Event(clipboard.Event{})
return
}
// Don't let slow clipboard transfers block event loop.
go func() {
defer r.Close()
data, _ := io.ReadAll(r)
w.clipReads <- clipboard.Event{Text: string(data)}
w.Wakeup()
e := transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(bytes.NewReader(data))
},
}
select {
case w.clipReads <- e:
w.disp.wakeup()
case <-w.disp.readClipClose:
}
}()
}
func (w *window) WriteClipboard(s string) {
w.disp.writeClipboard([]byte(s))
func (w *window) WriteClipboard(mime string, s []byte) {
w.disp.writeClipboard(s)
}
func (w *window) Configure(options []Option) {
@@ -1092,8 +1100,7 @@ func (w *window) Configure(options []Option) {
w.config.MaxSize = cnf.MaxSize
w.setWindowConstraints()
}
w.w.Event(ConfigEvent{Config: w.config})
w.redraw = true
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func (w *window) setWindowConstraints() {
@@ -1130,7 +1137,7 @@ func (w *window) Perform(actions system.Action) {
walkActions(actions, func(action system.Action) {
switch action {
case system.ActionClose:
w.dead = true
w.closing = true
}
})
}
@@ -1213,7 +1220,8 @@ func gio_onKeyboardEnter(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
w := callbackLoad(unsafe.Pointer(surf)).(*window)
s.keyboardFocus = w
s.disp.repeat.Stop(0)
w.w.Event(key.FocusEvent{Focus: true})
w.config.Focused = true
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export gio_onKeyboardLeave
@@ -1222,7 +1230,8 @@ func gio_onKeyboardLeave(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
s.serial = serial
s.disp.repeat.Stop(0)
w := s.keyboardFocus
w.w.Event(key.FocusEvent{Focus: false})
w.config.Focused = false
w.ProcessEvent(ConfigEvent{Config: w.config})
}
//export gio_onKeyboardKey
@@ -1240,7 +1249,7 @@ func gio_onKeyboardKey(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, seri
// There's no support for IME yet.
w.w.EditorInsert(ee.Text)
} else {
w.w.Event(e)
w.ProcessEvent(e)
}
}
if state != C.WL_KEYBOARD_KEY_STATE_PRESSED {
@@ -1275,7 +1284,7 @@ func (r *repeatState) Start(w *window, keyCode uint32, t time.Duration) {
r.now = 0
r.stopC = stopC
r.key = keyCode
r.win = w.w
r.win = w
rate, delay := r.rate, r.delay
go func() {
timer := time.NewTimer(delay)
@@ -1333,9 +1342,9 @@ func (r *repeatState) Repeat(d *wlDisplay) {
for _, e := range d.xkb.DispatchKey(r.key, key.Press) {
if ee, ok := e.(key.EditEvent); ok {
// There's no support for IME yet.
r.win.EditorInsert(ee.Text)
r.win.w.EditorInsert(ee.Text)
} else {
r.win.Event(e)
r.win.ProcessEvent(e)
}
}
r.last += delay
@@ -1348,28 +1357,68 @@ func gio_onFrameDone(data unsafe.Pointer, callback *C.struct_wl_callback, t C.ui
w := callbackLoad(data).(*window)
if w.lastFrameCallback == callback {
w.lastFrameCallback = nil
w.draw(false)
}
}
func (w *window) loop() error {
var p poller
for {
if err := w.disp.dispatch(&p); err != nil {
return err
}
select {
case e := <-w.clipReads:
w.w.Event(e)
case <-w.wakeups:
w.w.Event(wakeupEvent{})
default:
}
if w.dead {
break
}
w.draw()
func (w *window) close(err error) {
w.ProcessEvent(WaylandViewEvent{})
w.ProcessEvent(DestroyEvent{Err: err})
w.destroy()
w.disp.destroy()
w.disp = nil
}
func (w *window) dispatch() {
if w.disp == nil {
<-w.wakeups
w.w.Invalidate()
return
}
return nil
if err := w.disp.dispatch(); err != nil || w.closing {
w.close(err)
return
}
select {
case e := <-w.clipReads:
w.disp.readClipClose = nil
w.ProcessEvent(e)
case <-w.wakeups:
w.w.Invalidate()
default:
}
}
func (w *window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
}
func (w *window) Event() event.Event {
for {
evt, ok := w.w.nextEvent()
if !ok {
w.dispatch()
continue
}
return evt
}
}
func (w *window) Invalidate() {
select {
case w.wakeups <- struct{}{}:
default:
return
}
w.disp.wakeup()
}
func (w *window) Run(f func()) {
f()
}
func (w *window) Frame(frame *op.Ops) {
w.w.ProcessFrame(frame, nil)
}
// bindDataDevice initializes the dataDev field if and only if both
@@ -1385,13 +1434,21 @@ func (d *wlDisplay) bindDataDevice() {
}
}
func (d *wlDisplay) dispatch(p *poller) error {
func (d *wlDisplay) dispatch() error {
// wl_display_prepare_read records the current thread for
// use in wl_display_read_events or wl_display_cancel_events.
runtime.LockOSThread()
defer runtime.UnlockOSThread()
dispfd := C.wl_display_get_fd(d.disp)
// Poll for events and notifications.
pollfds := append(p.pollfds[:0],
pollfds := append(d.poller.pollfds[:0],
syscall.PollFd{Fd: int32(dispfd), Events: syscall.POLLIN | syscall.POLLERR},
syscall.PollFd{Fd: int32(d.notify.read), Events: syscall.POLLIN | syscall.POLLERR},
)
for C.wl_display_prepare_read(d.disp) != 0 {
C.wl_display_dispatch_pending(d.disp)
}
dispFd := &pollfds[0]
if ret, err := C.wl_display_flush(d.disp); ret < 0 {
if err != syscall.EAGAIN {
@@ -1402,11 +1459,25 @@ func (d *wlDisplay) dispatch(p *poller) error {
dispFd.Events |= syscall.POLLOUT
}
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
C.wl_display_cancel_read(d.disp)
return fmt.Errorf("wayland: poll failed: %v", err)
}
if dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0 {
C.wl_display_cancel_read(d.disp)
return errors.New("wayland: display file descriptor gone")
}
// Handle events.
if dispFd.Revents&syscall.POLLIN != 0 {
if ret, err := C.wl_display_read_events(d.disp); ret < 0 {
return fmt.Errorf("wayland: wl_display_read_events failed: %v", err)
}
C.wl_display_dispatch_pending(d.disp)
} else {
C.wl_display_cancel_read(d.disp)
}
// Clear notifications.
for {
_, err := syscall.Read(d.notify.read, p.buf[:])
_, err := syscall.Read(d.notify.read, d.poller.buf[:])
if err == syscall.EAGAIN {
break
}
@@ -1414,29 +1485,15 @@ func (d *wlDisplay) dispatch(p *poller) error {
return fmt.Errorf("wayland: read from notify pipe failed: %v", err)
}
}
// Handle events
switch {
case dispFd.Revents&syscall.POLLIN != 0:
if ret, err := C.wl_display_dispatch(d.disp); ret < 0 {
return fmt.Errorf("wayland: wl_display_dispatch failed: %v", err)
}
case dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0:
return errors.New("wayland: display file descriptor gone")
}
d.repeat.Repeat(d)
return nil
}
func (w *window) Wakeup() {
select {
case w.wakeups <- struct{}{}:
default:
}
w.disp.wakeup()
}
func (w *window) SetAnimating(anim bool) {
w.animating = anim
if anim {
w.draw(false)
}
}
// Wakeup wakes up the event loop through the notification pipe.
@@ -1448,6 +1505,10 @@ func (d *wlDisplay) wakeup() {
}
func (w *window) destroy() {
if w.lastFrameCallback != nil {
C.wl_callback_destroy(w.lastFrameCallback)
w.lastFrameCallback = nil
}
if w.cursor.surf != nil {
C.wl_surface_destroy(w.cursor.surf)
}
@@ -1572,7 +1633,15 @@ func (w *window) flushScroll() {
if total == (f32.Point{}) {
return
}
w.w.Event(pointer.Event{
if w.scroll.steps == (image.Point{}) {
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
}
// Zero scroll distance prior to calling ProcessEvent, otherwise we may recursively
// re-process the scroll distance.
w.scroll.dist = f32.Point{}
w.scroll.steps = image.Point{}
w.ProcessEvent(pointer.Event{
Kind: pointer.Scroll,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
@@ -1581,12 +1650,6 @@ func (w *window) flushScroll() {
Time: w.scroll.time,
Modifiers: w.disp.xkb.Modifiers(),
})
if w.scroll.steps == (image.Point{}) {
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
}
w.scroll.dist = f32.Point{}
w.scroll.steps = image.Point{}
}
func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
@@ -1595,7 +1658,7 @@ func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
X: fromFixed(x) * float32(w.scale),
Y: fromFixed(y) * float32(w.scale),
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Move,
Position: w.lastPos,
Buttons: w.pointerBtns,
@@ -1616,7 +1679,8 @@ func (w *window) systemGesture() (*C.struct_wl_cursor, C.uint32_t) {
if w.config.Mode != Windowed || w.config.Decorated {
return nil, 0
}
border := w.w.w.metric.Dp(3)
_, cfg := w.getConfig()
border := cfg.Dp(3)
x, y, size := int(w.lastPos.X), int(w.lastPos.Y), w.config.Size
north := y <= border
south := y >= size.Y-border
@@ -1670,13 +1734,10 @@ func (w *window) updateOutputs() {
if found && scale != w.scale {
w.scale = scale
C.wl_surface_set_buffer_scale(w.surf, C.int32_t(w.scale))
w.redraw = true
w.draw(true)
}
if !found {
w.setStage(system.StagePaused)
} else {
w.setStage(system.StageRunning)
w.redraw = true
if found {
w.draw(true)
}
}
@@ -1688,7 +1749,10 @@ func (w *window) getConfig() (image.Point, unit.Metric) {
}
}
func (w *window) draw() {
func (w *window) draw(sync bool) {
if !w.configured {
return
}
w.flushScroll()
size, cfg := w.getConfig()
if cfg == (unit.Metric{}) {
@@ -1696,11 +1760,9 @@ func (w *window) draw() {
}
if size != w.config.Size {
w.config.Size = size
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
anim := w.animating || w.fling.anim.Active()
sync := w.redraw
w.redraw = false
// Draw animation only when not waiting for frame callback.
redrawAnim := anim && w.lastFrameCallback == nil
if !redrawAnim && !sync {
@@ -1711,8 +1773,8 @@ func (w *window) draw() {
// Use the surface as listener data for gio_onFrameDone.
C.wl_callback_add_listener(w.lastFrameCallback, &C.gio_callback_listener, unsafe.Pointer(w.surf))
}
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Metric: cfg,
@@ -1721,14 +1783,6 @@ func (w *window) draw() {
})
}
func (w *window) setStage(s system.Stage) {
if s == w.stage {
return
}
w.stage = s
w.w.Event(system.StageEvent{Stage: s})
}
func (w *window) display() *C.struct_wl_display {
return w.disp.disp
}
@@ -1820,6 +1874,10 @@ func newWLDisplay() (*wlDisplay, error) {
}
func (d *wlDisplay) destroy() {
if d.readClipClose != nil {
close(d.readClipClose)
d.readClipClose = nil
}
if d.notify.write != 0 {
syscall.Close(d.notify.write)
d.notify.write = 0
@@ -1861,6 +1919,7 @@ func (d *wlDisplay) destroy() {
if d.disp != nil {
C.wl_display_disconnect(d.disp)
callbackDelete(unsafe.Pointer(d.disp))
d.disp = nil
}
}
+88 -72
View File
@@ -6,6 +6,7 @@ import (
"errors"
"fmt"
"image"
"io"
"runtime"
"sort"
"strings"
@@ -18,17 +19,19 @@ import (
syscall "golang.org/x/sys/windows"
"gioui.org/app/internal/windows"
"gioui.org/op"
"gioui.org/unit"
gowindows "golang.org/x/sys/windows"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
)
type ViewEvent struct {
type Win32ViewEvent struct {
HWND uintptr
}
@@ -36,7 +39,6 @@ type window struct {
hwnd syscall.Handle
hdc syscall.Handle
w *callbacks
stage system.Stage
pointerBtns pointer.Buttons
// cursorIn tracks whether the cursor was inside the window according
@@ -48,10 +50,10 @@ type window struct {
placement *windows.WindowPlacement
animating bool
focused bool
borderSize image.Point
config Config
loop *eventLoop
}
const _WM_WAKEUP = windows.WM_USER + iota
@@ -84,36 +86,38 @@ func osMain() {
select {}
}
func newWindow(window *callbacks, options []Option) error {
cerr := make(chan error)
func newWindow(win *callbacks, options []Option) {
done := make(chan struct{})
go func() {
// GetMessage and PeekMessage can filter on a window HWND, but
// then thread-specific messages such as WM_QUIT are ignored.
// Instead lock the thread so window messages arrive through
// unfiltered GetMessage calls.
runtime.LockOSThread()
w, err := createNativeWindow()
w := &window{
w: win,
}
w.loop = newEventLoop(w.w, w.wakeup)
w.w.SetDriver(w)
err := w.init()
done <- struct{}{}
if err != nil {
cerr <- err
w.ProcessEvent(DestroyEvent{Err: err})
return
}
cerr <- nil
winMap.Store(w.hwnd, w)
defer winMap.Delete(w.hwnd)
w.w = window
w.w.SetDriver(w)
w.w.Event(ViewEvent{HWND: uintptr(w.hwnd)})
w.ProcessEvent(Win32ViewEvent{HWND: uintptr(w.hwnd)})
w.Configure(options)
windows.SetForegroundWindow(w.hwnd)
windows.SetFocus(w.hwnd)
// Since the window class for the cursor is null,
// set it here to show the cursor.
w.SetCursor(pointer.CursorDefault)
if err := w.loop(); err != nil {
panic(err)
}
w.runLoop()
}()
return <-cerr
<-done
}
// initResources initializes the resources global.
@@ -148,13 +152,13 @@ func initResources() error {
const dwExStyle = windows.WS_EX_APPWINDOW | windows.WS_EX_WINDOWEDGE
func createNativeWindow() (*window, error) {
func (w *window) init() error {
var resErr error
resources.once.Do(func() {
resErr = initResources()
})
if resErr != nil {
return nil, resErr
return resErr
}
const dwStyle = windows.WS_OVERLAPPEDWINDOW
@@ -170,16 +174,15 @@ func createNativeWindow() (*window, error) {
resources.handle,
0)
if err != nil {
return nil, err
}
w := &window{
hwnd: hwnd,
return err
}
w.hdc, err = windows.GetDC(hwnd)
if err != nil {
return nil, err
windows.DestroyWindow(hwnd)
return err
}
return w, nil
w.hwnd = hwnd
return nil
}
// update() handles changes done by the user, and updates the configuration.
@@ -196,7 +199,7 @@ func (w *window) update() {
windows.GetSystemMetrics(windows.SM_CXSIZEFRAME),
windows.GetSystemMetrics(windows.SM_CYSIZEFRAME),
)
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
@@ -237,7 +240,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
e.State = key.Release
}
w.w.Event(e)
w.ProcessEvent(e)
if (wParam == windows.VK_F10) && (msg == windows.WM_SYSKEYDOWN || msg == windows.WM_SYSKEYUP) {
// Reserve F10 for ourselves, and don't let it open the system menu. Other Windows programs
@@ -258,23 +261,15 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MBUTTONUP:
w.pointerButton(pointer.ButtonTertiary, false, lParam, getModifiers())
case windows.WM_CANCELMODE:
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Cancel,
})
case windows.WM_SETFOCUS:
w.focused = true
w.w.Event(key.FocusEvent{Focus: true})
w.config.Focused = true
w.ProcessEvent(ConfigEvent{Config: w.config})
case windows.WM_KILLFOCUS:
w.focused = false
w.w.Event(key.FocusEvent{Focus: false})
case windows.WM_NCACTIVATE:
if w.stage >= system.StageInactive {
if wParam == windows.TRUE {
w.setStage(system.StageRunning)
} else {
w.setStage(system.StageInactive)
}
}
w.config.Focused = false
w.ProcessEvent(ConfigEvent{Config: w.config})
case windows.WM_NCHITTEST:
if w.config.Decorated {
// Let the system handle it.
@@ -287,7 +282,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MOUSEMOVE:
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Move,
Source: pointer.Mouse,
Position: p,
@@ -300,8 +295,8 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MOUSEHWHEEL:
w.scrollEvent(wParam, lParam, true, getModifiers())
case windows.WM_DESTROY:
w.w.Event(ViewEvent{})
w.w.Event(system.DestroyEvent{})
w.ProcessEvent(Win32ViewEvent{})
w.ProcessEvent(DestroyEvent{})
if w.hdc != 0 {
windows.ReleaseDC(w.hdc)
w.hdc = 0
@@ -327,7 +322,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
// Adjust window position to avoid the extra padding in maximized
// state. See https://devblogs.microsoft.com/oldnewthing/20150304-00/?p=44543.
// Note that trying to do the adjustment in WM_GETMINMAXINFO is ignored by Windows.
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(uintptr(lParam)))
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(lParam))
mi := windows.GetMonitorInfo(w.hwnd)
szp.Rgrc[0] = mi.WorkArea
return 0
@@ -338,18 +333,15 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
switch wParam {
case windows.SIZE_MINIMIZED:
w.config.Mode = Minimized
w.setStage(system.StagePaused)
case windows.SIZE_MAXIMIZED:
w.config.Mode = Maximized
w.setStage(system.StageRunning)
case windows.SIZE_RESTORED:
if w.config.Mode != Fullscreen {
w.config.Mode = Windowed
}
w.setStage(system.StageRunning)
}
case windows.WM_GETMINMAXINFO:
mm := (*windows.MinMaxInfo)(unsafe.Pointer(uintptr(lParam)))
mm := (*windows.MinMaxInfo)(unsafe.Pointer(lParam))
var bw, bh int32
if w.config.Decorated {
r := windows.GetWindowRect(w.hwnd)
@@ -377,7 +369,8 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
return windows.TRUE
}
case _WM_WAKEUP:
w.w.Event(wakeupEvent{})
w.loop.Wakeup()
w.loop.FlushEvents()
case windows.WM_IME_STARTCOMPOSITION:
imc := windows.ImmGetContext(w.hwnd)
if imc == 0 {
@@ -497,7 +490,7 @@ func (w *window) hitTest(x, y int) uintptr {
}
func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr, kmods key.Modifiers) {
if !w.focused {
if !w.config.Focused {
windows.SetFocus(w.hwnd)
}
@@ -517,7 +510,7 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
}
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: kind,
Source: pointer.Mouse,
Position: p,
@@ -552,7 +545,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
sp.Y = -dist
}
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Scroll,
Source: pointer.Mouse,
Position: p,
@@ -564,7 +557,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
}
// Adapted from https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
func (w *window) loop() error {
func (w *window) runLoop() {
msg := new(windows.Msg)
loop:
for {
@@ -575,7 +568,7 @@ loop:
}
switch ret := windows.GetMessage(msg, 0, 0, 0); ret {
case -1:
return errors.New("GetMessage failed")
panic(errors.New("GetMessage failed"))
case 0:
// WM_QUIT received.
break loop
@@ -583,7 +576,6 @@ loop:
windows.TranslateMessage(msg)
windows.DispatchMessage(msg)
}
return nil
}
func (w *window) EditorStateChanged(old, new editorState) {
@@ -601,16 +593,30 @@ func (w *window) SetAnimating(anim bool) {
w.animating = anim
}
func (w *window) Wakeup() {
if err := windows.PostMessage(w.hwnd, _WM_WAKEUP, 0, 0); err != nil {
panic(err)
}
func (w *window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
w.loop.FlushEvents()
}
func (w *window) setStage(s system.Stage) {
if s != w.stage {
w.stage = s
w.w.Event(system.StageEvent{Stage: s})
func (w *window) Event() event.Event {
return w.loop.Event()
}
func (w *window) Invalidate() {
w.loop.Invalidate()
}
func (w *window) Run(f func()) {
w.loop.Run(f)
}
func (w *window) Frame(frame *op.Ops) {
w.loop.Frame(frame)
}
func (w *window) wakeup() {
if err := windows.PostMessage(w.hwnd, _WM_WAKEUP, 0, 0); err != nil {
panic(err)
}
}
@@ -620,8 +626,8 @@ func (w *window) draw(sync bool) {
}
dpi := windows.GetWindowDPI(w.hwnd)
cfg := configForDPI(dpi)
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Metric: cfg,
@@ -667,7 +673,12 @@ func (w *window) readClipboard() error {
}
defer windows.GlobalUnlock(mem)
content := gowindows.UTF16PtrToString((*uint16)(unsafe.Pointer(ptr)))
w.w.Event(clipboard.Event{Text: content})
w.ProcessEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))
},
})
return nil
}
@@ -721,11 +732,12 @@ func (w *window) Configure(options []Option) {
}
case Fullscreen:
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
mi := windows.GetMonitorInfo(w.hwnd)
x, y = mi.Monitor.Left, mi.Monitor.Top
width = mi.Monitor.Right - mi.Monitor.Left
height = mi.Monitor.Bottom - mi.Monitor.Top
showMode = windows.SW_SHOW
showMode = windows.SW_SHOWMAXIMIZED
}
windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style)
windows.SetWindowPos(w.hwnd, 0, x, y, width, height, swpStyle)
@@ -734,8 +746,8 @@ func (w *window) Configure(options []Option) {
w.update()
}
func (w *window) WriteClipboard(s string) {
w.writeClipboard(s)
func (w *window) WriteClipboard(mime string, s []byte) {
w.writeClipboard(string(s))
}
func (w *window) writeClipboard(s string) error {
@@ -863,11 +875,11 @@ func (w *window) raise() {
windows.SWP_NOMOVE|windows.SWP_NOSIZE|windows.SWP_SHOWWINDOW)
}
func convertKeyCode(code uintptr) (string, bool) {
func convertKeyCode(code uintptr) (key.Name, bool) {
if '0' <= code && code <= '9' || 'A' <= code && code <= 'Z' {
return string(rune(code)), true
return key.Name(rune(code)), true
}
var r string
var r key.Name
switch code {
case windows.VK_ESCAPE:
@@ -967,4 +979,8 @@ func configForDPI(dpi int) unit.Metric {
}
}
func (_ ViewEvent) ImplementsEvent() {}
func (Win32ViewEvent) implementsViewEvent() {}
func (Win32ViewEvent) ImplementsEvent() {}
func (w Win32ViewEvent) Valid() bool {
return w != (Win32ViewEvent{})
}
+115 -83
View File
@@ -30,16 +30,20 @@ import (
"errors"
"fmt"
"image"
"io"
"strconv"
"strings"
"sync"
"time"
"unsafe"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
"gioui.org/unit"
syscall "golang.org/x/sys/unix"
@@ -91,12 +95,10 @@ type x11Window struct {
// _NET_WM_STATE_MAXIMIZED_VERT
wmStateMaximizedVert C.Atom
}
stage system.Stage
metric unit.Metric
notify struct {
read, write int
}
dead bool
animating bool
@@ -109,6 +111,8 @@ type x11Window struct {
config Config
wakeups chan struct{}
handler x11EventHandler
buf [100]byte
}
var (
@@ -151,8 +155,8 @@ func (w *x11Window) ReadClipboard() {
C.XConvertSelection(w.x, w.atoms.clipboard, w.atoms.utf8string, w.atoms.clipboardContent, w.xw, C.CurrentTime)
}
func (w *x11Window) WriteClipboard(s string) {
w.clipboard.content = []byte(s)
func (w *x11Window) WriteClipboard(mime string, s []byte) {
w.clipboard.content = s
C.XSetSelectionOwner(w.x, w.atoms.clipboard, w.xw, C.CurrentTime)
C.XSetSelectionOwner(w.x, w.atoms.primary, w.xw, C.CurrentTime)
}
@@ -232,7 +236,7 @@ func (w *x11Window) Configure(options []Option) {
if cnf.Decorated != prev.Decorated {
w.config.Decorated = cnf.Decorated
}
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func (w *x11Window) setTitle(prev, cnf Config) {
@@ -375,7 +379,36 @@ func (w *x11Window) sendWMStateEvent(action C.long, atom1, atom2 C.ulong) {
var x11OneByte = make([]byte, 1)
func (w *x11Window) Wakeup() {
func (w *x11Window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
}
func (w *x11Window) shutdown(err error) {
w.ProcessEvent(X11ViewEvent{})
w.ProcessEvent(DestroyEvent{Err: err})
w.destroy()
}
func (w *x11Window) Event() event.Event {
for {
evt, ok := w.w.nextEvent()
if !ok {
w.dispatch()
continue
}
return evt
}
}
func (w *x11Window) Run(f func()) {
f()
}
func (w *x11Window) Frame(frame *op.Ops) {
w.w.ProcessFrame(frame, nil)
}
func (w *x11Window) Invalidate() {
select {
case w.wakeups <- struct{}{}:
default:
@@ -393,16 +426,20 @@ func (w *x11Window) window() (C.Window, int, int) {
return w.xw, w.config.Size.X, w.config.Size.Y
}
func (w *x11Window) setStage(s system.Stage) {
if s == w.stage {
func (w *x11Window) dispatch() {
if w.x == nil {
// Only Invalidate can wake us up.
<-w.wakeups
w.w.Invalidate()
return
}
w.stage = s
w.w.Event(system.StageEvent{Stage: s})
}
func (w *x11Window) loop() {
h := x11EventHandler{w: w, xev: new(C.XEvent), text: make([]byte, 4)}
select {
case <-w.wakeups:
w.w.Invalidate()
default:
}
xfd := C.XConnectionNumber(w.x)
// Poll for events and notifications.
@@ -412,61 +449,55 @@ func (w *x11Window) loop() {
}
xEvents := &pollfds[0].Revents
// Plenty of room for a backlog of notifications.
buf := make([]byte, 100)
loop:
for !w.dead {
var syn, anim bool
// Check for pending draw events before checking animation or blocking.
// This fixes an issue on Xephyr where on startup XPending() > 0 but
// poll will still block. This also prevents no-op calls to poll.
if syn = h.handleEvents(); !syn {
anim = w.animating
if !anim {
// Clear poll events.
*xEvents = 0
// Wait for X event or gio notification.
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
panic(fmt.Errorf("x11 loop: poll failed: %w", err))
}
switch {
case *xEvents&syscall.POLLIN != 0:
syn = h.handleEvents()
if w.dead {
break loop
}
case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
break loop
var syn, anim bool
// Check for pending draw events before checking animation or blocking.
// This fixes an issue on Xephyr where on startup XPending() > 0 but
// poll will still block. This also prevents no-op calls to poll.
syn = w.handler.handleEvents()
if w.x == nil {
// handleEvents received a close request and destroyed the window.
return
}
if !syn {
anim = w.animating
if !anim {
// Clear poll events.
*xEvents = 0
// Wait for X event or gio notification.
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
panic(fmt.Errorf("x11 loop: poll failed: %w", err))
}
switch {
case *xEvents&syscall.POLLIN != 0:
syn = w.handler.handleEvents()
if w.x == nil {
return
}
case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
}
}
// Clear notifications.
for {
_, err := syscall.Read(w.notify.read, buf)
if err == syscall.EAGAIN {
break
}
if err != nil {
panic(fmt.Errorf("x11 loop: read from notify pipe failed: %w", err))
}
}
// Clear notifications.
for {
_, err := syscall.Read(w.notify.read, w.buf[:])
if err == syscall.EAGAIN {
break
}
select {
case <-w.wakeups:
w.w.Event(wakeupEvent{})
default:
}
if (anim || syn) && w.config.Size.X != 0 && w.config.Size.Y != 0 {
w.w.Event(frameEvent{
FrameEvent: system.FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Metric: w.metric,
},
Sync: syn,
})
if err != nil {
panic(fmt.Errorf("x11 loop: read from notify pipe failed: %w", err))
}
}
if (anim || syn) && w.config.Size.X != 0 && w.config.Size.Y != 0 {
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
Metric: w.metric,
},
Sync: syn,
})
}
}
func (w *x11Window) destroy() {
@@ -484,6 +515,7 @@ func (w *x11Window) destroy() {
}
C.XDestroyWindow(w.x, w.xw)
C.XCloseDisplay(w.x)
w.x = nil
}
// atom is a wrapper around XInternAtom. Callers should cache the result
@@ -541,7 +573,7 @@ func (h *x11EventHandler) handleEvents() bool {
// There's no support for IME yet.
w.w.EditorInsert(ee.Text)
} else {
w.w.Event(e)
w.ProcessEvent(e)
}
}
case C.ButtonPress, C.ButtonRelease:
@@ -603,10 +635,10 @@ func (h *x11EventHandler) handleEvents() bool {
w.pointerBtns &^= btn
}
ev.Buttons = w.pointerBtns
w.w.Event(ev)
w.ProcessEvent(ev)
case C.MotionNotify:
mevt := (*C.XMotionEvent)(unsafe.Pointer(xev))
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Move,
Source: pointer.Mouse,
Buttons: w.pointerBtns,
@@ -621,14 +653,16 @@ func (h *x11EventHandler) handleEvents() bool {
// redraw only on the last expose event
redraw = (*C.XExposeEvent)(unsafe.Pointer(xev)).count == 0
case C.FocusIn:
w.w.Event(key.FocusEvent{Focus: true})
w.config.Focused = true
w.ProcessEvent(ConfigEvent{Config: w.config})
case C.FocusOut:
w.w.Event(key.FocusEvent{Focus: false})
w.config.Focused = false
w.ProcessEvent(ConfigEvent{Config: w.config})
case C.ConfigureNotify: // window configuration change
cevt := (*C.XConfigureEvent)(unsafe.Pointer(xev))
if sz := image.Pt(int(cevt.width), int(cevt.height)); sz != w.config.Size {
w.config.Size = sz
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
// redraw will be done by a later expose event
case C.SelectionNotify:
@@ -650,7 +684,12 @@ func (h *x11EventHandler) handleEvents() bool {
break
}
str := C.GoStringN((*C.char)(unsafe.Pointer(text.value)), C.int(text.nitems))
w.w.Event(clipboard.Event{Text: str})
w.ProcessEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(str))
},
})
case C.SelectionRequest:
cevt := (*C.XSelectionRequestEvent)(unsafe.Pointer(xev))
if (cevt.selection != w.atoms.clipboard && cevt.selection != w.atoms.primary) || cevt.property == C.None {
@@ -704,7 +743,7 @@ func (h *x11EventHandler) handleEvents() bool {
cevt := (*C.XClientMessageEvent)(unsafe.Pointer(xev))
switch *(*C.long)(unsafe.Pointer(&cevt.data)) {
case C.long(w.atoms.evDelWindow):
w.dead = true
w.shutdown(nil)
return false
}
}
@@ -786,8 +825,10 @@ func newX11Window(gioWin *callbacks, options []Option) error {
wakeups: make(chan struct{}, 1),
config: Config{Size: cnf.Size},
}
w.handler = x11EventHandler{w: w, xev: new(C.XEvent), text: make([]byte, 4)}
w.notify.read = pipe[0]
w.notify.write = pipe[1]
w.w.SetDriver(w)
if err := w.updateXkbKeymap(); err != nil {
w.destroy()
@@ -823,19 +864,10 @@ func newX11Window(gioWin *callbacks, options []Option) error {
// extensions
C.XSetWMProtocols(dpy, win, &w.atoms.evDelWindow, 1)
go func() {
w.w.SetDriver(w)
// make the window visible on the screen
C.XMapWindow(dpy, win)
w.Configure(options)
w.w.Event(X11ViewEvent{Display: unsafe.Pointer(dpy), Window: uintptr(win)})
w.setStage(system.StageRunning)
w.loop()
w.w.Event(X11ViewEvent{})
w.w.Event(system.DestroyEvent{Err: nil})
w.destroy()
}()
// make the window visible on the screen
C.XMapWindow(dpy, win)
w.Configure(options)
w.ProcessEvent(X11ViewEvent{Display: unsafe.Pointer(dpy), Window: uintptr(win)})
return nil
}
+13
View File
@@ -0,0 +1,13 @@
// SPDX-License-Identifier: Unlicense OR MIT
package app
// DestroyEvent is the last event sent through
// a window event channel.
type DestroyEvent struct {
// Err is nil for normal window closures. If a
// window is prematurely closed, Err is the cause.
Err error
}
func (DestroyEvent) ImplementsEvent() {}
+390 -606
View File
File diff suppressed because it is too large Load Diff
Generated
+48 -17
View File
@@ -9,11 +9,11 @@
]
},
"locked": {
"lastModified": 1659298920,
"narHash": "sha256-LgRMge8BZUG15EN43iDJOlnEMX1dvRprB7SaoNqgibU=",
"lastModified": 1701721028,
"narHash": "sha256-2z4YrdHPLoMZNWR1MPOjNZMqPg057i1eZXaYI6RTahQ=",
"owner": "tadfisher",
"repo": "android-nixpkgs",
"rev": "d4f20a3cd4ce961bb23b48447457f6810d69ae5e",
"rev": "c923f9ec0f4dd0d7dc725dc5b73fbf03658e50dd",
"type": "github"
},
"original": {
@@ -24,21 +24,18 @@
},
"devshell": {
"inputs": {
"flake-utils": [
"android",
"nixpkgs"
],
"nixpkgs": [
"android",
"nixpkgs"
]
],
"systems": "systems"
},
"locked": {
"lastModified": 1658746384,
"narHash": "sha256-CCJcoMOcXyZFrV1ag4XMTpAPjLWb4Anbv+ktXFI1ry0=",
"lastModified": 1701697687,
"narHash": "sha256-dLLE5wQBVv+pIb4bWmKFSw2DvLVyuEk0F7ng6hpZPSU=",
"owner": "numtide",
"repo": "devshell",
"rev": "0ffc7937bb5e8141af03d462b468bd071eb18e1b",
"rev": "c3bd77911391eb1638af6ce773de86da57ee6df5",
"type": "github"
},
"original": {
@@ -48,12 +45,15 @@
}
},
"flake-utils": {
"inputs": {
"systems": "systems_2"
},
"locked": {
"lastModified": 1656928814,
"narHash": "sha256-RIFfgBuKz6Hp89yRr7+NR5tzIAbn52h8vT6vXkYjZoM=",
"lastModified": 1701680307,
"narHash": "sha256-kAuep2h5ajznlPMD9rnQyffWG8EM/C73lejGofXvdM8=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "7e2a3b3dfd9af950a856d66b0a7d01e3c18aa249",
"rev": "4022d587cbbfd70fe950c1e2083a02621806a725",
"type": "github"
},
"original": {
@@ -64,15 +64,16 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1659305579,
"narHash": "sha256-SFeQTmh7hc9Y2fSkooHaoS8mDfPa04sfmUCtQ8MA6Pg=",
"lastModified": 1701282334,
"narHash": "sha256-MxCVrXY6v4QmfTwIysjjaX0XUhqBbxTWWB4HXtDYsdk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "5857574d45925585baffde730369414319228a84",
"rev": "057f9aecfb71c4437d2b27d3323df7f93c010b7e",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "23.11",
"repo": "nixpkgs",
"type": "github"
}
@@ -82,6 +83,36 @@
"android": "android",
"nixpkgs": "nixpkgs"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
},
"systems_2": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
}
},
"root": "root",
+4 -4
View File
@@ -3,7 +3,7 @@
description = "Gio build environment";
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs";
nixpkgs.url = "github:NixOS/nixpkgs/23.11";
android.url = "github:tadfisher/android-nixpkgs";
android.inputs.nixpkgs.follows = "nixpkgs";
};
@@ -33,10 +33,10 @@
default = with pkgs; mkShell
({
ANDROID_SDK_ROOT = "${android-sdk}/share/android-sdk";
JAVA_HOME = jdk8.home;
JAVA_HOME = jdk17.home;
packages = [
android-sdk
jdk8
jdk17
clang
] ++ (if stdenv.isLinux then [
vulkan-headers
@@ -46,7 +46,7 @@
xorg.libXcursor
xorg.libXfixes
libGL
pkgconfig
pkg-config
] else if stdenv.isDarwin then [
darwin.apple_sdk_11_0.frameworks.Foundation
darwin.apple_sdk_11_0.frameworks.Metal
+76 -65
View File
@@ -18,6 +18,7 @@ import (
"gioui.org/f32"
"gioui.org/internal/fling"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/op"
@@ -37,15 +38,19 @@ type Hover struct {
// Add the gesture to detect hovering over the current pointer area.
func (h *Hover) Add(ops *op.Ops) {
pointer.InputOp{
Tag: h,
Kinds: pointer.Enter | pointer.Leave,
}.Add(ops)
event.Op(ops, h)
}
// Update state and report whether a pointer is inside the area.
func (h *Hover) Update(q event.Queue) bool {
for _, ev := range q.Events(h) {
func (h *Hover) Update(q input.Source) bool {
for {
ev, ok := q.Event(pointer.Filter{
Target: h,
Kinds: pointer.Enter | pointer.Leave | pointer.Cancel,
})
if !ok {
break
}
e, ok := ev.(pointer.Event)
if !ok {
continue
@@ -107,7 +112,6 @@ type Drag struct {
pressed bool
pid pointer.ID
start f32.Point
grab bool
}
// Scroll detects scroll gestures and reduces them to
@@ -115,11 +119,9 @@ type Drag struct {
// movements as well as drag and fling touch gestures.
type Scroll struct {
dragging bool
axis Axis
estimator fling.Extrapolation
flinger fling.Animation
pid pointer.ID
grab bool
last int
// Leftover scroll.
scroll float32
@@ -161,10 +163,7 @@ const touchSlop = unit.Dp(3)
// Add the handler to the operation list to receive click events.
func (c *Click) Add(ops *op.Ops) {
pointer.InputOp{
Tag: c,
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
}.Add(ops)
event.Op(ops, c)
}
// Hovered returns whether a pointer is inside the area.
