layout.FRect, layout.FPt for converting from integer to floating point,
useful for drawing operations.
f32.Pt is a shorthand that mirrors image.Pt.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Instead of
type Contraints struct {
Width, Height Constraint
}
use
type Constraints struct {
Min, Max image.Point
}
which leads to simpler use. For example, the Min method is trivally replaced by
the field, and the RigidConstraints constructor is no longer a net win.
API Change. Rewrites:
gofmt -r 'gtx.Constraints.Min() -> gtx.Constraints.Min'
gofmt -r 'gtx.Constraints.Width.Min -> gtx.Constraints.Min.X'
gofmt -r 'gtx.Constraints.Height.Min -> gtx.Constraints.Min.Y'
gofmt -r 'gtx.Constraints.Height.Max -> gtx.Constraints.Max.Y'
gofmt -r 'gtx.Constraints.Width.Max -> gtx.Constraints.Max.X'
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Key had an unfortunate association with keyboard input.
This is an API change. The following rewrites were run to fixup
Gio code:
$ gofmt -r 'pointer.InputOp{Key:a} -> pointer.InputOp{Tag:a}' -w .
$ gofmt -r 'pointer.InputOp{Key:a, Grab:b} -> pointer.InputOp{Tag:a, Grab:b}' -w .
$ gofmt -r 'key.InputOp{Key:a} -> key.InputOp{Tag:a}' -w .
$ gofmt -r 'key.InputOp{Key:a, Focus:b} -> key.InputOp{Tag:a, Focus:b}' -w .
$ gofmt -r 'event.Key -> event.Tag' -w .
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We're about to reduce the scope of the Window.Queue by moving it
to FrameEvent. As a consequence, Context can no longer rely on a
Queue constant over its lifetime.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
It's one less type (Align) and shorter:
Before:
layout.Align(layout.Center).Layout(...)
After
layout.Center.Layout(...)
It is also safer: since `layout.Align(...)` was a casting operation,
the Go compiler would not complain about an incompatible constant.
For example, the widget/material package contained a wrong cast:
layout.Align(layout.Start)
which should have been
layout.Align(layout.W)
After this change, attempting `layout.Start.Layout(...)` result
in a compile error.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Similar to what a previous commit did for Flex, this change simplifies
Stack to just one Layout call:
layout.Stack{}.Layout(gtx,
layout.Stacked(func() {...}),
layout.Expanded(func() {...}),
)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
With the simplification of MacroOp, it is now possible to simplify
the Flex API to just a single Layout method, similar to List:
layout.Flex{}.Layout(gtx,
layout.Rigid(func() { ... }),
layout.Flexed(0.5, func() { ... }),
)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The ability to invoke other operation lists belongs in the new CallOp.
While we're here, make MacroOp.Add use a pointer receiver to match the
other methods.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Overlapping layouts such as
outer := layout.Flex{}
inner := layout.Stack{}
child := inner.Rigid(gtx, ...)
outerChild := outer.Rigid(gtx, func() {
inner.Layout(gtx, child)
})
outer.Layout(gtx, outerChild)
runs but result in a wrong layout.
This change use empty StackOps to ensure that the Stack and Flex
child layout methods are called in the same scope as their Layout
methods:
outer := layout.Flex{}
inner := layout.Stack{}
outerChild := outer.Rigid(gtx, func() {
child := inner.Rigid(gtx, ...)
inner.Layout(gtx, child)
})
outer.Layout(gtx, outerChild)
Signed-off-by: Elias Naur <mail@eliasnaur.com>
While here, unexport the Queue and Config fields. The NewContext
cosntructor is shorter, and there is no reason to expose the fields
to accidental mutation.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Put List.{first|offset|beforeEnd} into a new exported Position slot, and
also export each individually.
Have to put BeforeEnd into the Position slot to support ScrollToEnd
lists.
Signed-off-by: Larry Clapp <larry@theclapp.org>
Remembering the order of the corners in the RoundRect is difficult,
which suggest that RoundRect should be a struct with named fields.
Do that, and make Rect the special case where corner radii are all
zero.
Signed-off-by: Elias Naur <mail@eliasnaur.com>