@@ -177,10 +176,16 @@ func (c *Click) Pressed() bool {
return c.pressed
}
// Update state and return the click events.
func (c *Click) Update(q event.Queue) []ClickEvent {
var events []ClickEvent
for _, evt := range q.Events(c) {
// Update state and return the next click events, if any.
func (c *Click) Update(q input.Source) (ClickEvent, bool) {
for {
evt, ok := q.Event(pointer.Filter{
Target: c,
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave | pointer.Cancel,
})
if !ok {
break
}
e, ok := evt.(pointer.Event)
if !ok {
continue
@@ -192,9 +197,15 @@ func (c *Click) Update(q event.Queue) []ClickEvent {
}
c.pressed = false
if !c.entered || c.hovered {
events = append(events, ClickEvent{Kind: KindClick, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
return ClickEvent{
Kind: KindClick,
Position: e.Position.Round(),
Source: e.Source,
Modifiers: e.Modifiers,
NumClicks: c.clicks,
}, true
} else {
events = append(events, ClickEvent{Kind: KindCancel})
return ClickEvent{Kind: KindCancel}, true
}
case pointer.Cancel:
wasPressed := c.pressed
@@ -202,7 +213,7 @@ func (c *Click) Update(q event.Queue) []ClickEvent {
c.hovered = false
c.entered = false
if wasPressed {
events = append(events, ClickEvent{Kind: KindCancel})
return ClickEvent{Kind: KindCancel}, true
}
case pointer.Press:
if c.pressed {
@@ -224,7 +235,7 @@ func (c *Click) Update(q event.Queue) []ClickEvent {
c.clicks = 1
}
c.clickedAt = e.Time
events = append(events, ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
return ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks}, true
case pointer.Leave:
if !c.pressed {
c.pid = e.PointerID
@@ -242,25 +253,16 @@ func (c *Click) Update(q event.Queue) []ClickEvent {
}
}
}
return events
return ClickEvent{}, false
}
func (ClickEvent) ImplementsEvent() {}
// Add the handler to the operation list to receive scroll events.
// The bounds variable refers to the scrolling boundaries
// as defined in io/pointer.InputOp.
func (s *Scroll) Add(ops *op.Ops, bounds image.Rectangle) {
oph := pointer.InputOp{
Tag: s,
Grab: s.grab,
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
ScrollBounds: bounds,
}
oph.Add(ops)
if s.flinger.Active() {
op.InvalidateOp{}.Add(ops)
}
// as defined in [pointer.Filter].
func (s *Scroll) Add(ops *op.Ops) {
event.Op(ops, s)
}
// Stop any remaining fling movement.
@@ -269,13 +271,19 @@ func (s *Scroll) Stop() {
}
// Update state and report the scroll distance along axis.
func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis) int {
if s.axis != axis {
s.axis = axis
return 0
}
func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis, scrollx, scrolly pointer.ScrollRange) int {
total := 0
for _, evt := range q.Events(s) {
f := pointer.Filter{
Target: s,
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll | pointer.Cancel,
ScrollX: scrollx,
ScrollY: scrolly,
}
for {
evt, ok := q.Event(f)
if !ok {
break
}
e, ok := evt.(pointer.Event)
if !ok {
continue
@@ -292,7 +300,7 @@ func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
}
s.Stop()
s.estimator = fling.Extrapolation{}
v := s.val(e.Position)
v := s.val(axis, e.Position)
s.last = int(math.Round(float64(v)))
s.estimator.Sample(e.Time, v)
s.dragging = true
@@ -308,9 +316,8 @@ func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
fallthrough
case pointer.Cancel:
s.dragging = false
s.grab = false
case pointer.Scroll:
switch s.axis {
switch axis {
case Horizontal:
s.scroll += e.Scroll.X
case Vertical:
@@ -323,14 +330,14 @@ func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
if !s.dragging || s.pid != e.PointerID {
continue
}
val := s.val(e.Position)
val := s.val(axis, e.Position)
s.estimator.Sample(e.Time, val)
v := int(math.Round(float64(val)))
dist := s.last - v
if e.Priority < pointer.Grabbed {
slop := cfg.Dp(touchSlop)
if dist := dist; dist >= slop || -slop >= dist {
s.grab = true
q.Execute(pointer.GrabCmd{Tag: s, ID: e.PointerID})
}
} else {
s.last = v
@@ -339,11 +346,14 @@ func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis)
}
}
total += s.flinger.Tick(t)
if s.flinger.Active() {
q.Execute(op.InvalidateCmd{})
}
return total
}
func (s *Scroll) val(p f32.Point) float32 {
if s.axis == Horizontal {
func (s *Scroll) val(axis Axis, p f32.Point) float32 {
if axis == Horizontal {
return p.X
} else {
return p.Y
@@ -364,18 +374,20 @@ func (s *Scroll) State() ScrollState {
// Add the handler to the operation list to receive drag events.
func (d *Drag) Add(ops *op.Ops) {
pointer.InputOp{
Tag: d,
Grab: d.grab,
Kinds: pointer.Press | pointer.Drag | pointer.Release,
}.Add(ops)
event.Op(ops, d)
}
// Update state and return the drag events.
func (d *Drag) Update(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event {
var events []pointer.Event
for _, e := range q.Events(d) {
e, ok := e.(pointer.Event)
// Update state and return the next drag event, if any.
func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) (pointer.Event, bool) {
for {
ev, ok := q.Event(pointer.Filter{
Target: d,
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Cancel,
})
if !ok {
break
}
e, ok := ev.(pointer.Event)
if !ok {
continue
}
@@ -408,7 +420,7 @@ func (d *Drag) Update(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event
diff := e.Position.Sub(d.start)
slop := cfg.Dp(touchSlop)
if diff.X*diff.X+diff.Y*diff.Y > float32(slop*slop) {
d.grab = true
q.Execute(pointer.GrabCmd{Tag: d, ID: e.PointerID})
}
}
case pointer.Release, pointer.Cancel:
@@ -417,13 +429,12 @@ func (d *Drag) Update(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event
continue
}
d.dragging = false
d.grab = false
}
events = append(events, e)
return e, true
}
return events
return pointer.Event{}, false
}
// Dragging reports whether it is currently in use.
@@ -446,13 +457,13 @@ func (a Axis) String() string {
func (ct ClickKind) String() string {
switch ct {
case KindPress:
return "TypePress"
return "KindPress"
case KindClick:
return "TypeClick"
return "KindClick"
case KindCancel:
return "TypeCancel"
return "KindCancel"
default:
panic("invalid ClickType")
panic("invalid ClickKind")
}
}
+17 -17
View File
@@ -9,8 +9,8 @@ import (
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/op"
"gioui.org/op/clip"
)
@@ -22,20 +22,21 @@ func TestHover(t *testing.T) {
stack := clip.Rect(rect).Push(ops)
h.Add(ops)
stack.Pop()
r := new(router.Router)
r := new(input.Router)
h.Update(r.Source())
r.Frame(ops)
r.Queue(
pointer.Event{Kind: pointer.Move, Position: f32.Pt(30, 30)},
)
if !h.Update(r) {
if !h.Update(r.Source()) {
t.Fatal("expected hovered")
}
r.Queue(
pointer.Event{Kind: pointer.Move, Position: f32.Pt(50, 50)},
)
if h.Update(r) {
if h.Update(r.Source()) {
t.Fatal("expected not hovered")
}
}
@@ -71,12 +72,21 @@ func TestMouseClicks(t *testing.T) {
var ops op.Ops
click.Add(&ops)
var r router.Router
var r input.Router
click.Update(r.Source())
r.Frame(&ops)
r.Queue(tc.events...)
events := click.Update(&r)
clicks := filterMouseClicks(events)
var clicks []ClickEvent
for {
ev, ok := click.Update(r.Source())
if !ok {
break
}
if ev.Kind == KindClick {
clicks = append(clicks, ev)
}
}
if got, want := len(clicks), len(tc.clicks); got != want {
t.Fatalf("got %d mouse clicks, expected %d", got, want)
}
@@ -106,13 +116,3 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
}
return events
}
func filterMouseClicks(events []ClickEvent) []ClickEvent {
var clicks []ClickEvent
for _, ev := range events {
if ev.Kind == KindClick {
clicks = append(clicks, ev)
}
}
return clicks
}
+7 -8
View File
@@ -1,16 +1,15 @@
module gioui.org
go 1.19
go 1.21
require (
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2
gioui.org/shader v1.0.8
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91
golang.org/x/image v0.5.0
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64
github.com/go-text/typesetting v0.1.1
golang.org/x/exp v0.0.0-20240707233637-46b078467d37
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37
golang.org/x/image v0.18.0
golang.org/x/sys v0.22.0
golang.org/x/text v0.16.0
)
require golang.org/x/text v0.7.0
+14 -36
View File
@@ -5,39 +5,17 @@ gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2 h1:AGDDxsJE1RpcXTAxPG2B4jrwVUJG
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
gioui.org/shader v1.0.8 h1:6ks0o/A+b0ne7RzEqRZK5f4Gboz2CfG+mVliciy6+qA=
gioui.org/shader v1.0.8/go.mod h1:mWdiME581d/kV7/iEhLmUgUK5iZ09XR5XpduXzbePVM=
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372 h1:FQivqchis6bE2/9uF70M2gmmLpe82esEm2QadL0TEJo=
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372/go.mod h1:evDBbvNR/KaVFZ2ZlDSOWWXIUKq0wCOEtzLxRM8SG3k=
github.com/go-text/typesetting-utils v0.0.0-20230616150549-2a7df14b6a22 h1:LBQTFxP2MfsyEDqSKmUBZaDuDHN1vpqDyOZjcqS7MYI=
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95 h1:sBdrWpxhGDdTAYNqbgBLAR+ULAPPhfgncLr1X0lyWtg=
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95/go.mod h1:cyybsKvd6eL0RnXn6p/Grxp8F5bW7iYuBgsNCOHpMYE=
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91 h1:ryT6Nf0R83ZgD8WnFFdfI8wCeyqgdXWN4+CkFVNPAT0=
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91/go.mod h1:VjAR7z0ngyATZTELrBSkxOOHhhlnVUxDye4mcjx5h/8=
golang.org/x/image v0.5.0 h1:5JMiNunQeQw++mMOz48/ISeNu3Iweh/JaZU8ZLqHRrI=
golang.org/x/image v0.5.0/go.mod h1:FVC7BI/5Ym8R25iw5OLsgshdUBbT1h5jZTpA+mvAdZ4=
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64 h1:UiNENfZ8gDvpiWw7IpOMQ27spWmThO1RwwdQVbJahJM=
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
golang.org/x/text v0.7.0 h1:4BRB4x83lYWy72KwLD/qYDuTu7q9PjSagHvijDw7cLo=
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
github.com/go-text/typesetting v0.1.1 h1:bGAesCuo85nXnEN5LmFMVGAGpGkCPtHrZLi//qD7EJo=
github.com/go-text/typesetting v0.1.1/go.mod h1:d22AnmeKq/on0HNv73UFriMKc4Ez6EqZAofLhAzpSzI=
github.com/go-text/typesetting-utils v0.0.0-20231211103740-d9332ae51f04 h1:zBx+p/W2aQYtNuyZNcTfinWvXBQwYtDfme051PR/lAY=
github.com/go-text/typesetting-utils v0.0.0-20231211103740-d9332ae51f04/go.mod h1:DDxDdQEnB70R8owOx3LVpEFvpMK9eeH1o2r0yZhFI9o=
golang.org/x/exp v0.0.0-20240707233637-46b078467d37 h1:uLDX+AfeFCct3a2C7uIWBKMJIR3CJMhcgfrUAqjRK6w=
golang.org/x/exp v0.0.0-20240707233637-46b078467d37/go.mod h1:M4RDyNAINzryxdtnbRXRL/OHtkFuWGRjvuhBJpk2IlY=
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37 h1:SOSg7+sueresE4IbmmGM60GmlIys+zNX63d6/J4CMtU=
golang.org/x/exp/shiny v0.0.0-20240707233637-46b078467d37/go.mod h1:3F+MieQB7dRYLTmnncoFbb1crS5lfQoTfDgQy6K4N0o=
golang.org/x/image v0.18.0 h1:jGzIakQa/ZXI1I0Fxvaa9W7yP25TqT6cHIHn+6CqvSQ=
golang.org/x/image v0.18.0/go.mod h1:4yyo5vMFQjVjUcVk4jEQcU9MGy/rulF5WvUILseCM2E=
golang.org/x/sys v0.22.0 h1:RI27ohtqKCnwULzJLqkv897zojh5/DwS/ENaMzUOaWI=
golang.org/x/sys v0.22.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
golang.org/x/text v0.16.0 h1:a94ExnEXNtEwYLGJSIUxnWoxoRz/ZcCsV63ROupILh4=
golang.org/x/text v0.16.0/go.mod h1:GhwF1Be+LQoKShO3cGOHzqOgRrGaYc9AvblQOmPVHnI=
+15 -10
View File
@@ -8,8 +8,13 @@ import (
"gioui.org/internal/f32"
)
type resourceCache struct {
res map[interface{}]resourceCacheValue
type textureCacheKey struct {
filter byte
handle any
}
type textureCache struct {
res map[textureCacheKey]resourceCacheValue
}
type resourceCacheValue struct {
@@ -37,13 +42,13 @@ type opCacheValue struct {
keep bool
}
func newResourceCache() *resourceCache {
return &resourceCache{
res: make(map[interface{}]resourceCacheValue),
func newTextureCache() *textureCache {
return &textureCache{
res: make(map[textureCacheKey]resourceCacheValue),
}
}
func (r *resourceCache) get(key interface{}) (resource, bool) {
func (r *textureCache) get(key textureCacheKey) (resource, bool) {
v, exists := r.res[key]
if !exists {
return nil, false
@@ -55,17 +60,17 @@ func (r *resourceCache) get(key interface{}) (resource, bool) {
return v.resource, exists
}
func (r *resourceCache) put(key interface{}, val resource) {
func (r *textureCache) put(key textureCacheKey, val resource) {
v, exists := r.res[key]
if exists && v.used {
panic(fmt.Errorf("key exists, %p", key))
panic(fmt.Errorf("key exists, %v", key))
}
v.used = true
v.resource = val
r.res[key] = v
}
func (r *resourceCache) frame() {
func (r *textureCache) frame() {
for k, v := range r.res {
if v.used {
v.used = false
@@ -77,7 +82,7 @@ func (r *resourceCache) frame() {
}
}
func (r *resourceCache) release() {
func (r *textureCache) release() {
for _, v := range r.res {
v.resource.release()
}
-24
View File
@@ -1,24 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package gpu
import "testing"
func BenchmarkResourceCache(b *testing.B) {
offset := 0
const N = 100
cache := newResourceCache()
for i := 0; i < b.N; i++ {
// half are the same and half updated
for k := 0; k < N; k++ {
cache.put(offset+k, nullResource{})
}
cache.frame()
offset += N / 2
}
}
type nullResource struct{}
func (nullResource) release() {}
+3 -12
View File
@@ -93,7 +93,6 @@ type compute struct {
}
}
timers struct {
profile string
t *timers
compact *timer
render *timer
@@ -176,7 +175,6 @@ type materialUniforms struct {
type collector struct {
hasher maphash.Hash
profile bool
reader ops.Reader
states []f32.Affine2D
clear bool
@@ -597,7 +595,7 @@ func (g *compute) frame(target RenderTarget) error {
defer g.ctx.EndFrame()
t := &g.timers
if g.collector.profile && t.t == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
if false && t.t == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
t.t = newTimers(g.ctx)
t.compact = t.t.newTimer()
t.render = t.t.newTimer()
@@ -631,13 +629,13 @@ func (g *compute) frame(target RenderTarget) error {
return err
}
t.compact.end()
if g.collector.profile && t.t.ready() {
if false && t.t.ready() {
com, ren, blit := t.compact.Elapsed, t.render.Elapsed, t.blit.Elapsed
ft := com + ren + blit
q := 100 * time.Microsecond
ft = ft.Round(q)
com, ren, blit = com.Round(q), ren.Round(q), blit.Round(q)
t.profile = fmt.Sprintf("ft:%7s com: %7s ren:%7s blit:%7s", ft, com, ren, blit)
// t.profile = fmt.Sprintf("ft:%7s com: %7s ren:%7s blit:%7s", ft, com, ren, blit)
}
return nil
}
@@ -661,10 +659,6 @@ func (g *compute) dumpAtlases() {
}
}
func (g *compute) Profile() string {
return g.timers.profile
}
func (g *compute) compactAllocs() error {
const (
maxAllocAge = 3
@@ -1656,7 +1650,6 @@ func (e *encoder) line(start, end f32.Point) {
func (c *collector) reset() {
c.prevFrame, c.frame = c.frame, c.prevFrame
c.profile = false
c.clipStates = c.clipStates[:0]
c.transStack = c.transStack[:0]
c.frame.reset()
@@ -1736,8 +1729,6 @@ func (c *collector) collect(root *op.Ops, viewport image.Point, texOps *[]textur
c.addClip(&state, fview, fview, nil, ops.Key{}, 0, 0, false)
for encOp, ok := r.Decode(); ok; encOp, ok = r.Decode() {
switch ops.OpType(encOp.Data[0]) {
case ops.TypeProfile:
c.profile = true
case ops.TypeTransform:
dop, push := ops.DecodeTransform(encOp.Data)
if push {
+112 -114
View File
@@ -44,14 +44,10 @@ type GPU interface {
Clear(color color.NRGBA)
// Frame draws the graphics operations from op into a viewport of target.
Frame(frame *op.Ops, target RenderTarget, viewport image.Point) error
// Profile returns the last available profiling information. Profiling
// information is requested when Frame sees an io/profile.Op, and the result
// is available through Profile at some later time.
Profile() string
}
type gpu struct {
cache *resourceCache
cache *textureCache
profile string
timers *timers
@@ -73,7 +69,6 @@ type renderer struct {
}
type drawOps struct {
profile bool
reader ops.Reader
states []f32.Affine2D
transStack []f32.Affine2D
@@ -266,7 +261,7 @@ type texture struct {
type blitter struct {
ctx driver.Device
viewport image.Point
pipelines [3]*pipeline
pipelines [2][3]*pipeline
colUniforms *blitColUniforms
texUniforms *blitTexUniforms
linearGradientUniforms *blitLinearGradientUniforms
@@ -359,7 +354,7 @@ func NewWithDevice(d driver.Device) (GPU, error) {
func newGPU(ctx driver.Device) (*gpu, error) {
g := &gpu{
cache: newResourceCache(),
cache: newTextureCache(),
}
g.drawOps.pathCache = newOpCache()
if err := g.init(ctx); err != nil {
@@ -399,7 +394,7 @@ func (g *gpu) collect(viewport image.Point, frameOps *op.Ops) {
g.renderer.pather.viewport = viewport
g.drawOps.reset(viewport)
g.drawOps.collect(frameOps, viewport)
if g.drawOps.profile && g.timers == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
if false && g.timers == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
g.frameStart = time.Now()
g.timers = newTimers(g.ctx)
g.stencilTimer = g.timers.newTimer()
@@ -425,9 +420,9 @@ func (g *gpu) frame(target RenderTarget) error {
g.stencilTimer.end()
g.coverTimer.begin()
g.renderer.uploadImages(g.cache, g.drawOps.imageOps)
g.renderer.prepareDrawOps(g.cache, g.drawOps.imageOps)
g.renderer.prepareDrawOps(g.drawOps.imageOps)
g.drawOps.layers = g.renderer.packLayers(g.drawOps.layers)
g.renderer.drawLayers(g.cache, g.drawOps.layers, g.drawOps.imageOps)
g.renderer.drawLayers(g.drawOps.layers, g.drawOps.imageOps)
d := driver.LoadDesc{
ClearColor: g.drawOps.clearColor,
}
@@ -437,14 +432,14 @@ func (g *gpu) frame(target RenderTarget) error {
}
g.ctx.BeginRenderPass(defFBO, d)
g.ctx.Viewport(0, 0, viewport.X, viewport.Y)
g.renderer.drawOps(g.cache, false, image.Point{}, g.renderer.blitter.viewport, g.drawOps.imageOps)
g.renderer.drawOps(false, image.Point{}, g.renderer.blitter.viewport, g.drawOps.imageOps)
g.coverTimer.end()
g.ctx.EndRenderPass()
g.cleanupTimer.begin()
g.cache.frame()
g.drawOps.pathCache.frame()
g.cleanupTimer.end()
if g.drawOps.profile && g.timers.ready() {
if false && g.timers.ready() {
st, covt, cleant := g.stencilTimer.Elapsed, g.coverTimer.Elapsed, g.cleanupTimer.Elapsed
ft := st + covt + cleant
q := 100 * time.Microsecond
@@ -460,12 +455,8 @@ func (g *gpu) Profile() string {
return g.profile
}
func (r *renderer) texHandle(cache *resourceCache, data imageOpData) driver.Texture {
type cachekey struct {
filter byte
handle any
}
key := cachekey{
func (r *renderer) texHandle(cache *textureCache, data imageOpData) driver.Texture {
key := textureCacheKey{
filter: data.filter,
handle: data.handle,
}
@@ -569,12 +560,24 @@ func newBlitter(ctx driver.Device) *blitter {
func (b *blitter) release() {
b.quadVerts.Release()
for _, p := range b.pipelines {
p.Release()
for _, p := range p {
p.Release()
}
}
}
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]interface{}) ([3]*pipeline, error) {
var pipelines [3]*pipeline
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]interface{}) (pipelines [2][3]*pipeline, err error) {
defer func() {
if err != nil {
for _, p := range pipelines {
for _, p := range p {
if p != nil {
p.Release()
}
}
}
}
}()
blend := driver.BlendDesc{
Enable: true,
SrcFactor: driver.BlendFactorOne,
@@ -592,86 +595,76 @@ func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.
return pipelines, err
}
defer vsh.Release()
{
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
if err != nil {
return pipelines, err
for i, format := range []driver.TextureFormat{driver.TextureFormatOutput, driver.TextureFormatSRGBA} {
{
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
if err != nil {
return pipelines, err
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: format,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
return pipelines, err
}
var vertBuffer *uniformBuffer
if u := uniforms[materialTexture]; u != nil {
vertBuffer = newUniformBuffer(b, u)
}
pipelines[i][materialTexture] = &pipeline{pipe, vertBuffer}
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: driver.TextureFormatOutput,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
return pipelines, err
{
var vertBuffer *uniformBuffer
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
if err != nil {
return pipelines, err
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: format,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
return pipelines, err
}
if u := uniforms[materialColor]; u != nil {
vertBuffer = newUniformBuffer(b, u)
}
pipelines[i][materialColor] = &pipeline{pipe, vertBuffer}
}
var vertBuffer *uniformBuffer
if u := uniforms[materialTexture]; u != nil {
vertBuffer = newUniformBuffer(b, u)
{
var vertBuffer *uniformBuffer
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
if err != nil {
return pipelines, err
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: format,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
return pipelines, err
}
if u := uniforms[materialLinearGradient]; u != nil {
vertBuffer = newUniformBuffer(b, u)
}
pipelines[i][materialLinearGradient] = &pipeline{pipe, vertBuffer}
}
pipelines[materialTexture] = &pipeline{pipe, vertBuffer}
}
{
var vertBuffer *uniformBuffer
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
if err != nil {
pipelines[materialTexture].Release()
return pipelines, err
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: driver.TextureFormatOutput,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
pipelines[materialTexture].Release()
return pipelines, err
}
if u := uniforms[materialColor]; u != nil {
vertBuffer = newUniformBuffer(b, u)
}
pipelines[materialColor] = &pipeline{pipe, vertBuffer}
}
{
var vertBuffer *uniformBuffer
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
if err != nil {
pipelines[materialTexture].Release()
pipelines[materialColor].Release()
return pipelines, err
}
defer fsh.Release()
pipe, err := b.NewPipeline(driver.PipelineDesc{
VertexShader: vsh,
FragmentShader: fsh,
BlendDesc: blend,
VertexLayout: layout,
PixelFormat: driver.TextureFormatOutput,
Topology: driver.TopologyTriangleStrip,
})
if err != nil {
pipelines[materialTexture].Release()
pipelines[materialColor].Release()
return pipelines, err
}
if u := uniforms[materialLinearGradient]; u != nil {
vertBuffer = newUniformBuffer(b, u)
}
pipelines[materialLinearGradient] = &pipeline{pipe, vertBuffer}
}
if err != nil {
for _, p := range pipelines {
p.Release()
}
return pipelines, err
}
return pipelines, nil
}
@@ -853,7 +846,7 @@ func (r *renderer) packLayers(layers []opacityLayer) []opacityLayer {
return layers
}
func (r *renderer) drawLayers(cache *resourceCache, layers []opacityLayer, ops []imageOp) {
func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
if len(r.layers.sizes) == 0 {
return
}
@@ -874,9 +867,9 @@ func (r *renderer) drawLayers(cache *resourceCache, layers []opacityLayer, ops [
Min: l.place.Pos,
Max: l.place.Pos.Add(l.clip.Size()),
}
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Max.X, v.Max.Y)
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Dx(), v.Dy())
f := r.layerFBOs.fbos[fbo]
r.drawOps(cache, true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
r.drawOps(true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
sr := f32.FRect(v)
uvScale, uvOffset := texSpaceTransform(sr, f.size)
uvTrans := f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset)
@@ -899,7 +892,6 @@ func (r *renderer) drawLayers(cache *resourceCache, layers []opacityLayer, ops [
}
func (d *drawOps) reset(viewport image.Point) {
d.profile = false
d.viewport = viewport
d.imageOps = d.imageOps[:0]
d.pathOps = d.pathOps[:0]
@@ -940,7 +932,7 @@ func (d *drawOps) newPathOp() *pathOp {
return &d.pathOpCache[len(d.pathOpCache)-1]
}
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point, push bool) {
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point) {
npath := d.newPathOp()
*npath = pathOp{
parent: state.cpath,
@@ -993,8 +985,6 @@ func (d *drawOps) collectOps(r *ops.Reader, viewport f32.Rectangle) {
loop:
for encOp, ok := r.Decode(); ok; encOp, ok = r.Decode() {
switch ops.OpType(encOp.Data[0]) {
case ops.TypeProfile:
d.profile = true
case ops.TypeTransform:
dop, push := ops.DecodeTransform(encOp.Data)
if push {
@@ -1067,7 +1057,7 @@ loop:
quads.aux, bounds, _ = d.boundsForTransformedRect(bounds, trans)
quads.key = opKey{Key: encOp.Key}
}
d.addClipPath(&state, quads.aux, quads.key, bounds, off, true)
d.addClipPath(&state, quads.aux, quads.key, bounds, off)
quads = quadsOp{}
case ops.TypePopClip:
state.cpath = state.cpath.parent
@@ -1112,7 +1102,7 @@ loop:
// this transformed rectangle.
k := opKey{Key: encOp.Key}
k.SetTransform(t) // TODO: This call has no effect.
d.addClipPath(&state, clipData, k, bnd, off, false)
d.addClipPath(&state, clipData, k, bnd, off)
}
bounds := cl.Round()
@@ -1211,7 +1201,7 @@ func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32
return m
}
func (r *renderer) uploadImages(cache *resourceCache, ops []imageOp) {
func (r *renderer) uploadImages(cache *textureCache, ops []imageOp) {
for i := range ops {
img := &ops[i]
m := img.material
@@ -1221,7 +1211,7 @@ func (r *renderer) uploadImages(cache *resourceCache, ops []imageOp) {
}
}
func (r *renderer) prepareDrawOps(cache *resourceCache, ops []imageOp) {
func (r *renderer) prepareDrawOps(ops []imageOp) {
for _, img := range ops {
m := img.material
switch m.material {
@@ -1242,7 +1232,7 @@ func (r *renderer) prepareDrawOps(cache *resourceCache, ops []imageOp) {
}
}
func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point, viewport image.Point, ops []imageOp) {
func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageOp) {
var coverTex driver.Texture
for i := 0; i < len(ops); i++ {
img := ops[i]
@@ -1256,9 +1246,13 @@ func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point,
scale, off := clipSpaceTransform(drc, viewport)
var fbo FBO
fboIdx := 0
if isFBO {
fboIdx = 1
}
switch img.clipType {
case clipTypeNone:
p := r.blitter.pipelines[m.material]
p := r.blitter.pipelines[fboIdx][m.material]
r.ctx.BindPipeline(p.pipeline)
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
r.blitter.blit(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.opacity, m.uvTrans)
@@ -1277,7 +1271,7 @@ func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point,
Max: img.place.Pos.Add(drc.Size()),
}
coverScale, coverOff := texSpaceTransform(f32.FRect(uv), fbo.size)
p := r.pather.coverer.pipelines[m.material]
p := r.pather.coverer.pipelines[fboIdx][m.material]
r.ctx.BindPipeline(p.pipeline)
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
r.pather.cover(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.uvTrans, coverScale, coverOff)
@@ -1285,7 +1279,11 @@ func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point,
}
func (b *blitter) blit(mat materialType, fbo bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, opacity float32, uvTrans f32.Affine2D) {
p := b.pipelines[mat]
fboIdx := 0
if fbo {
fboIdx = 1
}
p := b.pipelines[fboIdx][mat]
b.ctx.BindPipeline(p.pipeline)
var uniforms *blitUniforms
switch mat {
Binary file not shown.

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After

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+2 -2
View File
@@ -483,14 +483,14 @@ func TestGapsInPath(t *testing.T) {
func TestOpacity(t *testing.T) {
run(t, func(ops *op.Ops) {
opc1 := paint.PushOpacity(ops, .3)
// Fill screen to exercize the glClear optimization.
// Fill screen to exercise the glClear optimization.
paint.FillShape(ops, color.NRGBA{R: 255, A: 255}, clip.Rect{Max: image.Pt(1024, 1024)}.Op())
opc2 := paint.PushOpacity(ops, .6)
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(20, 10), Max: image.Pt(64, 128)}.Op())
opc2.Pop()
opc1.Pop()
opc3 := paint.PushOpacity(ops, .6)
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(50+20, 10), Max: image.Pt(50+64, 128)}.Op())
paint.FillShape(ops, color.NRGBA{B: 255, A: 255}, clip.Ellipse(image.Rectangle{Min: image.Pt(20+20, 10), Max: image.Pt(50+64, 128)}).Op(ops))
opc3.Pop()
}, func(r result) {
})
+9 -3
View File
@@ -30,7 +30,7 @@ type pather struct {
type coverer struct {
ctx driver.Device
pipelines [3]*pipeline
pipelines [2][3]*pipeline
texUniforms *coverTexUniforms
colUniforms *coverColUniforms
linearGradientUniforms *coverLinearGradientUniforms
@@ -309,7 +309,9 @@ func (p *pather) release() {
func (c *coverer) release() {
for _, p := range c.pipelines {
p.Release()
for _, p := range p {
p.Release()
}
}
}
@@ -405,7 +407,11 @@ func (c *coverer) cover(mat materialType, isFBO bool, col f32color.RGBA, col1, c
}
uniforms.transform = [4]float32{scale.X, scale.Y, off.X, off.Y}
uniforms.uvCoverTransform = [4]float32{coverScale.X, coverScale.Y, coverOff.X, coverOff.Y}
c.pipelines[mat].UploadUniforms(c.ctx)
fboIdx := 0
if isFBO {
fboIdx = 1
}
c.pipelines[fboIdx][mat].UploadUniforms(c.ctx)
c.ctx.DrawArrays(0, 4)
}
+4 -7
View File
@@ -15,10 +15,9 @@ import (
)
type Context struct {
disp _EGLDisplay
eglCtx *eglContext
eglSurf _EGLSurface
width, height int
disp _EGLDisplay
eglCtx *eglContext
eglSurf _EGLSurface
}
type eglContext struct {
@@ -121,11 +120,9 @@ func (c *Context) VisualID() int {
return c.eglCtx.visualID
}
func (c *Context) CreateSurface(win NativeWindowType, width, height int) error {
func (c *Context) CreateSurface(win NativeWindowType) error {
eglSurf, err := createSurface(c.disp, c.eglCtx, win)
c.eglSurf = eglSurf
c.width = width
c.height = height
return err
}
+1 -1
View File
@@ -665,7 +665,7 @@ func (f *Functions) load(forceES bool) error {
case runtime.GOOS == "android":
libNames = []string{"libGLESv2.so", "libGLESv3.so"}
default:
libNames = []string{"libGLESv2.so.2"}
libNames = []string{"libGLESv2.so.2", "libGLESv2.so.3.0"}
}
for _, lib := range libNames {
if h := dlopen(lib); h != nil {
+3
View File
@@ -361,6 +361,9 @@ func (c *Functions) GetProgrami(p Program, pname Enum) int {
}
func (c *Functions) GetProgramInfoLog(p Program) string {
n := c.GetProgrami(p, INFO_LOG_LENGTH)
if n == 0 {
return ""
}
buf := make([]byte, n)
syscall.Syscall6(_glGetProgramInfoLog.Addr(), 4, uintptr(p.V), uintptr(len(buf)), 0, uintptr(unsafe.Pointer(&buf[0])), 0, 0)
return string(buf)
+10 -60
View File
@@ -55,28 +55,19 @@ const (
TypePopTransform
TypePushOpacity
TypePopOpacity
TypeInvalidate
TypeImage
TypePaint
TypeColor
TypeLinearGradient
TypePass
TypePopPass
TypePointerInput
TypeClipboardRead
TypeClipboardWrite
TypeSource
TypeTarget
TypeOffer
TypeKeyInput
TypeKeyFocus
TypeKeySoftKeyboard
TypeInput
TypeKeyInputHint
TypeSave
TypeLoad
TypeAux
TypeClip
TypePopClip
TypeProfile
TypeCursor
TypePath
TypeStroke
@@ -85,8 +76,6 @@ const (
TypeSemanticClass
TypeSemanticSelected
TypeSemanticEnabled
TypeSnippet
TypeSelection
TypeActionInput
)
@@ -148,21 +137,13 @@ const (
TypeLinearGradientLen = 1 + 8*2 + 4*2
TypePassLen = 1
TypePopPassLen = 1
TypePointerInputLen = 1 + 1 + 1*2 + 2*4 + 2*4
TypeClipboardReadLen = 1
TypeClipboardWriteLen = 1
TypeSourceLen = 1
TypeTargetLen = 1
TypeOfferLen = 1
TypeKeyInputLen = 1 + 1
TypeKeyFocusLen = 1 + 1
TypeKeySoftKeyboardLen = 1 + 1
TypeInputLen = 1
TypeKeyInputHintLen = 1 + 1
TypeSaveLen = 1 + 4
TypeLoadLen = 1 + 4
TypeAuxLen = 1
TypeClipLen = 1 + 4*4 + 1 + 1
TypePopClipLen = 1
TypeProfileLen = 1
TypeCursorLen = 2
TypePathLen = 8 + 1
TypeStrokeLen = 1 + 4
@@ -171,8 +152,6 @@ const (
TypeSemanticClassLen = 2
TypeSemanticSelectedLen = 2
TypeSemanticEnabledLen = 2
TypeSnippetLen = 1 + 4 + 4
TypeSelectionLen = 1 + 2*4 + 2*4 + 4 + 4
TypeActionInputLen = 1 + 1
)
@@ -425,28 +404,19 @@ var opProps = [0x100]opProp{
TypePopTransform: {Size: TypePopTransformLen, NumRefs: 0},
TypePushOpacity: {Size: TypePushOpacityLen, NumRefs: 0},
TypePopOpacity: {Size: TypePopOpacityLen, NumRefs: 0},
TypeInvalidate: {Size: TypeRedrawLen, NumRefs: 0},
TypeImage: {Size: TypeImageLen, NumRefs: 2},
TypePaint: {Size: TypePaintLen, NumRefs: 0},
TypeColor: {Size: TypeColorLen, NumRefs: 0},
TypeLinearGradient: {Size: TypeLinearGradientLen, NumRefs: 0},
TypePass: {Size: TypePassLen, NumRefs: 0},
TypePopPass: {Size: TypePopPassLen, NumRefs: 0},
TypePointerInput: {Size: TypePointerInputLen, NumRefs: 1},
TypeClipboardRead: {Size: TypeClipboardReadLen, NumRefs: 1},
TypeClipboardWrite: {Size: TypeClipboardWriteLen, NumRefs: 1},
TypeSource: {Size: TypeSourceLen, NumRefs: 2},
TypeTarget: {Size: TypeTargetLen, NumRefs: 2},
TypeOffer: {Size: TypeOfferLen, NumRefs: 3},
TypeKeyInput: {Size: TypeKeyInputLen, NumRefs: 2},
TypeKeyFocus: {Size: TypeKeyFocusLen, NumRefs: 1},
TypeKeySoftKeyboard: {Size: TypeKeySoftKeyboardLen, NumRefs: 0},
TypeInput: {Size: TypeInputLen, NumRefs: 1},
TypeKeyInputHint: {Size: TypeKeyInputHintLen, NumRefs: 1},
TypeSave: {Size: TypeSaveLen, NumRefs: 0},
TypeLoad: {Size: TypeLoadLen, NumRefs: 0},
TypeAux: {Size: TypeAuxLen, NumRefs: 0},
TypeClip: {Size: TypeClipLen, NumRefs: 0},
TypePopClip: {Size: TypePopClipLen, NumRefs: 0},
TypeProfile: {Size: TypeProfileLen, NumRefs: 1},
TypeCursor: {Size: TypeCursorLen, NumRefs: 0},
TypePath: {Size: TypePathLen, NumRefs: 0},
TypeStroke: {Size: TypeStrokeLen, NumRefs: 0},
@@ -455,8 +425,6 @@ var opProps = [0x100]opProp{
TypeSemanticClass: {Size: TypeSemanticClassLen, NumRefs: 0},
TypeSemanticSelected: {Size: TypeSemanticSelectedLen, NumRefs: 0},
TypeSemanticEnabled: {Size: TypeSemanticEnabledLen, NumRefs: 0},
TypeSnippet: {Size: TypeSnippetLen, NumRefs: 2},
TypeSelection: {Size: TypeSelectionLen, NumRefs: 1},
TypeActionInput: {Size: TypeActionInputLen, NumRefs: 0},
}
@@ -489,8 +457,6 @@ func (t OpType) String() string {
return "PushOpacity"
case TypePopOpacity:
return "PopOpacity"
case TypeInvalidate:
return "Invalidate"
case TypeImage:
return "Image"
case TypePaint:
@@ -503,24 +469,10 @@ func (t OpType) String() string {
return "Pass"
case TypePopPass:
return "PopPass"
case TypePointerInput:
return "PointerInput"
case TypeClipboardRead:
return "ClipboardRead"
case TypeClipboardWrite:
return "ClipboardWrite"
case TypeSource:
return "Source"
case TypeTarget:
return "Target"
case TypeOffer:
return "Offer"
case TypeKeyInput:
return "KeyInput"
case TypeKeyFocus:
return "KeyFocus"
case TypeKeySoftKeyboard:
return "KeySoftKeyboard"
case TypeInput:
return "Input"
case TypeKeyInputHint:
return "KeyInputHint"
case TypeSave:
return "Save"
case TypeLoad:
@@ -531,8 +483,6 @@ func (t OpType) String() string {
return "Clip"
case TypePopClip:
return "PopClip"
case TypeProfile:
return "Profile"
case TypeCursor:
return "Cursor"
case TypePath:
+3
View File
@@ -327,6 +327,9 @@ func strokePathNorm(p0, p1, p2 f32.Point, t, d float32) f32.Point {
func rot90CW(p f32.Point) f32.Point { return f32.Pt(+p.Y, -p.X) }
func normPt(p f32.Point, l float32) f32.Point {
if (p.X == 0 && p.Y == l) || (p.Y == 0 && p.X == l) {
return f32.Point{X: p.X, Y: p.Y}
}
d := math.Hypot(float64(p.X), float64(p.Y))
l64 := float64(l)
if math.Abs(d-l64) < 1e-10 {
+11 -24
View File
@@ -3,35 +3,22 @@
package clipboard
import (
"gioui.org/internal/ops"
"io"
"gioui.org/io/event"
"gioui.org/op"
)
// Event is generated when the clipboard content is requested.
type Event struct {
Text string
// WriteCmd copies Text to the clipboard.
type WriteCmd struct {
Type string
Data io.ReadCloser
}
// ReadOp requests the text of the clipboard, delivered to
// the current handler through an Event.
type ReadOp struct {
// ReadCmd requests the text of the clipboard, delivered to
// the handler through an [io/transfer.DataEvent].
type ReadCmd struct {
Tag event.Tag
}
// WriteOp copies Text to the clipboard.
type WriteOp struct {
Text string
}
func (h ReadOp) Add(o *op.Ops) {
data := ops.Write1(&o.Internal, ops.TypeClipboardReadLen, h.Tag)
data[0] = byte(ops.TypeClipboardRead)
}
func (h WriteOp) Add(o *op.Ops) {
data := ops.Write1String(&o.Internal, ops.TypeClipboardWriteLen, h.Text)
data[0] = byte(ops.TypeClipboardWrite)
}
func (Event) ImplementsEvent() {}
func (WriteCmd) ImplementsCommand() {}
func (ReadCmd) ImplementsCommand() {}
+20 -34
View File
@@ -1,41 +1,12 @@
// SPDX-License-Identifier: Unlicense OR MIT
/*
Package event contains the types for event handling.
The Queue interface is the protocol for receiving external events.
For example:
var queue event.Queue = ...
for _, e := range queue.Events(h) {
switch e.(type) {
...
}
}
In general, handlers must be declared before events become
available. Other packages such as pointer and key provide
the means for declaring handlers for specific event types.
The following example declares a handler ready for key input:
import gioui.org/io/key
ops := new(op.Ops)
var h *Handler = ...
key.InputOp{Tag: h, Filter: ...}.Add(ops)
*/
// Package event contains types for event handling.
package event
// Queue maps an event handler key to the events
// available to the handler.
type Queue interface {
// Events returns the available events for an
// event handler tag.
Events(t Tag) []Event
}
import (
"gioui.org/internal/ops"
"gioui.org/op"
)
// Tag is the stable identifier for an event handler.
// For a handler h, the tag is typically &h.
@@ -45,3 +16,18 @@ type Tag interface{}
type Event interface {
ImplementsEvent()
}
// Filter represents a filter for [Event] types.
type Filter interface {
ImplementsFilter()
}
// Op declares a tag for input routing at the current transformation
// and clip area hierarchy. It panics if tag is nil.
func Op(o *op.Ops, tag Tag) {
if tag == nil {
panic("Tag must be non-nil")
}
data := ops.Write1(&o.Internal, ops.TypeInputLen, tag)
data[0] = byte(ops.TypeInput)
}
+72
View File
@@ -0,0 +1,72 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"io"
"gioui.org/io/clipboard"
"gioui.org/io/event"
)
// clipboardState contains the state for clipboard event routing.
type clipboardState struct {
receivers []event.Tag
}
type clipboardQueue struct {
// request avoid read clipboard every frame while waiting.
requested bool
mime string
text []byte
}
// WriteClipboard returns the most recent data to be copied
// to the clipboard, if any.
func (q *clipboardQueue) WriteClipboard() (mime string, content []byte, ok bool) {
if q.text == nil {
return "", nil, false
}
content = q.text
q.text = nil
return q.mime, content, true
}
// ClipboardRequested reports if any new handler is waiting
// to read the clipboard.
func (q *clipboardQueue) ClipboardRequested(state clipboardState) bool {
req := len(state.receivers) > 0 && q.requested
q.requested = false
return req
}
func (q *clipboardQueue) Push(state clipboardState, e event.Event) (clipboardState, []taggedEvent) {
var evts []taggedEvent
for _, r := range state.receivers {
evts = append(evts, taggedEvent{tag: r, event: e})
}
state.receivers = nil
return state, evts
}
func (q *clipboardQueue) ProcessWriteClipboard(req clipboard.WriteCmd) {
defer req.Data.Close()
content, err := io.ReadAll(req.Data)
if err != nil {
return
}
q.mime = req.Type
q.text = content
}
func (q *clipboardQueue) ProcessReadClipboard(state clipboardState, tag event.Tag) clipboardState {
for _, k := range state.receivers {
if k == tag {
return state
}
}
n := len(state.receivers)
state.receivers = append(state.receivers[:n:n], tag)
q.requested = true
return state
}
+125
View File
@@ -0,0 +1,125 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"io"
"strings"
"testing"
"gioui.org/io/clipboard"
"gioui.org/io/transfer"
"gioui.org/op"
)
func TestClipboardDuplicateEvent(t *testing.T) {
ops, r, handlers := new(op.Ops), new(Router), make([]int, 2)
// Both must receive the event once.
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[0]})
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[1]})
event := transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader("Test"))
},
}
r.Queue(event)
for i := range handlers {
f := transfer.TargetFilter{Target: &handlers[i], Type: "application/text"}
assertEventTypeSequence(t, events(r, -1, f), transfer.DataEvent{})
}
assertClipboardReadCmd(t, r, 0)
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[0]})
r.Frame(ops)
// No ClipboardEvent sent
assertClipboardReadCmd(t, r, 1)
for i := range handlers {
f := transfer.TargetFilter{Target: &handlers[i]}
assertEventTypeSequence(t, events(r, -1, f))
}
}
func TestQueueProcessReadClipboard(t *testing.T) {
ops, r, handler := new(op.Ops), new(Router), make([]int, 2)
// Request read
r.Source().Execute(clipboard.ReadCmd{Tag: &handler[0]})
assertClipboardReadCmd(t, r, 1)
ops.Reset()
for i := 0; i < 3; i++ {
// No ReadCmd
// One receiver must still wait for response
r.Frame(ops)
assertClipboardReadDuplicated(t, r, 1)
}
// Send the clipboard event
event := transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader("Text 2"))
},
}
r.Queue(event)
assertEventTypeSequence(t, events(r, -1, transfer.TargetFilter{Target: &handler[0], Type: "application/text"}), transfer.DataEvent{})
assertClipboardReadCmd(t, r, 0)
}
func TestQueueProcessWriteClipboard(t *testing.T) {
r := new(Router)
const mime = "application/text"
r.Source().Execute(clipboard.WriteCmd{Type: mime, Data: io.NopCloser(strings.NewReader("Write 1"))})
assertClipboardWriteCmd(t, r, mime, "Write 1")
assertClipboardWriteCmd(t, r, "", "")
r.Source().Execute(clipboard.WriteCmd{Type: mime, Data: io.NopCloser(strings.NewReader("Write 2"))})
assertClipboardReadCmd(t, r, 0)
assertClipboardWriteCmd(t, r, mime, "Write 2")
}
func assertClipboardReadCmd(t *testing.T, router *Router, expected int) {
t.Helper()
if got := len(router.state().receivers); got != expected {
t.Errorf("unexpected %d receivers, got %d", expected, got)
}
if router.ClipboardRequested() != (expected > 0) {
t.Error("missing requests")
}
}
func assertClipboardReadDuplicated(t *testing.T, router *Router, expected int) {
t.Helper()
if len(router.state().receivers) != expected {
t.Error("receivers removed")
}
if router.ClipboardRequested() != false {
t.Error("duplicated requests")
}
}
func assertClipboardWriteCmd(t *testing.T, router *Router, mimeExp, expected string) {
t.Helper()
if (router.cqueue.text != nil) != (expected != "") {
t.Error("text not defined")
}
mime, text, ok := router.cqueue.WriteClipboard()
if ok != (expected != "") {
t.Error("duplicated requests")
}
if string(mime) != mimeExp {
t.Errorf("got MIME type %s, expected %s", mime, mimeExp)
}
if string(text) != expected {
t.Errorf("got text %s, expected %s", text, expected)
}
}
+15
View File
@@ -0,0 +1,15 @@
// SPDX-License-Identifier: Unlicense OR MIT
/*
Package input implements input routing and tracking of interface
state for a window.
The [Source] is the interface between the window and the widgets
of a user interface and is exposed by [gioui.org/app.FrameEvent]
received from windows.
The [Router] is used by [gioui.org/app.Window] to track window state and route
events from the platform to event handlers. It is otherwise only
useful for using Gio with external window implementations.
*/
package input
+364
View File
@@ -0,0 +1,364 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"image"
"sort"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/key"
)
// EditorState represents the state of an editor needed by input handlers.
type EditorState struct {
Selection struct {
Transform f32.Affine2D
key.Range
key.Caret
}
Snippet key.Snippet
}
type TextInputState uint8
type keyQueue struct {
order []event.Tag
dirOrder []dirFocusEntry
hint key.InputHint
}
// keyState is the input state related to key events.
type keyState struct {
focus event.Tag
state TextInputState
content EditorState
}
type keyHandler struct {
// visible will be true if the InputOp is present
// in the current frame.
visible bool
// reset tracks whether the handler has seen a
// focus reset.
reset bool
hint key.InputHint
orderPlusOne int
dirOrder int
trans f32.Affine2D
}
type keyFilter []key.Filter
type dirFocusEntry struct {
tag event.Tag
row int
area int
bounds image.Rectangle
}
const (
TextInputKeep TextInputState = iota
TextInputClose
TextInputOpen
)
func (k *keyHandler) inputHint(hint key.InputHint) {
k.hint = hint
}
// InputState returns the input state and returns a state
// reset to [TextInputKeep].
func (s keyState) InputState() (keyState, TextInputState) {
state := s.state
s.state = TextInputKeep
return s, state
}
// InputHint returns the input hint from the focused handler and whether it was
// changed since the last call.
func (q *keyQueue) InputHint(handlers map[event.Tag]*handler, state keyState) (key.InputHint, bool) {
focused, ok := handlers[state.focus]
if !ok {
return q.hint, false
}
old := q.hint
q.hint = focused.key.hint
return q.hint, old != q.hint
}
func (k *keyHandler) Reset() {
k.visible = false
k.orderPlusOne = 0
k.hint = key.HintAny
}
func (q *keyQueue) Reset() {
q.order = q.order[:0]
q.dirOrder = q.dirOrder[:0]
}
func (k *keyHandler) ResetEvent() (event.Event, bool) {
if k.reset {
return nil, false
}
k.reset = true
return key.FocusEvent{Focus: false}, true
}
func (q *keyQueue) Frame(handlers map[event.Tag]*handler, state keyState) keyState {
if state.focus != nil {
if h, ok := handlers[state.focus]; !ok || !h.filter.focusable || !h.key.visible {
// Remove focus from the handler that is no longer focusable.
state.focus = nil
state.state = TextInputClose
}
}
q.updateFocusLayout(handlers)
return state
}
// updateFocusLayout partitions input handlers handlers into rows
// for directional focus moves.
//
// The approach is greedy: pick the topmost handler and create a row
// containing it. Then, extend the handler bounds to a horizontal beam
// and add to the row every handler whose center intersect it. Repeat
// until no handlers remain.
func (q *keyQueue) updateFocusLayout(handlers map[event.Tag]*handler) {
order := q.dirOrder
// Sort by ascending y position.
sort.SliceStable(order, func(i, j int) bool {
return order[i].bounds.Min.Y < order[j].bounds.Min.Y
})
row := 0
for len(order) > 0 {
h := &order[0]
h.row = row
bottom := h.bounds.Max.Y
end := 1
for ; end < len(order); end++ {
h := &order[end]
center := (h.bounds.Min.Y + h.bounds.Max.Y) / 2
if center > bottom {
break
}
h.row = row
}
// Sort row by ascending x position.
sort.SliceStable(order[:end], func(i, j int) bool {
return order[i].bounds.Min.X < order[j].bounds.Min.X
})
order = order[end:]
row++
}
for i, o := range q.dirOrder {
handlers[o.tag].key.dirOrder = i
}
}
// MoveFocus attempts to move the focus in the direction of dir.
func (q *keyQueue) MoveFocus(handlers map[event.Tag]*handler, state keyState, dir key.FocusDirection) (keyState, []taggedEvent) {
if len(q.dirOrder) == 0 {
return state, nil
}
order := 0
if state.focus != nil {
order = handlers[state.focus].key.dirOrder
}
focus := q.dirOrder[order]
switch dir {
case key.FocusForward, key.FocusBackward:
if len(q.order) == 0 {
break
}
order := 0
if dir == key.FocusBackward {
order = -1
}
if state.focus != nil {
order = handlers[state.focus].key.orderPlusOne - 1
if dir == key.FocusForward {
order++
} else {
order--
}
}
order = (order + len(q.order)) % len(q.order)
return q.Focus(handlers, state, q.order[order])
case key.FocusRight, key.FocusLeft:
next := order
if state.focus != nil {
next = order + 1
if dir == key.FocusLeft {
next = order - 1
}
}
if 0 <= next && next < len(q.dirOrder) {
newFocus := q.dirOrder[next]
if newFocus.row == focus.row {
return q.Focus(handlers, state, newFocus.tag)
}
}
case key.FocusUp, key.FocusDown:
delta := +1
if dir == key.FocusUp {
delta = -1
}
nextRow := 0
if state.focus != nil {
nextRow = focus.row + delta
}
var closest event.Tag
dist := int(1e6)
center := (focus.bounds.Min.X + focus.bounds.Max.X) / 2
loop:
for 0 <= order && order < len(q.dirOrder) {
next := q.dirOrder[order]
switch next.row {
case nextRow:
nextCenter := (next.bounds.Min.X + next.bounds.Max.X) / 2
d := center - nextCenter
if d < 0 {
d = -d
}
if d > dist {
break loop
}
dist = d
closest = next.tag
case nextRow + delta:
break loop
}
order += delta
}
if closest != nil {
return q.Focus(handlers, state, closest)
}
}
return state, nil
}
func (q *keyQueue) BoundsFor(k *keyHandler) image.Rectangle {
order := k.dirOrder
return q.dirOrder[order].bounds
}
func (q *keyQueue) AreaFor(k *keyHandler) int {
order := k.dirOrder
return q.dirOrder[order].area
}
func (k *keyFilter) Matches(focus event.Tag, e key.Event, system bool) bool {
for _, f := range *k {
if keyFilterMatch(focus, f, e, system) {
return true
}
}
return false
}
func keyFilterMatch(focus event.Tag, f key.Filter, e key.Event, system bool) bool {
if f.Focus != nil && f.Focus != focus {
return false
}
if (f.Name != "" || system) && f.Name != e.Name {
return false
}
if e.Modifiers&f.Required != f.Required {
return false
}
if e.Modifiers&^(f.Required|f.Optional) != 0 {
return false
}
return true
}
func (q *keyQueue) Focus(handlers map[event.Tag]*handler, state keyState, focus event.Tag) (keyState, []taggedEvent) {
if focus == state.focus {
return state, nil
}
state.content = EditorState{}
var evts []taggedEvent
if state.focus != nil {
evts = append(evts, taggedEvent{tag: state.focus, event: key.FocusEvent{Focus: false}})
}
state.focus = focus
if state.focus != nil {
evts = append(evts, taggedEvent{tag: state.focus, event: key.FocusEvent{Focus: true}})
}
if state.focus == nil || state.state == TextInputKeep {
state.state = TextInputClose
}
return state, evts
}
func (s keyState) softKeyboard(show bool) keyState {
if show {
s.state = TextInputOpen
} else {
s.state = TextInputClose
}
return s
}
func (k *keyFilter) Add(f key.Filter) {
for _, f2 := range *k {
if f == f2 {
return
}
}
*k = append(*k, f)
}
func (k *keyFilter) Merge(k2 keyFilter) {
*k = append(*k, k2...)
}
func (q *keyQueue) inputOp(tag event.Tag, state *keyHandler, t f32.Affine2D, area int, bounds image.Rectangle) {
state.visible = true
if state.orderPlusOne == 0 {
state.orderPlusOne = len(q.order) + 1
q.order = append(q.order, tag)
q.dirOrder = append(q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
}
state.trans = t
}
func (q *keyQueue) setSelection(state keyState, req key.SelectionCmd) keyState {
if req.Tag != state.focus {
return state
}
state.content.Selection.Range = req.Range
state.content.Selection.Caret = req.Caret
return state
}
func (q *keyQueue) editorState(handlers map[event.Tag]*handler, state keyState) EditorState {
s := state.content
if f := state.focus; f != nil {
s.Selection.Transform = handlers[f].key.trans
}
return s
}
func (q *keyQueue) setSnippet(state keyState, req key.SnippetCmd) keyState {
if req.Tag == state.focus {
state.content.Snippet = req.Snippet
}
return state
}
func (t TextInputState) String() string {
switch t {
case TextInputKeep:
return "Keep"
case TextInputClose:
return "Close"
case TextInputOpen:
return "Open"
default:
panic("unexpected value")
}
}
+332
View File
@@ -0,0 +1,332 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"image"
"testing"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/op"
"gioui.org/op/clip"
)
func TestAllMatchKeyFilter(t *testing.T) {
r := new(Router)
r.Event(key.Filter{})
ke := key.Event{Name: "A"}
r.Queue(ke)
// Catch-all gets all non-system events.
assertEventSequence(t, events(r, -1, key.Filter{}), ke)
r = new(Router)
r.Event(key.Filter{Name: "A"})
r.Queue(SystemEvent{ke})
if _, handled := r.WakeupTime(); !handled {
t.Errorf("system event was unexpectedly ignored")
}
// Only specific filters match system events.
assertEventSequence(t, events(r, -1, key.Filter{Name: "A"}), ke)
}
func TestInputHint(t *testing.T) {
r := new(Router)
if hint, changed := r.TextInputHint(); hint != key.HintAny || changed {
t.Fatal("unexpected hint")
}
ops := new(op.Ops)
h := new(int)
key.InputHintOp{Tag: h, Hint: key.HintEmail}.Add(ops)
r.Frame(ops)
if hint, changed := r.TextInputHint(); hint != key.HintAny || changed {
t.Fatal("unexpected hint")
}
r.Source().Execute(key.FocusCmd{Tag: h})
if hint, changed := r.TextInputHint(); hint != key.HintEmail || !changed {
t.Fatal("unexpected hint")
}
}
func TestDeferred(t *testing.T) {
r := new(Router)
h := new(int)
f := []event.Filter{
key.FocusFilter{Target: h},
key.Filter{Name: "A"},
}
// Provoke deferring by exhausting events for h.
events(r, -1, f...)
r.Source().Execute(key.FocusCmd{Tag: h})
ke := key.Event{Name: "A"}
r.Queue(ke)
// All events are deferred at this point.
assertEventSequence(t, events(r, -1, f...))
r.Frame(new(op.Ops))
// But delivered after a frame.
assertEventSequence(t, events(r, -1, f...), key.FocusEvent{Focus: true}, ke)
}
func TestInputWakeup(t *testing.T) {
handler := new(int)
var ops op.Ops
// InputOps shouldn't trigger redraws.
event.Op(&ops, handler)
var r Router
// Reset events shouldn't either.
evts := events(&r, -1, key.FocusFilter{Target: new(int)}, key.Filter{Name: "A"})
assertEventSequence(t, evts, key.FocusEvent{Focus: false})
r.Frame(&ops)
if _, wake := r.WakeupTime(); wake {
t.Errorf("InputOp or the resetting FocusEvent triggered a wakeup")
}
// And neither does events that don't match anything.
r.Queue(key.SnippetEvent{})
if _, handled := r.WakeupTime(); handled {
t.Errorf("a not-matching event triggered a wakeup")
}
// However, events that does match should trigger wakeup.
r.Queue(key.Event{Name: "A"})
if _, handled := r.WakeupTime(); !handled {
t.Errorf("a key.Event didn't trigger redraw")
}
}
func TestKeyMultiples(t *testing.T) {
handlers := make([]int, 3)
r := new(Router)
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
for i := range handlers {
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[i]}), key.FocusEvent{Focus: false})
}
r.Source().Execute(key.FocusCmd{Tag: &handlers[2]})
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[2]}), key.FocusEvent{Focus: true})
assertFocus(t, r, &handlers[2])
assertKeyboard(t, r, TextInputOpen)
}
func TestKeySoftKeyboardNoFocus(t *testing.T) {
r := new(Router)
// It's possible to open the keyboard
// without any active focus:
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputOpen)
}
func TestKeyRemoveFocus(t *testing.T) {
handlers := make([]int, 2)
r := new(Router)
filters := func(h event.Tag) []event.Filter {
return []event.Filter{
key.FocusFilter{Target: h},
key.Filter{Focus: h, Name: key.NameTab, Required: key.ModShortcut},
}
}
var all []event.Filter
for i := range handlers {
all = append(all, filters(&handlers[i])...)
}
assertEventSequence(t, events(r, len(handlers), all...), key.FocusEvent{}, key.FocusEvent{})
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
evt := key.Event{Name: key.NameTab, Modifiers: key.ModShortcut, State: key.Press}
r.Queue(evt)
assertEventSequence(t, events(r, 2, filters(&handlers[0])...), key.FocusEvent{Focus: true}, evt)
assertFocus(t, r, &handlers[0])
assertKeyboard(t, r, TextInputOpen)
// Frame removes focus from tags that don't filter for focus events nor mentioned in an InputOp.
r.Source().Execute(key.FocusCmd{Tag: new(int)})
r.Frame(new(op.Ops))
assertEventSequence(t, events(r, -1, filters(&handlers[1])...))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
// Set focus to InputOp which already
// exists in the previous frame:
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
assertFocus(t, r, &handlers[0])
}
func TestKeyFocusedInvisible(t *testing.T) {
handlers := make([]int, 2)
ops := new(op.Ops)
r := new(Router)
for i := range handlers {
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[i]}), key.FocusEvent{Focus: false})
}
// Set new InputOp with focus:
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[0]}), key.FocusEvent{Focus: true})
assertFocus(t, r, &handlers[0])
assertKeyboard(t, r, TextInputOpen)
// Frame will clear the focus because the handler is not visible.
r.Frame(ops)
for i := range handlers {
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[i]}))
}
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
r.Frame(ops)
r.Frame(ops)
ops.Reset()
// Respawn the first element:
// It must receive one `Event{Focus: false}`.
event.Op(ops, &handlers[0])
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[0]}), key.FocusEvent{Focus: false})
}
func TestNoOps(t *testing.T) {
r := new(Router)
r.Frame(nil)
}
func TestDirectionalFocus(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
handlers := []image.Rectangle{
image.Rect(10, 10, 50, 50),
image.Rect(50, 20, 100, 80),
image.Rect(20, 26, 60, 80),
image.Rect(10, 60, 50, 100),
}
for i, bounds := range handlers {
cl := clip.Rect(bounds).Push(ops)
event.Op(ops, &handlers[i])
cl.Pop()
events(r, -1, key.FocusFilter{Target: &handlers[i]})
}
r.Frame(ops)
r.MoveFocus(key.FocusLeft)
assertFocus(t, r, &handlers[0])
r.MoveFocus(key.FocusLeft)
assertFocus(t, r, &handlers[0])
r.MoveFocus(key.FocusRight)
assertFocus(t, r, &handlers[1])
r.MoveFocus(key.FocusRight)
assertFocus(t, r, &handlers[1])
r.MoveFocus(key.FocusDown)
assertFocus(t, r, &handlers[2])
r.MoveFocus(key.FocusDown)
assertFocus(t, r, &handlers[2])
r.MoveFocus(key.FocusLeft)
assertFocus(t, r, &handlers[3])
r.MoveFocus(key.FocusUp)
assertFocus(t, r, &handlers[0])
r.MoveFocus(key.FocusForward)
assertFocus(t, r, &handlers[1])
r.MoveFocus(key.FocusBackward)
assertFocus(t, r, &handlers[0])
}
func TestFocusScroll(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
h := new(int)
filters := []event.Filter{
key.FocusFilter{Target: h},
pointer.Filter{
Target: h,
Kinds: pointer.Scroll,
ScrollX: pointer.ScrollRange{Min: -100, Max: +100},
ScrollY: pointer.ScrollRange{Min: -100, Max: +100},
},
}
events(r, -1, filters...)
parent := clip.Rect(image.Rect(1, 1, 14, 39)).Push(ops)
cl := clip.Rect(image.Rect(10, -20, 20, 30)).Push(ops)
event.Op(ops, h)
// Test that h is scrolled even if behind another handler.
event.Op(ops, new(int))
cl.Pop()
parent.Pop()
r.Frame(ops)
r.MoveFocus(key.FocusLeft)
r.RevealFocus(image.Rect(0, 0, 15, 40))
evts := events(r, -1, filters...)
assertScrollEvent(t, evts[len(evts)-1], f32.Pt(6, -9))
}
func TestFocusClick(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
h := new(int)
filters := []event.Filter{
key.FocusFilter{Target: h},
pointer.Filter{
Target: h,
Kinds: pointer.Press | pointer.Release | pointer.Cancel,
},
}
assertEventPointerTypeSequence(t, events(r, -1, filters...), pointer.Cancel)
cl := clip.Rect(image.Rect(0, 0, 10, 10)).Push(ops)
event.Op(ops, h)
cl.Pop()
r.Frame(ops)
r.MoveFocus(key.FocusLeft)
r.ClickFocus()
assertEventPointerTypeSequence(t, events(r, -1, filters...), pointer.Press, pointer.Release)
}
func TestNoFocus(t *testing.T) {
r := new(Router)
r.MoveFocus(key.FocusForward)
}
func TestKeyRouting(t *testing.T) {
r := new(Router)
h := new(int)
A, B := key.Event{Name: "A"}, key.Event{Name: "B"}
// Register filters.
events(r, -1, key.Filter{Name: "A"}, key.Filter{Name: "B"})
r.Frame(new(op.Ops))
r.Queue(A, B)
// The handler is not focused, so only B is delivered.
assertEventSequence(t, events(r, -1, key.Filter{Focus: h, Name: "A"}, key.Filter{Name: "B"}), B)
r.Source().Execute(key.FocusCmd{Tag: h})
// A is delivered to the focused handler.
assertEventSequence(t, events(r, -1, key.Filter{Focus: h, Name: "A"}, key.Filter{Name: "B"}), A)
}
func assertFocus(t *testing.T, router *Router, expected event.Tag) {
t.Helper()
if !router.Source().Focused(expected) {
t.Errorf("expected %v to be focused", expected)
}
}
func assertKeyboard(t *testing.T, router *Router, expected TextInputState) {
t.Helper()
if got := router.state().state; got != expected {
t.Errorf("expected %v keyboard, got %v", expected, got)
}
}
+313 -272
View File
@@ -1,6 +1,6 @@
// SPDX-License-Identifier: Unlicense OR MIT
package router
package input
import (
"image"
@@ -10,7 +10,6 @@ import (
f32internal "gioui.org/internal/f32"
"gioui.org/internal/ops"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/semantic"
"gioui.org/io/system"
@@ -18,14 +17,8 @@ import (
)
type pointerQueue struct {
hitTree []hitNode
areas []areaNode
cursor pointer.Cursor
handlers map[event.Tag]*pointerHandler
pointers []pointerInfo
transfers []io.ReadCloser // pending data transfers
scratch []event.Tag
hitTree []hitNode
areas []areaNode
semantic struct {
idsAssigned bool
@@ -43,10 +36,15 @@ type hitNode struct {
// For handler nodes.
tag event.Tag
ktag event.Tag
pass bool
}
// pointerState is the input state related to pointer events.
type pointerState struct {
cursor pointer.Cursor
pointers []pointerInfo
}
type pointerInfo struct {
id pointer.ID
pressed bool
@@ -63,17 +61,21 @@ type pointerInfo struct {
}
type pointerHandler struct {
area int
active bool
wantsGrab bool
types pointer.Kind
// areaPlusOne is the index into the list of pointerQueue.areas, plus 1.
areaPlusOne int
// setup tracks whether the handler has received
// the pointer.Cancel event that resets its state.
setup bool
}
// pointerFilter represents the union of a set of pointer filters.
type pointerFilter struct {
kinds pointer.Kind
// min and max horizontal/vertical scroll
scrollRange image.Rectangle
scrollX, scrollY pointer.ScrollRange
sourceMimes []string
targetMimes []string
offeredMime string
data io.ReadCloser
}
type areaOp struct {
@@ -229,33 +231,18 @@ func (c *pointerCollector) addHitNode(n hitNode) {
}
// newHandler returns the current handler or a new one for tag.
func (c *pointerCollector) newHandler(tag event.Tag, events *handlerEvents) *pointerHandler {
func (c *pointerCollector) newHandler(tag event.Tag, state *pointerHandler) {
areaID := c.currentArea()
c.addHitNode(hitNode{
area: areaID,
tag: tag,
pass: c.state.pass > 0,
})
h, ok := c.q.handlers[tag]
if !ok {
h = new(pointerHandler)
c.q.handlers[tag] = h
// Cancel handlers on (each) first appearance, but don't
// trigger redraw.
events.AddNoRedraw(tag, pointer.Event{Kind: pointer.Cancel})
}
h.active = true
h.area = areaID
return h
state.areaPlusOne = areaID + 1
}
func (c *pointerCollector) keyInputOp(op key.InputOp) {
areaID := c.currentArea()
c.addHitNode(hitNode{
area: areaID,
ktag: op.Tag,
pass: true,
})
func (s *pointerHandler) Reset() {
s.areaPlusOne = 0
}
func (c *pointerCollector) actionInputOp(act system.Action) {
@@ -264,21 +251,111 @@ func (c *pointerCollector) actionInputOp(act system.Action) {
area.action = act
}
func (c *pointerCollector) inputOp(op pointer.InputOp, events *handlerEvents) {
func (q *pointerQueue) grab(state pointerState, req pointer.GrabCmd) (pointerState, []taggedEvent) {
var evts []taggedEvent
for _, p := range state.pointers {
if !p.pressed || p.id != req.ID {
continue
}
// Drop other handlers that lost their grab.
for i := len(p.handlers) - 1; i >= 0; i-- {
if tag := p.handlers[i]; tag != req.Tag {
evts = append(evts, taggedEvent{
tag: tag,
event: pointer.Event{Kind: pointer.Cancel},
})
state = dropHandler(state, tag)
}
}
break
}
return state, evts
}
func (c *pointerCollector) inputOp(tag event.Tag, state *pointerHandler) {
areaID := c.currentArea()
area := &c.q.areas[areaID]
area.semantic.content.tag = op.Tag
if op.Kinds&(pointer.Press|pointer.Release) != 0 {
area.semantic.content.gestures |= ClickGesture
area.semantic.content.tag = tag
c.newHandler(tag, state)
}
func (p *pointerFilter) Add(f event.Filter) {
switch f := f.(type) {
case transfer.SourceFilter:
for _, m := range p.sourceMimes {
if m == f.Type {
return
}
}
p.sourceMimes = append(p.sourceMimes, f.Type)
case transfer.TargetFilter:
for _, m := range p.targetMimes {
if m == f.Type {
return
}
}
p.targetMimes = append(p.targetMimes, f.Type)
case pointer.Filter:
p.kinds = p.kinds | f.Kinds
p.scrollX = p.scrollX.Union(f.ScrollX)
p.scrollY = p.scrollY.Union(f.ScrollY)
}
if op.Kinds&pointer.Scroll != 0 {
area.semantic.content.gestures |= ScrollGesture
}
func (p *pointerFilter) Matches(e event.Event) bool {
switch e := e.(type) {
case pointer.Event:
return e.Kind&p.kinds == e.Kind
case transfer.CancelEvent, transfer.InitiateEvent:
return len(p.sourceMimes) > 0 || len(p.targetMimes) > 0
case transfer.RequestEvent:
for _, t := range p.sourceMimes {
if t == e.Type {
return true
}
}
case transfer.DataEvent:
for _, t := range p.targetMimes {
if t == e.Type {
return true
}
}
}
area.semantic.valid = area.semantic.content.gestures != 0
h := c.newHandler(op.Tag, events)
h.wantsGrab = h.wantsGrab || op.Grab
h.types = h.types | op.Kinds
h.scrollRange = op.ScrollBounds
return false
}
func (p *pointerFilter) Merge(p2 pointerFilter) {
p.kinds = p.kinds | p2.kinds
p.scrollX = p.scrollX.Union(p2.scrollX)
p.scrollY = p.scrollY.Union(p2.scrollY)
p.sourceMimes = append(p.sourceMimes, p2.sourceMimes...)
p.targetMimes = append(p.targetMimes, p2.targetMimes...)
}
// clampScroll splits a scroll distance in the remaining scroll and the
// scroll accepted by the filter.
func (p *pointerFilter) clampScroll(scroll f32.Point) (left, scrolled f32.Point) {
left.X, scrolled.X = clampSplit(scroll.X, p.scrollX.Min, p.scrollX.Max)
left.Y, scrolled.Y = clampSplit(scroll.Y, p.scrollY.Min, p.scrollY.Max)
return
}
func clampSplit(v float32, min, max int) (float32, float32) {
if m := float32(max); v > m {
return v - m, m
}
if m := float32(min); v < m {
return v - m, m
}
return 0, v
}
func (s *pointerHandler) ResetEvent() (event.Event, bool) {
if s.setup {
return nil, false
}
s.setup = true
return pointer.Event{Kind: pointer.Cancel}, true
}
func (c *pointerCollector) semanticLabel(lbl string) {
@@ -322,23 +399,28 @@ func (c *pointerCollector) cursor(cursor pointer.Cursor) {
area.cursor = cursor
}
func (c *pointerCollector) sourceOp(op transfer.SourceOp, events *handlerEvents) {
h := c.newHandler(op.Tag, events)
h.sourceMimes = append(h.sourceMimes, op.Type)
func (q *pointerQueue) offerData(handlers map[event.Tag]*handler, state pointerState, req transfer.OfferCmd) (pointerState, []taggedEvent) {
var evts []taggedEvent
for i, p := range state.pointers {
if p.dataSource != req.Tag {
continue
}
if p.dataTarget != nil {
evts = append(evts, taggedEvent{tag: p.dataTarget, event: transfer.DataEvent{
Type: req.Type,
Open: func() io.ReadCloser {
return req.Data
},
}})
}
state.pointers = append([]pointerInfo{}, state.pointers...)
state.pointers[i], evts = q.deliverTransferCancelEvent(handlers, p, evts)
break
}
return state, evts
}
func (c *pointerCollector) targetOp(op transfer.TargetOp, events *handlerEvents) {
h := c.newHandler(op.Tag, events)
h.targetMimes = append(h.targetMimes, op.Type)
}
func (c *pointerCollector) offerOp(op transfer.OfferOp, events *handlerEvents) {
h := c.newHandler(op.Tag, events)
h.offeredMime = op.Type
h.data = op.Data
}
func (c *pointerCollector) reset() {
func (c *pointerCollector) Reset() {
c.q.reset()
c.resetState()
c.ensureRoot()
@@ -493,20 +575,6 @@ func (q *pointerQueue) hitTest(pos f32.Point, onNode func(*hitNode) bool) pointe
return cursor
}
func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
hits := q.scratch[:0]
cursor := q.hitTest(pos, func(n *hitNode) bool {
if n.tag != nil {
if _, exists := q.handlers[n.tag]; exists {
hits = addHandler(hits, n.tag)
}
}
return true
})
q.scratch = hits[:0]
return hits, cursor
}
func (q *pointerQueue) invTransform(areaIdx int, p f32.Point) f32.Point {
if areaIdx == -1 {
return p
@@ -531,17 +599,6 @@ func (q *pointerQueue) hit(areaIdx int, p f32.Point) (bool, pointer.Cursor) {
}
func (q *pointerQueue) reset() {
if q.handlers == nil {
q.handlers = make(map[event.Tag]*pointerHandler)
}
for _, h := range q.handlers {
// Reset handler.
h.active = false
h.wantsGrab = false
h.types = 0
h.sourceMimes = h.sourceMimes[:0]
h.targetMimes = h.targetMimes[:0]
}
q.hitTree = q.hitTree[:0]
q.areas = q.areas[:0]
q.semantic.idsAssigned = false
@@ -559,80 +616,71 @@ func (q *pointerQueue) reset() {
delete(q.semantic.contentIDs, k)
}
}
for _, rc := range q.transfers {
if rc != nil {
rc.Close()
}
}
q.transfers = nil
}
func (q *pointerQueue) Frame(events *handlerEvents) {
for k, h := range q.handlers {
if !h.active {
q.dropHandler(nil, k)
delete(q.handlers, k)
}
if h.wantsGrab {
for _, p := range q.pointers {
if !p.pressed {
continue
}
for i, k2 := range p.handlers {
if k2 == k {
// Drop other handlers that lost their grab.
dropped := q.scratch[:0]
dropped = append(dropped, p.handlers[:i]...)
dropped = append(dropped, p.handlers[i+1:]...)
for _, tag := range dropped {
q.dropHandler(events, tag)
}
break
}
}
func (q *pointerQueue) Frame(handlers map[event.Tag]*handler, state pointerState) (pointerState, []taggedEvent) {
for _, h := range handlers {
if h.pointer.areaPlusOne != 0 {
area := &q.areas[h.pointer.areaPlusOne-1]
if h.filter.pointer.kinds&(pointer.Press|pointer.Release) != 0 {
area.semantic.content.gestures |= ClickGesture
}
if h.filter.pointer.kinds&pointer.Scroll != 0 {
area.semantic.content.gestures |= ScrollGesture
}
area.semantic.valid = area.semantic.content.gestures != 0
}
}
for i := range q.pointers {
p := &q.pointers[i]
q.deliverEnterLeaveEvents(p, events, p.last)
q.deliverTransferDataEvent(p, events)
var evts []taggedEvent
for i, p := range state.pointers {
changed := false
p, evts, state.cursor, changed = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, p.last)
if changed {
state.pointers = append([]pointerInfo{}, state.pointers...)
state.pointers[i] = p
}
}
return state, evts
}
func (q *pointerQueue) dropHandler(events *handlerEvents, tag event.Tag) {
if events != nil {
events.Add(tag, pointer.Event{Kind: pointer.Cancel})
}
for i := range q.pointers {
p := &q.pointers[i]
for i := len(p.handlers) - 1; i >= 0; i-- {
if p.handlers[i] == tag {
p.handlers = append(p.handlers[:i], p.handlers[i+1:]...)
func dropHandler(state pointerState, tag event.Tag) pointerState {
pointers := state.pointers
state.pointers = nil
for _, p := range pointers {
handlers := p.handlers
p.handlers = nil
for _, h := range handlers {
if h != tag {
p.handlers = append(p.handlers, h)
}
}
for i := len(p.entered) - 1; i >= 0; i-- {
if p.entered[i] == tag {
p.entered = append(p.entered[:i], p.entered[i+1:]...)
entered := p.entered
p.entered = nil
for _, h := range entered {
if h != tag {
p.entered = append(p.entered, h)
}
}
state.pointers = append(state.pointers, p)
}
return state
}
// pointerOf returns the pointerInfo index corresponding to the pointer in e.
func (q *pointerQueue) pointerOf(e pointer.Event) int {
for i, p := range q.pointers {
func (s pointerState) pointerOf(e pointer.Event) (pointerState, int) {
for i, p := range s.pointers {
if p.id == e.PointerID {
return i
return s, i
}
}
q.pointers = append(q.pointers, pointerInfo{id: e.PointerID})
return len(q.pointers) - 1
n := len(s.pointers)
s.pointers = append(s.pointers[:n:n], pointerInfo{id: e.PointerID})
return s, len(s.pointers) - 1
}
// Deliver is like Push, but delivers an event to a particular area.
func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEvents) {
var sx, sy = e.Scroll.X, e.Scroll.Y
func (q *pointerQueue) Deliver(handlers map[event.Tag]*handler, areaIdx int, e pointer.Event) []taggedEvent {
scroll := e.Scroll
idx := len(q.hitTree) - 1
// Locate first potential receiver.
for idx != -1 {
@@ -642,31 +690,28 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
}
idx--
}
var evts []taggedEvent
for idx != -1 {
n := &q.hitTree[idx]
idx = n.next
if n.tag == nil {
continue
}
h := q.handlers[n.tag]
if e.Kind&h.types == 0 {
h, ok := handlers[n.tag]
if !ok || !h.filter.pointer.Matches(e) {
continue
}
e := e
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
if scroll == (f32.Point{}) {
break
}
// Distribute the scroll to the handler based on its ScrollRange.
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
scroll, e.Scroll = h.filter.pointer.clampScroll(scroll)
}
e.Position = q.invTransform(h.area, e.Position)
events.Add(n.tag, e)
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: n.tag, event: e})
if e.Kind != pointer.Scroll {
break
}
}
return evts
}
// SemanticArea returns the sematic content for area, and its parent area.
@@ -682,106 +727,129 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
return semanticContent{}, -1
}
func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
func (q *pointerQueue) Push(handlers map[event.Tag]*handler, state pointerState, e pointer.Event) (pointerState, []taggedEvent) {
var evts []taggedEvent
if e.Kind == pointer.Cancel {
q.pointers = q.pointers[:0]
for k := range q.handlers {
q.dropHandler(events, k)
for k := range handlers {
evts = append(evts, taggedEvent{
event: pointer.Event{Kind: pointer.Cancel},
tag: k,
})
}
return
state.pointers = nil
return state, evts
}
pidx := q.pointerOf(e)
p := &q.pointers[pidx]
p.last = e
state, pidx := state.pointerOf(e)
p := state.pointers[pidx]
switch e.Kind {
case pointer.Press:
q.deliverEnterLeaveEvents(p, events, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
p.pressed = true
q.deliverEvent(p, events, e)
evts = q.deliverEvent(handlers, p, evts, e)
case pointer.Move:
if p.pressed {
e.Kind = pointer.Drag
}
q.deliverEnterLeaveEvents(p, events, e)
q.deliverEvent(p, events, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
if p.pressed {
q.deliverDragEvent(p, events)
p, evts = q.deliverDragEvent(handlers, p, evts)
}
case pointer.Release:
q.deliverEvent(p, events, e)
evts = q.deliverEvent(handlers, p, evts, e)
p.pressed = false
q.deliverEnterLeaveEvents(p, events, e)
q.deliverDropEvent(p, events)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
p, evts = q.deliverDropEvent(handlers, p, evts)
case pointer.Scroll:
q.deliverEnterLeaveEvents(p, events, e)
q.deliverEvent(p, events, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
default:
panic("unsupported pointer event type")
}
p.last = e
if !p.pressed && len(p.entered) == 0 {
// No longer need to track pointer.
q.pointers = append(q.pointers[:pidx], q.pointers[pidx+1:]...)
state.pointers = append(state.pointers[:pidx:pidx], state.pointers[pidx+1:]...)
} else {
state.pointers = append([]pointerInfo{}, state.pointers...)
state.pointers[pidx] = p
}
return state, evts
}
func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e pointer.Event) {
func (q *pointerQueue) deliverEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent, e pointer.Event) []taggedEvent {
foremost := true
if p.pressed && len(p.handlers) == 1 {
e.Priority = pointer.Grabbed
foremost = false
}
var sx, sy = e.Scroll.X, e.Scroll.Y
scroll := e.Scroll
for _, k := range p.handlers {
h := q.handlers[k]
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
return
}
// Distribute the scroll to the handler based on its ScrollRange.
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
}
if e.Kind&h.types == 0 {
h, ok := handlers[k]
if !ok {
continue
}
f := h.filter.pointer
if !f.Matches(e) {
continue
}
if e.Kind == pointer.Scroll {
if scroll == (f32.Point{}) {
return evts
}
scroll, e.Scroll = f.clampScroll(scroll)
}
e := e
if foremost {
foremost = false
e.Priority = pointer.Foremost
}
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{event: e, tag: k})
}
return evts
}
func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEvents, e pointer.Event) {
func (q *pointerQueue) deliverEnterLeaveEvents(handlers map[event.Tag]*handler, cursor pointer.Cursor, p pointerInfo, evts []taggedEvent, e pointer.Event) (pointerInfo, []taggedEvent, pointer.Cursor, bool) {
changed := false
var hits []event.Tag
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
// Consider non-mouse pointers leaving when they're released.
} else {
hits, q.cursor = q.opHit(e.Position)
if p.pressed {
// Filter out non-participating handlers,
// except potential transfer targets when a transfer has been initiated.
var hitsHaveTarget bool
if p.dataSource != nil {
transferSource := q.handlers[p.dataSource]
for _, hit := range hits {
if _, ok := firstMimeMatch(transferSource, q.handlers[hit]); ok {
hitsHaveTarget = true
break
var transSrc *pointerFilter
if p.dataSource != nil {
transSrc = &handlers[p.dataSource].filter.pointer
}
cursor = q.hitTest(e.Position, func(n *hitNode) bool {
h, ok := handlers[n.tag]
if !ok {
return true
}
add := true
if p.pressed {
add = false
// Filter out non-participating handlers,
// except potential transfer targets when a transfer has been initiated.
if _, found := searchTag(p.handlers, n.tag); found {
add = true
}
if transSrc != nil {
if _, ok := firstMimeMatch(transSrc, &h.filter.pointer); ok {
add = true
}
}
}
for i := len(hits) - 1; i >= 0; i-- {
if _, found := searchTag(p.handlers, hits[i]); !found && !hitsHaveTarget {
hits = append(hits[:i], hits[i+1:]...)
}
if add {
hits = addHandler(hits, n.tag)
}
} else {
p.handlers = append(p.handlers[:0], hits...)
return true
})
if !p.pressed {
changed = true
p.handlers = hits
}
}
// Deliver Leave events.
@@ -789,111 +857,94 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
if _, found := searchTag(hits, k); found {
continue
}
h := q.handlers[k]
h, ok := handlers[k]
if !ok {
continue
}
changed = true
e := e
e.Kind = pointer.Leave
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
if h.filter.pointer.Matches(e) {
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: k, event: e})
}
}
// Deliver Enter events.
for _, k := range hits {
h := q.handlers[k]
if _, found := searchTag(p.entered, k); found {
continue
}
h, ok := handlers[k]
if !ok {
continue
}
changed = true
e := e
e.Kind = pointer.Enter
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
if h.filter.pointer.Matches(e) {
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: k, event: e})
}
}
p.entered = append(p.entered[:0], hits...)
p.entered = hits
return p, evts, cursor, changed
}
func (q *pointerQueue) deliverDragEvent(p *pointerInfo, events *handlerEvents) {
func (q *pointerQueue) deliverDragEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
if p.dataSource != nil {
return
return p, evts
}
// Identify the data source.
for _, k := range p.entered {
src := q.handlers[k]
src := &handlers[k].filter.pointer
if len(src.sourceMimes) == 0 {
continue
}
// One data source handler per pointer.
p.dataSource = k
// Notify all potential targets.
for k, tgt := range q.handlers {
if _, ok := firstMimeMatch(src, tgt); ok {
events.Add(k, transfer.InitiateEvent{})
for k, tgt := range handlers {
if _, ok := firstMimeMatch(src, &tgt.filter.pointer); ok {
evts = append(evts, taggedEvent{tag: k, event: transfer.InitiateEvent{}})
}
}
break
}
return p, evts
}
func (q *pointerQueue) deliverDropEvent(p *pointerInfo, events *handlerEvents) {
func (q *pointerQueue) deliverDropEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
if p.dataSource == nil {
return
return p, evts
}
// Request data from the source.
src := q.handlers[p.dataSource]
src := &handlers[p.dataSource].filter.pointer
for _, k := range p.entered {
h := q.handlers[k]
if m, ok := firstMimeMatch(src, h); ok {
h := handlers[k]
if m, ok := firstMimeMatch(src, &h.filter.pointer); ok {
p.dataTarget = k
events.Add(p.dataSource, transfer.RequestEvent{Type: m})
return
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.RequestEvent{Type: m}})
return p, evts
}
}
// No valid target found, abort.
q.deliverTransferCancelEvent(p, events)
return q.deliverTransferCancelEvent(handlers, p, evts)
}
func (q *pointerQueue) deliverTransferDataEvent(p *pointerInfo, events *handlerEvents) {
if p.dataSource == nil {
return
}
src := q.handlers[p.dataSource]
if src.data == nil {
// Data not received yet.
return
}
if p.dataTarget == nil {
q.deliverTransferCancelEvent(p, events)
return
}
// Send the offered data to the target.
transferIdx := len(q.transfers)
events.Add(p.dataTarget, transfer.DataEvent{
Type: src.offeredMime,
Open: func() io.ReadCloser {
q.transfers[transferIdx] = nil
return src.data
},
})
q.transfers = append(q.transfers, src.data)
p.dataTarget = nil
}
func (q *pointerQueue) deliverTransferCancelEvent(p *pointerInfo, events *handlerEvents) {
events.Add(p.dataSource, transfer.CancelEvent{})
func (q *pointerQueue) deliverTransferCancelEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.CancelEvent{}})
// Cancel all potential targets.
src := q.handlers[p.dataSource]
for k, h := range q.handlers {
if _, ok := firstMimeMatch(src, h); ok {
events.Add(k, transfer.CancelEvent{})
src := &handlers[p.dataSource].filter.pointer
for k, h := range handlers {
if _, ok := firstMimeMatch(src, &h.filter.pointer); ok {
evts = append(evts, taggedEvent{tag: k, event: transfer.CancelEvent{}})
}
}
src.offeredMime = ""
src.data = nil
p.dataSource = nil
p.dataTarget = nil
return p, evts
}
// ClipFor clips r to the parents of area.
@@ -928,7 +979,7 @@ func addHandler(tags []event.Tag, tag event.Tag) []event.Tag {
}
// firstMimeMatch returns the first type match between src and tgt.
func firstMimeMatch(src, tgt *pointerHandler) (first string, matched bool) {
func firstMimeMatch(src, tgt *pointerFilter) (first string, matched bool) {
for _, m1 := range tgt.targetMimes {
for _, m2 := range src.sourceMimes {
if m1 == m2 {
@@ -965,13 +1016,3 @@ func (a *areaNode) bounds() image.Rectangle {
Max: a.trans.Transform(f32internal.FPt(a.area.rect.Max)),
}.Round()
}
func setScrollEvent(scroll float32, min, max int) (left, scrolled float32) {
if v := float32(max); scroll > v {
return scroll - v, v
}
if v := float32(min); scroll < v {
return scroll - v, v
}
return 0, scroll
}
File diff suppressed because it is too large Load Diff
+881
View File
@@ -0,0 +1,881 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"image"
"io"
"strings"
"time"
"gioui.org/f32"
f32internal "gioui.org/internal/f32"
"gioui.org/internal/ops"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/semantic"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
)
// Router tracks the [io/event.Tag] identifiers of user interface widgets
// and routes events to them. [Source] is its interface exposed to widgets.
type Router struct {
savedTrans []f32.Affine2D
transStack []f32.Affine2D
handlers map[event.Tag]*handler
pointer struct {
queue pointerQueue
collector pointerCollector
}
key struct {
queue keyQueue
// The following fields have the same purpose as the fields in
// type handler, but for key.Events.
filter keyFilter
nextFilter keyFilter
scratchFilter keyFilter
}
cqueue clipboardQueue
// states is the list of pending state changes resulting from
// incoming events. The first element, if present, contains the state
// and events for the current frame.
changes []stateChange
reader ops.Reader
// InvalidateCmd summary.
wakeup bool
wakeupTime time.Time
// Changes queued for next call to Frame.
commands []Command
// transfers is the pending transfer.DataEvent.Open functions.
transfers []io.ReadCloser
// deferring is set if command execution and event delivery is deferred
// to the next frame.
deferring bool
// scratchFilters is for garbage-free construction of ephemeral filters.
scratchFilters []taggedFilter
}
// Source implements the interface between a Router and user interface widgets.
// The value Source is disabled.
type Source struct {
r *Router
}
// Command represents a request such as moving the focus, or initiating a clipboard read.
// Commands are queued by calling [Source.Queue].
type Command interface {
ImplementsCommand()
}
// SemanticNode represents a node in the tree describing the components
// contained in a frame.
type SemanticNode struct {
ID SemanticID
ParentID SemanticID
Children []SemanticNode
Desc SemanticDesc
areaIdx int
}
// SemanticDesc provides a semantic description of a UI component.
type SemanticDesc struct {
Class semantic.ClassOp
Description string
Label string
Selected bool
Disabled bool
Gestures SemanticGestures
Bounds image.Rectangle
}
// SemanticGestures is a bit-set of supported gestures.
type SemanticGestures int
const (
ClickGesture SemanticGestures = 1 << iota
ScrollGesture
)
// SemanticID uniquely identifies a SemanticDescription.
//
// By convention, the zero value denotes the non-existent ID.
type SemanticID uint
// SystemEvent is a marker for events that have platform specific
// side-effects. SystemEvents are never matched by catch-all filters.
type SystemEvent struct {
Event event.Event
}
// handler contains the per-handler state tracked by a [Router].
type handler struct {
// active tracks whether the handler was active in the current
// frame. Router deletes state belonging to inactive handlers during Frame.
active bool
pointer pointerHandler
key keyHandler
// filter the handler has asked for through event handling
// in the previous frame. It is used for routing events in the
// current frame.
filter filter
// prevFilter is the filter being built in the current frame.
nextFilter filter
// processedFilter is the filters that have exhausted available events.
processedFilter filter
}
// filter is the union of a set of [io/event.Filters].
type filter struct {
pointer pointerFilter
focusable bool
}
// taggedFilter is a filter for a particular tag.
type taggedFilter struct {
tag event.Tag
filter filter
}
// stateChange represents the new state and outgoing events
// resulting from an incoming event.
type stateChange struct {
// event, if set, is the trigger for the change.
event event.Event
state inputState
events []taggedEvent
}
// inputState represent a immutable snapshot of the state required
// to route events.
type inputState struct {
clipboardState
keyState
pointerState
}
// taggedEvent represents an event and its target handler.
type taggedEvent struct {
event event.Event
tag event.Tag
}
// Source returns a Source backed by this Router.
func (q *Router) Source() Source {
return Source{r: q}
}
// Execute a command.
func (s Source) Execute(c Command) {
if !s.Enabled() {
return
}
s.r.execute(c)
}
// Enabled reports whether the source is enabled. Only enabled
// Sources deliver events and respond to commands.
func (s Source) Enabled() bool {
return s.r != nil
}
// Focused reports whether tag is focused, according to the most recent
// [key.FocusEvent] delivered.
func (s Source) Focused(tag event.Tag) bool {
if !s.Enabled() {
return false
}
return s.r.state().keyState.focus == tag
}
// Event returns the next event that matches at least one of filters.
func (s Source) Event(filters ...event.Filter) (event.Event, bool) {
if !s.Enabled() {
return nil, false
}
return s.r.Event(filters...)
}
func (q *Router) Event(filters ...event.Filter) (event.Event, bool) {
// Merge filters into scratch filters.
q.scratchFilters = q.scratchFilters[:0]
q.key.scratchFilter = q.key.scratchFilter[:0]
for _, f := range filters {
var t event.Tag
switch f := f.(type) {
case key.Filter:
q.key.scratchFilter = append(q.key.scratchFilter, f)
continue
case transfer.SourceFilter:
t = f.Target
case transfer.TargetFilter:
t = f.Target
case key.FocusFilter:
t = f.Target
case pointer.Filter:
t = f.Target
}
if t == nil {
continue
}
var filter *filter
for i := range q.scratchFilters {
s := &q.scratchFilters[i]
if s.tag == t {
filter = &s.filter
break
}
}
if filter == nil {
n := len(q.scratchFilters)
if n < cap(q.scratchFilters) {
// Re-use previously allocated filter.
q.scratchFilters = q.scratchFilters[:n+1]
tf := &q.scratchFilters[n]
tf.tag = t
filter = &tf.filter
filter.Reset()
} else {
q.scratchFilters = append(q.scratchFilters, taggedFilter{tag: t})
filter = &q.scratchFilters[n].filter
}
}
filter.Add(f)
}
for _, tf := range q.scratchFilters {
h := q.stateFor(tf.tag)
h.filter.Merge(tf.filter)
h.nextFilter.Merge(tf.filter)
}
q.key.filter = append(q.key.filter, q.key.scratchFilter...)
q.key.nextFilter = append(q.key.nextFilter, q.key.scratchFilter...)
// Deliver reset event, if any.
for _, f := range filters {
switch f := f.(type) {
case key.FocusFilter:
if f.Target == nil {
break
}
h := q.stateFor(f.Target)
if reset, ok := h.key.ResetEvent(); ok {
return reset, true
}
case pointer.Filter:
if f.Target == nil {
break
}
h := q.stateFor(f.Target)
if reset, ok := h.pointer.ResetEvent(); ok && h.filter.pointer.Matches(reset) {
return reset, true
}
}
}
for i := range q.changes {
if q.deferring && i > 0 {
break
}
change := &q.changes[i]
for j, evt := range change.events {
match := false
switch e := evt.event.(type) {
case key.Event:
match = q.key.scratchFilter.Matches(change.state.keyState.focus, e, false)
default:
for _, tf := range q.scratchFilters {
if evt.tag == tf.tag && tf.filter.Matches(evt.event) {
match = true
break
}
}
}
if match {
change.events = append(change.events[:j], change.events[j+1:]...)
// Fast forward state to last matched.
q.collapseState(i)
return evt.event, true
}
}
}
for _, tf := range q.scratchFilters {
h := q.stateFor(tf.tag)
h.processedFilter.Merge(tf.filter)
}
return nil, false
}
// collapseState in the interval [1;idx] into q.changes[0].
func (q *Router) collapseState(idx int) {
if idx == 0 {
return
}
first := &q.changes[0]
first.state = q.changes[idx].state
for _, ch := range q.changes[1 : idx+1] {
first.events = append(first.events, ch.events...)
}
q.changes = append(q.changes[:1], q.changes[idx+1:]...)
}
// Frame completes the current frame and starts a new with the
// handlers from the frame argument. Remaining events are discarded,
// unless they were deferred by a command.
func (q *Router) Frame(frame *op.Ops) {
var remaining []event.Event
if n := len(q.changes); n > 0 {
if q.deferring {
// Collect events for replay.
for _, ch := range q.changes[1:] {
remaining = append(remaining, ch.event)
}
q.changes = append(q.changes[:0], stateChange{state: q.changes[0].state})
} else {
// Collapse state.
state := q.changes[n-1].state
q.changes = append(q.changes[:0], stateChange{state: state})
}
}
for _, rc := range q.transfers {
if rc != nil {
rc.Close()
}
}
q.transfers = nil
q.deferring = false
for _, h := range q.handlers {
h.filter, h.nextFilter = h.nextFilter, h.filter
h.nextFilter.Reset()
h.processedFilter.Reset()
h.pointer.Reset()
h.key.Reset()
}
q.key.filter, q.key.nextFilter = q.key.nextFilter, q.key.filter
q.key.nextFilter = q.key.nextFilter[:0]
var ops *ops.Ops
if frame != nil {
ops = &frame.Internal
}
q.reader.Reset(ops)
q.collect()
for k, h := range q.handlers {
if !h.active {
delete(q.handlers, k)
} else {
h.active = false
}
}
q.executeCommands()
q.Queue(remaining...)
st := q.lastState()
pst, evts := q.pointer.queue.Frame(q.handlers, st.pointerState)
st.pointerState = pst
st.keyState = q.key.queue.Frame(q.handlers, q.lastState().keyState)
q.changeState(nil, st, evts)
// Collapse state and events.
q.collapseState(len(q.changes) - 1)
}
// Queue events to be routed.
func (q *Router) Queue(events ...event.Event) {
for _, e := range events {
se, system := e.(SystemEvent)
if system {
e = se.Event
}
q.processEvent(e, system)
}
}
func (f *filter) Add(flt event.Filter) {
switch flt := flt.(type) {
case key.FocusFilter:
f.focusable = true
case pointer.Filter:
f.pointer.Add(flt)
case transfer.SourceFilter, transfer.TargetFilter:
f.pointer.Add(flt)
}
}
// Merge f2 into f.
func (f *filter) Merge(f2 filter) {
f.focusable = f.focusable || f2.focusable
f.pointer.Merge(f2.pointer)
}
func (f *filter) Matches(e event.Event) bool {
switch e.(type) {
case key.FocusEvent, key.SnippetEvent, key.EditEvent, key.SelectionEvent:
return f.focusable
default:
return f.pointer.Matches(e)
}
}
func (f *filter) Reset() {
*f = filter{
pointer: pointerFilter{
sourceMimes: f.pointer.sourceMimes[:0],
targetMimes: f.pointer.targetMimes[:0],
},
}
}
func (q *Router) processEvent(e event.Event, system bool) {
state := q.lastState()
switch e := e.(type) {
case pointer.Event:
pstate, evts := q.pointer.queue.Push(q.handlers, state.pointerState, e)
state.pointerState = pstate
q.changeState(e, state, evts)
case key.Event:
var evts []taggedEvent
if q.key.filter.Matches(state.keyState.focus, e, system) {
evts = append(evts, taggedEvent{event: e})
}
q.changeState(e, state, evts)
case key.SnippetEvent:
// Expand existing, overlapping snippet.
if r := state.content.Snippet.Range; rangeOverlaps(r, key.Range(e)) {
if e.Start > r.Start {
e.Start = r.Start
}
if e.End < r.End {
e.End = r.End
}
}
var evts []taggedEvent
if f := state.focus; f != nil {
evts = append(evts, taggedEvent{tag: f, event: e})
}
q.changeState(e, state, evts)
case key.EditEvent, key.FocusEvent, key.SelectionEvent:
var evts []taggedEvent
if f := state.focus; f != nil {
evts = append(evts, taggedEvent{tag: f, event: e})
}
q.changeState(e, state, evts)
case transfer.DataEvent:
cstate, evts := q.cqueue.Push(state.clipboardState, e)
state.clipboardState = cstate
q.changeState(e, state, evts)
default:
panic("unknown event type")
}
}
func (q *Router) execute(c Command) {
// The command can be executed immediately if event delivery is not frozen, and
// no event receiver has completed their event handling.
if !q.deferring {
ch := q.executeCommand(c)
immediate := true
for _, e := range ch.events {
h, ok := q.handlers[e.tag]
immediate = immediate && (!ok || !h.processedFilter.Matches(e.event))
}
if immediate {
// Hold on to the remaining events for state replay.
var evts []event.Event
for _, ch := range q.changes {
if ch.event != nil {
evts = append(evts, ch.event)
}
}
if len(q.changes) > 1 {
q.changes = q.changes[:1]
}
q.changeState(nil, ch.state, ch.events)
q.Queue(evts...)
return
}
}
q.deferring = true
q.commands = append(q.commands, c)
}
func (q *Router) state() inputState {
if len(q.changes) > 0 {
return q.changes[0].state
}
return inputState{}
}
func (q *Router) lastState() inputState {
if n := len(q.changes); n > 0 {
return q.changes[n-1].state
}
return inputState{}
}
func (q *Router) executeCommands() {
for _, c := range q.commands {
ch := q.executeCommand(c)
q.changeState(nil, ch.state, ch.events)
}
q.commands = nil
}
// executeCommand the command and return the resulting state change along with the
// tag the state change depended on, if any.
func (q *Router) executeCommand(c Command) stateChange {
state := q.state()
var evts []taggedEvent
switch req := c.(type) {
case key.SelectionCmd:
state.keyState = q.key.queue.setSelection(state.keyState, req)
case key.FocusCmd:
state.keyState, evts = q.key.queue.Focus(q.handlers, state.keyState, req.Tag)
case key.SoftKeyboardCmd:
state.keyState = state.keyState.softKeyboard(req.Show)
case key.SnippetCmd:
state.keyState = q.key.queue.setSnippet(state.keyState, req)
case transfer.OfferCmd:
state.pointerState, evts = q.pointer.queue.offerData(q.handlers, state.pointerState, req)
case clipboard.WriteCmd:
q.cqueue.ProcessWriteClipboard(req)
case clipboard.ReadCmd:
state.clipboardState = q.cqueue.ProcessReadClipboard(state.clipboardState, req.Tag)
case pointer.GrabCmd:
state.pointerState, evts = q.pointer.queue.grab(state.pointerState, req)
case op.InvalidateCmd:
if !q.wakeup || req.At.Before(q.wakeupTime) {
q.wakeup = true
q.wakeupTime = req.At
}
}
return stateChange{state: state, events: evts}
}
func (q *Router) changeState(e event.Event, state inputState, evts []taggedEvent) {
// Wrap pointer.DataEvent.Open functions to detect them not being called.
for i := range evts {
e := &evts[i]
if de, ok := e.event.(transfer.DataEvent); ok {
transferIdx := len(q.transfers)
data := de.Open()
q.transfers = append(q.transfers, data)
de.Open = func() io.ReadCloser {
q.transfers[transferIdx] = nil
return data
}
e.event = de
}
}
// Initialize the first change to contain the current state
// and events that are bound for the current frame.
if len(q.changes) == 0 {
q.changes = append(q.changes, stateChange{})
}
if e != nil && len(evts) > 0 {
// An event triggered events bound for user receivers. Add a state change to be
// able to redo the change in case of a command execution.
q.changes = append(q.changes, stateChange{event: e, state: state, events: evts})
} else {
// Otherwise, merge with previous change.
prev := &q.changes[len(q.changes)-1]
prev.state = state
prev.events = append(prev.events, evts...)
}
}
func rangeOverlaps(r1, r2 key.Range) bool {
r1 = rangeNorm(r1)
r2 = rangeNorm(r2)
return r1.Start <= r2.Start && r2.Start < r1.End ||
r1.Start <= r2.End && r2.End < r1.End
}
func rangeNorm(r key.Range) key.Range {
if r.End < r.Start {
r.End, r.Start = r.Start, r.End
}
return r
}
func (q *Router) MoveFocus(dir key.FocusDirection) {
state := q.lastState()
kstate, evts := q.key.queue.MoveFocus(q.handlers, state.keyState, dir)
state.keyState = kstate
q.changeState(nil, state, evts)
}
// RevealFocus scrolls the current focus (if any) into viewport
// if there are scrollable parent handlers.
func (q *Router) RevealFocus(viewport image.Rectangle) {
state := q.lastState()
focus := state.focus
if focus == nil {
return
}
kh := &q.handlers[focus].key
bounds := q.key.queue.BoundsFor(kh)
area := q.key.queue.AreaFor(kh)
viewport = q.pointer.queue.ClipFor(area, viewport)
topleft := bounds.Min.Sub(viewport.Min)
topleft = max(topleft, bounds.Max.Sub(viewport.Max))
topleft = min(image.Pt(0, 0), topleft)
bottomright := bounds.Max.Sub(viewport.Max)
bottomright = min(bottomright, bounds.Min.Sub(viewport.Min))
bottomright = max(image.Pt(0, 0), bottomright)
s := topleft
if s.X == 0 {
s.X = bottomright.X
}
if s.Y == 0 {
s.Y = bottomright.Y
}
q.ScrollFocus(s)
}
// ScrollFocus scrolls the focused widget, if any, by dist.
func (q *Router) ScrollFocus(dist image.Point) {
state := q.lastState()
focus := state.focus
if focus == nil {
return
}
kh := &q.handlers[focus].key
area := q.key.queue.AreaFor(kh)
q.changeState(nil, q.lastState(), q.pointer.queue.Deliver(q.handlers, area, pointer.Event{
Kind: pointer.Scroll,
Source: pointer.Touch,
Scroll: f32internal.FPt(dist),
}))
}
func max(p1, p2 image.Point) image.Point {
m := p1
if p2.X > m.X {
m.X = p2.X
}
if p2.Y > m.Y {
m.Y = p2.Y
}
return m
}
func min(p1, p2 image.Point) image.Point {
m := p1
if p2.X < m.X {
m.X = p2.X
}
if p2.Y < m.Y {
m.Y = p2.Y
}
return m
}
func (q *Router) ActionAt(p f32.Point) (system.Action, bool) {
return q.pointer.queue.ActionAt(p)
}
func (q *Router) ClickFocus() {
focus := q.lastState().focus
if focus == nil {
return
}
kh := &q.handlers[focus].key
bounds := q.key.queue.BoundsFor(kh)
center := bounds.Max.Add(bounds.Min).Div(2)
e := pointer.Event{
Position: f32.Pt(float32(center.X), float32(center.Y)),
Source: pointer.Touch,
}
area := q.key.queue.AreaFor(kh)
e.Kind = pointer.Press
state := q.lastState()
q.changeState(nil, state, q.pointer.queue.Deliver(q.handlers, area, e))
e.Kind = pointer.Release
q.changeState(nil, state, q.pointer.queue.Deliver(q.handlers, area, e))
}
// TextInputState returns the input state from the most recent
// call to Frame.
func (q *Router) TextInputState() TextInputState {
state := q.state()
kstate, s := state.InputState()
state.keyState = kstate
q.changeState(nil, state, nil)
return s
}
// TextInputHint returns the input mode from the most recent key.InputOp.
func (q *Router) TextInputHint() (key.InputHint, bool) {
return q.key.queue.InputHint(q.handlers, q.state().keyState)
}
// WriteClipboard returns the most recent content to be copied
// to the clipboard, if any.
func (q *Router) WriteClipboard() (mime string, content []byte, ok bool) {
return q.cqueue.WriteClipboard()
}
// ClipboardRequested reports if any new handler is waiting
// to read the clipboard.
func (q *Router) ClipboardRequested() bool {
return q.cqueue.ClipboardRequested(q.lastState().clipboardState)
}
// Cursor returns the last cursor set.
func (q *Router) Cursor() pointer.Cursor {
return q.state().cursor
}
// SemanticAt returns the first semantic description under pos, if any.
func (q *Router) SemanticAt(pos f32.Point) (SemanticID, bool) {
return q.pointer.queue.SemanticAt(pos)
}
// AppendSemantics appends the semantic tree to nodes, and returns the result.
// The root node is the first added.
func (q *Router) AppendSemantics(nodes []SemanticNode) []SemanticNode {
q.pointer.collector.q = &q.pointer.queue
q.pointer.collector.ensureRoot()
return q.pointer.queue.AppendSemantics(nodes)
}
// EditorState returns the editor state for the focused handler, or the
// zero value if there is none.
func (q *Router) EditorState() EditorState {
return q.key.queue.editorState(q.handlers, q.state().keyState)
}
func (q *Router) stateFor(tag event.Tag) *handler {
if tag == nil {
panic("internal error: nil tag")
}
s, ok := q.handlers[tag]
if !ok {
s = new(handler)
if q.handlers == nil {
q.handlers = make(map[event.Tag]*handler)
}
q.handlers[tag] = s
}
s.active = true
return s
}
func (q *Router) collect() {
q.transStack = q.transStack[:0]
pc := &q.pointer.collector
pc.q = &q.pointer.queue
pc.Reset()
kq := &q.key.queue
q.key.queue.Reset()
var t f32.Affine2D
for encOp, ok := q.reader.Decode(); ok; encOp, ok = q.reader.Decode() {
switch ops.OpType(encOp.Data[0]) {
case ops.TypeSave:
id := ops.DecodeSave(encOp.Data)
if extra := id - len(q.savedTrans) + 1; extra > 0 {
q.savedTrans = append(q.savedTrans, make([]f32.Affine2D, extra)...)
}
q.savedTrans[id] = t
case ops.TypeLoad:
id := ops.DecodeLoad(encOp.Data)
t = q.savedTrans[id]
pc.resetState()
pc.setTrans(t)
case ops.TypeClip:
var op ops.ClipOp
op.Decode(encOp.Data)
pc.clip(op)
case ops.TypePopClip:
pc.popArea()
case ops.TypeTransform:
t2, push := ops.DecodeTransform(encOp.Data)
if push {
q.transStack = append(q.transStack, t)
}
t = t.Mul(t2)
pc.setTrans(t)
case ops.TypePopTransform:
n := len(q.transStack)
t = q.transStack[n-1]
q.transStack = q.transStack[:n-1]
pc.setTrans(t)
case ops.TypeInput:
tag := encOp.Refs[0].(event.Tag)
s := q.stateFor(tag)
pc.inputOp(tag, &s.pointer)
a := pc.currentArea()
b := pc.currentAreaBounds()
if s.filter.focusable {
kq.inputOp(tag, &s.key, t, a, b)
}
// Pointer ops.
case ops.TypePass:
pc.pass()
case ops.TypePopPass:
pc.popPass()
case ops.TypeCursor:
name := pointer.Cursor(encOp.Data[1])
pc.cursor(name)
case ops.TypeActionInput:
act := system.Action(encOp.Data[1])
pc.actionInputOp(act)
case ops.TypeKeyInputHint:
op := key.InputHintOp{
Tag: encOp.Refs[0].(event.Tag),
Hint: key.InputHint(encOp.Data[1]),
}
s := q.stateFor(op.Tag)
s.key.inputHint(op.Hint)
// Semantic ops.
case ops.TypeSemanticLabel:
lbl := *encOp.Refs[0].(*string)
pc.semanticLabel(lbl)
case ops.TypeSemanticDesc:
desc := *encOp.Refs[0].(*string)
pc.semanticDesc(desc)
case ops.TypeSemanticClass:
class := semantic.ClassOp(encOp.Data[1])
pc.semanticClass(class)
case ops.TypeSemanticSelected:
if encOp.Data[1] != 0 {
pc.semanticSelected(true)
} else {
pc.semanticSelected(false)
}
case ops.TypeSemanticEnabled:
if encOp.Data[1] != 0 {
pc.semanticEnabled(true)
} else {
pc.semanticEnabled(false)
}
}
}
}
// WakeupTime returns the most recent time for doing another frame,
// as determined from the last call to Frame.
func (q *Router) WakeupTime() (time.Time, bool) {
t, w := q.wakeupTime, q.wakeup
q.wakeup = false
// Pending events always trigger wakeups.
if len(q.changes) > 1 || len(q.changes) == 1 && len(q.changes[0].events) > 0 {
t, w = time.Time{}, true
}
return t, w
}
func (s SemanticGestures) String() string {
var gestures []string
if s&ClickGesture != 0 {
gestures = append(gestures, "Click")
}
return strings.Join(gestures, ",")
}
func (SystemEvent) ImplementsEvent() {}
+34
View File
@@ -0,0 +1,34 @@
// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"testing"
"gioui.org/io/pointer"
"gioui.org/op"
)
func TestNoFilterAllocs(t *testing.T) {
b := testing.Benchmark(func(b *testing.B) {
var r Router
s := r.Source()
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
s.Event(pointer.Filter{})
}
})
if allocs := b.AllocsPerOp(); allocs != 0 {
t.Fatalf("expected 0 AllocsPerOp, got %d", allocs)
}
}
func TestRouterWakeup(t *testing.T) {
r := new(Router)
r.Source().Execute(op.InvalidateCmd{})
r.Frame(new(op.Ops))
if _, wake := r.WakeupTime(); !wake {
t.Errorf("InvalidateCmd did not trigger a redraw")
}
}
@@ -1,6 +1,6 @@
// SPDX-License-Identifier: Unlicense OR MIT
package router
package input
import (
"fmt"
@@ -9,6 +9,7 @@ import (
"testing"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/pointer"
"gioui.org/io/semantic"
"gioui.org/op"
@@ -74,13 +75,19 @@ func TestSemanticTree(t *testing.T) {
func TestSemanticDescription(t *testing.T) {
var ops op.Ops
pointer.InputOp{Tag: new(int), Kinds: pointer.Press | pointer.Release}.Add(&ops)
h := new(int)
event.Op(&ops, h)
semantic.DescriptionOp("description").Add(&ops)
semantic.LabelOp("label").Add(&ops)
semantic.Button.Add(&ops)
semantic.EnabledOp(false).Add(&ops)
semantic.SelectedOp(true).Add(&ops)
var r Router
events(&r, -1, pointer.Filter{
Target: h,
Kinds: pointer.Press | pointer.Release,
})
r.Frame(&ops)
tree := r.AppendSemantics(nil)
got := tree[0].Desc
+105 -219
View File
@@ -1,18 +1,9 @@
// SPDX-License-Identifier: Unlicense OR MIT
/*
Package key implements key and text events and operations.
The InputOp operations is used for declaring key input handlers. Use
an implementation of the Queue interface from package ui to receive
events.
*/
// Package key implements key and text events and operations.
package key
import (
"encoding/binary"
"fmt"
"math"
"strings"
"gioui.org/f32"
@@ -21,59 +12,40 @@ import (
"gioui.org/op"
)
// InputOp declares a handler ready for key events.
// Key events are in general only delivered to the
// focused key handler.
type InputOp struct {
Tag event.Tag
// Hint describes the type of text expected by Tag.
Hint InputHint
// Keys is the set of keys Tag can handle. That is, Tag will only
// receive an Event if its key and modifiers are accepted by Keys.Contains.
// As a special case, the topmost (first added) InputOp handler receives all
// unhandled events.
Keys Set
// Filter matches any [Event] that matches the parameters.
type Filter struct {
// Focus is the tag that must be focused for the filter to match. It has no effect
// if it is nil.
Focus event.Tag
// Required is the set of modifiers that must be included in events matched.
Required Modifiers
// Optional is the set of modifiers that may be included in events matched.
Optional Modifiers
// Name of the key to be matched. As a special case, the empty
// Name matches every key not matched by any other filter.
Name Name
}
// Set is an expression that describes a set of key combinations, in the form
// "<modifiers>-<keyset>|...". Modifiers are separated by dashes, optional
// modifiers are enclosed by parentheses. A key set is either a literal key
// name or a list of key names separated by commas and enclosed in brackets.
//
// The "Short" modifier matches the shortcut modifier (ModShortcut) and
// "ShortAlt" matches the alternative modifier (ModShortcutAlt).
//
// Examples:
//
// - A|B matches the A and B keys
// - [A,B] also matches the A and B keys
// - Shift-A matches A key if shift is pressed, and no other modifier.
// - Shift-(Ctrl)-A matches A if shift is pressed, and optionally ctrl.
type Set string
// InputHintOp describes the type of text expected by a tag.
type InputHintOp struct {
Tag event.Tag
Hint InputHint
}
// SoftKeyboardOp shows or hide the on-screen keyboard, if available.
// It replaces any previous SoftKeyboardOp.
type SoftKeyboardOp struct {
// SoftKeyboardCmd shows or hides the on-screen keyboard, if available.
type SoftKeyboardCmd struct {
Show bool
}
// FocusOp sets or clears the keyboard focus. It replaces any previous
// FocusOp in the same frame.
type FocusOp struct {
// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
// has no InputOp in the same frame.
Tag event.Tag
}
// SelectionOp updates the selection for an input handler.
type SelectionOp struct {
// SelectionCmd updates the selection for an input handler.
type SelectionCmd struct {
Tag event.Tag
Range
Caret
}
// SnippetOp updates the content snippet for an input handler.
type SnippetOp struct {
// SnippetCmd updates the content snippet for an input handler.
type SnippetCmd struct {
Tag event.Tag
Snippet
}
@@ -118,11 +90,8 @@ type FocusEvent struct {
// An Event is generated when a key is pressed. For text input
// use EditEvent.
type Event struct {
// Name of the key. For letters, the upper case form is used, via
// unicode.ToUpper. The shift modifier is taken into account, all other
// modifiers are ignored. For example, the "shift-1" and "ctrl-shift-1"
// combinations both give the Name "!" with the US keyboard layout.
Name string
// Name of the key.
Name Name
// Modifiers is the set of active modifiers when the key was pressed.
Modifiers Modifiers
// State is the state of the key when the event was fired.
@@ -136,6 +105,13 @@ type EditEvent struct {
Text string
}
// FocusFilter matches any [FocusEvent], [EditEvent], [SnippetEvent],
// or [SelectionEvent] with the specified target.
type FocusFilter struct {
// Target is a tag specified in a previous event.Op.
Target event.Tag
}
// InputHint changes the on-screen-keyboard type. That hints the
// type of data that might be entered by the user.
type InputHint uint8
@@ -189,41 +165,60 @@ const (
ModSuper
)
// Name is the identifier for a keyboard key.
//
// For letters, the upper case form is used, via unicode.ToUpper.
// The shift modifier is taken into account, all other
// modifiers are ignored. For example, the "shift-1" and "ctrl-shift-1"
// combinations both give the Name "!" with the US keyboard layout.
type Name string
const (
// Names for special keys.
NameLeftArrow = "←"
NameRightArrow = "→"
NameUpArrow = "↑"
NameDownArrow = "↓"
NameReturn = "⏎"
NameEnter = "⌤"
NameEscape = "⎋"
NameHome = "⇱"
NameEnd = "⇲"
NameDeleteBackward = "⌫"
NameDeleteForward = "⌦"
NamePageUp = "⇞"
NamePageDown = "⇟"
NameTab = "Tab"
NameSpace = "Space"
NameCtrl = "Ctrl"
NameShift = "Shift"
NameAlt = "Alt"
NameSuper = "Super"
NameCommand = "⌘"
NameF1 = "F1"
NameF2 = "F2"
NameF3 = "F3"
NameF4 = "F4"
NameF5 = "F5"
NameF6 = "F6"
NameF7 = "F7"
NameF8 = "F8"
NameF9 = "F9"
NameF10 = "F10"
NameF11 = "F11"
NameF12 = "F12"
NameBack = "Back"
NameLeftArrow Name = "←"
NameRightArrow Name = "→"
NameUpArrow Name = "↑"
NameDownArrow Name = "↓"
NameReturn Name = "⏎"
NameEnter Name = "⌤"
NameEscape Name = "⎋"
NameHome Name = "⇱"
NameEnd Name = "⇲"
NameDeleteBackward Name = "⌫"
NameDeleteForward Name = "⌦"
NamePageUp Name = "⇞"
NamePageDown Name = "⇟"
NameTab Name = "Tab"
NameSpace Name = "Space"
NameCtrl Name = "Ctrl"
NameShift Name = "Shift"
NameAlt Name = "Alt"
NameSuper Name = "Super"
NameCommand Name = "⌘"
NameF1 Name = "F1"
NameF2 Name = "F2"
NameF3 Name = "F3"
NameF4 Name = "F4"
NameF5 Name = "F5"
NameF6 Name = "F6"
NameF7 Name = "F7"
NameF8 Name = "F8"
NameF9 Name = "F9"
NameF10 Name = "F10"
NameF11 Name = "F11"
NameF12 Name = "F12"
NameBack Name = "Back"
)
type FocusDirection int
const (
FocusRight FocusDirection = iota
FocusLeft
FocusUp
FocusDown
FocusForward
FocusBackward
)
// Contain reports whether m contains all modifiers
@@ -232,161 +227,52 @@ func (m Modifiers) Contain(m2 Modifiers) bool {
return m&m2 == m2
}
func (k Set) Contains(name string, mods Modifiers) bool {
ks := string(k)
for len(ks) > 0 {
// Cut next key expression.
chord, rest, _ := cut(ks, "|")
ks = rest
// Separate key set and modifier set.
var modSet, keySet string
sep := strings.LastIndex(chord, "-")
if sep != -1 {
modSet, keySet = chord[:sep], chord[sep+1:]
} else {
modSet, keySet = "", chord
}
if !keySetContains(keySet, name) {
continue
}
if modSetContains(modSet, mods) {
return true
}
}
return false
// FocusCmd requests to set or clear the keyboard focus.
type FocusCmd struct {
// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
// has no [event.Op] references.
Tag event.Tag
}
func keySetContains(keySet, name string) bool {
// Check for single key match.
if keySet == name {
return true
}
// Check for set match.
if len(keySet) < 2 || keySet[0] != '[' || keySet[len(keySet)-1] != ']' {
return false
}
keySet = keySet[1 : len(keySet)-1]
for len(keySet) > 0 {
key, rest, _ := cut(keySet, ",")
keySet = rest
if key == name {
return true
}
}
return false
}
func modSetContains(modSet string, mods Modifiers) bool {
var smods Modifiers
for len(modSet) > 0 {
mod, rest, _ := cut(modSet, "-")
modSet = rest
if len(mod) >= 2 && mod[0] == '(' && mod[len(mod)-1] == ')' {
mods &^= modFor(mod[1 : len(mod)-1])
} else {
smods |= modFor(mod)
}
}
return mods == smods
}
// cut is a copy of the standard library strings.Cut.
// TODO: remove when Go 1.18 is our minimum.
func cut(s, sep string) (before, after string, found bool) {
if i := strings.Index(s, sep); i >= 0 {
return s[:i], s[i+len(sep):], true
}
return s, "", false
}
func modFor(name string) Modifiers {
switch name {
case NameCtrl:
return ModCtrl
case NameShift:
return ModShift
case NameAlt:
return ModAlt
case NameSuper:
return ModSuper
case NameCommand:
return ModCommand
case "Short":
return ModShortcut
case "ShortAlt":
return ModShortcutAlt
}
return 0
}
func (h InputOp) Add(o *op.Ops) {
func (h InputHintOp) Add(o *op.Ops) {
if h.Tag == nil {
panic("Tag must be non-nil")
}
data := ops.Write2String(&o.Internal, ops.TypeKeyInputLen, h.Tag, string(h.Keys))
data[0] = byte(ops.TypeKeyInput)
data := ops.Write1(&o.Internal, ops.TypeKeyInputHintLen, h.Tag)
data[0] = byte(ops.TypeKeyInputHint)
data[1] = byte(h.Hint)
}
func (h SoftKeyboardOp) Add(o *op.Ops) {
data := ops.Write(&o.Internal, ops.TypeKeySoftKeyboardLen)
data[0] = byte(ops.TypeKeySoftKeyboard)
if h.Show {
data[1] = 1
}
}
func (h FocusOp) Add(o *op.Ops) {
data := ops.Write1(&o.Internal, ops.TypeKeyFocusLen, h.Tag)
data[0] = byte(ops.TypeKeyFocus)
}
func (s SnippetOp) Add(o *op.Ops) {
data := ops.Write2String(&o.Internal, ops.TypeSnippetLen, s.Tag, s.Text)
data[0] = byte(ops.TypeSnippet)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(s.Range.Start))
bo.PutUint32(data[5:], uint32(s.Range.End))
}
func (s SelectionOp) Add(o *op.Ops) {
data := ops.Write1(&o.Internal, ops.TypeSelectionLen, s.Tag)
data[0] = byte(ops.TypeSelection)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(s.Start))
bo.PutUint32(data[5:], uint32(s.End))
bo.PutUint32(data[9:], math.Float32bits(s.Pos.X))
bo.PutUint32(data[13:], math.Float32bits(s.Pos.Y))
bo.PutUint32(data[17:], math.Float32bits(s.Ascent))
bo.PutUint32(data[21:], math.Float32bits(s.Descent))
}
func (EditEvent) ImplementsEvent() {}
func (Event) ImplementsEvent() {}
func (FocusEvent) ImplementsEvent() {}
func (SnippetEvent) ImplementsEvent() {}
func (SelectionEvent) ImplementsEvent() {}
func (e Event) String() string {
return fmt.Sprintf("%v %v %v}", e.Name, e.Modifiers, e.State)
}
func (FocusCmd) ImplementsCommand() {}
func (SoftKeyboardCmd) ImplementsCommand() {}
func (SelectionCmd) ImplementsCommand() {}
func (SnippetCmd) ImplementsCommand() {}
func (Filter) ImplementsFilter() {}
func (FocusFilter) ImplementsFilter() {}
func (m Modifiers) String() string {
var strs []string
if m.Contain(ModCtrl) {
strs = append(strs, NameCtrl)
strs = append(strs, string(NameCtrl))
}
if m.Contain(ModCommand) {
strs = append(strs, NameCommand)
strs = append(strs, string(NameCommand))
}
if m.Contain(ModShift) {
strs = append(strs, NameShift)
strs = append(strs, string(NameShift))
}
if m.Contain(ModAlt) {
strs = append(strs, NameAlt)
strs = append(strs, string(NameAlt))
}
if m.Contain(ModSuper) {
strs = append(strs, NameSuper)
strs = append(strs, string(NameSuper))
}
return strings.Join(strs, "-")
}
-35
View File
@@ -1,35 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package key
import (
"testing"
)
func TestKeySet(t *testing.T) {
const allMods = ModAlt | ModShift | ModSuper | ModCtrl | ModCommand
tests := []struct {
Set Set
Matches []Event
Mismatches []Event
}{
{"A", []Event{{Name: "A"}}, []Event{{Name: "A", Modifiers: ModShift}}},
{"[A,B,C]", []Event{{Name: "A"}, {Name: "B"}}, []Event{}},
{"Short-A", []Event{{Name: "A", Modifiers: ModShortcut}}, []Event{{Name: "A", Modifiers: ModShift}}},
{"(Ctrl)-A", []Event{{Name: "A", Modifiers: ModCtrl}, {Name: "A"}}, []Event{{Name: "A", Modifiers: ModShift}}},
{"Shift-[A,B,C]", []Event{{Name: "A", Modifiers: ModShift}}, []Event{{Name: "B", Modifiers: ModShift | ModCtrl}}},
{Set(allMods.String() + "-A"), []Event{{Name: "A", Modifiers: allMods}}, []Event{}},
}
for _, tst := range tests {
for _, e := range tst.Matches {
if !tst.Set.Contains(e.Name, e.Modifiers) {
t.Errorf("key set %q didn't contain %+v", tst.Set, e)
}
}
for _, e := range tst.Mismatches {
if tst.Set.Contains(e.Name, e.Modifiers) {
t.Errorf("key set %q contains %+v", tst.Set, e)
}
}
}
}
+7 -24
View File
@@ -5,36 +5,19 @@ Package pointer implements pointer events and operations.
A pointer is either a mouse controlled cursor or a touch
object such as a finger.
The InputOp operation is used to declare a handler ready for pointer
events. Use an event.Queue to receive events.
# Kinds
Only events that match a specified list of types are delivered to a handler.
For example, to receive Press, Drag, and Release events (but not Move, Enter,
Leave, or Scroll):
var ops op.Ops
var h *Handler = ...
pointer.InputOp{
Tag: h,
Kinds: pointer.Press | pointer.Drag | pointer.Release,
}.Add(ops)
Cancel events are always delivered.
The [event.Op] operation is used to declare a handler ready for pointer
events.
# Hit areas
Clip operations from package op/clip are used for specifying
hit areas where subsequent InputOps are active.
Clip operations from package [op/clip] are used for specifying
hit areas where handlers may receive events.
For example, to set up a handler with a rectangular hit area:
r := image.Rectangle{...}
area := clip.Rect(r).Push(ops)
pointer.InputOp{Tag: h}.Add(ops)
event.Op{Tag: h}.Add(ops)
area.Pop()
Note that hit areas behave similar to painting: the effective area of a stack
@@ -54,11 +37,11 @@ For example:
var h1, h2 *Handler
area := clip.Rect(...).Push(ops)
pointer.InputOp{Tag: h1}.Add(Ops)
event.Op(Ops, h1)
area.Pop()
area := clip.Rect(...).Push(ops)
pointer.InputOp{Tag: h2}.Add(ops)
event.Op(Ops, h2)
area.Pop()
implies a tree of two inner nodes, each with one pointer handler attached.
+36 -41
View File
@@ -3,9 +3,6 @@
package pointer
import (
"encoding/binary"
"fmt"
"image"
"strings"
"time"
@@ -56,21 +53,32 @@ type PassStack struct {
macroID uint32
}
// InputOp declares an input handler ready for pointer
// events.
type InputOp struct {
Tag event.Tag
// Grab, if set, request that the handler get
// Grabbed priority.
Grab bool
// Kinds is a bitwise-or of event types to receive.
// Filter matches every [Event] that target the Tag and whose kind is
// included in Kinds. Note that only tags specified in [event.Op] can
// be targeted by pointer events.
type Filter struct {
Target event.Tag
// Kinds is a bitwise-or of event types to match.
Kinds Kind
// ScrollBounds describe the maximum scrollable distances in both
// axes. Specifically, any Event e delivered to Tag will satisfy
// ScrollX and ScrollY constrain the range of scrolling events delivered
// to Target. Specifically, any Event e delivered to Tag will satisfy
//
// ScrollBounds.Min.X <= e.Scroll.X <= ScrollBounds.Max.X (horizontal axis)
// ScrollBounds.Min.Y <= e.Scroll.Y <= ScrollBounds.Max.Y (vertical axis)
ScrollBounds image.Rectangle
// ScrollX.Min <= e.Scroll.X <= ScrollX.Max (horizontal axis)
// ScrollY.Min <= e.Scroll.Y <= ScrollY.Max (vertical axis)
ScrollX ScrollRange
ScrollY ScrollRange
}
// ScrollRange describes the range of scrolling distances in an
// axis.
type ScrollRange struct {
Min, Max int
}
// GrabCmd requests a pointer grab on the pointer identified by ID.
type GrabCmd struct {
Tag event.Tag
ID ID
}
type ID uint16
@@ -171,7 +179,7 @@ const (
const (
// A Cancel event is generated when the current gesture is
// interrupted by other handlers or the system.
Cancel Kind = (1 << iota) >> 1
Cancel Kind = 1 << iota
// Press of a pointer.
Press
// Release of a pointer.
@@ -217,6 +225,13 @@ const (
ButtonTertiary
)
func (s ScrollRange) Union(s2 ScrollRange) ScrollRange {
return ScrollRange{
Min: min(s.Min, s2.Min),
Max: max(s.Max, s2.Max),
}
}
// Push the current pass mode to the pass stack and set the pass mode.
func (p PassOp) Push(o *op.Ops) PassStack {
id, mid := ops.PushOp(&o.Internal, ops.PassStack)
@@ -237,30 +252,6 @@ func (op Cursor) Add(o *op.Ops) {
data[1] = byte(op)
}
// Add panics if the scroll range does not contain zero.
func (op InputOp) Add(o *op.Ops) {
if op.Tag == nil {
panic("Tag must be non-nil")
}
if b := op.ScrollBounds; b.Min.X > 0 || b.Max.X < 0 || b.Min.Y > 0 || b.Max.Y < 0 {
panic(fmt.Errorf("invalid scroll range value %v", b))
}
if op.Kinds>>16 > 0 {
panic(fmt.Errorf("value in Types overflows uint16"))
}
data := ops.Write1(&o.Internal, ops.TypePointerInputLen, op.Tag)
data[0] = byte(ops.TypePointerInput)
if op.Grab {
data[1] = 1
}
bo := binary.LittleEndian
bo.PutUint16(data[2:], uint16(op.Kinds))
bo.PutUint32(data[4:], uint32(op.ScrollBounds.Min.X))
bo.PutUint32(data[8:], uint32(op.ScrollBounds.Min.Y))
bo.PutUint32(data[12:], uint32(op.ScrollBounds.Max.X))
bo.PutUint32(data[16:], uint32(op.ScrollBounds.Max.Y))
}
func (t Kind) String() string {
if t == Cancel {
return "Cancel"
@@ -404,3 +395,7 @@ func (c Cursor) String() string {
}
func (Event) ImplementsEvent() {}
func (GrabCmd) ImplementsCommand() {}
func (Filter) ImplementsFilter() {}
-31
View File
@@ -1,31 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
// Package profiles provides access to rendering
// profiles.
package profile
import (
"gioui.org/internal/ops"
"gioui.org/io/event"
"gioui.org/op"
)
// Op registers a handler for receiving
// Events.
type Op struct {
Tag event.Tag
}
// Event contains profile data from a single
// rendered frame.
type Event struct {
// Timings. Very likely to change.
Timings string
}
func (p Op) Add(o *op.Ops) {
data := ops.Write1(&o.Internal, ops.TypeProfileLen, p.Tag)
data[0] = byte(ops.TypeProfile)
}
func (p Event) ImplementsEvent() {}
-57
View File
@@ -1,57 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package router
import (
"gioui.org/io/event"
)
type clipboardQueue struct {
receivers map[event.Tag]struct{}
// request avoid read clipboard every frame while waiting.
requested bool
text *string
}
// WriteClipboard returns the most recent text to be copied
// to the clipboard, if any.
func (q *clipboardQueue) WriteClipboard() (string, bool) {
if q.text == nil {
return "", false
}
text := *q.text
q.text = nil
return text, true
}
// ReadClipboard reports if any new handler is waiting
// to read the clipboard.
func (q *clipboardQueue) ReadClipboard() bool {
if len(q.receivers) == 0 || q.requested {
return false
}
q.requested = true
return true
}
func (q *clipboardQueue) Push(e event.Event, events *handlerEvents) {
for r := range q.receivers {
events.Add(r, e)
delete(q.receivers, r)
}
}
func (q *clipboardQueue) ProcessWriteClipboard(refs []interface{}) {
q.text = refs[0].(*string)
}
func (q *clipboardQueue) ProcessReadClipboard(refs []interface{}) {
if q.receivers == nil {
q.receivers = make(map[event.Tag]struct{})
}
tag := refs[0].(event.Tag)
if _, ok := q.receivers[tag]; !ok {
q.receivers[tag] = struct{}{}
q.requested = false
}
}
-154
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@@ -1,154 +0,0 @@
package router
import (
"testing"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/op"
)
func TestClipboardDuplicateEvent(t *testing.T) {
ops, router, handler := new(op.Ops), new(Router), make([]int, 2)
// Both must receive the event once
clipboard.ReadOp{Tag: &handler[0]}.Add(ops)
clipboard.ReadOp{Tag: &handler[1]}.Add(ops)
router.Frame(ops)
event := clipboard.Event{Text: "Test"}
router.Queue(event)
assertClipboardReadOp(t, router, 0)
assertClipboardEvent(t, router.Events(&handler[0]), true)
assertClipboardEvent(t, router.Events(&handler[1]), true)
ops.Reset()
// No ReadOp
router.Frame(ops)
assertClipboardReadOp(t, router, 0)
assertClipboardEvent(t, router.Events(&handler[0]), false)
assertClipboardEvent(t, router.Events(&handler[1]), false)
ops.Reset()
clipboard.ReadOp{Tag: &handler[0]}.Add(ops)
router.Frame(ops)
// No ClipboardEvent sent
assertClipboardReadOp(t, router, 1)
assertClipboardEvent(t, router.Events(&handler[0]), false)
assertClipboardEvent(t, router.Events(&handler[1]), false)
ops.Reset()
}
func TestQueueProcessReadClipboard(t *testing.T) {
ops, router, handler := new(op.Ops), new(Router), make([]int, 2)
ops.Reset()
// Request read
clipboard.ReadOp{Tag: &handler[0]}.Add(ops)
router.Frame(ops)
assertClipboardReadOp(t, router, 1)
ops.Reset()
for i := 0; i < 3; i++ {
// No ReadOp
// One receiver must still wait for response
router.Frame(ops)
assertClipboardReadOpDuplicated(t, router, 1)
ops.Reset()
}
router.Frame(ops)
// Send the clipboard event
event := clipboard.Event{Text: "Text 2"}
router.Queue(event)
assertClipboardReadOp(t, router, 0)
assertClipboardEvent(t, router.Events(&handler[0]), true)
ops.Reset()
// No ReadOp
// There's no receiver waiting
router.Frame(ops)
assertClipboardReadOp(t, router, 0)
assertClipboardEvent(t, router.Events(&handler[0]), false)
ops.Reset()
}
func TestQueueProcessWriteClipboard(t *testing.T) {
ops, router := new(op.Ops), new(Router)
ops.Reset()
clipboard.WriteOp{Text: "Write 1"}.Add(ops)
router.Frame(ops)
assertClipboardWriteOp(t, router, "Write 1")
ops.Reset()
// No WriteOp
router.Frame(ops)
assertClipboardWriteOp(t, router, "")
ops.Reset()
clipboard.WriteOp{Text: "Write 2"}.Add(ops)
router.Frame(ops)
assertClipboardReadOp(t, router, 0)
assertClipboardWriteOp(t, router, "Write 2")
ops.Reset()
}
func assertClipboardEvent(t *testing.T, events []event.Event, expected bool) {
t.Helper()
var evtClipboard int
for _, e := range events {
switch e.(type) {
case clipboard.Event:
evtClipboard++
}
}
if evtClipboard <= 0 && expected {
t.Error("expected to receive some event")
}
if evtClipboard > 0 && !expected {
t.Error("unexpected event received")
}
}
func assertClipboardReadOp(t *testing.T, router *Router, expected int) {
t.Helper()
if len(router.cqueue.receivers) != expected {
t.Error("unexpected number of receivers")
}
if router.cqueue.ReadClipboard() != (expected > 0) {
t.Error("missing requests")
}
}
func assertClipboardReadOpDuplicated(t *testing.T, router *Router, expected int) {
t.Helper()
if len(router.cqueue.receivers) != expected {
t.Error("receivers removed")
}
if router.cqueue.ReadClipboard() != false {
t.Error("duplicated requests")
}
}
func assertClipboardWriteOp(t *testing.T, router *Router, expected string) {
t.Helper()
if (router.cqueue.text != nil) != (expected != "") {
t.Error("text not defined")
}
text, ok := router.cqueue.WriteClipboard()
if ok != (expected != "") {
t.Error("duplicated requests")
}
if text != expected {
t.Errorf("got text %s, expected %s", text, expected)
}
}
-353
View File
@@ -1,353 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package router
import (
"image"
"sort"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/key"
)
// EditorState represents the state of an editor needed by input handlers.
type EditorState struct {
Selection struct {
Transform f32.Affine2D
key.Range
key.Caret
}
Snippet key.Snippet
}
type TextInputState uint8
type keyQueue struct {
focus event.Tag
order []event.Tag
dirOrder []dirFocusEntry
handlers map[event.Tag]*keyHandler
state TextInputState
hint key.InputHint
content EditorState
}
type keyHandler struct {
// visible will be true if the InputOp is present
// in the current frame.
visible bool
new bool
hint key.InputHint
order int
dirOrder int
filter key.Set
}
// keyCollector tracks state required to update a keyQueue
// from key ops.
type keyCollector struct {
q *keyQueue
focus event.Tag
changed bool
}
type dirFocusEntry struct {
tag event.Tag
row int
area int
bounds image.Rectangle
}
const (
TextInputKeep TextInputState = iota
TextInputClose
TextInputOpen
)
type FocusDirection int
const (
FocusRight FocusDirection = iota
FocusLeft
FocusUp
FocusDown
FocusForward
FocusBackward
)
// InputState returns the last text input state as
// determined in Frame.
func (q *keyQueue) InputState() TextInputState {
state := q.state
q.state = TextInputKeep
return state
}
// InputHint returns the input mode from the most recent key.InputOp.
func (q *keyQueue) InputHint() (key.InputHint, bool) {
if q.focus == nil {
return q.hint, false
}
focused, ok := q.handlers[q.focus]
if !ok {
return q.hint, false
}
old := q.hint
q.hint = focused.hint
return q.hint, old != q.hint
}
func (q *keyQueue) Reset() {
if q.handlers == nil {
q.handlers = make(map[event.Tag]*keyHandler)
}
for _, h := range q.handlers {
h.visible, h.new = false, false
h.order = -1
}
q.order = q.order[:0]
q.dirOrder = q.dirOrder[:0]
}
func (q *keyQueue) Frame(events *handlerEvents, collector keyCollector) {
changed, focus := collector.changed, collector.focus
for k, h := range q.handlers {
if !h.visible {
delete(q.handlers, k)
if q.focus == k {
// Remove focus from the handler that is no longer visible.
q.focus = nil
q.state = TextInputClose
}
} else if h.new && k != focus {
// Reset the handler on (each) first appearance, but don't trigger redraw.
events.AddNoRedraw(k, key.FocusEvent{Focus: false})
}
}
if changed {
q.setFocus(focus, events)
}
q.updateFocusLayout()
}
// updateFocusLayout partitions input handlers handlers into rows
// for directional focus moves.
//
// The approach is greedy: pick the topmost handler and create a row
// containing it. Then, extend the handler bounds to a horizontal beam
// and add to the row every handler whose center intersect it. Repeat
// until no handlers remain.
func (q *keyQueue) updateFocusLayout() {
order := q.dirOrder
// Sort by ascending y position.
sort.SliceStable(order, func(i, j int) bool {
return order[i].bounds.Min.Y < order[j].bounds.Min.Y
})
row := 0
for len(order) > 0 {
h := &order[0]
h.row = row
bottom := h.bounds.Max.Y
end := 1
for ; end < len(order); end++ {
h := &order[end]
center := (h.bounds.Min.Y + h.bounds.Max.Y) / 2
if center > bottom {
break
}
h.row = row
}
// Sort row by ascending x position.
sort.SliceStable(order[:end], func(i, j int) bool {
return order[i].bounds.Min.X < order[j].bounds.Min.X
})
order = order[end:]
row++
}
for i, o := range q.dirOrder {
q.handlers[o.tag].dirOrder = i
}
}
// MoveFocus attempts to move the focus in the direction of dir, returning true if it succeeds.
func (q *keyQueue) MoveFocus(dir FocusDirection, events *handlerEvents) bool {
if len(q.dirOrder) == 0 {
return false
}
order := 0
if q.focus != nil {
order = q.handlers[q.focus].dirOrder
}
focus := q.dirOrder[order]
switch dir {
case FocusForward, FocusBackward:
if len(q.order) == 0 {
break
}
order := 0
if dir == FocusBackward {
order = -1
}
if q.focus != nil {
order = q.handlers[q.focus].order
if dir == FocusForward {
order++
} else {
order--
}
}
order = (order + len(q.order)) % len(q.order)
q.setFocus(q.order[order], events)
return true
case FocusRight, FocusLeft:
next := order
if q.focus != nil {
next = order + 1
if dir == FocusLeft {
next = order - 1
}
}
if 0 <= next && next < len(q.dirOrder) {
newFocus := q.dirOrder[next]
if newFocus.row == focus.row {
q.setFocus(newFocus.tag, events)
return true
}
}
case FocusUp, FocusDown:
delta := +1
if dir == FocusUp {
delta = -1
}
nextRow := 0
if q.focus != nil {
nextRow = focus.row + delta
}
var closest event.Tag
dist := int(1e6)
center := (focus.bounds.Min.X + focus.bounds.Max.X) / 2
loop:
for 0 <= order && order < len(q.dirOrder) {
next := q.dirOrder[order]
switch next.row {
case nextRow:
nextCenter := (next.bounds.Min.X + next.bounds.Max.X) / 2
d := center - nextCenter
if d < 0 {
d = -d
}
if d > dist {
break loop
}
dist = d
closest = next.tag
case nextRow + delta:
break loop
}
order += delta
}
if closest != nil {
q.setFocus(closest, events)
return true
}
}
return false
}
func (q *keyQueue) BoundsFor(t event.Tag) image.Rectangle {
order := q.handlers[t].dirOrder
return q.dirOrder[order].bounds
}
func (q *keyQueue) AreaFor(t event.Tag) int {
order := q.handlers[t].dirOrder
return q.dirOrder[order].area
}
func (q *keyQueue) Accepts(t event.Tag, e key.Event) bool {
return q.handlers[t].filter.Contains(e.Name, e.Modifiers)
}
func (q *keyQueue) setFocus(focus event.Tag, events *handlerEvents) {
if focus != nil {
if _, exists := q.handlers[focus]; !exists {
focus = nil
}
}
if focus == q.focus {
return
}
q.content = EditorState{}
if q.focus != nil {
events.Add(q.focus, key.FocusEvent{Focus: false})
}
q.focus = focus
if q.focus != nil {
events.Add(q.focus, key.FocusEvent{Focus: true})
}
if q.focus == nil || q.state == TextInputKeep {
q.state = TextInputClose
}
}
func (k *keyCollector) focusOp(tag event.Tag) {
k.focus = tag
k.changed = true
}
func (k *keyCollector) softKeyboard(show bool) {
if show {
k.q.state = TextInputOpen
} else {
k.q.state = TextInputClose
}
}
func (k *keyCollector) handlerFor(tag event.Tag, area int, bounds image.Rectangle) *keyHandler {
h, ok := k.q.handlers[tag]
if !ok {
h = &keyHandler{new: true, order: -1}
k.q.handlers[tag] = h
}
if h.order == -1 {
h.order = len(k.q.order)
k.q.order = append(k.q.order, tag)
k.q.dirOrder = append(k.q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
}
return h
}
func (k *keyCollector) inputOp(op key.InputOp, area int, bounds image.Rectangle) {
h := k.handlerFor(op.Tag, area, bounds)
h.visible = true
h.hint = op.Hint
h.filter = op.Keys
}
func (k *keyCollector) selectionOp(t f32.Affine2D, op key.SelectionOp) {
if op.Tag == k.q.focus {
k.q.content.Selection.Range = op.Range
k.q.content.Selection.Caret = op.Caret
k.q.content.Selection.Transform = t
}
}
func (k *keyCollector) snippetOp(op key.SnippetOp) {
if op.Tag == k.q.focus {
k.q.content.Snippet = op.Snippet
}
}
func (t TextInputState) String() string {
switch t {
case TextInputKeep:
return "Keep"
case TextInputClose:
return "Close"
case TextInputOpen:
return "Open"
default:
panic("unexpected value")
}
}
-427
View File
@@ -1,427 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package router
import (
"image"
"reflect"
"testing"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/op"
"gioui.org/op/clip"
)
func TestKeyWakeup(t *testing.T) {
handler := new(int)
var ops op.Ops
key.InputOp{Tag: handler}.Add(&ops)
var r Router
// Test that merely adding a handler doesn't trigger redraw.
r.Frame(&ops)
if _, wake := r.WakeupTime(); wake {
t.Errorf("adding key.InputOp triggered a redraw")
}
// However, adding a handler queues a Focus(false) event.
if evts := r.Events(handler); len(evts) != 1 {
t.Errorf("no Focus event for newly registered key.InputOp")
}
}
func TestKeyMultiples(t *testing.T) {
handlers := make([]int, 3)
ops := new(op.Ops)
r := new(Router)
key.SoftKeyboardOp{Show: true}.Add(ops)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.FocusOp{Tag: &handlers[2]}.Add(ops)
key.InputOp{Tag: &handlers[1]}.Add(ops)
// The last one must be focused:
key.InputOp{Tag: &handlers[2]}.Add(ops)
r.Frame(ops)
assertKeyEvent(t, r.Events(&handlers[0]), false)
assertKeyEvent(t, r.Events(&handlers[1]), false)
assertKeyEvent(t, r.Events(&handlers[2]), true)
assertFocus(t, r, &handlers[2])
assertKeyboard(t, r, TextInputOpen)
}
func TestKeyStacked(t *testing.T) {
handlers := make([]int, 4)
ops := new(op.Ops)
r := new(Router)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.FocusOp{Tag: nil}.Add(ops)
key.SoftKeyboardOp{Show: false}.Add(ops)
key.InputOp{Tag: &handlers[1]}.Add(ops)
key.FocusOp{Tag: &handlers[1]}.Add(ops)
key.InputOp{Tag: &handlers[2]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
key.InputOp{Tag: &handlers[3]}.Add(ops)
r.Frame(ops)
assertKeyEvent(t, r.Events(&handlers[0]), false)
assertKeyEvent(t, r.Events(&handlers[1]), true)
assertKeyEvent(t, r.Events(&handlers[2]), false)
assertKeyEvent(t, r.Events(&handlers[3]), false)
assertFocus(t, r, &handlers[1])
assertKeyboard(t, r, TextInputOpen)
}
func TestKeySoftKeyboardNoFocus(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
// It's possible to open the keyboard
// without any active focus:
key.SoftKeyboardOp{Show: true}.Add(ops)
r.Frame(ops)
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputOpen)
}
func TestKeyRemoveFocus(t *testing.T) {
handlers := make([]int, 2)
ops := new(op.Ops)
r := new(Router)
// New InputOp with Focus and Keyboard:
key.InputOp{Tag: &handlers[0], Keys: "Short-Tab"}.Add(ops)
key.FocusOp{Tag: &handlers[0]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
// New InputOp without any focus:
key.InputOp{Tag: &handlers[1], Keys: "Short-Tab"}.Add(ops)
r.Frame(ops)
// Add some key events:
event := event.Event(key.Event{Name: key.NameTab, Modifiers: key.ModShortcut, State: key.Press})
r.Queue(event)
assertKeyEvent(t, r.Events(&handlers[0]), true, event)
assertKeyEvent(t, r.Events(&handlers[1]), false)
assertFocus(t, r, &handlers[0])
assertKeyboard(t, r, TextInputOpen)
ops.Reset()
// Will get the focus removed:
key.InputOp{Tag: &handlers[0]}.Add(ops)
// Unchanged:
key.InputOp{Tag: &handlers[1]}.Add(ops)
// Remove focus by focusing on a tag that don't exist.
key.FocusOp{Tag: new(int)}.Add(ops)
r.Frame(ops)
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
ops.Reset()
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.InputOp{Tag: &handlers[1]}.Add(ops)
r.Frame(ops)
assertKeyEventUnexpected(t, r.Events(&handlers[0]))
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
ops.Reset()
// Set focus to InputOp which already
// exists in the previous frame:
key.FocusOp{Tag: &handlers[0]}.Add(ops)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
// Remove focus.
key.InputOp{Tag: &handlers[1]}.Add(ops)
key.FocusOp{Tag: nil}.Add(ops)
r.Frame(ops)
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputOpen)
}
func TestKeyFocusedInvisible(t *testing.T) {
handlers := make([]int, 2)
ops := new(op.Ops)
r := new(Router)
// Set new InputOp with focus:
key.FocusOp{Tag: &handlers[0]}.Add(ops)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
// Set new InputOp without focus:
key.InputOp{Tag: &handlers[1]}.Add(ops)
r.Frame(ops)
assertKeyEvent(t, r.Events(&handlers[0]), true)
assertKeyEvent(t, r.Events(&handlers[1]), false)
assertFocus(t, r, &handlers[0])
assertKeyboard(t, r, TextInputOpen)
ops.Reset()
//
// Removed first (focused) element!
//
// Unchanged:
key.InputOp{Tag: &handlers[1]}.Add(ops)
r.Frame(ops)
assertKeyEventUnexpected(t, r.Events(&handlers[0]))
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
ops.Reset()
// Respawn the first element:
// It must receive one `Event{Focus: false}`.
key.InputOp{Tag: &handlers[0]}.Add(ops)
// Unchanged
key.InputOp{Tag: &handlers[1]}.Add(ops)
r.Frame(ops)
assertKeyEvent(t, r.Events(&handlers[0]), false)
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputClose)
}
func TestNoOps(t *testing.T) {
r := new(Router)
r.Frame(nil)
}
func TestDirectionalFocus(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
handlers := []image.Rectangle{
image.Rect(10, 10, 50, 50),
image.Rect(50, 20, 100, 80),
image.Rect(20, 26, 60, 80),
image.Rect(10, 60, 50, 100),
}
for i, bounds := range handlers {
cl := clip.Rect(bounds).Push(ops)
key.InputOp{Tag: &handlers[i]}.Add(ops)
cl.Pop()
}
r.Frame(ops)
r.MoveFocus(FocusLeft)
assertFocus(t, r, &handlers[0])
r.MoveFocus(FocusLeft)
assertFocus(t, r, &handlers[0])
r.MoveFocus(FocusRight)
assertFocus(t, r, &handlers[1])
r.MoveFocus(FocusRight)
assertFocus(t, r, &handlers[1])
r.MoveFocus(FocusDown)
assertFocus(t, r, &handlers[2])
r.MoveFocus(FocusDown)
assertFocus(t, r, &handlers[2])
r.MoveFocus(FocusLeft)
assertFocus(t, r, &handlers[3])
r.MoveFocus(FocusUp)
assertFocus(t, r, &handlers[0])
r.MoveFocus(FocusForward)
assertFocus(t, r, &handlers[1])
r.MoveFocus(FocusBackward)
assertFocus(t, r, &handlers[0])
}
func TestFocusScroll(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
h := new(int)
parent := clip.Rect(image.Rect(1, 1, 14, 39)).Push(ops)
cl := clip.Rect(image.Rect(10, -20, 20, 30)).Push(ops)
key.InputOp{Tag: h}.Add(ops)
pointer.InputOp{
Tag: h,
Kinds: pointer.Scroll,
ScrollBounds: image.Rect(-100, -100, 100, 100),
}.Add(ops)
// Test that h is scrolled even if behind another handler.
pointer.InputOp{
Tag: new(int),
}.Add(ops)
cl.Pop()
parent.Pop()
r.Frame(ops)
r.MoveFocus(FocusLeft)
r.RevealFocus(image.Rect(0, 0, 15, 40))
evts := r.Events(h)
assertScrollEvent(t, evts[len(evts)-1], f32.Pt(6, -9))
}
func TestFocusClick(t *testing.T) {
ops := new(op.Ops)
r := new(Router)
h := new(int)
cl := clip.Rect(image.Rect(0, 0, 10, 10)).Push(ops)
key.InputOp{Tag: h}.Add(ops)
pointer.InputOp{
Tag: h,
Kinds: pointer.Press | pointer.Release,
}.Add(ops)
cl.Pop()
r.Frame(ops)
r.MoveFocus(FocusLeft)
r.ClickFocus()
assertEventPointerTypeSequence(t, r.Events(h), pointer.Cancel, pointer.Press, pointer.Release)
}
func TestNoFocus(t *testing.T) {
r := new(Router)
r.MoveFocus(FocusForward)
}
func TestKeyRouting(t *testing.T) {
handlers := make([]int, 5)
ops := new(op.Ops)
macroOps := new(op.Ops)
r := new(Router)
rect := clip.Rect{Max: image.Pt(10, 10)}
macro := op.Record(macroOps)
key.InputOp{Tag: &handlers[0], Keys: "A"}.Add(ops)
cl1 := rect.Push(ops)
key.InputOp{Tag: &handlers[1], Keys: "B"}.Add(ops)
key.InputOp{Tag: &handlers[2], Keys: "A"}.Add(ops)
cl1.Pop()
cl2 := rect.Push(ops)
key.InputOp{Tag: &handlers[3]}.Add(ops)
key.InputOp{Tag: &handlers[4], Keys: "A"}.Add(ops)
cl2.Pop()
call := macro.Stop()
call.Add(ops)
r.Frame(ops)
A, B := key.Event{Name: "A"}, key.Event{Name: "B"}
r.Queue(A, B)
// With no focus, the events should traverse the final branch of the hit tree
// searching for handlers.
assertKeyEvent(t, r.Events(&handlers[4]), false, A)
assertKeyEvent(t, r.Events(&handlers[3]), false)
assertKeyEvent(t, r.Events(&handlers[2]), false)
assertKeyEvent(t, r.Events(&handlers[1]), false, B)
assertKeyEvent(t, r.Events(&handlers[0]), false)
r2 := new(Router)
call.Add(ops)
key.FocusOp{Tag: &handlers[3]}.Add(ops)
r2.Frame(ops)
r2.Queue(A, B)
// With focus, the events should traverse the branch of the hit tree
// containing the focused element.
assertKeyEvent(t, r2.Events(&handlers[4]), false)
assertKeyEvent(t, r2.Events(&handlers[3]), true)
assertKeyEvent(t, r2.Events(&handlers[2]), false)
assertKeyEvent(t, r2.Events(&handlers[1]), false)
assertKeyEvent(t, r2.Events(&handlers[0]), false, A)
}
func assertKeyEvent(t *testing.T, events []event.Event, expectedFocus bool, expectedInputs ...event.Event) {
t.Helper()
var evtFocus int
var evtKeyPress int
for _, e := range events {
switch ev := e.(type) {
case key.FocusEvent:
if ev.Focus != expectedFocus {
t.Errorf("focus is expected to be %v, got %v", expectedFocus, ev.Focus)
}
evtFocus++
case key.Event, key.EditEvent:
if len(expectedInputs) <= evtKeyPress {
t.Fatalf("unexpected key events")
}
if !reflect.DeepEqual(ev, expectedInputs[evtKeyPress]) {
t.Errorf("expected %v events, got %v", expectedInputs[evtKeyPress], ev)
}
evtKeyPress++
}
}
if evtFocus <= 0 {
t.Errorf("expected focus event")
}
if evtFocus > 1 {
t.Errorf("expected single focus event")
}
if evtKeyPress != len(expectedInputs) {
t.Errorf("expected key events")
}
}
func assertKeyEventUnexpected(t *testing.T, events []event.Event) {
t.Helper()
var evtFocus int
for _, e := range events {
switch e.(type) {
case key.FocusEvent:
evtFocus++
}
}
if evtFocus > 1 {
t.Errorf("unexpected focus event")
}
}
func assertFocus(t *testing.T, router *Router, expected event.Tag) {
t.Helper()
if got := router.key.queue.focus; got != expected {
t.Errorf("expected %v to be focused, got %v", expected, got)
}
}
func assertKeyboard(t *testing.T, router *Router, expected TextInputState) {
t.Helper()
if got := router.key.queue.state; got != expected {
t.Errorf("expected %v keyboard, got %v", expected, got)
}
}
-634
View File
@@ -1,634 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
/*
Package router implements Router, a event.Queue implementation
that that disambiguates and routes events to handlers declared
in operation lists.
Router is used by app.Window and is otherwise only useful for
using Gio with external window implementations.
*/
package router
import (
"encoding/binary"
"image"
"io"
"math"
"strings"
"time"
"gioui.org/f32"
f32internal "gioui.org/internal/f32"
"gioui.org/internal/ops"
"gioui.org/io/clipboard"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/profile"
"gioui.org/io/semantic"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/op"
)
// Router is a Queue implementation that routes events
// to handlers declared in operation lists.
type Router struct {
savedTrans []f32.Affine2D
transStack []f32.Affine2D
pointer struct {
queue pointerQueue
collector pointerCollector
}
key struct {
queue keyQueue
collector keyCollector
}
cqueue clipboardQueue
handlers handlerEvents
reader ops.Reader
// InvalidateOp summary.
wakeup bool
wakeupTime time.Time
// ProfileOp summary.
profHandlers map[event.Tag]struct{}
profile profile.Event
}
// SemanticNode represents a node in the tree describing the components
// contained in a frame.
type SemanticNode struct {
ID SemanticID
ParentID SemanticID
Children []SemanticNode
Desc SemanticDesc
areaIdx int
}
// SemanticDesc provides a semantic description of a UI component.
type SemanticDesc struct {
Class semantic.ClassOp
Description string
Label string
Selected bool
Disabled bool
Gestures SemanticGestures
Bounds image.Rectangle
}
// SemanticGestures is a bit-set of supported gestures.
type SemanticGestures int
const (
ClickGesture SemanticGestures = 1 << iota
ScrollGesture
)
// SemanticID uniquely identifies a SemanticDescription.
//
// By convention, the zero value denotes the non-existent ID.
type SemanticID uint64
type handlerEvents struct {
handlers map[event.Tag][]event.Event
hadEvents bool
}
// Events returns the available events for the handler key.
func (q *Router) Events(k event.Tag) []event.Event {
events := q.handlers.Events(k)
if _, isprof := q.profHandlers[k]; isprof {
delete(q.profHandlers, k)
events = append(events, q.profile)
}
return events
}
// Frame replaces the declared handlers from the supplied
// operation list. The text input state, wakeup time and whether
// there are active profile handlers is also saved.
func (q *Router) Frame(frame *op.Ops) {
q.handlers.Clear()
q.wakeup = false
for k := range q.profHandlers {
delete(q.profHandlers, k)
}
var ops *ops.Ops
if frame != nil {
ops = &frame.Internal
}
q.reader.Reset(ops)
q.collect()
q.pointer.queue.Frame(&q.handlers)
q.key.queue.Frame(&q.handlers, q.key.collector)
if q.handlers.HadEvents() {
q.wakeup = true
q.wakeupTime = time.Time{}
}
}
// Queue key events to the topmost handler.
func (q *Router) QueueTopmost(events ...key.Event) bool {
var topmost event.Tag
pq := &q.pointer.queue
for _, h := range pq.hitTree {
if h.ktag != nil {
topmost = h.ktag
break
}
}
if topmost == nil {
return false
}
for _, e := range events {
q.handlers.Add(topmost, e)
}
return q.handlers.HadEvents()
}
// Queue events and report whether at least one handler had an event queued.
func (q *Router) Queue(events ...event.Event) bool {
for _, e := range events {
switch e := e.(type) {
case profile.Event:
q.profile = e
case pointer.Event:
q.pointer.queue.Push(e, &q.handlers)
case key.Event:
q.queueKeyEvent(e)
case key.SnippetEvent:
// Expand existing, overlapping snippet.
if r := q.key.queue.content.Snippet.Range; rangeOverlaps(r, key.Range(e)) {
if e.Start > r.Start {
e.Start = r.Start
}
if e.End < r.End {
e.End = r.End
}
}
if f := q.key.queue.focus; f != nil {
q.handlers.Add(f, e)
}
case key.EditEvent, key.FocusEvent, key.SelectionEvent:
if f := q.key.queue.focus; f != nil {
q.handlers.Add(f, e)
}
case clipboard.Event:
q.cqueue.Push(e, &q.handlers)
}
}
return q.handlers.HadEvents()
}
func rangeOverlaps(r1, r2 key.Range) bool {
r1 = rangeNorm(r1)
r2 = rangeNorm(r2)
return r1.Start <= r2.Start && r2.Start < r1.End ||
r1.Start <= r2.End && r2.End < r1.End
}
func rangeNorm(r key.Range) key.Range {
if r.End < r.Start {
r.End, r.Start = r.Start, r.End
}
return r
}
func (q *Router) queueKeyEvent(e key.Event) {
kq := &q.key.queue
f := q.key.queue.focus
if f != nil && kq.Accepts(f, e) {
q.handlers.Add(f, e)
return
}
pq := &q.pointer.queue
idx := len(pq.hitTree) - 1
focused := f != nil
if focused {
// If there is a focused tag, traverse its ancestry through the
// hit tree to search for handlers.
for ; pq.hitTree[idx].ktag != f; idx-- {
}
}
for idx != -1 {
n := &pq.hitTree[idx]
if focused {
idx = n.next
} else {
idx--
}
if n.ktag == nil {
continue
}
if kq.Accepts(n.ktag, e) {
q.handlers.Add(n.ktag, e)
break
}
}
}
func (q *Router) MoveFocus(dir FocusDirection) bool {
return q.key.queue.MoveFocus(dir, &q.handlers)
}
// RevealFocus scrolls the current focus (if any) into viewport
// if there are scrollable parent handlers.
func (q *Router) RevealFocus(viewport image.Rectangle) {
focus := q.key.queue.focus
if focus == nil {
return
}
bounds := q.key.queue.BoundsFor(focus)
area := q.key.queue.AreaFor(focus)
viewport = q.pointer.queue.ClipFor(area, viewport)
topleft := bounds.Min.Sub(viewport.Min)
topleft = max(topleft, bounds.Max.Sub(viewport.Max))
topleft = min(image.Pt(0, 0), topleft)
bottomright := bounds.Max.Sub(viewport.Max)
bottomright = min(bottomright, bounds.Min.Sub(viewport.Min))
bottomright = max(image.Pt(0, 0), bottomright)
s := topleft
if s.X == 0 {
s.X = bottomright.X
}
if s.Y == 0 {
s.Y = bottomright.Y
}
q.ScrollFocus(s)
}
// ScrollFocus scrolls the focused widget, if any, by dist.
func (q *Router) ScrollFocus(dist image.Point) {
focus := q.key.queue.focus
if focus == nil {
return
}
area := q.key.queue.AreaFor(focus)
q.pointer.queue.Deliver(area, pointer.Event{
Kind: pointer.Scroll,
Source: pointer.Touch,
Scroll: f32internal.FPt(dist),
}, &q.handlers)
}
func max(p1, p2 image.Point) image.Point {
m := p1
if p2.X > m.X {
m.X = p2.X
}
if p2.Y > m.Y {
m.Y = p2.Y
}
return m
}
func min(p1, p2 image.Point) image.Point {
m := p1
if p2.X < m.X {
m.X = p2.X
}
if p2.Y < m.Y {
m.Y = p2.Y
}
return m
}
func (q *Router) ActionAt(p f32.Point) (system.Action, bool) {
return q.pointer.queue.ActionAt(p)
}
func (q *Router) ClickFocus() {
focus := q.key.queue.focus
if focus == nil {
return
}
bounds := q.key.queue.BoundsFor(focus)
center := bounds.Max.Add(bounds.Min).Div(2)
e := pointer.Event{
Position: f32.Pt(float32(center.X), float32(center.Y)),
Source: pointer.Touch,
}
area := q.key.queue.AreaFor(focus)
e.Kind = pointer.Press
q.pointer.queue.Deliver(area, e, &q.handlers)
e.Kind = pointer.Release
q.pointer.queue.Deliver(area, e, &q.handlers)
}
// TextInputState returns the input state from the most recent
// call to Frame.
func (q *Router) TextInputState() TextInputState {
return q.key.queue.InputState()
}
// TextInputHint returns the input mode from the most recent key.InputOp.
func (q *Router) TextInputHint() (key.InputHint, bool) {
return q.key.queue.InputHint()
}
// WriteClipboard returns the most recent text to be copied
// to the clipboard, if any.
func (q *Router) WriteClipboard() (string, bool) {
return q.cqueue.WriteClipboard()
}
// ReadClipboard reports if any new handler is waiting
// to read the clipboard.
func (q *Router) ReadClipboard() bool {
return q.cqueue.ReadClipboard()
}
// Cursor returns the last cursor set.
func (q *Router) Cursor() pointer.Cursor {
return q.pointer.queue.cursor
}
// SemanticAt returns the first semantic description under pos, if any.
func (q *Router) SemanticAt(pos f32.Point) (SemanticID, bool) {
return q.pointer.queue.SemanticAt(pos)
}
// AppendSemantics appends the semantic tree to nodes, and returns the result.
// The root node is the first added.
func (q *Router) AppendSemantics(nodes []SemanticNode) []SemanticNode {
q.pointer.collector.q = &q.pointer.queue
q.pointer.collector.ensureRoot()
return q.pointer.queue.AppendSemantics(nodes)
}
// EditorState returns the editor state for the focused handler, or the
// zero value if there is none.
func (q *Router) EditorState() EditorState {
return q.key.queue.content
}
func (q *Router) collect() {
q.transStack = q.transStack[:0]
pc := &q.pointer.collector
pc.q = &q.pointer.queue
pc.reset()
kc := &q.key.collector
*kc = keyCollector{q: &q.key.queue}
q.key.queue.Reset()
var t f32.Affine2D
bo := binary.LittleEndian
for encOp, ok := q.reader.Decode(); ok; encOp, ok = q.reader.Decode() {
switch ops.OpType(encOp.Data[0]) {
case ops.TypeInvalidate:
op := decodeInvalidateOp(encOp.Data)
if !q.wakeup || op.At.Before(q.wakeupTime) {
q.wakeup = true
q.wakeupTime = op.At
}
case ops.TypeProfile:
op := decodeProfileOp(encOp.Data, encOp.Refs)
if q.profHandlers == nil {
q.profHandlers = make(map[event.Tag]struct{})
}
q.profHandlers[op.Tag] = struct{}{}
case ops.TypeClipboardRead:
q.cqueue.ProcessReadClipboard(encOp.Refs)
case ops.TypeClipboardWrite:
q.cqueue.ProcessWriteClipboard(encOp.Refs)
case ops.TypeSave:
id := ops.DecodeSave(encOp.Data)
if extra := id - len(q.savedTrans) + 1; extra > 0 {
q.savedTrans = append(q.savedTrans, make([]f32.Affine2D, extra)...)
}
q.savedTrans[id] = t
case ops.TypeLoad:
id := ops.DecodeLoad(encOp.Data)
t = q.savedTrans[id]
pc.resetState()
pc.setTrans(t)
case ops.TypeClip:
var op ops.ClipOp
op.Decode(encOp.Data)
pc.clip(op)
case ops.TypePopClip:
pc.popArea()
case ops.TypeTransform:
t2, push := ops.DecodeTransform(encOp.Data)
if push {
q.transStack = append(q.transStack, t)
}
t = t.Mul(t2)
pc.setTrans(t)
case ops.TypePopTransform:
n := len(q.transStack)
t = q.transStack[n-1]
q.transStack = q.transStack[:n-1]
pc.setTrans(t)
// Pointer ops.
case ops.TypePass:
pc.pass()
case ops.TypePopPass:
pc.popPass()
case ops.TypePointerInput:
op := pointer.InputOp{
Tag: encOp.Refs[0].(event.Tag),
Grab: encOp.Data[1] != 0,
Kinds: pointer.Kind(bo.Uint16(encOp.Data[2:])),
ScrollBounds: image.Rectangle{
Min: image.Point{
X: int(int32(bo.Uint32(encOp.Data[4:]))),
Y: int(int32(bo.Uint32(encOp.Data[8:]))),
},
Max: image.Point{
X: int(int32(bo.Uint32(encOp.Data[12:]))),
Y: int(int32(bo.Uint32(encOp.Data[16:]))),
},
},
}
pc.inputOp(op, &q.handlers)
case ops.TypeCursor:
name := pointer.Cursor(encOp.Data[1])
pc.cursor(name)
case ops.TypeSource:
op := transfer.SourceOp{
Tag: encOp.Refs[0].(event.Tag),
Type: encOp.Refs[1].(string),
}
pc.sourceOp(op, &q.handlers)
case ops.TypeTarget:
op := transfer.TargetOp{
Tag: encOp.Refs[0].(event.Tag),
Type: encOp.Refs[1].(string),
}
pc.targetOp(op, &q.handlers)
case ops.TypeOffer:
op := transfer.OfferOp{
Tag: encOp.Refs[0].(event.Tag),
Type: encOp.Refs[1].(string),
Data: encOp.Refs[2].(io.ReadCloser),
}
pc.offerOp(op, &q.handlers)
case ops.TypeActionInput:
act := system.Action(encOp.Data[1])
pc.actionInputOp(act)
// Key ops.
case ops.TypeKeyFocus:
tag, _ := encOp.Refs[0].(event.Tag)
op := key.FocusOp{
Tag: tag,
}
kc.focusOp(op.Tag)
case ops.TypeKeySoftKeyboard:
op := key.SoftKeyboardOp{
Show: encOp.Data[1] != 0,
}
kc.softKeyboard(op.Show)
case ops.TypeKeyInput:
filter := key.Set(*encOp.Refs[1].(*string))
op := key.InputOp{
Tag: encOp.Refs[0].(event.Tag),
Hint: key.InputHint(encOp.Data[1]),
Keys: filter,
}
a := pc.currentArea()
b := pc.currentAreaBounds()
pc.keyInputOp(op)
kc.inputOp(op, a, b)
case ops.TypeSnippet:
op := key.SnippetOp{
Tag: encOp.Refs[0].(event.Tag),
Snippet: key.Snippet{
Range: key.Range{
Start: int(int32(bo.Uint32(encOp.Data[1:]))),
End: int(int32(bo.Uint32(encOp.Data[5:]))),
},
Text: *(encOp.Refs[1].(*string)),
},
}
kc.snippetOp(op)
case ops.TypeSelection:
op := key.SelectionOp{
Tag: encOp.Refs[0].(event.Tag),
Range: key.Range{
Start: int(int32(bo.Uint32(encOp.Data[1:]))),
End: int(int32(bo.Uint32(encOp.Data[5:]))),
},
Caret: key.Caret{
Pos: f32.Point{
X: math.Float32frombits(bo.Uint32(encOp.Data[9:])),
Y: math.Float32frombits(bo.Uint32(encOp.Data[13:])),
},
Ascent: math.Float32frombits(bo.Uint32(encOp.Data[17:])),
Descent: math.Float32frombits(bo.Uint32(encOp.Data[21:])),
},
}
kc.selectionOp(t, op)
// Semantic ops.
case ops.TypeSemanticLabel:
lbl := *encOp.Refs[0].(*string)
pc.semanticLabel(lbl)
case ops.TypeSemanticDesc:
desc := *encOp.Refs[0].(*string)
pc.semanticDesc(desc)
case ops.TypeSemanticClass:
class := semantic.ClassOp(encOp.Data[1])
pc.semanticClass(class)
case ops.TypeSemanticSelected:
if encOp.Data[1] != 0 {
pc.semanticSelected(true)
} else {
pc.semanticSelected(false)
}
case ops.TypeSemanticEnabled:
if encOp.Data[1] != 0 {
pc.semanticEnabled(true)
} else {
pc.semanticEnabled(false)
}
}
}
}
// Profiling reports whether there was profile handlers in the
// most recent Frame call.
func (q *Router) Profiling() bool {
return len(q.profHandlers) > 0
}
// WakeupTime returns the most recent time for doing another frame,
// as determined from the last call to Frame.
func (q *Router) WakeupTime() (time.Time, bool) {
return q.wakeupTime, q.wakeup
}
func (h *handlerEvents) init() {
if h.handlers == nil {
h.handlers = make(map[event.Tag][]event.Event)
}
}
func (h *handlerEvents) AddNoRedraw(k event.Tag, e event.Event) {
h.init()
h.handlers[k] = append(h.handlers[k], e)
}
func (h *handlerEvents) Add(k event.Tag, e event.Event) {
h.AddNoRedraw(k, e)
h.hadEvents = true
}
func (h *handlerEvents) HadEvents() bool {
u := h.hadEvents
h.hadEvents = false
return u
}
func (h *handlerEvents) Events(k event.Tag) []event.Event {
if events, ok := h.handlers[k]; ok {
h.handlers[k] = h.handlers[k][:0]
return events
}
return nil
}
func (h *handlerEvents) Clear() {
for k := range h.handlers {
delete(h.handlers, k)
}
}
func decodeProfileOp(d []byte, refs []interface{}) profile.Op {
if ops.OpType(d[0]) != ops.TypeProfile {
panic("invalid op")
}
return profile.Op{
Tag: refs[0].(event.Tag),
}
}
func decodeInvalidateOp(d []byte) op.InvalidateOp {
bo := binary.LittleEndian
if ops.OpType(d[0]) != ops.TypeInvalidate {
panic("invalid op")
}
var o op.InvalidateOp
if nanos := bo.Uint64(d[1:]); nanos > 0 {
o.At = time.Unix(0, int64(nanos))
}
return o
}
func (s SemanticGestures) String() string {
var gestures []string
if s&ClickGesture != 0 {
gestures = append(gestures, "Click")
}
return strings.Join(gestures, ",")
}
-89
View File
@@ -1,89 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
// Package system contains events usually handled at the top-level
// program level.
package system
import (
"image"
"time"
"gioui.org/io/event"
"gioui.org/op"
"gioui.org/unit"
)
// A FrameEvent requests a new frame in the form of a list of
// operations that describes what to display and how to handle
// input.
type FrameEvent struct {
// Now is the current animation. Use Now instead of time.Now to
// synchronize animation and to avoid the time.Now call overhead.
Now time.Time
// Metric converts device independent dp and sp to device pixels.
Metric unit.Metric
// Size is the dimensions of the window.
Size image.Point
// Insets represent the space occupied by system decorations and controls.
Insets Insets
// Frame completes the FrameEvent by drawing the graphical operations
// from ops into the window.
Frame func(frame *op.Ops)
// Queue supplies the events for event handlers.
Queue event.Queue
}
// DestroyEvent is the last event sent through
// a window event channel.
type DestroyEvent struct {
// Err is nil for normal window closures. If a
// window is prematurely closed, Err is the cause.
Err error
}
// Insets is the space taken up by
// system decoration such as translucent
// system bars and software keyboards.
type Insets struct {
// Values are in pixels.
Top, Bottom, Left, Right unit.Dp
}
// A StageEvent is generated whenever the stage of a
// Window changes.
type StageEvent struct {
Stage Stage
}
// Stage of a Window.
type Stage uint8
const (
// StagePaused is the stage for windows that have no on-screen representation.
// Paused windows don't receive FrameEvent.
StagePaused Stage = iota
// StageInactive is the stage for windows that are visible, but not active.
// Inactive windows receive FrameEvent.
StageInactive
// StageRunning is for active and visible Windows.
// Running windows receive FrameEvent.
StageRunning
)
// String implements fmt.Stringer.
func (l Stage) String() string {
switch l {
case StagePaused:
return "StagePaused"
case StageInactive:
return "StageInactive"
case StageRunning:
return "StageRunning"
default:
panic("unexpected Stage value")
}
}
func (FrameEvent) ImplementsEvent() {}
func (StageEvent) ImplementsEvent() {}
func (DestroyEvent) ImplementsEvent() {}
+29 -43
View File
@@ -2,11 +2,11 @@
//
// The transfer protocol is as follows:
//
// - Data sources are registered with SourceOps, data targets with TargetOps.
// - A data source receives a RequestEvent when a transfer is initiated.
// It must respond with an OfferOp.
// - The target receives a DataEvent when transferring to it. It must close
// the event data after use.
// - Data sources use [SourceFilter] to receive an [InitiateEvent] when a drag
// is initiated, and an [RequestEvent] for each initiation of a data transfer.
// Sources respond to requests with [OfferCmd].
// - Data targets use [TargetFilter] to receive an [DataEvent] for receiving data.
// The target must close the data event after use.
//
// When a user initiates a pointer-guided drag and drop transfer, the
// source as well as all potential targets receive an InitiateEvent.
@@ -20,29 +20,11 @@ package transfer
import (
"io"
"gioui.org/internal/ops"
"gioui.org/io/event"
"gioui.org/op"
)
// SourceOp registers a tag as a data source for a MIME type.
// Use multiple SourceOps if a tag supports multiple types.
type SourceOp struct {
Tag event.Tag
// Type is the MIME type supported by this source.
Type string
}
// TargetOp registers a tag as a data target.
// Use multiple TargetOps if a tag supports multiple types.
type TargetOp struct {
Tag event.Tag
// Type is the MIME type accepted by this target.
Type string
}
// OfferOp is used by data sources as a response to a RequestEvent.
type OfferOp struct {
// OfferCmd is used by data sources as a response to a RequestEvent.
type OfferCmd struct {
Tag event.Tag
// Type is the MIME type of Data.
// It must be the Type from the corresponding RequestEvent.
@@ -50,32 +32,33 @@ type OfferOp struct {
// Data contains the offered data. It is closed when the
// transfer is complete or cancelled.
// Data must be kept valid until closed, and it may be used from
// a goroutine separate from the one processing the frame..
// a goroutine separate from the one processing the frame.
Data io.ReadCloser
}
func (op SourceOp) Add(o *op.Ops) {
data := ops.Write2(&o.Internal, ops.TypeSourceLen, op.Tag, op.Type)
data[0] = byte(ops.TypeSource)
func (OfferCmd) ImplementsCommand() {}
// SourceFilter filters for any [RequestEvent] that match a MIME type
// as well as [InitiateEvent] and [CancelEvent].
// Use multiple filters to offer multiple types.
type SourceFilter struct {
// Target is a tag included in a previous event.Op.
Target event.Tag
// Type is the MIME type supported by this source.
Type string
}
func (op TargetOp) Add(o *op.Ops) {
data := ops.Write2(&o.Internal, ops.TypeTargetLen, op.Tag, op.Type)
data[0] = byte(ops.TypeTarget)
}
// Add the offer to the list of operations.
// It panics if the Data field is not set.
func (op OfferOp) Add(o *op.Ops) {
if op.Data == nil {
panic("invalid nil data in OfferOp")
}
data := ops.Write3(&o.Internal, ops.TypeOfferLen, op.Tag, op.Type, op.Data)
data[0] = byte(ops.TypeOffer)
// TargetFilter filters for any [DataEvent] whose type matches a MIME type
// as well as [CancelEvent]. Use multiple filters to accept multiple types.
type TargetFilter struct {
// Target is a tag included in a previous event.Op.
Target event.Tag
// Type is the MIME type accepted by this target.
Type string
}
// RequestEvent requests data from a data source. The source must
// respond with an OfferOp.
// respond with an OfferCmd.
type RequestEvent struct {
// Type is the first matched type between the source and the target.
Type string
@@ -107,3 +90,6 @@ type DataEvent struct {
}
func (DataEvent) ImplementsEvent() {}
func (SourceFilter) ImplementsFilter() {}
func (TargetFilter) ImplementsFilter() {}
+5 -57
View File
@@ -3,10 +3,9 @@
package layout
import (
"image"
"time"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/system"
"gioui.org/op"
"gioui.org/unit"
@@ -21,9 +20,6 @@ type Context struct {
Constraints Constraints
Metric unit.Metric
// By convention, a nil Queue is a signal to widgets to draw themselves
// in a disabled state.
Queue event.Queue
// Now is the animation time.
Now time.Time
@@ -32,46 +28,10 @@ type Context struct {
// Interested users must look up and populate these values manually.
Locale system.Locale
input.Source
*op.Ops
}
// NewContext is a shorthand for
//
// Context{
// Ops: ops,
// Now: e.Now,
// Queue: e.Queue,
// Config: e.Config,
// Constraints: Exact(e.Size),
// }
//
// NewContext calls ops.Reset and adjusts ops for e.Insets.
func NewContext(ops *op.Ops, e system.FrameEvent) Context {
ops.Reset()
size := e.Size
if e.Insets != (system.Insets{}) {
left := e.Metric.Dp(e.Insets.Left)
top := e.Metric.Dp(e.Insets.Top)
op.Offset(image.Point{
X: left,
Y: top,
}).Add(ops)
size.X -= left + e.Metric.Dp(e.Insets.Right)
size.Y -= top + e.Metric.Dp(e.Insets.Bottom)
}
return Context{
Ops: ops,
Now: e.Now,
Queue: e.Queue,
Metric: e.Metric,
Constraints: Exact(size),
}
}
// Dp converts v to pixels.
func (c Context) Dp(v unit.Dp) int {
return c.Metric.Dp(v)
@@ -82,21 +42,9 @@ func (c Context) Sp(v unit.Sp) int {
return c.Metric.Sp(v)
}
// Events returns the events available for the key. If no
// queue is configured, Events returns nil.
func (c Context) Events(k event.Tag) []event.Event {
if c.Queue == nil {
return nil
}
return c.Queue.Events(k)
}
// Disabled returns a copy of this context with a nil Queue,
// blocking events to widgets using it.
//
// By convention, a nil Queue is a signal to widgets to draw themselves
// in a disabled state.
// Disabled returns a copy of this context with a disabled Source,
// blocking widgets from changing its state and receiving events.
func (c Context) Disabled() Context {
c.Queue = nil
c.Source = input.Source{}
return c
}
+22 -20
View File
@@ -7,6 +7,7 @@ import (
"math"
"gioui.org/gesture"
"gioui.org/io/pointer"
"gioui.org/op"
"gioui.org/op/clip"
)
@@ -144,7 +145,26 @@ func (l *List) Dragging() bool {
}
func (l *List) update(gtx Context) {
d := l.scroll.Update(gtx.Metric, gtx, gtx.Now, gesture.Axis(l.Axis))
min, max := int(-inf), int(inf)
if l.Position.First == 0 {
// Use the size of the invisible part as scroll boundary.
min = -l.Position.Offset
if min > 0 {
min = 0
}
}
if l.Position.First+l.Position.Count == l.len {
max = -l.Position.OffsetLast
if max < 0 {
max = 0
}
}
xrange := pointer.ScrollRange{Min: min, Max: max}
yrange := pointer.ScrollRange{}
if l.Axis == Vertical {
xrange, yrange = yrange, xrange
}
d := l.scroll.Update(gtx.Metric, gtx.Source, gtx.Now, gesture.Axis(l.Axis), xrange, yrange)
l.scrollDelta = d
l.Position.Offset += d
}
@@ -332,25 +352,7 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
call := macro.Stop()
defer clip.Rect(image.Rectangle{Max: dims}).Push(ops).Pop()
min, max := int(-inf), int(inf)
if l.Position.First == 0 {
// Use the size of the invisible part as scroll boundary.
min = -l.Position.Offset
if min > 0 {
min = 0
}
}
if l.Position.First+l.Position.Count == l.len {
max = -l.Position.OffsetLast
if max < 0 {
max = 0
}
}
scrollRange := image.Rectangle{
Min: l.Axis.Convert(image.Pt(min, 0)),
Max: l.Axis.Convert(image.Pt(max, 0)),
}
l.scroll.Add(ops, scrollRange)
l.scroll.Add(ops)
call.Add(ops)
return Dimensions{Size: dims}
+3 -3
View File
@@ -8,8 +8,8 @@ import (
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/op"
)
@@ -64,13 +64,13 @@ func TestListScrollToEnd(t *testing.T) {
func TestListPosition(t *testing.T) {
_s := func(e ...event.Event) []event.Event { return e }
r := new(router.Router)
r := new(input.Router)
gtx := Context{
Ops: new(op.Ops),
Constraints: Constraints{
Max: image.Pt(20, 10),
},
Queue: r,
Source: r.Source(),
}
el := func(gtx Context, idx int) Dimensions {
return Dimensions{Size: image.Pt(10, 10)}
+3
View File
@@ -138,6 +138,9 @@ type Path struct {
func (p *Path) Pos() f32.Point { return p.pen }
// Begin the path, storing the path data and final Op into ops.
//
// Caller must also call End to finish the drawing.
// Forgetting to call it will result in a "panic: cannot mix multi ops with single ones".
func (p *Path) Begin(o *op.Ops) {
*p = Path{
ops: &o.Internal,
+4 -16
View File
@@ -53,7 +53,6 @@ The MacroOp records a list of operations to be executed later:
ops := new(op.Ops)
macro := op.Record(ops)
// Record operations by adding them.
op.InvalidateOp{}.Add(ops)
...
// End recording.
call := macro.Stop()
@@ -96,9 +95,9 @@ type CallOp struct {
end ops.PC
}
// InvalidateOp requests a redraw at the given time. Use
// InvalidateCmd requests a redraw at the given time. Use
// the zero value to request an immediate redraw.
type InvalidateOp struct {
type InvalidateCmd struct {
At time.Time
}
@@ -181,19 +180,6 @@ func (c CallOp) Add(o *Ops) {
ops.AddCall(&o.Internal, c.ops, c.start, c.end)
}
func (r InvalidateOp) Add(o *Ops) {
data := ops.Write(&o.Internal, ops.TypeRedrawLen)
data[0] = byte(ops.TypeInvalidate)
bo := binary.LittleEndian
// UnixNano cannot represent the zero time.
if t := r.At; !t.IsZero() {
nanos := t.UnixNano()
if nanos > 0 {
bo.PutUint64(data[1:], uint64(nanos))
}
}
}
// Offset converts an offset to a TransformOp.
func Offset(off image.Point) TransformOp {
offf := f32.Pt(float32(off.X), float32(off.Y))
@@ -240,3 +226,5 @@ func (t TransformStack) Pop() {
data := ops.Write(t.ops, ops.TypePopTransformLen)
data[0] = byte(ops.TypePopTransform)
}
func (InvalidateCmd) ImplementsCommand() {}
+3 -1
View File
@@ -4,6 +4,7 @@ package text
import (
"bytes"
"fmt"
"image"
"io"
"log"
@@ -276,7 +277,8 @@ func newShaperImpl(systemFonts bool, collection []FontFace) *shaperImpl {
// It returns whether the face is now available for use. FontFaces are prioritized
// in the order in which they are loaded, with the first face being the default.
func (s *shaperImpl) Load(f FontFace) {
s.fontMap.AddFace(f.Face.Face(), opentype.FontToDescription(f.Font))
desc := opentype.FontToDescription(f.Font)
s.fontMap.AddFace(f.Face.Face(), fontscan.Location{File: fmt.Sprint(desc)}, desc)
s.addFace(f.Face.Face(), f.Font)
}
-4
View File
@@ -163,10 +163,6 @@ type layoutKey struct {
lineHeightScale float32
}
type pathKey struct {
gidHash uint64
}
const maxSize = 1000
func gidsEqual(a []glyphInfo, glyphs []Glyph) bool {
+3 -8
View File
@@ -16,7 +16,7 @@ type Bool struct {
// Update the widget state and report whether Value was changed.
func (b *Bool) Update(gtx layout.Context) bool {
changed := false
for b.clk.Clicked(gtx) {
for b.clk.clicked(b, gtx) {
b.Value = !b.Value
changed = true
}
@@ -33,20 +33,15 @@ func (b *Bool) Pressed() bool {
return b.clk.Pressed()
}
// Focused reports whether b has focus.
func (b *Bool) Focused() bool {
return b.clk.Focused()
}
func (b *Bool) History() []Press {
return b.clk.History()
}
func (b *Bool) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
b.Update(gtx)
dims := b.clk.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
dims := b.clk.layout(b, gtx, func(gtx layout.Context) layout.Dimensions {
semantic.SelectedOp(b.Value).Add(gtx.Ops)
semantic.EnabledOp(gtx.Queue != nil).Add(gtx.Ops)
semantic.EnabledOp(gtx.Enabled()).Add(gtx.Ops)
return w(gtx)
})
return dims
-3
View File
@@ -11,9 +11,6 @@ import (
// editBuffer implements a gap buffer for text editing.
type editBuffer struct {
// pos is the byte position for Read and ReadRune.
pos int
// The gap start and end in bytes.
gapstart, gapend int
text []byte
+53 -64
View File
@@ -7,6 +7,7 @@ import (
"time"
"gioui.org/gesture"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/semantic"
@@ -17,16 +18,11 @@ import (
// Clickable represents a clickable area.
type Clickable struct {
click gesture.Click
// clicks is for saved clicks to support Clicked.
clicks []Click
click gesture.Click
history []Press
keyTag struct{}
requestFocus bool
requestClicks int
focused bool
pressedKey string
pressedKey key.Name
}
// Click represents a click.
@@ -53,19 +49,14 @@ func (b *Clickable) Click() {
b.requestClicks++
}
// Clicked reports whether there are pending clicks as would be
// reported by Clicks. If so, Clicked removes the earliest click.
// Clicked calls Update and reports whether a click was registered.
func (b *Clickable) Clicked(gtx layout.Context) bool {
if len(b.clicks) > 0 {
b.clicks = b.clicks[1:]
return true
}
b.clicks = b.Update(gtx)
if len(b.clicks) > 0 {
b.clicks = b.clicks[1:]
return true
}
return false
return b.clicked(b, gtx)
}
func (b *Clickable) clicked(t event.Tag, gtx layout.Context) bool {
_, clicked := b.update(t, gtx)
return clicked
}
// Hovered reports whether a pointer is over the element.
@@ -78,16 +69,6 @@ func (b *Clickable) Pressed() bool {
return b.click.Pressed()
}
// Focus requests the input focus for the element.
func (b *Clickable) Focus() {
b.requestFocus = true
}
// Focused reports whether b has focus.
func (b *Clickable) Focused() bool {
return b.focused
}
// History is the past pointer presses useful for drawing markers.
// History is retained for a short duration (about a second).
func (b *Clickable) History() []Press {
@@ -96,36 +77,34 @@ func (b *Clickable) History() []Press {
// Layout and update the button state.
func (b *Clickable) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
b.Update(gtx)
return b.layout(b, gtx, w)
}
func (b *Clickable) layout(t event.Tag, gtx layout.Context, w layout.Widget) layout.Dimensions {
for {
_, ok := b.update(t, gtx)
if !ok {
break
}
}
m := op.Record(gtx.Ops)
dims := w(gtx)
c := m.Stop()
defer clip.Rect(image.Rectangle{Max: dims.Size}).Push(gtx.Ops).Pop()
enabled := gtx.Queue != nil
semantic.EnabledOp(enabled).Add(gtx.Ops)
semantic.EnabledOp(gtx.Enabled()).Add(gtx.Ops)
b.click.Add(gtx.Ops)
if enabled {
keys := key.Set("⏎|Space")
if !b.focused {
keys = ""
}
key.InputOp{Tag: &b.keyTag, Keys: keys}.Add(gtx.Ops)
}
event.Op(gtx.Ops, t)
c.Add(gtx.Ops)
return dims
}
// Update the button state by processing events, and return the resulting
// clicks, if any.
func (b *Clickable) Update(gtx layout.Context) []Click {
b.clicks = nil
if gtx.Queue == nil {
b.focused = false
}
if b.requestFocus {
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
b.requestFocus = false
}
// Update the button state by processing events, and return the next
// click, if any.
func (b *Clickable) Update(gtx layout.Context) (Click, bool) {
return b.update(b, gtx)
}
func (b *Clickable) update(t event.Tag, gtx layout.Context) (Click, bool) {
for len(b.history) > 0 {
c := b.history[0]
if c.End.IsZero() || gtx.Now.Sub(c.End) < 1*time.Second {
@@ -134,23 +113,26 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
n := copy(b.history, b.history[1:])
b.history = b.history[:n]
}
var clicks []Click
if c := b.requestClicks; c > 0 {
b.requestClicks = 0
clicks = append(clicks, Click{
return Click{
NumClicks: c,
})
}, true
}
for _, e := range b.click.Update(gtx) {
for {
e, ok := b.click.Update(gtx.Source)
if !ok {
break
}
switch e.Kind {
case gesture.KindClick:
if l := len(b.history); l > 0 {
b.history[l-1].End = gtx.Now
}
clicks = append(clicks, Click{
return Click{
Modifiers: e.Modifiers,
NumClicks: e.NumClicks,
})
}, true
case gesture.KindCancel:
for i := range b.history {
b.history[i].Cancelled = true
@@ -160,7 +142,7 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
}
case gesture.KindPress:
if e.Source == pointer.Mouse {
key.FocusOp{Tag: &b.keyTag}.Add(gtx.Ops)
gtx.Execute(key.FocusCmd{Tag: t})
}
b.history = append(b.history, Press{
Position: e.Position,
@@ -168,15 +150,22 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
})
}
}
for _, e := range gtx.Events(&b.keyTag) {
for {
e, ok := gtx.Event(
key.FocusFilter{Target: t},
key.Filter{Focus: t, Name: key.NameReturn},
key.Filter{Focus: t, Name: key.NameSpace},
)
if !ok {
break
}
switch e := e.(type) {
case key.FocusEvent:
b.focused = e.Focus
if !b.focused {
if e.Focus {
b.pressedKey = ""
}
case key.Event:
if !b.focused {
if !gtx.Focused(t) {
break
}
if e.Name != key.NameReturn && e.Name != key.NameSpace {
@@ -191,12 +180,12 @@ func (b *Clickable) Update(gtx layout.Context) []Click {
}
// only register a key as a click if the key was pressed and released while this button was focused
b.pressedKey = ""
clicks = append(clicks, Click{
return Click{
Modifiers: e.Modifiers,
NumClicks: 1,
})
}, true
}
}
}
return clicks
return Click{}, false
}
+15 -25
View File
@@ -6,9 +6,8 @@ import (
"image"
"testing"
"gioui.org/io/input"
"gioui.org/io/key"
"gioui.org/io/router"
"gioui.org/io/system"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/widget"
@@ -16,12 +15,14 @@ import (
func TestClickable(t *testing.T) {
var (
ops op.Ops
r router.Router
b1 widget.Clickable
b2 widget.Clickable
r input.Router
b1 widget.Clickable
b2 widget.Clickable
)
gtx := layout.NewContext(&ops, system.FrameEvent{Queue: &r})
gtx := layout.Context{
Ops: new(op.Ops),
Source: r.Source(),
}
layout := func() {
b1.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Dimensions{Size: image.Pt(100, 100)}
@@ -32,23 +33,18 @@ func TestClickable(t *testing.T) {
})
}
frame := func() {
ops.Reset()
gtx.Reset()
layout()
r.Frame(gtx.Ops)
}
// frame: request focus for button 1
b1.Focus()
gtx.Execute(key.FocusCmd{Tag: &b1})
frame()
// frame: gain focus for button 1
frame()
if !b1.Focused() {
if !gtx.Focused(&b1) {
t.Error("button 1 did not gain focus")
}
if b2.Focused() {
if gtx.Focused(&b2) {
t.Error("button 2 should not have focus")
}
// frame: press & release return
frame()
r.Queue(
key.Event{
Name: key.NameReturn,
@@ -65,36 +61,30 @@ func TestClickable(t *testing.T) {
if b2.Clicked(gtx) {
t.Error("button 2 got clicked when it did not have focus")
}
// frame: press return down
r.Queue(
key.Event{
Name: key.NameReturn,
State: key.Press,
},
)
frame()
if b1.Clicked(gtx) {
t.Error("button 1 got clicked, even if it only got return press")
}
// frame: request focus for button 2
b2.Focus()
frame()
// frame: gain focus for button 2
gtx.Execute(key.FocusCmd{Tag: &b2})
frame()
if b1.Focused() {
if gtx.Focused(&b1) {
t.Error("button 1 should not have focus")
}
if !b2.Focused() {
if !gtx.Focused(&b2) {
t.Error("button 2 did not gain focus")
}
// frame: release return
r.Queue(
key.Event{
Name: key.NameReturn,
State: key.Release,
},
)
frame()
if b1.Clicked(gtx) {
t.Error("button 1 got clicked, even if it had lost focus")
}
+1 -6
View File
@@ -4,7 +4,6 @@ import (
"fmt"
"math/bits"
"gioui.org/gesture"
"gioui.org/io/system"
"gioui.org/layout"
"gioui.org/op/clip"
@@ -12,11 +11,7 @@ import (
// Decorations handles the states of window decorations.
type Decorations struct {
clicks map[int]*Clickable
resize [8]struct {
gesture.Hover
gesture.Drag
}
clicks map[int]*Clickable
maximized bool
}
+19 -18
View File
@@ -5,6 +5,7 @@ import (
"gioui.org/f32"
"gioui.org/gesture"
"gioui.org/io/event"
"gioui.org/io/pointer"
"gioui.org/io/transfer"
"gioui.org/layout"
@@ -17,24 +18,20 @@ type Draggable struct {
// Type contains the MIME type and matches transfer.SourceOp.
Type string
handle struct{}
drag gesture.Drag
click f32.Point
pos f32.Point
drag gesture.Drag
click f32.Point
pos f32.Point
}
func (d *Draggable) Layout(gtx layout.Context, w, drag layout.Widget) layout.Dimensions {
if gtx.Queue == nil {
if !gtx.Enabled() {
return w(gtx)
}
dims := w(gtx)
stack := clip.Rect{Max: dims.Size}.Push(gtx.Ops)
d.drag.Add(gtx.Ops)
transfer.SourceOp{
Tag: &d.handle,
Type: d.Type,
}.Add(gtx.Ops)
event.Op(gtx.Ops, d)
stack.Pop()
if drag != nil && d.drag.Pressed() {
@@ -56,7 +53,11 @@ func (d *Draggable) Dragging() bool {
// requested to offer data, if any
func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
pos := d.pos
for _, ev := range d.drag.Update(gtx.Metric, gtx.Queue, gesture.Both) {
for {
ev, ok := d.drag.Update(gtx.Metric, gtx.Source, gesture.Both)
if !ok {
break
}
switch ev.Kind {
case pointer.Press:
d.click = ev.Position
@@ -67,8 +68,12 @@ func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
}
d.pos = pos
for _, ev := range gtx.Queue.Events(&d.handle) {
if e, ok := ev.(transfer.RequestEvent); ok {
for {
e, ok := gtx.Event(transfer.SourceFilter{Target: d, Type: d.Type})
if !ok {
break
}
if e, ok := e.(transfer.RequestEvent); ok {
return e.Type, true
}
}
@@ -77,12 +82,8 @@ func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
// Offer the data ready for a drop. Must be called after being Requested.
// The mime must be one in the requested list.
func (d *Draggable) Offer(ops *op.Ops, mime string, data io.ReadCloser) {
transfer.OfferOp{
Tag: &d.handle,
Type: mime,
Data: data,
}.Add(ops)
func (d *Draggable) Offer(gtx layout.Context, mime string, data io.ReadCloser) {
gtx.Execute(transfer.OfferCmd{Tag: d, Type: mime, Data: data})
}
// Pos returns the drag position relative to its initial click position.
+22 -14
View File
@@ -5,8 +5,9 @@ import (
"testing"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/io/transfer"
"gioui.org/layout"
"gioui.org/op"
@@ -14,27 +15,27 @@ import (
)
func TestDraggable(t *testing.T) {
var r router.Router
var r input.Router
gtx := layout.Context{
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: &r,
Source: r.Source(),
Ops: new(op.Ops),
}
drag := &Draggable{
Type: "file",
}
tgt := new(int)
defer pointer.PassOp{}.Push(gtx.Ops).Pop()
dims := drag.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Dimensions{Size: gtx.Constraints.Min}
}, nil)
stack := clip.Rect{Max: dims.Size}.Push(gtx.Ops)
transfer.TargetOp{
Tag: drag,
Type: drag.Type,
}.Add(gtx.Ops)
event.Op(gtx.Ops, tgt)
stack.Pop()
drag.Update(gtx)
r.Event(transfer.TargetFilter{Target: tgt, Type: drag.Type})
r.Frame(gtx.Ops)
r.Queue(
pointer.Event{
@@ -51,21 +52,28 @@ func TestDraggable(t *testing.T) {
},
)
ofr := &offer{data: "hello"}
drag.Offer(gtx.Ops, "file", ofr)
r.Frame(gtx.Ops)
drag.Update(gtx)
r.Event(transfer.TargetFilter{Target: tgt, Type: drag.Type})
drag.Offer(gtx, "file", ofr)
evs := r.Events(drag)
if len(evs) != 1 {
t.Fatalf("expected 1 event, got %d", len(evs))
e, ok := r.Event(transfer.TargetFilter{Target: tgt, Type: drag.Type})
if !ok {
t.Fatalf("expected event")
}
ev := evs[0].(transfer.DataEvent)
ev.Open = nil
ev := e.(transfer.DataEvent)
if got, want := ev.Type, "file"; got != want {
t.Errorf("expected %v; got %v", got, want)
}
if ofr.closed {
t.Error("offer closed prematurely")
}
e, ok = r.Event(transfer.TargetFilter{Target: tgt, Type: drag.Type})
if !ok {
t.Fatalf("expected event")
}
if _, ok := e.(transfer.CancelEvent); !ok {
t.Fatalf("expected transfer.CancelEvent event")
}
r.Frame(gtx.Ops)
if !ofr.closed {
t.Error("offer was not closed")
+1 -1
View File
@@ -2,5 +2,5 @@
// Package widget implements state tracking and event handling of
// common user interface controls. To draw widgets, use a theme
// packages such as package gioui.org/widget/material.
// packages such as package [gioui.org/widget/material].
package widget
+293 -237
View File
@@ -21,6 +21,7 @@ import (
"gioui.org/io/pointer"
"gioui.org/io/semantic"
"gioui.org/io/system"
"gioui.org/io/transfer"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
@@ -69,11 +70,8 @@ type Editor struct {
buffer *editBuffer
// scratch is a byte buffer that is reused to efficiently read portions of text
// from the textView.
scratch []byte
eventKey int
blinkStart time.Time
focused bool
requestFocus bool
scratch []byte
blinkStart time.Time
// ime tracks the state relevant to input methods.
ime struct {
@@ -89,16 +87,14 @@ type Editor struct {
clicker gesture.Click
// events is the list of events not yet processed.
events []EditorEvent
// prevEvents is the number of events from the previous frame.
prevEvents int
// history contains undo history.
history []modification
// nextHistoryIdx is the index within the history of the next modification. This
// is only not len(history) immediately after undo operations occur. It is framed as the "next" value
// to make the zero value consistent.
nextHistoryIdx int
pending []EditorEvent
}
type offEntry struct {
@@ -191,30 +187,37 @@ const (
maxBlinkDuration = 10 * time.Second
)
// Events returns available editor events.
func (e *Editor) Events() []EditorEvent {
events := e.events
e.events = nil
e.prevEvents = 0
return events
}
func (e *Editor) processEvents(gtx layout.Context) {
// Flush events from before the previous Layout.
n := copy(e.events, e.events[e.prevEvents:])
e.events = e.events[:n]
e.prevEvents = n
oldStart, oldLen := min(e.text.Selection()), e.text.SelectionLen()
e.processPointer(gtx)
e.processKey(gtx)
// Queue a SelectEvent if the selection changed, including if it went away.
if newStart, newLen := min(e.text.Selection()), e.text.SelectionLen(); oldStart != newStart || oldLen != newLen {
e.events = append(e.events, SelectEvent{})
func (e *Editor) processEvents(gtx layout.Context) (ev EditorEvent, ok bool) {
if len(e.pending) > 0 {
out := e.pending[0]
e.pending = e.pending[:copy(e.pending, e.pending[1:])]
return out, true
}
selStart, selEnd := e.Selection()
defer func() {
afterSelStart, afterSelEnd := e.Selection()
if selStart != afterSelStart || selEnd != afterSelEnd {
if ok {
e.pending = append(e.pending, SelectEvent{})
} else {
ev = SelectEvent{}
ok = true
}
}
}()
ev, ok = e.processPointer(gtx)
if ok {
return ev, ok
}
ev, ok = e.processKey(gtx)
if ok {
return ev, ok
}
return nil, false
}
func (e *Editor) processPointer(gtx layout.Context) {
func (e *Editor) processPointer(gtx layout.Context) (EditorEvent, bool) {
sbounds := e.text.ScrollBounds()
var smin, smax int
var axis gesture.Axis
@@ -225,7 +228,19 @@ func (e *Editor) processPointer(gtx layout.Context) {
axis = gesture.Vertical
smin, smax = sbounds.Min.Y, sbounds.Max.Y
}
sdist := e.scroller.Update(gtx.Metric, gtx, gtx.Now, axis)
var scrollX, scrollY pointer.ScrollRange
textDims := e.text.FullDimensions()
visibleDims := e.text.Dimensions()
if e.SingleLine {
scrollOffX := e.text.ScrollOff().X
scrollX.Min = min(-scrollOffX, 0)
scrollX.Max = max(0, textDims.Size.X-(scrollOffX+visibleDims.Size.X))
} else {
scrollOffY := e.text.ScrollOff().Y
scrollY.Min = -scrollOffY
scrollY.Max = max(0, textDims.Size.Y-(scrollOffY+visibleDims.Size.Y))
}
sdist := e.scroller.Update(gtx.Metric, gtx.Source, gtx.Now, axis, scrollX, scrollY)
var soff int
if e.SingleLine {
e.text.ScrollRel(sdist, 0)
@@ -234,115 +249,176 @@ func (e *Editor) processPointer(gtx layout.Context) {
e.text.ScrollRel(0, sdist)
soff = e.text.ScrollOff().Y
}
for _, evt := range e.clickDragEvents(gtx) {
switch evt := evt.(type) {
case gesture.ClickEvent:
switch {
case evt.Kind == gesture.KindPress && evt.Source == pointer.Mouse,
evt.Kind == gesture.KindClick && evt.Source != pointer.Mouse:
prevCaretPos, _ := e.text.Selection()
e.blinkStart = gtx.Now
e.text.MoveCoord(image.Point{
X: int(math.Round(float64(evt.Position.X))),
Y: int(math.Round(float64(evt.Position.Y))),
})
e.requestFocus = true
if e.scroller.State() != gesture.StateFlinging {
e.scrollCaret = true
}
if evt.Modifiers == key.ModShift {
start, end := e.text.Selection()
// If they clicked closer to the end, then change the end to
// where the caret used to be (effectively swapping start & end).
if abs(end-start) < abs(start-prevCaretPos) {
e.text.SetCaret(start, prevCaretPos)
}
} else {
e.text.ClearSelection()
}
e.dragging = true
// Process multi-clicks.
switch {
case evt.NumClicks == 2:
e.text.MoveWord(-1, selectionClear)
e.text.MoveWord(1, selectionExtend)
e.dragging = false
case evt.NumClicks >= 3:
e.text.MoveStart(selectionClear)
e.text.MoveEnd(selectionExtend)
e.dragging = false
}
}
case pointer.Event:
release := false
switch {
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
release = true
fallthrough
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
if e.dragging {
e.blinkStart = gtx.Now
e.text.MoveCoord(image.Point{
X: int(math.Round(float64(evt.Position.X))),
Y: int(math.Round(float64(evt.Position.Y))),
})
e.scrollCaret = true
if release {
e.dragging = false
}
}
}
for {
evt, ok := e.clicker.Update(gtx.Source)
if !ok {
break
}
ev, ok := e.processPointerEvent(gtx, evt)
if ok {
return ev, ok
}
}
for {
evt, ok := e.dragger.Update(gtx.Metric, gtx.Source, gesture.Both)
if !ok {
break
}
ev, ok := e.processPointerEvent(gtx, evt)
if ok {
return ev, ok
}
}
if (sdist > 0 && soff >= smax) || (sdist < 0 && soff <= smin) {
e.scroller.Stop()
}
return nil, false
}
func (e *Editor) clickDragEvents(gtx layout.Context) []event.Event {
var combinedEvents []event.Event
for _, evt := range e.clicker.Update(gtx) {
combinedEvents = append(combinedEvents, evt)
func (e *Editor) processPointerEvent(gtx layout.Context, ev event.Event) (EditorEvent, bool) {
switch evt := ev.(type) {
case gesture.ClickEvent:
switch {
case evt.Kind == gesture.KindPress && evt.Source == pointer.Mouse,
evt.Kind == gesture.KindClick && evt.Source != pointer.Mouse:
prevCaretPos, _ := e.text.Selection()
e.blinkStart = gtx.Now
e.text.MoveCoord(image.Point{
X: int(math.Round(float64(evt.Position.X))),
Y: int(math.Round(float64(evt.Position.Y))),
})
gtx.Execute(key.FocusCmd{Tag: e})
if !e.ReadOnly {
gtx.Execute(key.SoftKeyboardCmd{Show: true})
}
if e.scroller.State() != gesture.StateFlinging {
e.scrollCaret = true
}
if evt.Modifiers == key.ModShift {
start, end := e.text.Selection()
// If they clicked closer to the end, then change the end to
// where the caret used to be (effectively swapping start & end).
if abs(end-start) < abs(start-prevCaretPos) {
e.text.SetCaret(start, prevCaretPos)
}
} else {
e.text.ClearSelection()
}
e.dragging = true
// Process multi-clicks.
switch {
case evt.NumClicks == 2:
e.text.MoveWord(-1, selectionClear)
e.text.MoveWord(1, selectionExtend)
e.dragging = false
case evt.NumClicks >= 3:
e.text.MoveLineStart(selectionClear)
e.text.MoveLineEnd(selectionExtend)
e.dragging = false
}
}
case pointer.Event:
release := false
switch {
case evt.Kind == pointer.Release && evt.Source == pointer.Mouse:
release = true
fallthrough
case evt.Kind == pointer.Drag && evt.Source == pointer.Mouse:
if e.dragging {
e.blinkStart = gtx.Now
e.text.MoveCoord(image.Point{
X: int(math.Round(float64(evt.Position.X))),
Y: int(math.Round(float64(evt.Position.Y))),
})
e.scrollCaret = true
if release {
e.dragging = false
}
}
}
}
for _, evt := range e.dragger.Update(gtx.Metric, gtx, gesture.Both) {
combinedEvents = append(combinedEvents, evt)
}
return combinedEvents
return nil, false
}
func (e *Editor) processKey(gtx layout.Context) {
func condFilter(pred bool, f key.Filter) event.Filter {
if pred {
return f
} else {
return nil
}
}
func (e *Editor) processKey(gtx layout.Context) (EditorEvent, bool) {
if e.text.Changed() {
e.events = append(e.events, ChangeEvent{})
return ChangeEvent{}, true
}
caret, _ := e.text.Selection()
atBeginning := caret == 0
atEnd := caret == e.text.Len()
if gtx.Locale.Direction.Progression() != system.FromOrigin {
atEnd, atBeginning = atBeginning, atEnd
}
filters := []event.Filter{
key.FocusFilter{Target: e},
transfer.TargetFilter{Target: e, Type: "application/text"},
key.Filter{Focus: e, Name: key.NameEnter, Optional: key.ModShift},
key.Filter{Focus: e, Name: key.NameReturn, Optional: key.ModShift},
key.Filter{Focus: e, Name: "Z", Required: key.ModShortcut, Optional: key.ModShift},
key.Filter{Focus: e, Name: "C", Required: key.ModShortcut},
key.Filter{Focus: e, Name: "V", Required: key.ModShortcut},
key.Filter{Focus: e, Name: "X", Required: key.ModShortcut},
key.Filter{Focus: e, Name: "A", Required: key.ModShortcut},
key.Filter{Focus: e, Name: key.NameDeleteBackward, Optional: key.ModShortcutAlt | key.ModShift},
key.Filter{Focus: e, Name: key.NameDeleteForward, Optional: key.ModShortcutAlt | key.ModShift},
key.Filter{Focus: e, Name: key.NameHome, Optional: key.ModShortcut | key.ModShift},
key.Filter{Focus: e, Name: key.NameEnd, Optional: key.ModShortcut | key.ModShift},
key.Filter{Focus: e, Name: key.NamePageDown, Optional: key.ModShift},
key.Filter{Focus: e, Name: key.NamePageUp, Optional: key.ModShift},
condFilter(!atBeginning, key.Filter{Focus: e, Name: key.NameLeftArrow, Optional: key.ModShortcutAlt | key.ModShift}),
condFilter(!atBeginning, key.Filter{Focus: e, Name: key.NameUpArrow, Optional: key.ModShortcutAlt | key.ModShift}),
condFilter(!atEnd, key.Filter{Focus: e, Name: key.NameRightArrow, Optional: key.ModShortcutAlt | key.ModShift}),
condFilter(!atEnd, key.Filter{Focus: e, Name: key.NameDownArrow, Optional: key.ModShortcutAlt | key.ModShift}),
}
// adjust keeps track of runes dropped because of MaxLen.
var adjust int
for _, ke := range gtx.Events(&e.eventKey) {
for {
ke, ok := gtx.Event(filters...)
if !ok {
break
}
e.blinkStart = gtx.Now
switch ke := ke.(type) {
case key.FocusEvent:
e.focused = ke.Focus
// Reset IME state.
e.ime.imeState = imeState{}
if ke.Focus && !e.ReadOnly {
gtx.Execute(key.SoftKeyboardCmd{Show: true})
}
case key.Event:
if !e.focused || ke.State != key.Press {
if !gtx.Focused(e) || ke.State != key.Press {
break
}
if !e.ReadOnly && e.Submit && (ke.Name == key.NameReturn || ke.Name == key.NameEnter) {
if !ke.Modifiers.Contain(key.ModShift) {
e.scratch = e.text.Text(e.scratch)
e.events = append(e.events, SubmitEvent{
return SubmitEvent{
Text: string(e.scratch),
})
continue
}, true
}
}
e.command(gtx, ke)
e.scrollCaret = true
e.scroller.Stop()
ev, ok := e.command(gtx, ke)
if ok {
return ev, ok
}
case key.SnippetEvent:
e.updateSnippet(gtx, ke.Start, ke.End)
case key.EditEvent:
@@ -369,19 +445,26 @@ func (e *Editor) processKey(gtx layout.Context) {
// Reset caret xoff.
e.text.MoveCaret(0, 0)
if submit {
if e.text.Changed() {
e.events = append(e.events, ChangeEvent{})
}
e.scratch = e.text.Text(e.scratch)
e.events = append(e.events, SubmitEvent{
submitEvent := SubmitEvent{
Text: string(e.scratch),
})
}
if e.text.Changed() {
e.pending = append(e.pending, submitEvent)
return ChangeEvent{}, true
}
return submitEvent, true
}
// Complete a paste event, initiated by Shortcut-V in Editor.command().
case clipboard.Event:
case transfer.DataEvent:
e.scrollCaret = true
e.scroller.Stop()
e.Insert(ke.Text)
content, err := io.ReadAll(ke.Open())
if err == nil {
if e.Insert(string(content)) != 0 {
return ChangeEvent{}, true
}
}
case key.SelectionEvent:
e.scrollCaret = true
e.scroller.Stop()
@@ -392,11 +475,12 @@ func (e *Editor) processKey(gtx layout.Context) {
}
}
if e.text.Changed() {
e.events = append(e.events, ChangeEvent{})
return ChangeEvent{}, true
}
return nil, false
}
func (e *Editor) command(gtx layout.Context, k key.Event) {
func (e *Editor) command(gtx layout.Context, k key.Event) (EditorEvent, bool) {
direction := 1
if gtx.Locale.Direction.Progression() == system.TowardOrigin {
direction = -1
@@ -412,15 +496,17 @@ func (e *Editor) command(gtx layout.Context, k key.Event) {
// half is in Editor.processKey() under clipboard.Event.
case "V":
if !e.ReadOnly {
clipboard.ReadOp{Tag: &e.eventKey}.Add(gtx.Ops)
gtx.Execute(clipboard.ReadCmd{Tag: e})
}
// Copy or Cut selection -- ignored if nothing selected.
case "C", "X":
e.scratch = e.text.SelectedText(e.scratch)
if text := string(e.scratch); text != "" {
clipboard.WriteOp{Text: text}.Add(gtx.Ops)
gtx.Execute(clipboard.WriteCmd{Type: "application/text", Data: io.NopCloser(strings.NewReader(text))})
if k.Name == "X" && !e.ReadOnly {
e.Delete(1)
if e.Delete(1) != 0 {
return ChangeEvent{}, true
}
}
}
// Select all
@@ -429,33 +515,51 @@ func (e *Editor) command(gtx layout.Context, k key.Event) {
case "Z":
if !e.ReadOnly {
if k.Modifiers.Contain(key.ModShift) {
e.redo()
if ev, ok := e.redo(); ok {
return ev, ok
}
} else {
e.undo()
if ev, ok := e.undo(); ok {
return ev, ok
}
}
}
case key.NameHome:
e.text.MoveTextStart(selAct)
case key.NameEnd:
e.text.MoveTextEnd(selAct)
}
return
return nil, false
}
switch k.Name {
case key.NameReturn, key.NameEnter:
if !e.ReadOnly {
e.Insert("\n")
if e.Insert("\n") != 0 {
return ChangeEvent{}, true
}
}
case key.NameDeleteBackward:
if !e.ReadOnly {
if moveByWord {
e.deleteWord(-1)
if e.deleteWord(-1) != 0 {
return ChangeEvent{}, true
}
} else {
e.Delete(-1)
if e.Delete(-1) != 0 {
return ChangeEvent{}, true
}
}
}
case key.NameDeleteForward:
if !e.ReadOnly {
if moveByWord {
e.deleteWord(1)
if e.deleteWord(1) != 0 {
return ChangeEvent{}, true
}
} else {
e.Delete(1)
if e.Delete(1) != 0 {
return ChangeEvent{}, true
}
}
}
case key.NameUpArrow:
@@ -485,20 +589,11 @@ func (e *Editor) command(gtx layout.Context, k key.Event) {
case key.NamePageDown:
e.text.MovePages(+1, selAct)
case key.NameHome:
e.text.MoveStart(selAct)
e.text.MoveLineStart(selAct)
case key.NameEnd:
e.text.MoveEnd(selAct)
e.text.MoveLineEnd(selAct)
}
}
// Focus requests the input focus for the Editor.
func (e *Editor) Focus() {
e.requestFocus = true
}
// Focused returns whether the editor is focused or not.
func (e *Editor) Focused() bool {
return e.focused
return nil, false
}
// initBuffer should be invoked first in every exported function that accesses
@@ -517,48 +612,51 @@ func (e *Editor) initBuffer() {
e.text.WrapPolicy = e.WrapPolicy
}
// Update the state of the editor in response to input events.
func (e *Editor) Update(gtx layout.Context) {
// Update the state of the editor in response to input events. Update consumes editor
// input events until there are no remaining events or an editor event is generated.
// To fully update the state of the editor, callers should call Update until it returns
// false.
func (e *Editor) Update(gtx layout.Context) (EditorEvent, bool) {
e.initBuffer()
e.processEvents(gtx)
if e.focused {
// Notify IME of selection if it changed.
newSel := e.ime.selection
start, end := e.text.Selection()
newSel.rng = key.Range{
Start: start,
End: end,
}
caretPos, carAsc, carDesc := e.text.CaretInfo()
newSel.caret = key.Caret{
Pos: layout.FPt(caretPos),
Ascent: float32(carAsc),
Descent: float32(carDesc),
}
if newSel != e.ime.selection {
e.ime.selection = newSel
key.SelectionOp{
Tag: &e.eventKey,
Range: newSel.rng,
Caret: newSel.caret,
}.Add(gtx.Ops)
}
e.updateSnippet(gtx, e.ime.start, e.ime.end)
event, ok := e.processEvents(gtx)
// Notify IME of selection if it changed.
newSel := e.ime.selection
start, end := e.text.Selection()
newSel.rng = key.Range{
Start: start,
End: end,
}
caretPos, carAsc, carDesc := e.text.CaretInfo()
newSel.caret = key.Caret{
Pos: layout.FPt(caretPos),
Ascent: float32(carAsc),
Descent: float32(carDesc),
}
if newSel != e.ime.selection {
e.ime.selection = newSel
gtx.Execute(key.SelectionCmd{Tag: e, Range: newSel.rng, Caret: newSel.caret})
}
e.updateSnippet(gtx, e.ime.start, e.ime.end)
return event, ok
}
// Layout lays out the editor using the provided textMaterial as the paint material
// for the text glyphs+caret and the selectMaterial as the paint material for the
// selection rectangle.
func (e *Editor) Layout(gtx layout.Context, lt *text.Shaper, font font.Font, size unit.Sp, textMaterial, selectMaterial op.CallOp) layout.Dimensions {
e.Update(gtx)
for {
_, ok := e.Update(gtx)
if !ok {
break
}
}
e.text.Layout(gtx, lt, font, size)
return e.layout(gtx, textMaterial, selectMaterial)
}
// updateSnippet adds a key.SnippetOp if the snippet content or position
// updateSnippet queues a key.SnippetCmd if the snippet content or position
// have changed. off and len are in runes.
func (e *Editor) updateSnippet(gtx layout.Context, start, end int) {
if start > end {
@@ -598,10 +696,7 @@ func (e *Editor) updateSnippet(gtx layout.Context, start, end int) {
return
}
e.ime.snippet = newSnip
key.SnippetOp{
Tag: &e.eventKey,
Snippet: newSnip,
}.Add(gtx.Ops)
gtx.Execute(key.SnippetCmd{Tag: e, Snippet: newSnip})
}
func (e *Editor) layout(gtx layout.Context, textMaterial, selectMaterial op.CallOp) layout.Dimensions {
@@ -612,79 +707,35 @@ func (e *Editor) layout(gtx layout.Context, textMaterial, selectMaterial op.Call
e.scrollCaret = false
e.text.ScrollToCaret()
}
textDims := e.text.FullDimensions()
visibleDims := e.text.Dimensions()
defer clip.Rect(image.Rectangle{Max: visibleDims.Size}).Push(gtx.Ops).Pop()
pointer.CursorText.Add(gtx.Ops)
var keys key.Set
if e.focused {
const keyFilterNoLeftUp = "(ShortAlt)-(Shift)-[→,↓]|(Shift)-[⏎,⌤]|(ShortAlt)-(Shift)-[⌫,⌦]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,V,X,A]|Short-(Shift)-Z"
const keyFilterNoRightDown = "(ShortAlt)-(Shift)-[←,↑]|(Shift)-[⏎,⌤]|(ShortAlt)-(Shift)-[⌫,⌦]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,V,X,A]|Short-(Shift)-Z"
const keyFilterNoArrows = "(Shift)-[⏎,⌤]|(ShortAlt)-(Shift)-[⌫,⌦]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,V,X,A]|Short-(Shift)-Z"
const keyFilterAllArrows = "(ShortAlt)-(Shift)-[←,→,↑,↓]|(Shift)-[⏎,⌤]|(ShortAlt)-(Shift)-[⌫,⌦]|(Shift)-[⇞,⇟,⇱,⇲]|Short-[C,V,X,A]|Short-(Shift)-Z"
caret, _ := e.text.Selection()
switch {
case caret == 0 && caret == e.text.Len():
keys = keyFilterNoArrows
case caret == 0:
if gtx.Locale.Direction.Progression() == system.FromOrigin {
keys = keyFilterNoLeftUp
} else {
keys = keyFilterNoRightDown
}
case caret == e.text.Len():
if gtx.Locale.Direction.Progression() == system.FromOrigin {
keys = keyFilterNoRightDown
} else {
keys = keyFilterNoLeftUp
}
default:
keys = keyFilterAllArrows
}
}
key.InputOp{Tag: &e.eventKey, Hint: e.InputHint, Keys: keys}.Add(gtx.Ops)
if e.requestFocus {
key.FocusOp{Tag: &e.eventKey}.Add(gtx.Ops)
key.SoftKeyboardOp{Show: true}.Add(gtx.Ops)
}
e.requestFocus = false
event.Op(gtx.Ops, e)
key.InputHintOp{Tag: e, Hint: e.InputHint}.Add(gtx.Ops)
var scrollRange image.Rectangle
if e.SingleLine {
scrollOffX := e.text.ScrollOff().X
scrollRange.Min.X = min(-scrollOffX, 0)
scrollRange.Max.X = max(0, textDims.Size.X-(scrollOffX+visibleDims.Size.X))
} else {
scrollOffY := e.text.ScrollOff().Y
scrollRange.Min.Y = -scrollOffY
scrollRange.Max.Y = max(0, textDims.Size.Y-(scrollOffY+visibleDims.Size.Y))
}
e.scroller.Add(gtx.Ops, scrollRange)
e.scroller.Add(gtx.Ops)
e.clicker.Add(gtx.Ops)
e.dragger.Add(gtx.Ops)
e.showCaret = false
if e.focused {
if gtx.Focused(e) {
now := gtx.Now
dt := now.Sub(e.blinkStart)
blinking := dt < maxBlinkDuration
const timePerBlink = time.Second / blinksPerSecond
nextBlink := now.Add(timePerBlink/2 - dt%(timePerBlink/2))
if blinking {
redraw := op.InvalidateOp{At: nextBlink}
redraw.Add(gtx.Ops)
gtx.Execute(op.InvalidateCmd{At: nextBlink})
}
e.showCaret = e.focused && (!blinking || dt%timePerBlink < timePerBlink/2)
e.showCaret = !blinking || dt%timePerBlink < timePerBlink/2
}
disabled := gtx.Queue == nil
semantic.Editor.Add(gtx.Ops)
if e.Len() > 0 {
e.paintSelection(gtx, selectMaterial)
e.paintText(gtx, textMaterial)
}
if !disabled {
if gtx.Enabled() {
e.paintCaret(gtx, textMaterial)
}
return visibleDims
@@ -694,7 +745,7 @@ func (e *Editor) layout(gtx layout.Context, textMaterial, selectMaterial op.Call
// material to set the painting material for the selection.
func (e *Editor) paintSelection(gtx layout.Context, material op.CallOp) {
e.initBuffer()
if !e.focused {
if !gtx.Focused(e) {
return
}
e.text.PaintSelection(gtx, material)
@@ -758,10 +809,10 @@ func (e *Editor) CaretCoords() f32.Point {
//
// If there is a selection, it is deleted and counts as a single grapheme
// cluster.
func (e *Editor) Delete(graphemeClusters int) {
func (e *Editor) Delete(graphemeClusters int) (deletedRunes int) {
e.initBuffer()
if graphemeClusters == 0 {
return
return 0
}
start, end := e.text.Selection()
@@ -777,9 +828,10 @@ func (e *Editor) Delete(graphemeClusters int) {
// Reset xoff.
e.text.MoveCaret(0, 0)
e.ClearSelection()
return end - start
}
func (e *Editor) Insert(s string) {
func (e *Editor) Insert(s string) (insertedRunes int) {
e.initBuffer()
if e.SingleLine {
s = strings.ReplaceAll(s, "\n", " ")
@@ -793,6 +845,7 @@ func (e *Editor) Insert(s string) {
e.text.MoveCaret(0, 0)
e.SetCaret(start+moves, start+moves)
e.scrollCaret = true
return moves
}
// modification represents a change to the contents of the editor buffer.
@@ -812,10 +865,10 @@ type modification struct {
// undo applies the modification at e.history[e.historyIdx] and decrements
// e.historyIdx.
func (e *Editor) undo() {
func (e *Editor) undo() (EditorEvent, bool) {
e.initBuffer()
if len(e.history) < 1 || e.nextHistoryIdx == 0 {
return
return nil, false
}
mod := e.history[e.nextHistoryIdx-1]
replaceEnd := mod.StartRune + utf8.RuneCountInString(mod.ApplyContent)
@@ -823,14 +876,15 @@ func (e *Editor) undo() {
caretEnd := mod.StartRune + utf8.RuneCountInString(mod.ReverseContent)
e.SetCaret(caretEnd, mod.StartRune)
e.nextHistoryIdx--
return ChangeEvent{}, true
}
// redo applies the modification at e.history[e.historyIdx] and increments
// e.historyIdx.
func (e *Editor) redo() {
func (e *Editor) redo() (EditorEvent, bool) {
e.initBuffer()
if len(e.history) < 1 || e.nextHistoryIdx == len(e.history) {
return
return nil, false
}
mod := e.history[e.nextHistoryIdx]
end := mod.StartRune + utf8.RuneCountInString(mod.ReverseContent)
@@ -838,6 +892,7 @@ func (e *Editor) redo() {
caretEnd := mod.StartRune + utf8.RuneCountInString(mod.ApplyContent)
e.SetCaret(caretEnd, mod.StartRune)
e.nextHistoryIdx++
return ChangeEvent{}, true
}
// replace the text between start and end with s. Indices are in runes.
@@ -921,18 +976,18 @@ func (e *Editor) MoveCaret(startDelta, endDelta int) {
// Positive is forward, negative is backward.
// Absolute values greater than one will delete that many words.
// The selection counts as a single word.
func (e *Editor) deleteWord(distance int) {
func (e *Editor) deleteWord(distance int) (deletedRunes int) {
if distance == 0 {
return
}
start, end := e.text.Selection()
if start != end {
e.Delete(1)
deletedRunes = e.Delete(1)
distance -= sign(distance)
}
if distance == 0 {
return
return deletedRunes
}
// split the distance information into constituent parts to be
@@ -972,7 +1027,8 @@ func (e *Editor) deleteWord(distance int) {
runes += 1
}
}
e.Delete(runes * direction)
deletedRunes += e.Delete(runes * direction)
return deletedRunes
}
// SelectionLen returns the length of the selection, in runes; it is
+204 -97
View File
@@ -20,7 +20,7 @@ import (
"gioui.org/font"
"gioui.org/font/gofont"
"gioui.org/font/opentype"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
@@ -96,17 +96,14 @@ func assertContents(t *testing.T, e *Editor, contents string, selectionStart, se
// TestEditorReadOnly ensures that mouse and keyboard interactions with readonly
// editors do nothing but manipulate the text selection.
func TestEditorReadOnly(t *testing.T) {
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Constraints{
Max: image.Pt(100, 100),
},
Locale: english,
}
gtx.Queue = &testQueue{
events: []event.Event{
key.FocusEvent{Focus: true},
},
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
fontSize := unit.Sp(10)
@@ -118,12 +115,23 @@ func TestEditorReadOnly(t *testing.T) {
if cStart != cEnd {
t.Errorf("unexpected initial caret positions")
}
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
gtx.Execute(key.FocusCmd{Tag: e})
layoutEditor := func() layout.Dimensions {
return e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
}
layoutEditor()
r.Frame(gtx.Ops)
gtx.Ops.Reset()
layoutEditor()
r.Frame(gtx.Ops)
gtx.Ops.Reset()
layoutEditor()
r.Frame(gtx.Ops)
// Select everything.
gtx.Ops.Reset()
gtx.Queue = &testQueue{events: []event.Event{key.Event{Name: "A", Modifiers: key.ModShortcut}}}
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Queue(key.Event{Name: "A", Modifiers: key.ModShortcut})
layoutEditor()
textContent := e.Text()
cStart2, cEnd2 := e.Selection()
if cStart2 > cEnd2 {
@@ -138,7 +146,7 @@ func TestEditorReadOnly(t *testing.T) {
// Type some new characters.
gtx.Ops.Reset()
gtx.Queue = &testQueue{events: []event.Event{key.EditEvent{Range: key.Range{Start: cStart2, End: cEnd2}, Text: "something else"}}}
r.Queue(key.EditEvent{Range: key.Range{Start: cStart2, End: cEnd2}, Text: "something else"})
e.Update(gtx)
textContent2 := e.Text()
if textContent2 != textContent {
@@ -147,8 +155,8 @@ func TestEditorReadOnly(t *testing.T) {
// Try to delete selection.
gtx.Ops.Reset()
gtx.Queue = &testQueue{events: []event.Event{key.Event{Name: key.NameDeleteBackward}}}
dims := e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Queue(key.Event{Name: key.NameDeleteBackward})
dims := layoutEditor()
textContent2 = e.Text()
if textContent2 != textContent {
t.Errorf("readonly editor modified by delete key.Event")
@@ -157,14 +165,14 @@ func TestEditorReadOnly(t *testing.T) {
// Click and drag from the middle of the first line
// to the center.
gtx.Ops.Reset()
gtx.Queue = &testQueue{events: []event.Event{
r.Queue(
pointer.Event{
Kind: pointer.Press,
Buttons: pointer.ButtonPrimary,
Position: f32.Pt(float32(dims.Size.X)*.5, 5),
},
pointer.Event{
Kind: pointer.Drag,
Kind: pointer.Move,
Buttons: pointer.ButtonPrimary,
Position: layout.FPt(dims.Size).Mul(.5),
},
@@ -173,7 +181,7 @@ func TestEditorReadOnly(t *testing.T) {
Buttons: pointer.ButtonPrimary,
Position: layout.FPt(dims.Size).Mul(.5),
},
}}
)
e.Update(gtx)
cStart3, cEnd3 := e.Selection()
if cStart3 == cStart2 || cEnd3 == cEnd2 {
@@ -248,7 +256,7 @@ func TestEditor(t *testing.T) {
// Regression test for bad in-cluster rune offset math.
e.SetText("æbc")
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 3, len("æbc"))
textSample := "æbc\naøå••"
@@ -260,7 +268,7 @@ func TestEditor(t *testing.T) {
}
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
assertCaret(t, e, 0, 0, 0)
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 3, len("æbc"))
e.MoveCaret(+1, +1)
assertCaret(t, e, 1, 0, len("æbc\n"))
@@ -268,7 +276,7 @@ func TestEditor(t *testing.T) {
assertCaret(t, e, 0, 3, len("æbc"))
e.text.MoveLines(+1, selectionClear)
assertCaret(t, e, 1, 4, len("æbc\naøå•"))
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 1, 5, len("æbc\naøå••"))
e.MoveCaret(+1, +1)
assertCaret(t, e, 1, 5, len("æbc\naøå••"))
@@ -292,7 +300,7 @@ func TestEditor(t *testing.T) {
// Test that moveLine applies x offsets from previous moves.
e.SetText("long line\nshort")
e.SetCaret(0, 0)
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
e.text.MoveLines(+1, selectionClear)
e.text.MoveLines(-1, selectionClear)
assertCaret(t, e, 0, utf8.RuneCountInString("long line"), len("long line"))
@@ -334,14 +342,14 @@ func TestEditorRTL(t *testing.T) {
e.MoveCaret(+1, +1)
assertCaret(t, e, 0, 3, len("الح"))
// Move to the "end" of the line. This moves to the left edge of the line.
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 4, len("الحب"))
sentence := "الحب سماء لا\nتمط غير الأحلام"
e.SetText(sentence)
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
assertCaret(t, e, 0, 0, 0)
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 12, len("الحب سماء لا"))
e.MoveCaret(+1, +1)
assertCaret(t, e, 1, 0, len("الحب سماء لا\n"))
@@ -353,7 +361,7 @@ func TestEditorRTL(t *testing.T) {
assertCaret(t, e, 0, 12, len("الحب سماء لا"))
e.text.MoveLines(+1, selectionClear)
assertCaret(t, e, 1, 14, len("الحب سماء لا\nتمط غير الأحلا"))
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 1, 15, len("الحب سماء لا\nتمط غير الأحلام"))
e.MoveCaret(+1, +1)
assertCaret(t, e, 1, 15, len("الحب سماء لا\nتمط غير الأحلام"))
@@ -409,7 +417,7 @@ func TestEditorLigature(t *testing.T) {
assertCaret(t, e, 0, 0, 0)
e.SetText("fl") // just a ligature
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 2, len("fl"))
e.MoveCaret(-1, -1)
assertCaret(t, e, 0, 1, len("f"))
@@ -420,7 +428,7 @@ func TestEditorLigature(t *testing.T) {
e.SetText("flaffl•ffi\n•fflfi") // 3 ligatures on line 0, 2 on line 1
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
assertCaret(t, e, 0, 0, 0)
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
assertCaret(t, e, 0, 10, len("ffaffl•ffi"))
e.MoveCaret(+1, +1)
assertCaret(t, e, 1, 0, len("ffaffl•ffi\n"))
@@ -473,7 +481,7 @@ func TestEditorLigature(t *testing.T) {
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
// Ensure that all runes in the final cluster of a line are properly
// decoded when moving to the end of the line. This is a regression test.
e.text.MoveEnd(selectionClear)
e.text.MoveLineEnd(selectionClear)
// The first line was broken by line wrapping, not a newline character, and has a trailing
// whitespace. However, we should never be able to reach the "other side" of such a trailing
// whitespace glyph.
@@ -496,22 +504,22 @@ func TestEditorLigature(t *testing.T) {
func TestEditorDimensions(t *testing.T) {
e := new(Editor)
tq := &testQueue{
events: []event.Event{
key.EditEvent{Text: "A"},
},
}
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Constraints{Max: image.Pt(100, 100)},
Queue: tq,
Source: r.Source(),
Locale: english,
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
fontSize := unit.Sp(10)
font := font.Font{}
gtx.Execute(key.FocusCmd{Tag: e})
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
r.Queue(key.EditEvent{Text: "A"})
dims := e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
if dims.Size.X == 0 {
if dims.Size.X < 5 {
t.Errorf("EditEvent was not reflected in Editor width")
}
}
@@ -540,8 +548,10 @@ const (
moveRune
moveLine
movePage
moveStart
moveEnd
moveTextStart
moveTextEnd
moveLineStart
moveLineEnd
moveCoord
moveWord
deleteWord
@@ -591,10 +601,14 @@ func TestEditorCaretConsistency(t *testing.T) {
e.text.MoveLines(int(distance), selectionClear)
case movePage:
e.text.MovePages(int(distance), selectionClear)
case moveStart:
e.text.MoveStart(selectionClear)
case moveEnd:
e.text.MoveEnd(selectionClear)
case moveLineStart:
e.text.MoveLineStart(selectionClear)
case moveLineEnd:
e.text.MoveLineEnd(selectionClear)
case moveTextStart:
e.text.MoveTextStart(selectionClear)
case moveTextEnd:
e.text.MoveTextEnd(selectionClear)
case moveCoord:
e.text.MoveCoord(image.Pt(int(x), int(y)))
case moveWord:
@@ -871,7 +885,7 @@ func (editMutation) Generate(rand *rand.Rand, size int) reflect.Value {
// to make it much narrower (which makes the lines in the editor reflow), and
// then verifies that the updated (col, line) positions of the selected text
// are where we expect.
func TestEditorSelect(t *testing.T) {
func TestEditorSelectReflow(t *testing.T) {
e := new(Editor)
e.SetText(`a 2 4 6 8 a
b 2 4 6 8 b
@@ -882,9 +896,11 @@ f 2 4 6 8 f
g 2 4 6 8 g
`)
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Locale: english,
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
font := font.Font{}
@@ -892,42 +908,39 @@ g 2 4 6 8 g
var tim time.Duration
selected := func(start, end int) string {
gtx.Execute(key.FocusCmd{Tag: e})
// Layout once with no events; populate e.lines.
gtx.Queue = nil
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
_ = e.Events() // throw away any events from this layout
r.Frame(gtx.Ops)
gtx.Source = r.Source()
// Build the selection events
startPos := e.text.closestToRune(start)
endPos := e.text.closestToRune(end)
tq := &testQueue{
events: []event.Event{
pointer.Event{
Buttons: pointer.ButtonPrimary,
Kind: pointer.Press,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, startPos.lineCol.line, 0, startPos.lineCol.col), textBaseline(e, startPos.lineCol.line)),
},
pointer.Event{
Kind: pointer.Release,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, endPos.lineCol.line, 0, endPos.lineCol.col), textBaseline(e, endPos.lineCol.line)),
},
r.Queue(
pointer.Event{
Buttons: pointer.ButtonPrimary,
Kind: pointer.Press,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, startPos.lineCol.line, 0, startPos.lineCol.col), textBaseline(e, startPos.lineCol.line)),
},
}
pointer.Event{
Kind: pointer.Release,
Source: pointer.Mouse,
Time: tim,
Position: f32.Pt(textWidth(e, endPos.lineCol.line, 0, endPos.lineCol.col), textBaseline(e, endPos.lineCol.line)),
},
)
tim += time.Second // Avoid multi-clicks.
gtx.Queue = tq
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
for _, evt := range e.Events() {
switch evt.(type) {
case SelectEvent:
return e.SelectedText()
for {
_, ok := e.Update(gtx) // throw away any events from this layout
if !ok {
break
}
}
return ""
return e.SelectedText()
}
type screenPos image.Point
logicalPosMatch := func(t *testing.T, n int, label string, expected screenPos, actual combinedPos) {
@@ -965,7 +978,7 @@ g 2 4 6 8 g
// Constrain the editor to roughly 6 columns wide and redraw
gtx.Constraints = layout.Exact(image.Pt(36, 36))
// Keep existing selection
gtx.Queue = nil
gtx = gtx.Disabled()
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
caretStart := e.text.closestToRune(e.text.caret.start)
@@ -975,24 +988,89 @@ g 2 4 6 8 g
}
}
func TestEditorSelectShortcuts(t *testing.T) {
tFont := font.Font{}
tFontSize := unit.Sp(10)
tShaper := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
var tEditor = &Editor{
SingleLine: false,
ReadOnly: true,
}
lines := "abc abc abc\ndef def def\nghi ghi ghi"
tEditor.SetText(lines)
type testCase struct {
// Initial text selection.
startPos, endPos int
// Keyboard shortcut to execute.
keyEvent key.Event
// Expected text selection.
selection string
}
pos1, pos2 := 14, 21
for n, tst := range []testCase{
{pos1, pos2, key.Event{Name: "A", Modifiers: key.ModShortcut}, lines},
{pos2, pos1, key.Event{Name: "A", Modifiers: key.ModShortcut}, lines},
{pos1, pos2, key.Event{Name: key.NameHome, Modifiers: key.ModShift}, "def def d"},
{pos1, pos2, key.Event{Name: key.NameEnd, Modifiers: key.ModShift}, "ef"},
{pos2, pos1, key.Event{Name: key.NameHome, Modifiers: key.ModShift}, "de"},
{pos2, pos1, key.Event{Name: key.NameEnd, Modifiers: key.ModShift}, "f def def"},
{pos1, pos2, key.Event{Name: key.NameHome, Modifiers: key.ModShortcut | key.ModShift}, "abc abc abc\ndef def d"},
{pos1, pos2, key.Event{Name: key.NameEnd, Modifiers: key.ModShortcut | key.ModShift}, "ef\nghi ghi ghi"},
{pos2, pos1, key.Event{Name: key.NameHome, Modifiers: key.ModShortcut | key.ModShift}, "abc abc abc\nde"},
{pos2, pos1, key.Event{Name: key.NameEnd, Modifiers: key.ModShortcut | key.ModShift}, "f def def\nghi ghi ghi"},
} {
tRouter := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Locale: english,
Constraints: layout.Exact(image.Pt(100, 100)),
Source: tRouter.Source(),
}
gtx.Execute(key.FocusCmd{Tag: tEditor})
tEditor.Layout(gtx, tShaper, tFont, tFontSize, op.CallOp{}, op.CallOp{})
tEditor.SetCaret(tst.startPos, tst.endPos)
if cStart, cEnd := tEditor.Selection(); cStart != tst.startPos || cEnd != tst.endPos {
t.Errorf("TestEditorSelect %d: initial selection", n)
}
tRouter.Queue(tst.keyEvent)
tEditor.Update(gtx)
if got := tEditor.SelectedText(); got != tst.selection {
t.Errorf("TestEditorSelect %d: Expected %q, got %q", n, tst.selection, got)
}
}
}
// Verify that an existing selection is dismissed when you press arrow keys.
func TestSelectMove(t *testing.T) {
e := new(Editor)
e.SetText(`0123456789`)
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Locale: english,
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
font := font.Font{}
fontSize := unit.Sp(10)
// Layout once to populate e.lines and get focus.
gtx.Queue = newQueue(key.FocusEvent{Focus: true})
gtx.Execute(key.FocusCmd{Tag: e})
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
// Set up selecton so the Editor key handler filters for all 4 directional keys.
e.SetCaret(3, 6)
gtx.Ops.Reset()
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
gtx.Ops.Reset()
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
testKey := func(keyName string) {
for _, keyName := range []key.Name{key.NameLeftArrow, key.NameRightArrow, key.NameUpArrow, key.NameDownArrow} {
// Select 345
e.SetCaret(3, 6)
if expected, got := "345", e.SelectedText(); expected != got {
@@ -1000,18 +1078,15 @@ func TestSelectMove(t *testing.T) {
}
// Press the key
gtx.Queue = newQueue(key.Event{State: key.Press, Name: keyName})
r.Queue(key.Event{State: key.Press, Name: keyName})
gtx.Ops.Reset()
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
if expected, got := "", e.SelectedText(); expected != got {
t.Errorf("KeyName %s, expected %q, got %q", keyName, expected, got)
}
}
testKey(key.NameLeftArrow)
testKey(key.NameRightArrow)
testKey(key.NameUpArrow)
testKey(key.NameDownArrow)
}
func TestEditor_Read(t *testing.T) {
@@ -1064,17 +1139,22 @@ func TestEditor_MaxLen(t *testing.T) {
}
e.SetText("2345678")
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: newQueue(
key.EditEvent{Range: key.Range{Start: 0, End: 2}, Text: "1234"},
key.SelectionEvent{Start: 4, End: 4},
),
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
fontSize := unit.Sp(10)
font := font.Font{}
gtx.Execute(key.FocusCmd{Tag: e})
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
r.Queue(
key.EditEvent{Range: key.Range{Start: 0, End: 2}, Text: "1234"},
key.SelectionEvent{Start: 4, End: 4},
)
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
if got, want := e.Text(), "12345678"; got != want {
@@ -1095,17 +1175,22 @@ func TestEditor_Filter(t *testing.T) {
}
e.SetText("2345678")
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: newQueue(
key.EditEvent{Range: key.Range{Start: 0, End: 0}, Text: "ab1"},
key.SelectionEvent{Start: 4, End: 4},
),
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
fontSize := unit.Sp(10)
font := font.Font{}
gtx.Execute(key.FocusCmd{Tag: e})
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
r.Queue(
key.EditEvent{Range: key.Range{Start: 0, End: 0}, Text: "ab1"},
key.SelectionEvent{Start: 4, End: 4},
)
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
if got, want := e.Text(), "12345678"; got != want {
@@ -1120,22 +1205,33 @@ func TestEditor_Submit(t *testing.T) {
e := new(Editor)
e.Submit = true
r := new(input.Router)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: newQueue(
key.EditEvent{Range: key.Range{Start: 0, End: 0}, Text: "ab1\n"},
),
Source: r.Source(),
}
cache := text.NewShaper(text.NoSystemFonts(), text.WithCollection(gofont.Collection()))
fontSize := unit.Sp(10)
font := font.Font{}
gtx.Execute(key.FocusCmd{Tag: e})
e.Layout(gtx, cache, font, fontSize, op.CallOp{}, op.CallOp{})
r.Frame(gtx.Ops)
r.Queue(
key.EditEvent{Range: key.Range{Start: 0, End: 0}, Text: "ab1\n"},
)
got := []EditorEvent{}
for {
ev, ok := e.Update(gtx)
if !ok {
break
}
got = append(got, ev)
}
if got, want := e.Text(), "ab1"; got != want {
t.Errorf("editor failed to filter newline")
}
got := e.Events()
want := []EditorEvent{
ChangeEvent{},
SubmitEvent{Text: e.Text()},
@@ -1145,6 +1241,29 @@ func TestEditor_Submit(t *testing.T) {
}
}
func TestNoFilterAllocs(t *testing.T) {
b := testing.Benchmark(func(b *testing.B) {
r := new(input.Router)
e := new(Editor)
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Constraints{
Max: image.Pt(100, 100),
},
Locale: english,
Source: r.Source(),
}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
e.Update(gtx)
}
})
if allocs := b.AllocsPerOp(); allocs != 0 {
t.Fatalf("expected 0 AllocsPerOp, got %d", allocs)
}
}
// textWidth is a text helper for building simple selection events.
// It assumes single-run lines, which isn't safe with non-test text
// data.
@@ -1164,15 +1283,3 @@ func textBaseline(e *Editor, lineNum int) float32 {
start := e.text.closestToLineCol(lineNum, 0)
return float32(start.y)
}
type testQueue struct {
events []event.Event
}
func newQueue(e ...event.Event) *testQueue {
return &testQueue{events: e}
}
func (q *testQueue) Events(_ event.Tag) []event.Event {
return q.events
}
+20 -10
View File
@@ -4,6 +4,7 @@ package widget
import (
"gioui.org/gesture"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/semantic"
@@ -40,17 +41,21 @@ func (e *Enum) index(k string) *enumKey {
// Update the state and report whether Value has changed by user interaction.
func (e *Enum) Update(gtx layout.Context) bool {
if gtx.Queue == nil {
if !gtx.Enabled() {
e.focused = false
}
e.hovering = false
changed := false
for _, state := range e.keys {
for _, ev := range state.click.Update(gtx) {
for {
ev, ok := state.click.Update(gtx.Source)
if !ok {
break
}
switch ev.Kind {
case gesture.KindPress:
if ev.Source == pointer.Mouse {
key.FocusOp{Tag: &state.tag}.Add(gtx.Ops)
gtx.Execute(key.FocusCmd{Tag: &state.tag})
}
case gesture.KindClick:
if state.key != e.Value {
@@ -59,7 +64,15 @@ func (e *Enum) Update(gtx layout.Context) bool {
}
}
}
for _, ev := range gtx.Events(&state.tag) {
for {
ev, ok := gtx.Event(
key.FocusFilter{Target: &state.tag},
key.Filter{Focus: &state.tag, Name: key.NameReturn},
key.Filter{Focus: &state.tag, Name: key.NameSpace},
)
if !ok {
break
}
switch ev := ev.(type) {
case key.FocusEvent:
if ev.Focus {
@@ -69,7 +82,7 @@ func (e *Enum) Update(gtx layout.Context) bool {
e.focused = false
}
case key.Event:
if !e.focused || ev.State != key.Release {
if ev.State != key.Release {
break
}
if ev.Name != key.NameReturn && ev.Name != key.NameSpace {
@@ -117,12 +130,9 @@ func (e *Enum) Layout(gtx layout.Context, k string, content layout.Widget) layou
}
clk := &state.click
clk.Add(gtx.Ops)
enabled := gtx.Queue != nil
if enabled {
key.InputOp{Tag: &state.tag, Keys: "⏎|Space"}.Add(gtx.Ops)
}
event.Op(gtx.Ops, &state.tag)
semantic.SelectedOp(k == e.Value).Add(gtx.Ops)
semantic.EnabledOp(enabled).Add(gtx.Ops)
semantic.EnabledOp(gtx.Enabled()).Add(gtx.Ops)
c.Add(gtx.Ops)
return dims
+20 -20
View File
@@ -5,10 +5,13 @@ package widget_test
import (
"fmt"
"image"
"io"
"strings"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/input"
"gioui.org/io/pointer"
"gioui.org/io/router"
"gioui.org/io/transfer"
"gioui.org/layout"
"gioui.org/op"
@@ -21,11 +24,11 @@ func ExampleClickable_passthrough() {
// pointer events can be passed down for the underlying
// widgets to pick them up.
var button1, button2 widget.Clickable
var r router.Router
var r input.Router
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: &r,
Source: r.Source(),
}
// widget lays out two buttons on top of each other.
@@ -71,15 +74,15 @@ func ExampleClickable_passthrough() {
}
func ExampleDraggable_Layout() {
var r router.Router
var r input.Router
gtx := layout.Context{
Ops: new(op.Ops),
Constraints: layout.Exact(image.Pt(100, 100)),
Queue: &r,
Source: r.Source(),
}
// mime is the type used to match drag and drop operations.
// It could be left empty in this example.
mime := "MyMime"
const mime = "MyMime"
drag := &widget.Draggable{Type: mime}
var drop int
// widget lays out the drag and drop handlers and processes
@@ -94,7 +97,7 @@ func ExampleDraggable_Layout() {
// drag must respond with an Offer event when requested.
// Use the drag method for this.
if m, ok := drag.Update(gtx); ok {
drag.Offer(gtx.Ops, m, offer{Data: "hello world"})
drag.Offer(gtx, m, io.NopCloser(strings.NewReader("hello world")))
}
// Setup the area for drops.
@@ -102,17 +105,21 @@ func ExampleDraggable_Layout() {
Min: image.Pt(20, 20),
Max: image.Pt(40, 40),
}.Push(gtx.Ops)
transfer.TargetOp{
Tag: &drop,
Type: mime, // this must match the drag Type for the drop to succeed
}.Add(gtx.Ops)
event.Op(gtx.Ops, &drop)
ds.Pop()
// Check for the received data.
for _, ev := range gtx.Events(&drop) {
for {
ev, ok := gtx.Event(transfer.TargetFilter{Target: &drop, Type: mime})
if !ok {
break
}
switch e := ev.(type) {
case transfer.DataEvent:
data := e.Open()
fmt.Println(data.(offer).Data)
defer data.Close()
content, _ := io.ReadAll(data)
fmt.Println(string(content))
}
}
}
@@ -145,10 +152,3 @@ func ExampleDraggable_Layout() {
// Output:
// hello world
}
type offer struct {
Data string
}
func (offer) Read([]byte) (int, error) { return 0, nil }
func (offer) Close() error { return nil }
+5 -1
View File
@@ -48,7 +48,11 @@ func (f *Float) Layout(gtx layout.Context, axis layout.Axis, pointerMargin unit.
// The range of f is set by the minimum constraints main axis value.
func (f *Float) Update(gtx layout.Context) bool {
changed := false
for _, e := range f.drag.Update(gtx.Metric, gtx, gesture.Axis(f.axis)) {
for {
e, ok := f.drag.Update(gtx.Metric, gtx.Source, gesture.Axis(f.axis))
if !ok {
break
}
if f.length > 0 && (e.Kind == pointer.Press || e.Kind == pointer.Drag) {
pos := e.Position.X
if f.axis == layout.Vertical {
-4
View File
@@ -347,10 +347,6 @@ type Region struct {
Baseline int
}
// region is identical to Region except that its coordinates are in document
// space instead of a widget coordinate space.
type region = Region
// locate returns highlight regions covering the glyphs that represent the runes in
// [startRune,endRune). If the rects parameter is non-nil, locate will use it to
// return results instead of allocating, provided that there is enough capacity.

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